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Silent Hill

aka: Jijing Ling, SH1
Moby ID: 3564
PlayStation Specs
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Description official descriptions

Harry Mason, an average man, is driving to the town of Silent Hill with his daughter. Upon approaching the town, a cop speeds by on a motorcycle. When Harry gets closer to town, he sees that same motorcycle sprawled in the middle of the road. Harry also spots a woman standing in the road, but due to the dense fog, he can't stop in time, so he swerves to avoid her, crashing into a railing, knocking him unconscious.

When Harry wakes up, his daughter, Cheryl, is missing. Sensing that she would head to the town to seek help, Harry sets out on a journey, not knowing what to expect from this eerie town, enshrouded with fog.

You play Harry Mason, a normal man, with no powers or training of any kind. You must search through the town of Silent Hill, looking for your daughter. You will come across many people, some friendly, some not. You must visit many different areas, such as the school, and the church.

Will Harry find his daughter and safely get out, or is there more to this town than a simple fog layer?

Spellings

  • サイレントヒル - Japanese spelling
  • 寂静岭 - Simplified Chinese spelling

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Credits (PlayStation version)

93 People (81 developers, 12 thanks) · View all

Director of Marketing
Product Manager
Producer
Assistant Producer
Customer Support
Packaging and Manual
Executive Producer
Director
Game System Programmer
Graphic System Programmer
Character System Programmer
Enemy Programmer
Event Programmer
Background Designer
[ full credits ]

Reviews

Critics

Average score: 87% (based on 34 ratings)

Players

Average score: 4.1 out of 5 (based on 191 ratings with 15 reviews)

"Dahlia Gillespie!"

The Good
After over five years, Horror games finally got their due. As the genre became more and more prevalent, a slew of the games hit the gaming world, one of the best of the early Japanese horror invasion, Silent Hill, was a little late, as it did not hit the PS ’till 1999, when the console was practically dead.

In Silent Hill, you are Harry Mason, a widower, and struggling writer, whom often takes vacations to the isolated Silent Hill, with his daughter. After a wreaking his car when he swerves to avoid someone in the road. And upon regaining consciousness, Harry cannot find his daughter. This leads him around the city, as he searches, the plot thickens as he learns the city is changing, and he meets others, including the strange Dahlia Gillespie.

Apparently the small village, like something from Lovecraft, is being devoured by an ancient evil. Will Harry be able to survive long enough to find his daughter, and get the hell out of Silent Hill?

Silent Hill, thankfully does not play like the more popular and crappier Resident Evil. It has some similarities, but there are many improvement as well. For instance, you are not stuck in a clichéd “scary” mansion the whole game. You can explore most of the town, of course there are barriers, and places you simply cannot go, but there are also optional places that can be entered.

The item management is also handled better. There is no limit to the items you can carry, and no annoying go and find a magic box and swap out items crap. Puzzles are often less obtuse, with a few exceptions, ahem, the piano puzzle. ( I guess Konami, expected us to be concert pianists.)

The combat is not a good a some other horror games, such as D2, or the more recent Call Of Cthulhu, but better than the clunky Resident Evil, and Parasite Eve. Either with melee or guns you take aim and fight the monsters that range from freaky to corny. And melee combat actually works unlike RE.

The Graphics are good for Playstation, but hardly good otherwise. The game makes use of full 3D, and not pre-rendered, as was the tradition during these days of horror games. Constant fog hides the view distance problems, which are thanks to the PS’ low RAM.

The Sound Department is more of a mixed bag. The music and sound effects are quite good, however the voice acting is atrocious, more on that later.

The Bad
Some obtuse puzzles can kill the fun of the game, and there are parts of the game in which you will do a lot of wandering, as it is not always clear what has to be done next.

The Graphics suffer from typical PS problems, this is only a minor flaw, but one none the less.

The voice acting is horrifying, but not in a good way. But it is not only the way the lines are read, but how they are written, is often howling bad. “Dahlia Gillespie”. And the whole “Gyromancy” thing, what the hell is this? The magic of sandwiches?

Finishing the game with the best ending takes very special requirements, and if you miss something you will not get the best ending, the only way to assure gaining this ending, is to either have a game guide, or by having already finished the game.

Also you unlock special weapons, but the catch is that they are not always where they are supposed to be when you start a New + game, WTF? They only appear about 75% of the time, you can likely imagine how pissed I was when the chainsaw I took the trouble to unlock was not available. You can also likely imagine the expletives I let fly upon this discovery. Why Konami?

The Bottom Line
Overall, Silent Hill is still one of the best horror games on the PS, and one of the best Japanese ones as well, despite it’s many flaws.

PlayStation · by MasterMegid (723) · 2006

One of the greatest video games ever made and thats a fact.

The Good
Silent Hill, released in early 1999, went unnoticed before its release with very little hype.However, when it was released, people started buying it. Now it stands as one of the playstation's greatest hits and personally, on my top 5 games of all time list.

Silent Hill is about a man named Harry Mason who is taking a vacation to Silent Hill with his daughter. A mysterious woman passes in front of his car and he drives off the road and gets knocked unconcious. When he wakes up, his daughter is gone. You must find out where she is and what happened to her.

