The Longest Journey

aka: Den lengste reisen, Den längsta resan, TLJ, The Longest Journey: D'un monde à l'autre, The Longest Journey: Najdłuższa Podróż, The Longest Journey: Remastered
Moby ID: 1439
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Description official descriptions

April Ryan is a struggling student artist in the year 2209, recently arrived in the big city of Newport. Lately she has been seeing strange, life-like dreams. Somewhere in the mountains, a mysterious white dragon talks to April, calling her the "mother of the future". When April wakes up, she dismisses the vision as a nightmare. However, an old enigmatic man named Cortez, whom April has spotted near her house before, unexpectedly tells her that she must face the reality in her dreams. Soon April learns that our reality is but one facet of a universe that consists of two parallel worlds: Stark, the world of science and technology, and Arcadia, the world of magic. Though raised in Stark, April possesses the ability of shifting between the two worlds, and must restore the balance in both of them before it is too late.

The Longest Journey is a third-person puzzle-solving adventure game. The player navigates April over pre-rendered backgrounds with fixed camera angles, interacting with people and objects through a simple point-and-click interface. The gameplay follows the traditional template introduced in LucasArts adventures, relying mostly on inventory-based puzzles and multiple-choice dialogues to advance the story. To help keep track of things, the game includes a diary, where April records her thoughts about important events, and a conversation log that records the text of every conversation.

Spellings

  • Бесконечное Путешествие - Russian spelling
  • 無盡的旅程 - Traditional Chinese spelling

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Credits (Windows version)

199 People (193 developers, 6 thanks) · View all

Reviews

Critics

Average score: 88% (based on 52 ratings)

Players

Average score: 4.2 out of 5 (based on 212 ratings with 17 reviews)

"That is so... uncool."

The Good
This game is regarded as a minor classic. It put its then-young designer on the map, and became one of the bestselling adventure titles of its era. It certainly has great production values, an epic story, plenty of conversation and plenty to do. Other reviewers do a great job heaping praise on it, so I'll just skip to the next part.

The Bad
The three basic elements that arguably make an adventure game tick are story, characters and atmosphere. So let's see a rundown.

Story: 'The Thirteenth Floor' and 'The Matrix', two films with a similar basic idea both came out about a year before the game was released, but the 'parallel universes' premise was already considered age-old in the 80's ('Labyrinth', 'Ultima 1-6' etc.). This game turns out to be yet another variation on the theme. Nothing groundbreaking.

Characters and Dialogs: this is a biggie. In terms of classic adventure games, it apparently takes a Ron Gilbert or a Jane Jensen to dream up memorable heroes and supporting players, and this game simply doesn't have what it takes. The characters and their dialogs are either lifeless or even worse. In fact, April Ryan of The Longest Journey may well be the single most irritating protagonist in a major adventure game ever. For me anyway. The author clearly made a grave mistake by turning her both 18 and a bland partygirl. Her incessant cries and whines of 'Duh!' or 'That is so... uncool.' along with her overemphasized hipster attitude were probably designed to appeal to, well, fellow hipsters I guess. Monkey Island 1-2 or Gabriel Knight did not resort to similar gimmicks and still drew in quite a fanbase. Guybrush Threepwood in particular was 19 without being annoying. Gabriel Knight was a brooding charmer. Zak McKracken was something of a lonely young bachelor. My point is that if you can't grow attached to the protagonist in an adventure game, your experience goes downhill quick. That's what happened to me here. April Ryan is the kind of vapid-girl-in-tight-pants that I wouldn't want as a steady girlfriend -- and even less so as a heroine in an epic adventure game I intend to play through to the end. She does write a diary throughout the story but the things she writes in it read like bits of throwaway chitchat from some high school party. The diary feature adds no layer of much-needed depth to the proceedings, because April has no layer of depth. In turn, none of her friends or associates are fleshed out either: we get two run-of-the-mill best friends who have nothing substantial to say or contribute at all.

Atmosphere: starts great, goes downhill once I realized the earlier points. In other words, the combined lack of a tight, original story and that of full-blooded, endearing characters result an inevitable lack of a strong atmosphere.

The Bottom Line
I wanted to like this game, as fans of elaborate and serious-minded old-school adventure games are not exactly spoiled since the late 80's to mid 90's boom of those great LucasArts, Sierra and Legend titles. I think The Longest Journey was a nice try, but I couldn't warm up to its semi-recycled story and especially to its blasé hipster heroine. So it's purely up to personal taste. Your mileage may vary, especially if you regard yourself a hipster, I suppose. Deck tassel, cronkite.

Windows · by András Gregorik (59) · 2011

LONG, beautiful, but dated adventure game.

The Good
The Longest Journey has beautiful visuals, a good soundtrack, and a decent plot. It's a good solid point-and-click adventure and one of the only good 3D adventure games out there.

