Freedom Fighters
Description official descriptions
The Soviet Union has invaded New York City! Chris Stone is just a plumber, and he was willing to live out his life normally even after the occupation until the Soviets picked up his brother Troy and charged him for being a terrorist (i.e. freedom fighter). Now Chris must contact the real freedom fighters, get his brother out, and eventually, drive the invaders out of New York.
Freedom Fighters is a third-person shooter with squad-based tactics, with a variety of typical weapons such as pistol, revolver, assault rifle, submachine gun, shotgun, rocket launcher, grenade, and so on. As you proceed further in the game, you can control more and more people in your squad, until you end up with up to a dozen different freedom fighters all fighting alongside you in your quest to drive out the invaders.
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Credits (Windows version)
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Reviews
Critics
Average score: 81% (based on 52 ratings)
Players
Average score: 3.7 out of 5 (based on 87 ratings with 7 reviews)
A great game, flawlessly executed that just doesn't last long enough.
The Good
AI: The AI in the game is pretty darned decent. Pathfinding problems do occur, but for the greatest part, your squadmates go and do what you tell them to. The squad interface is simple and effective for the game.
Graphics: Graphics are based on the Hitman 2 engine. They are respectable given the release time. While not totally detailed, environments very well as do the textures. NPC models are repetitive, but also appear and move in a very lifelike fashion.
Sound: The score is by Jesper Kyd. Need I mention more? Gun sounds suit the models. Explosion sound effects are standard issue. All in all, the sound is average, but the music is great throughout the game.
Gameplay: Here's where Freedom Fighters really earns its keep. The gameplay is probably the most seamless I've seen. Save points are frequent enough to be manageable, but distant enough to provide a challenge. The game is action packed but not so much that strategy does not play a part. The varied weapons and the fact that you can only carry one rifle and one handgun force you to think carefully about a plan of attack. Mission types are somewhat limited but understandably so. how many things does a revolutionary really need to do?
Plot: The plot is fairly straightforward. Blast the commies. I didn't see the plot twist coming, but I understand that some players did. I think overall it was good for the action genre.
The Bad
Sound effects for guns were a bit of a let down. They were fairly muffled and indistinct.
The ending is anticlimactic and comes far too fast. This is a sub-10 hour game for a decent action gamer.
More NPC models would have been nice. It's tiresome to have the same 4 buddies and shoot the same 5 enemies.
Almost every level had a machine gun nest/ bunker/roadblock on some street. You could bank on having to take out a cluster of guys at some critical area.
No stealth options whatsoever.
The Bottom Line
A great action game. Straightforward and simple, I'd recommend it to anyone into pure action games. The game design is excellent with just a few minor complaints. It's very immersive.
Windows · by Marty Bonus (39) · 2004
An absolute killer of a game!!!
The Good
I loved pretty much everything about this game. The deaths of the people look realistic other than laying in a set position. The gameplay and graphics are great and the storyline and music is phenomenal. If a sequel comes out I'll be buying it!!!
Here's a quick outline of the levels: Hang up a flag onto a building. Doesn't sound like much, but to get there is the difficulty. There are several side missions in each stage which are pretty fun. I love blowing up the bridge on one of the levels.
The Bad
Hmm...What didn't I like about this game? I suppose the multiplayer mode was quite limited.
The Bottom Line
This is a great game for any shoot 'em up fan. This is an extremely vast game and it's just as well it won award for it's music!
Xbox · by M.Allen (83) · 2007
Entertaining, but very short, squad-based shooter.
The Good
"Freedom Fighters" posits a familiar alternate world scenario that remains strangely underutilized by video game designers. The Soviet Union invades the United States, and a scrappy band of Freedom Fighters (naturally) must attempt to eject the evil empire from the land of the free and the apple pie.
Your main character is quickly enlisted in this guerrilla campaign at the start of the game, and you soon learn that on the highest difficulty level (only pussies play on medium!) this is one punishing game. This seems to be a hallmark of IO Interactive design (see "Hitman 2," another game that will make you scream at your television). Unless you can cap their heads, soviet troops require dozens of hits to down. Since most encounters feature you facing off against multiple enemies, this becomes problematic.
Luckily, you gradually gain the ability to command more and more allied fighters who will assist you in your anti-soviet skullduggery. These guys are quite useful, particularly when you can amass more than two or three of them. They're pretty resilient, and they have infinite ammo. You can order them to guard an area, scout an area or eliminate specific enemies with just a few button presses. Plus, if they do down, you just run up to them and bring them back to full life with a medikit. (but save plenty for yourself!)
The interface is well designed for the most part. Ordering your helpers, as mentioned, is very easy. Swapping weapons is also works pretty well, until you need to switch from a gun to your medikits. I accidentally switched to the molotov cocktail (right next to the medikits in the inventory screen) and cooked myself to death several times during the course of the game. Ouch.
The best aspect of the game is that it seemlessly combines first and third person shooting into one package. You play primarily from a third person perspective, but when you need to aim, you snap into first person. From this perspective, you can still creep around, and this sets up the best setpieces of the game. You'll need to use plenty of cover to stay alive, and quickly ducking, popping up, strafing and firing (all the while gauging when to fire blindly and when to pop into first person for precision aiming) is so cinematic that you can't help but be invested into the action.
Your firearm selection is somewhat scanty but sufficient. You get several choices for sidearms, rifles and big guns, but I found that using the standard AK-47 is the only way to go for most of the game because you're guaranteed plentiful ammo from all the soldiers you'll be offing.
There is a token multiplayer mode, but since you only get a few maps, it comes off as being somewhat of an afterthought. Furthermore, the American team is overbalanced because the American player automatically receive the shotgun with full ammo every time he respawns. The poor soviet players can't hope to compete when the AK (for some reason, its power is downgraded considerably in the multiplayer mode) barely scratches other players.
Overall, I found "Freedom Fighters" to be a fun experience with some nagging problems...
The Bad
As mentioned, it's a really difficult game. However, it's also very short, so while you'll struggle to overcome insanely tough levels, there aren't that many of them to begin with. Even on the hardest difficulty level, I finished the game in a week playing only when my schedule allowed.
What's truly unfortunate is that the plot, which has such great promise for high camp, fails to fully deliver. The characters are thin, thin sketches at best, and the main character has almost no personality whatsoever. The bad guys have more personality (thanks in no small part to their accents), but that doesn't excuse sloppy characterization for titular characters.
The Bottom Line
You can probably find this game cheap now, so go pick it up from the bargain bins. It's a quick experience, but you'll definitely enjoy it.
GameCube · by Lucas Schippers (57) · 2004
Trivia
1001 Video Games
Freedom Fighters appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
References
There's a reference to I/O Interactive's Hitman series near the beginning of the game. On the wall of the apartment you start in, you can see a movie poster for a movie called "Hong Kong Love Story" with a picture of Agent 47 and Lei Ling (the girl from the Lee Hong Assassination mission of Hitman: Codename 47) in a romantic embrace. This is kinda funny because in the original game, Agent 47 couldn't stand her. He can also be seen in several billboards around the city advertising a clothing store.
Voice acting
Nicholas Worth, who did the voice acting for the main villain in Freedom Fighters, also happened to play a very similar role in the game Command & Conquer: Red Alert 2 as Alexei Romanov - another alternate history game where the Soviet Union strikes at America.
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Contributors to this Entry
Game added by Shoddyan.
Xbox, GameCube, PlayStation 2 added by Corn Popper.
Additional contributors: Alan Chan, Erwie84, Patrick Bregger, FatherJack.
Game added October 2, 2003. Last modified April 18, 2024.