Silent Hill has one of the greatest plot's in video game history. The story has plenty of twists and turns that keep you guessing. There are no shortage of puzzles that will boggle your mind but will also keep you interested in the game. This game has the perfect mix of strategy, mystery, and action. Almost everything about this game is great. Konami created a horror masterpiece that will forever be remembered as the game that knocked the Resident Evil series off it's throne.

The Bad
I loved everything. Nothing of this game was bad.

The Bottom Line
Final Score: 9.8/10

Truly one of the best games ever made. A masterpiece.

PlayStation · by Mike K (5) · 2005

Nearly Flawless

The Good
Silent Hill managed to accomplish what many other Playstation games failed to: create a lasting appeal. The story of Silent Hill is well conceived and executed, creating a truly chilling world to explore. The graphics, when assessed from the perspective of the time, are quite impressive. Plus, I'm not sure many of the gore-ridden images Silent Hill offers would help me sleep at night after seeing them in HD. The sound of the game, but musically and atmospherically, is what I found to be the strongest of all the strong points of the game. The sense of horror and adventure still provide legitimate thrills ten years after its release.

The Bad
The only criticisms of this game that I have are the camera and voice acting. The camera adds to the chaos and insanity of the environment, and achieves that well in hallway scenarios; however, I found the camera to be a nuisance when roaming the outdoors, as it always repositioned itself poorly. The largest pitfall of this game, in my opinion, is the voice acting. The lines are delivered in a painful monotonous manner with awkward pauses and complete lack of emotion. I have a suspicion that this is only an issue with the translated version and that (given you can understand Japanese) the original version's language track is more natural.

The Bottom Line
Silent Hill is a survival horror game for the Playstation that often gets lumped into a category with Resident Evil. While sharing some similarities such as survivalism, isolating environments and shockingly graphic scenes, it is important to recognize Silent Hill on it's own merits. It tells the story of a man searching for his daughter in a small town with very strange goings-on. The inclusion of multiple endings helped to further establish the moral-choice phenomenon in modern gaming that adds loads of replay value to the title. If you have not played this classic title, do yourself a favor and treat yourself to the twisted world of Silent Hill.

PlayStation · by Jon Collins (11) · 2009

[ View all 15 player reviews ]

Discussion

Subject By Date
Opening sequence is brilliant Donatello (466) Sep 9, 2013
1st person mode Donatello (466) Aug 11, 2007

Trivia

1001 Video Games

The PS1 version of Silent Hill appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Bloopers

This game features a "blooper reel" that can be seen upon completion of the game.

Censored content

The Pal release of Silent Hill is slightly censored, specifically it's missing the deformed child-like enemies that appear in the school and other places of the game. For this release they were replaced with the "Clawfinger" monsters (which only have a minor appearance late in the original game).

Development

When Silent Hill was first announced, press releases indicated that there would be two playable characters with different scenarios, like Resident Evil 2, but the retail version was released with only one playable character: Harry. Apparently, Cybil was originally intended to be the other playable character, and another side of the story would be viewed from her perspective.

Cybil's scenario was never completed, but not all the clues were taken out of Harry's scenario. On the map it would seem most places marked out in dark pink are significant to you on your adventure, however there is a shop on Simmons St. that doesn't open. There is also a boat below Indian Runner that you cannot get to. The door of the diner next to Norman's Motel is only locked, not jammed. In the school Chemistry Equipment Room, there is Glucose and Distilled Water — these are among the ingredients needed to make bombs, but you are told you have no reason to take them.

On a side note, Cybil as a playable character would later appear in the Japan-only GameBoy Advance text-adventure remake of the game, Silent Hill Play Novel.

References

  • Most of the street names in Silent Hill are names of sci-fi or horror authors: Finney - Jack Finney, author of "Time and Again" Bachman - Richard Bachman, Stephen King's pseudonym Bloch - Robert Bloch, author of "Psycho" Matheson - Richard Matheson, author of "I am Legend" Ellroy - Jack Ellroy, author of the "Black Dahlia" Bradbury - Ray Bradbury, author of "Something Wicked This Way Comes" Levin - Ira Levin, author of "Rosemary's Baby" Sanford - John Sanford, author of the "Prey' books Simmons - Dan Simmons, author of "Song of Kali" Sagan - Carl Sagan, author of "Contact" Crichton - Michael Crichton, author of "Sphere" Koontz - Dean Koontz, author of "Phantoms" Wilson - F. Paul Wilson, author of "Nightworld"
  • Blood marking a garage door across from the church spells out "Redrum", a reference to Stephen King's "The Shining"

Sonic Youth

The teachers on the register in the school, Moore, Ronaldo, and Gordon are the three main members of the band "Sonic Youth", Kim Gordon, Lee Ronaldo, and Thurston Moore. Also, the school section ends with you picking up the "K. Gordon" key and going to her house!

Information also contributed by Dr. M. "Schadenfreude" Von Katze, hydra9, Lain Crowley, Tiago Jacques, and Zovni

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Contributors to this Entry

Game added by Grant McLellan.

PSP, PlayStation 3 added by Jeff Hazen. PS Vita added by GTramp.

Additional contributors: Unicorn Lynx, Richard Simpson, JPaterson, Alaka, Zeppin, DreinIX, Zaibatsu, Jon Collins, brandon221234, FatherJack.

Game added April 4, 2001. Last modified February 8, 2024.