The Elder Scrolls: Chapter II - Daggerfall

aka: Daggerfall: Die Schriften der Weisen, Daggerfall: The Elder Scrolls - Chapter 2
Moby ID: 778
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Description official descriptions

Daggerfall is a sequel to The Elder Scrolls: Arena; it is set in the same medieval fantasy world Tamriel - more specifically, in the homeland of the Breton race, known as High Rock, and the province Hammerfell, home of the Redguards. The game's title is derived from the name of High Rock's capital city.

The main protagonist travels to Daggerfall at the request of the emperor Uriel Septim. His mission involves freeing the ghost of the late King Lysandus. Apparently, a letter concerning the king and sent by the emperor to the court in Daggerfall contains information about a dangerous ancient power. It is now up to the hero to retrieve the letter, reveal the dark secret that has been preserved in the king's family, and eventually discover the key to the resurrection of an iron golem who wields immense power.

Like its predecessor, Daggerfall is an open-ended role-playing game, in which the main quest is but a small fraction of the various missions and assignments the player is able to undertake. The game is notable for breaking records concerning the size of its world (though much of it has been generated randomly). Interaction with hundreds of thousands of non-playable characters is possible. The player is free to join one of the many political and social organizations of Tamriel, as well as pursue a personal quest for power. The player is able to buy houses, ships, and horses, as well as become a werewolf, a vampire, or a wereboar.

Combat in Daggerfall is action-based: the player uses the mouse to determine the direction and the power of sword swings and shots from a ranged weapon. Character growth is handled somewhat similarly to that of Quest for Glory games: the more the player performs an action, the better the protagonist becomes at it. For example, swinging the sword will eventually increase the player character's attack power and skill with that weapon, etc. This extends to non-combat activities such as jumping, bartering, speaking foreign languages, etc. Leveling up occurs when several main and secondary skills have been raised sufficiently. During character generation the player is given the option to create and name his or her custom classes by combining attributes and skills.

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Credits (DOS version)

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Reviews

Critics

Average score: 81% (based on 26 ratings)

Players

Average score: 4.0 out of 5 (based on 110 ratings with 8 reviews)

Daggerfall, in the humble opinion of this simple reviewer, is quite simply THE greatest CRPG in existence...

The Good
...if you like non-linearity. That's the name of the game in Daggerfall, whose landscape is twice the size of the UK. Plenty of versatility: you can do almost anything imaginable and certainly just about anything you'd ever want to. Tamriel is a second home to many, and for good reason.

The character creation system is wonderful. So many options to choose from, you could literally spend hours tweaking your character until he was JUST right. Fortunately, for the most part creating a character goes much quicker than that. It's easy enough to quickly slap together a generic character with a pre-made class, but so much more fun to spend some time learning the nuances of the custom class generator.

The game itself plays out in the third-person perspective, using the mouse quite a bit, as you can move and look around with, as well as the all-important feature of swinging your weapon.

For those who LIKE that sort of thing, there is a storyline to follow, but for those who prefer to chart their own course, Daggerfall is very generous in that category. Become a warrior striving to uphold justice in the land; become a thief, preying on the rich merchants of the Illiac Bay; become an asassin, creeping stealthily behind your enemies to deliver a crippling blow. In Daggerfall, (just about) anything goes.

The Bad
Buggy, buggy, buggy! That CAN be gotten used to, though. However, if you're not using the latest patch (2.13), you're in for a rough time. The game overcomes this with all its other features, though, and redeems itself in the long run.

The Bottom Line
VERY non-linear! Excellent role-playing game, for those who like to experience life in another world. Not the tightest story, but that allows the player to create their own history as they adventure through Tamriel. A true world simulator, if there ever was one, wrapped up in a tasty CRPG package.

DOS · by Omniscia (38) · 2000

Deep...Very Deep.

The Good
Probably the most open ended game I've ever played! You are free to go anywhere, do anything to anyone...at least that's how it feels. Though having certain technical problems, it is a very atmospheric game...when you are crawling in the dungeons with the lights off, you actually get scared. Also, the possibility of owning property (houses, ships and a wonderful wagon) was unique in those days and very rare, these days.

