Final Fantasy X

aka: FF10, FFX, Finalnaja Fantazija 10, Zui Zhong Huanxiang 10
Moby ID: 5673
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Description official descriptions

Tidus is a young athlete who lives in a futuristic city of Zanarkand - "the city that never sleeps". He plays blitzball, a ball game where players throw the ball while flying around. Suddenly, a terrible disaster happens. A huge dark wave engulfs the city, spawning monsters. Tidus comes in contact with the mysterious creature, and as a result finds himself in a different world, a thousand years into the future. The civilization he is used to doesn't exist any more. He learns that the world he knew was destroyed by Sin, a terrible being that is believed to be indestructible. Tidus meets a young summoner named Yuna, and joins her as a guardian on her quest to put an end to Sin.

Final Fantasy X is Japanese-style role-playing game set in a world somewhat similar to South Asia. Only individual locations can be physically explored; there is no "world map" in the game, and exploration is fairly linear. Enemy encounters are random; the game abandons the series' traditional ATB (active-time battle) combat in favor of a Conditional Turn-Based Battle system, in which the turns of the participants are determined by characters' stats and actions, with turn order displayed in the upper corner of the screen.

The game also departs from the usual leveling up system. There are no character levels in the game: instead, experience points received after battles can be allocated by the player directly to upgrade the characters' parameters. Each character has his or her special "sphere map", with straight or branching paths containing spots that increase the character's personal statistics, or teach him or her active and passive abilities. The characters are given distinct class attributes, and it is possible top switch between all the party members during the same battle. Monster summons (called aeons in the game) now behave like playable characters, have their own hit points (HP), and can fight for the party until defeated.

Conversations that occur during cutscenes have voice overs, for the first time in the series. The game features various mini-games, the most prominent of which are blitzball tournaments.

Spellings

  • Финальная Фантазия 10 - Russian spelling
  • ファイナルファンタジーX - Japanese spelling
  • 最终幻想10 - Chinese spelling (simplified)

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Credits (PlayStation 2 version)

561 People (537 developers, 24 thanks) · View all

Producer
Directors
Sound Producer & Music
Main Programmers
Image Illustrator
Program Supervisor
Battle Programmer
Menu Programmer
Character Designer
Chief VFX Programmer
Real-Time Graphics Director
Art Directors
Monster Designer
Chief Sub-Character Designer
Battle Motion Director
Field Motion Director
Scenario
Chief Art Designer
3D Map Director
Field Programmers
[ full credits ]

Reviews

Critics

Average score: 92% (based on 53 ratings)

Players

Average score: 3.8 out of 5 (based on 237 ratings with 19 reviews)

Super-glue.

The Good
- I like the change of the character's perception and characteristics as time passes. It seem to me that they earn and deserve a lot of respect for their determination to face their loathful environment to build a solid foundation of cooperation to create hope and changes. Otherwise, it could be said that they just have learnt to be a little more mature and emotional. - Some good music and theme (I love that 'Suteki Da Ne' and 'To Zanarkand'). - Emotional video clips. - Good blitzball game, which take a while or two fully understand. - Excellent graphic, only just sometimes the character look too realistic (clip show Tidus and Rikku look too Jap) may differ to the usual or intended character.

The Bad
The new layout, battle and leveling system of FFX is very different to FF8 and FF9. When i first play as that riff-raff, i was wondering if it is one of the fake products (that thought still give me a shiver sometimes). - The storyline is pathetic in the beginning as the setting is totally different to other FF. There is very little information given and I didn’t know what was going on or what to do. There are times where the storyline line then is lost in despair, draining our interest from the game. If it wasn't for my curiosity, to learn more about the characters, I would have gave up and play Kingdom Heart instead. And for that reason, i can't bare to play it again right from the beginning. –Some event in the storyline disappoints me. I was totally disgusted at the attitude and interaction between the characters. -The storyline is too short (i can't wait for dual-layered disc FF). –There are one to many features Squaresoft has changed, it’s not a good thing.

The Bottom Line
Warning: It seem true that people spend too many time on this game as other reviews and people stated. I, myself, spend 20 hours playing non-stop once, before feeling too tired and slept for 4 hours before spending another day on it. No, i didn't eat or did anything else except no.1 and no.2. It was fortunate that the gameplay only last around 40 hours, i mean i can't last any longer.

PlayStation 2 · by Mike Wazoski (7) · 2005

Everything you Ever Wanted in an RPG.

The Good
Almost everything! The CGI animations are supremely breathtaking. There are secrets everywhere. You can play a sport anytime you want! Plus not to mention all their Super Cool weapons. And for the first time ever in the series, they talk with real voices. Plus they got a super cool TOUGH enemy from a past Final Fantasy Game...

