Bureaucracy

aka: Bureaucracy - A Paranoid Fantasy
Moby ID: 474
DOS Specs

Description official descriptions

Bureaucracy is a text adventure game that describes the misadventures of a person who has recently moved to a new apartment and begins to fall victim to various bureaucratic procedures that always go wrong. He can't receive his mail, access his bank account, or generally lead a normal life; all his activities are impeded by needless and confusing hurdles. In order to retrieve the lost mail and put his life back on track, the protagonist will have to meet exotic characters and perform various tasks while being constantly threatened by various bureaucratic occurrences.

The gameplay involves typing commands composed out of verb and object combinations, used to interact with the game world and solve puzzles. In addition, a special "blood pressure" meter will gradually fill itself the more the protagonist is bothered by bureaucratic annoyances. Once this meter is completely full, the player character suffers an aneurysm, and the game ends.

Screenshots

Credits (DOS version)

19 People

Reviews

Critics

Average score: 80% (based on 12 ratings)

Players

Average score: 3.7 out of 5 (based on 48 ratings with 4 reviews)

Does art imitate life, or does life imitate art?

The Good
Very realistic present-day feel, yet just silly enough to help you remember you're still just playing a game. We've all had days like this -- Bureaucracy helps us laugh at ourselves and relax a bit. (Blood pressure gets measured in the game, and you drop dead if it gets too high!)

The Bad
The designers did a GREAT job of imitating the frustrations of paperwork and red tape found in real life. Good for the game, irritating if you just came home from waiting in line at the bank...

The Bottom Line
Play it. You'll like it. Just don't destroy your computer in frustration.

DOS · by Mirrorshades2k (274) · 2000

An interesting and funny game concept is very frustrating in practice due to the difficulty of the puzzles and the lack of direction in the game

The Good
Bureaucracy is a very funny game, from the silly forms you have to fill out to all the goofy situations and characters. As always for an Infocom game, the parser is excellent and the storytelling is vivid and descriptive.

The Bad
The puzzles we extremely difficult and I felt again and again that I had no idea what my goal was or where I was going. I got to the point at where the Bureaucracy in the game was more frustrating than funny and many puzzles had rather contrived solutions.

The Bottom Line
Bureaucracy is a comedy adventure game set in present times where you deal with a never-ending parade of forms, failures, and petty characters trying to deprive you of your wealth and well-being.

DOS · by Droog (460) · 2003

Awesome, laugh-out-loud, text game

The Good
Bureaucracy is a very funny game, as one would expect from Douglas Adams. Apparently he drew on several real life events to frame the story. You have just moved to a new house and are awaiting a check so you can travel to Paris. Unfortunately your bank hasn't caught up with you yet, the postal system runs from faulty to diabolical, and suspicious men seem to be stalking you.

This game takes potshots at poor service, banks, airlines, cannibals, etc. Nothing is safe from Adams' razor wit. The parser was very good and the story kept my interest. In addition to overcoming the usual puzzles (like bypassing a llama and scaring a baby) you also have to monitor your blood pressure. This was fun and an added challenge. Several sections require you to fill-out forms with snide comments about your parentage, scruples, and name. Also, based on the initial form, you can receive phone calls from formerly loved ones and play within your neighborhood.

The Bad
There seemed to be at least one point where if you failed to solve a puzzle, the game became unwinnable. Instead of letting you know that you just made a huge mistake, the game allows you to continue playing. I think when you make a error like that, the game should let you know it's time to restart.

The Bottom Line
This game is a comic gem and a highlight of Interactive Fiction. Very challenging though; some sections will have you reaching for the Invisiclues.

DOS · by Terrence Bosky (5397) · 2001

[ View all 4 player reviews ]

Trivia

69,105

Infocom's famous 69,105 number is used in this game to refer to a ticket number and an internal error.

Cover

Unlike the other Infocom grey-box releases, which featured positive comments from publications and players on the inside box flap, Bureaucracy (in the spirit of the game's content) reprints some of the complaints Infocom received.

Extras

According to the Infocom Home Page, the game package contained "You're ready to move!" bank brochure, a letter from your new boss, a membership flyer for "Popular Paranoia", a red pencil, and a Beezer card application form (in triplicate).

Information also contributed by Sciere and Ye Olde Infocomme Shoppe

Analytics

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Contributors to this Entry

Game added by Tony Van.

Commodore 128 added by Corn Popper. Macintosh, Amiga added by Terok Nor. Apple II added by Servo. Atari ST added by Belboz.

Additional contributors: Jeanne, Pseudo_Intellectual, mo , Havoc Crow, c64fan, Patrick Bregger.

Game added November 26, 1999. Last modified April 9, 2024.