Wonderful game.

The Bad
It was full of bugs...

The Bottom Line
Superb...

DOS · by Alexandre Reis (3) · 2005

If open ended gameplay is your thing, look no further

The Good
Daggerfall is without question the biggest game I have ever played (Yes, I have played Elite) in a lot of aspects. It contains a world, too big to describe, a main story that's long, intricate and very hard to complete (for many reasons). It also contains mounts, ships, houses, guilds, royalties, assassins, monsters, dungeons, crypts, magic, love, well, you name it. It's all in here. You can spend a year real time immersed in Daggerfall without ever even touching the main storyline. There's so much to do and to see it's almost overwhelming. Even though it came out in 1996 I am still playing it. I even got it to work on WIndows XP!

The Bad
The bugs. Unfortunately, Bethesda discontinued the support for this game in 1998, leaving it in a sad state. When in dungeons you'll want to save often because sooner or later you know you're gonna fall through the floor and die. The main story is so easily breakable it's almost funny. And whatever you do, don't take advantage of all the weaknesses found in the advancement system since it makes the game really boring, really fast.

The Bottom Line
Daggerfall is gigantic. It is also one of the best free form RPG's of all time. If it weren't for the horrendous bugs and the somewhat oversized dungeons this would have been my all time classic. (Which is Wasteland)

DOS · by Mattias Kreku (413) · 2003

[ View all 8 player reviews ]

Discussion

Subject By Date
Do these (DOSBox-ed) as a free bonus count as a Windows release? Cavalary (11445) Dec 25, 2015
Daggerfall Soundtrack Remake Pieces of 8-bit Dec 3, 2015
It's FREEEEEEEEEEEEEEEEEE Foxhack (32100) Jul 18, 2009

Trivia

CompUSA release

In order to get Daggerfall carried in CompUSA stores, a special edition of the game was requested. The CompUSA version has 16 extra quests added to the game. A patch was later released that added these extra quests to the standard version of the game.

Freeware release

The game was offered as freeware on July 9, 2009 in celebration of fifteen years of Elder Scrolls.

Graphics

Daggerfall's creature art is an interesting mix of hand-drawn work and rendered material. All of the creatures, in fact, originally had 6 frames to every animation, but this had to be chopped down considerably to compress the size of the game which was already monstrously large for the time it was released.

The only remaining trace of these original detailed animations is in a "bestiary" video describing several of the creatures of Daggerfall.

Awards

  • Computer Gaming World
    • November 1996 (15th anniversary issue) – #8 Top Vaporware Title in Computer Game History
    • May 1997 (Issue #154) – Role-Playing Game of the Year

Information also contributed by PolloDiablo.

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The Elder Scrolls: Arena
Released 1994 on DOS, 2022 on Windows, Windows Apps
The Elder Scrolls IV: Oblivion
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The Elder Scrolls: Legends - Heroes of Skyrim
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The Elder Scrolls V: Skyrim - Special Edition
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The Elder Scrolls III: Tribunal
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The Elder Scrolls III: Morrowind - Game of the Year Edition
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BioShock & The Elder Scrolls IV: Oblivion Bundle
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The Elder Scrolls III: Bloodmoon
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Related Sites +

  • Daggerfall at Wikipedia
    Information about The Elder Scrolls: Daggerfall at Wikipedia
  • Doug's Daggerfall Page
    A Fansite dedicated to Daggerfall.
  • TES: The Essential Site
    A site for Daggerfall, featuring one of the largest surviving conclaves of fans.
  • The Tamriel Compendium
    The Tamriel Compendium has lots of info about Daggerfall (and a few files), including a bestiary with creature sounds.
  • The UESP
    The Unofficial Elder Scrolls Pages is one of the oldest sites about the Elder Scrolls series. It has huge amounts of information about Daggerfall.

Identifiers +

  • MobyGames ID: 778
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Contributors to this Entry

Game added by Omniscia.

Windows Apps added by Plok. Windows added by Rik Hideto.

Additional contributors: Brian Hirt, ShadowShrike, Alaka, formercontrib, Yearman, Patrick Bregger.

Game added January 23, 2000. Last modified April 2, 2024.