The Bad
There were some minors that can be a MAJOR PAIN to others. Yes I did say there were secrets...and those secrets are tough to crack! All those Sigils and Crests are hard to find, not to mention what item you have to get to get those Sigils and Crests. The next few things bugged me. You couldn't pause during battle. It can be frustrating at times. Some puzzles are so hard you might blow your top like I did once. Puzzles as the Cloister of Trials at each Temple. Some battles are so tough like battling Seymour all those times. And Blitzball has some minor problems with me. It is a cool sport but if you tried to do a command like Passing the ball, you couldn't change your decision. If you don't read the entire Tutorial about Blitzball and go straight into a game, you will lose and wonder how and be mad at the same time.This is the ultimate thing that I had to get used to, during Blitzball, when the other team had the ball, you just watch until one of your teammates went to him. I wished you could move your characters when the other team has the ball. But I got used to it...slowly. There was one last thing that bugged me, IT WAS SEVERELY ADDICTING. YOU JUST CAN'T STOP PLAYING. I remember when I first got this game. I played from 9:00 p.m. to 5:00 a.m. because it was so fun! I kept saying I'll take it out after this next part but something always caught my interest and I kept going until my mom came out and yelled at me.

The Bottom Line
Play it. You'll absolutely love it. Read everything you ever get carefully and slowly. Oh and for gamers like me, watch out for what I said above.

PlayStation 2 · by Rey Mysterio (23) · 2004

A game that never ends (like we want it to)

The Good
1. Graphics, I nearly fainted when I saw this, a world away from the cartoon style of FF IX (9).
2. Side quests, in all Final Fantasy games it would not be complete without free roam of the map to explore and find hidden treasures.
3. Battle tutorials, I like to make the characters argue by dong the wrong thing. Lulu gets miffed easily.
4. The sphere grid system, this way you can power up your characters any way you want, it's great. (tip: send all through Auron's bit, there are more strength increase spheres than you can shake a stick at)
5. They talk, yay no more reading though loads of text, that's what put me off FF8, though they do go on a bit.
6. Changing characters in the middle of battle, I love this feature, it allows nearly dead characters to be replaced with fresh characters, or to put a weak one out first, replace with stronger one but they still get experience points.

The Bad
1. Hours and hours of gameplay, but when you save and come back and can't remember where you are there are few hints.
2. They play a ball game underwater, I hate it with vengeance, It's called Blitzball. But it's the only way to get secret items, you only need to play one match in the storyline though. The control is horrible to get to grips with.
3. Nothing else.

The Bottom Line
Classic RPG adventure thrills, spills, laughs and a bit of romance. Battling is fun. Collecting translations orbs is great so by the end of the game you understand Al Bhed, the funny in-game language.

PlayStation 2 · by Gemmalah (6) · 2003

[ View all 19 player reviews ]

Discussion

Subject By Date
Stealing from robots St. Martyne (3648) Sep 11, 2009
Favorite character Jacob Gens (1115) Feb 16, 2009
Favorite song of FFX Jacob Gens (1115) Oct 15, 2008
Mystery photographer Jacob Gens (1115) Mar 6, 2008
Thunder Plains Donatello (466) Dec 26, 2007

Trivia

1001 Video Games

Final Fantasy X appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Al Bhed language

During the course of the game you have to learn the "Al Bhed" language. The language in actuality is a simple substitution cipher. All the vowels equal other vowels (to make actual pronunciation easier), and the rest are the normal letters. Anyone that can do cryptograms can decipher the language right from the beginning of the game, without find all the Primer books. But finding the books makes it a lot easier to read the subtitles.

Cut content

There is an un-intended sequence at the beginning where you can defeat the monster that chases you into the ruins. Obviously they had a change of plans when developing the game. You can view this sequence by using a PS2 Gameshark and enabling high stats.

Music

Final Fantasy X is the first game in the (main) Final Fantasy series where the music is not exclusively composed by Nobuo Uematsu, only a modern remix of the prelude is present (not the actual prelude) and there is no trace of the traditional "a a a a a a g g" battle theme baseline. Although the battle theme of Final Fantasy VII & VIII does not start by this baseline, there is trace of it in songs herd during some important boss battles.

Also, it's the second game in the series where there is no presence of the Final Fantasy theme since Final Fantasy II.

References

While in the Besaid Village the first time, go to the Crusaders Tent. Talk to the first character in the door, and he'll tell you "I'm fixing a hole where the rain gets in". Obviously a few of the programmers were Beatles fans.

World map

As of 2002, Final Fantasy X is the only Final Fantasy game that doesn't have a world map with a character moving around. The world map is actually a menu with a locations to choose and a "search" option, that allows you to go to any location on the map.

Awards

  • GameSpy
    • 2002 – Z.Flo Award (for Yuna)

Information also contributed by Aaron A., Bregalad, Unicorn Lynx

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Contributors to this Entry

Game added by Syed GJ.

Additional contributors: Chris Martin, Unicorn Lynx, Exodia85, Bregalad, DreinIX, —-, Patrick Bregger, Thomas Thompson, FatherJack, A.J. Maciejewski.

Game added January 25, 2002. Last modified March 4, 2024.