Star Control 3

aka: Star Control III, Star Control: Kessari Quadrant, Star Control: The Kessari Quadrant
Moby ID: 125
DOS Specs
Note: We may earn an affiliate commission on purchases made via eBay or Amazon links (prices updated 4/18 7:43 AM )

Description official descriptions

Since the events in Star Control 2 the Ur-Quan have been pacified and the captain who bravely destroyed the Sa-Matra has had a horrible vision of the future. Suddenly without warning, all Hyperspace travel in the universe has stopped. Top scientists have pinpointed the cause of this disturbance somewhere in unexplored space in an area known as the Kessari Quadrant. Hastily assembling a fleet of ships as and an untested Precusor star drive... a loose alliance of alien races known as The League of Sentient Races sends a task force to the Kessari Quadrant. You are its commander.

Star Control 3 features a new 3D star map, new alien races to discover, new worlds to explore and colonize, new artifacts to research and a new isometric Hyper Melee battle system for inter-starship battles.

Groups +

Screenshots

Promos

Credits (DOS version)

115 People (110 developers, 5 thanks) · View all

Reviews

Critics

Average score: 68% (based on 23 ratings)

Players

Average score: 2.6 out of 5 (based on 55 ratings with 14 reviews)

A good game of diplomacy

The Good
I've played SC2 several times and still needed 3 attempts to finish this one. Each race has its own agenda, power, behaviour and motives, which do not relate to one another (for instance, the Doogs have the best ships in the game, but are quite and passive), alliances are made and lost unexpectedly and distributive thinking is required, as well as paper use, because the hint system is bad.

There are many traps in the endless dialogues and one mistake can end the game.The key is to adapt your behaviour for each race and not make moral judgements.

The colonization process is tedious, but rewarding for your space travel. Also, you have to remove precious crew from your ships in order to colonize (30-50 people is decent for any new colony, having 10000+ resources) but the population in your old worlds will increase very slowly, which makes ship building a fast way to get people, even if you'll never use them in combat.

Fancy ship designs are not the best, but each one is unique and probably useful to destroy another. So far I'm using just Utwig, Doog, Ur-Quan,Chmmr(less) and Claircontlar ships in encounters.

The story manages to get real and keep your attention for hours (even if it's scripted). The times waiting for event X to happen can be used in exploration and colonisation.

The Bad
The search system is simply terrible. Each time you need to get to star X you have to carefully look for it in the unexplored and explored ones, because only the colonisation sites appear as valid targets for search. And if you cannot find it, let a second to rotate the galaxy and search again manually. That's simply painful.

The dialogues are very, very, very long and repeated each time you encounter the same race, even if the events who triggered it are long gone. That is making this game an interesting training option for these diplomatic talks :) For instance, each time you encounter Daktaklakpak and not want to kill them (so that you appear as good in the eyes of the League) you have to pass through 12-13 dialogues and have to remember the correct answer each time. But after a while you'll be responding instantly, without bothering about what the other said.

The combat is annoying, boring and very long, interrupted just by an occasional crash into that little tiny planet, then you're trying to get away from the grav pull and find yourself crashing again into that unrealistic space anomaly.

The Bottom Line
If you're deeply involved in politics, your girlfriend left you, or you're trying to convince yourself to give life another chance, this game is a must, but try to win it without watching the walkthrough. Carefully write on a sheet of paper every aspect worth mentioning, because it requires more time and attention than the previous version, which I loved.

DOS · by lucian (36) · 2005

Cut SC3 some slack!

The Good
I played this game for the first time recently (2004) after not having played SC1 or 2 in nearly a decade. So unlike seemingly ever other reviewer that has torn this game apart, mostly by comparison to its predecessors, I really enjoyed it! It was similar enough to the original games to give me a little nostalgia rush, yet unique enough that it was playable for its own merits. The plot reminded me a lot of StarCraft, with its twists and constantly shifting alliances, and the dialog, while a little long winded and repetitive at times, was entertaining.

The Bad
Okay, so there were holes in the game, and not just a couple of them. Colony management was glitchy, melée battles were far too easy once you acquire some of the new ships, and there were a number of minor game bugs, like planet stats not appearing correctly on some unimportant planets. And some of the game over sequences were like something out of a bad Choose Your Own Adventure Book (like when you choose to ally with the Crux, and get dropped to a death screen that says "You join the Crux. And then you die." And yes, sometimes it was tedious to wait for fuel reserves to build up. But overall, these things didn't outright ruin the game's playability, in my mind at least.