The Bad
The game is dated. The character models are very pixelated when blown up on my widescreen 22'' monitor. The dialog can get very long and tedious. The puzzles can be frustratingly random and hard. April Ryan, the main character, is a sarcastic whiny teenager.

The Bottom Line
I would recommend this game to others if they enjoy adventure, but would hope that this game gets remade to the standards of it's sequel Dreamfall.

Windows · by hvrsd hvrsd (1) · 2007

Let me be the party popper here and express my disappointment over "The Longest Journey"

The Good
The heroine is likable enough, if a bit simple, and the story tries to be epic and universal while also lingering on small human moments. Except for the characters, the graphics are great. There's also a lot of game here.

The Bad
The main things for a game of this sort are Story and Puzzles, and they both fail. The puzzles are mostly tedious affairs, almost without that magic moment of insight that a good puzzle's solution gives you. The story is clearly not written by a professional. If it followed other amateurly written adventures by adapting the form of a tongue in cheek game, it wouldn't suffer so much for it, but here the plot tries to achieve much more than the writers' skills allow for. It makes a caricature out of the depth and breadth of emotion that it tries to convey.

The Bottom Line
Most adventurers like this game, so go ahead and give it a whirl. It's large, beautiful and it tries hard. For me, the story was uninvolving and the puzzles just tired.

Windows · by ududy (57) · 2001

[ View all 17 player reviews ]

Discussion

Subject By Date
remake? hvrsd hvrsd (1) Jul 11, 2007

Trivia

1001 Video Games

The Longest Journey appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

April Ryan

The publisher of The Longest Journey, Egmont Interactive, actually tried to turn April Ryan into a pop icon to match Lara Croft. To that end, they cast a real-life model for April -- 23 years old psychology student Katja Koopmann of Bremen, Germany -- and toured the major magazine and newspaper offices with her, dressed up like April and sputtering lines like “I find April sympathetic” with a somewhat forced smile. Once the PR machine runs, even mediocre game sales can’t stop it. On her way to media star, the virtual April next recorded a song -- a dance remix of the 80’s Depeche Mode tune The Balance -- and Katja lend her voice. Egmont spiced April’s image up with exceptionally stupid PR blurb like “I want everything! Above all, I want to show the people of your world something of the life here!” Generally ignored by the public, the song entered the stores on April 14th ‘00, and stayed there. The corresponding video clip was never played on the music channels, the song didn’t appear in the radio shows, and nobody bought the CD.

Dreamweb

The main character's name is April Ryan, just like Ryan in the game Dreamweb, also published by Empire Interactive Entertainment. And the plots of both games have some things in common (the hero who suffers from nightmares and must save a world he/she didn't even know existed in the first place).

References

  • A reference to the Monkey Island series: April's pet toy is called Constable Guybrush. And yes, it's a monkey.
  • There are lots of references to sci-fi movies and fantasy themes. Most prominent are the references to Brazil, for instance, which takes place on a red tape-clogged insensitive world much like stark. Take a look at the lobby of the Church of Voltec, it's an exact replica of the Information Retrieval building on Brazil. Also the whole repairmen puzzle where they refuse to work on the grounds that it would require a specific form for them to do so is a spoof of the "Central Services" sequence in the movie. They are even dressed in the same way! There are many more, some more subtle than others.
  • Want Star Wars references? check out that strange metal ball on the entrance to The Fringe Café. It says "Death Star" click on it and April will spout famous lines related to it, like "Let's blow this thing and go home!" and she even tries to imitate the voices!

Sales

The Longest Journey was originally made only to be released in Scandinavia, but it then grew with the sales to cover Europe and the U.S. By June of 2001, The Longest Journey had sold 250,000 copies worldwide, 90,000 of which were in America.

Version differences

In order to preserve his foreigner condition, Cortez had his nationality changed from Spanish to French and was renamed "Corthez" in the Spanish version.

Voice acting

  • The character Marcus, who only appears in the first chapter near the Fringe cafè, and only has two lines, was voiced by Ragnar Tørnquist, the director/lead designer of the game for the English release.
  • In the German pre-release demo version, April was voiced by German pop singer T-Seven known from the, at the time, successful Eurodance group Mr. President. In the final game, April was voiced by Stephanie Kindermann.

Awards

  • Computer Gaming World
    • April 2000 (Issue #201) - Adventure Game of the Year
  • Gamespy
    • 2000 - Adventure Game of the Year
  • PC Gamer
    • 2000 - Adventure Game of the Year

Information also contributed by -Chris, Agent 5, jeremy strope, Karthik KANE, kelmer, Stargazer and Zovni

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Contributors to this Entry

Game added by andyhat.

iPhone, iPad added by MrMamen.

Additional contributors: n-n, Robin Lionheart, curacao, Jeanne, JRK, Dec Ryan, Kabushi, Stratege, Zeppin, Laverne, Paulus18950, Patrick Bregger, MrMamen, FatherJack.

Game added May 14, 2000. Last modified March 12, 2024.