The Bottom Line
Cut the game some slack. Don't expect a masterpiece, and don't compare it to either of the original Star Control games. It's not even an Accolade game, and you can always expect some inconsistencies when a new company releases a sequel to a classic series. Just keep your expectations realistic, and enjoy the game for what it is - a bit of good simple fun.

== A RETRACTION ==

[This edit posted several months after my original review.]

Having just replayed Star Control 2 for the first time in nearly a decade, I just couldn't let my review for Star Control 3 stand without an important clarification.

StarCon 3 is almost EXACTLY like StarCon 2. Vance's review said it best. It appears that the Legend Entertainment Company LITERALLY took StarCon 2 and said to themselves, "Hey, this is a great game, and if it aint broke, don't fix it!", so they added digitized voices for each race, jazzed up the graphics and audio a touch, dumbed down the combat difficulty and AI, and re-released the all-new Star Control 2b for the next generation.

Let me emphasize this again - this game has the EXACT same plot, same storyline, suspiciously similar dialog, the same beginning, middle and end. The same goals, the same aims, the same alien races, the same ships. They renamed the Hierarchy to the Crux. Threw in a brief backstory with a one-line reference to StarCon 2 just so that people don't forget that this is supposed to be a sequel to it rather than a remake of it. But this game really is StarCon 2, revised.

Don't get me wrong, the game is still great. Of course it is, because StarCon 2 was great and this has better graphics and voiceovers! But play this as a sequel to the original Star Control, or heck, even as a standalone game. If you play the series in chronological order back to back, you are going to be left with a sour taste in your mouth when you feel like you've just played StarCon 2 through twice.

So, I correct myself - I said above, enjoy Star Control 3 on its own merits. Now I say, enjoy Star Control 3 on its own, period. Unless you prefer the nostalgia of an original game, in which case just play Star Control 2 and overlook this unimaginative remake altogether.

DOS · by Vaelor (400) · 2005

Terrible abuse of a good title by accolade

The Good
... .... .... hmmm...... neat box, you can store things in it!

The Bad
Everything really, I just hate it... I hate accolade 2... They should just let the ancient ones do this one, they are much better at it.

The Bottom Line
Dont waste your money on it. Star control fans should also keep your hands away from the big disapointment...

DOS · by necr0n0mic0n (2) · 1999

[ View all 14 player reviews ]

Trivia

1001 Video Games

Star Control 3 appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Novel

A novel titled Star Control: Interbellum was published by Prima and written by author W. T. Quick. The book supposedly contains story and events that takes place between Star Control 2 and Star Control 3... however the popular opinion is that the author has never played or was ever given the plot to either game. Also the player character of both games is given a name for the novel, "Commander Omega".

Screenshot capturing technique

This game will dump a screenshot to a .PCX file if you hit PRTSC during gameplay.

Star Control III

Fred Ford and Paul Reiche III owned the character rights to the various alien races, Accolade owned the Star Control copyright. When the original creators declined to make the new sequel, Accolade gave them an ultimatum; sell the character rights or part three would be made with entirely new characters, no continuity involved whatsoever. The creators decided to make some final money off of their creations. A side note to this is that none of the original artists involved with Star Control II were even approached to work on Star Control III.

Information also contributed by Aaron Grier, Vance, and WildKard

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Star Control Collection
Released 1994 on DOS, 2011 on Windows, 2012 on Macintosh
Star Control II
Released 1992 on DOS, Linux, 2002 on Windows...
Control
Released 2019 on PlayStation 4
Flight Control
Released 2010 on PlayStation 3, Windows, Symbian...
Control: Expansion 1 - The Foundation
Released 2020 on Windows, PlayStation 4, Xbox One
Control (Deluxe Edition)
Released 2019 on PlayStation 4
Ground Control: Anthology
Released 2001 on Windows
Chaos Control
Released 1995 on DOS, SEGA Saturn, Windows...
Air Traffic Control Simulator
Released 1988 on Macintosh

Related Sites +

Identifiers +

  • MobyGames ID: 125
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Trixter.

Windows added by Picard. Macintosh added by Terok Nor.

Additional contributors: RmM, Shoddyan, PoliticallyCorrupt, Plok, FatherJack.

Game added May 21, 1999. Last modified March 18, 2024.