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Metroid Prime

Moby ID: 7783
GameCube Specs
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Long ago, a bird-like race of creatures (called the Chozo) became extremely advanced technologically, but due to increasing violence in the universe, they began to hide and live more simple lives. The planet Tallon IV was the site of one of their colonies. Years later, a meteor crashed on Tallon IV releasing the strange element Phazon into the planet. Phazon poisoned anything it came in contact with, causing the plant and animal life to either die or mutate into a hideous form.

The Chozo tried to control the power of Phazon but failed. Before abandoning the planet, they were able to cover the impact crater with a temple and seal Phazon into the planet's core. Now space pirates have discovered Tallon IV, moving in to study Phazon and harnessing its power. They have also begun rebuilding their fortress on planet Zebes and reviving the Mother Brain, Ridley, and Kraid, all of whom were destroyed by Samus Aran. However, Samus has tracked the space pirates to Tallon IV and must now enter the planet to destroy them once and for all before they have a chance to rebuild their destructive forces...

Metroid Prime is a change from the platform-adventuring series, entering the first-person shooter genre for the first time. Players are now behind Samus Aran's visor and must use all their resources to investigate the pirate infestation of Tallon IV. Players can use Samus's beam, with missile and charge capabilities. Along the way, they must recover the bounty hunter's lost abilities like the morph ball and grapple beam, which allow them to reach unexplored areas of Tallon IV. Players must piece together the story of the fallen Chozo to figure out what has happened to the poisoned planet and prevent the pirates from using the Phazon to wreak havoc throughout the planets.

Spellings

  • γƒ‘γƒˆγƒ­γ‚€γƒ‰γƒ—γƒ©γ‚€γƒ  - Japanese spelling
  • ι“Άζ²³ζˆ˜ε£« - Chinese spelling (simplified)
  • λ©”νŠΈλ‘œμ΄λ“œ ν”„λΌμž„ - Korean spelling

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Credits (GameCube version)

123 People (101 developers, 22 thanks) · View all

Reviews

Critics

Average score: 96% (based on 94 ratings)

Players

Average score: 4.1 out of 5 (based on 228 ratings with 16 reviews)

Game of the year? More like game of the decade!

The Good
Very seldom can you trust superlatives in a game review. Surely, you can't believe that Metroid Prime is so incredibly good that it's possibly the finest game ever made for any system. I was skeptical, too. Well, believe it, because Metroid Prime is quite simply a modern-day masterpiece. The graphics are astounding, and the level design is pure genius. There are a great deal of clever tricks to be performed, and a nice array of secret areas. And for those (like me) who were skeptical of the transition to 3D, be assured that the game doesn't lose any of that classic Metroid gameplay, and in fact gains something in the addition of the third dimension. After playing Prime, you'll swear the series was born to be in 3D. Topping off all the goodness is the polish of the game. Retro Studios went the extra mile to add a bunch of subtle effects that add to the atmosphere, making this one of the most immersive games ever.

The Bad
There's not much to dislike, but if I had to really stretch, I'd say two things are kind of downers: 1) it's sometimes difficult to aim at enemies way above or below you, and 2) there is a lot of backtracking. These complaints are minor as 1) the battles are easy and 2) there is so much eye candy and new areas to explore that backtracking hardly seems like a chore.

The Bottom Line
This is classic 2D Metroid brought into the third dimension. It's amazing, it's detailed, it's exciting, and it's a very lengthy adventure. This is an absolute must-have.

GameCube · by Brian Benway (2) · 2002

I really wanted to like this game....

The Good
The graphics..... AMAZING!!!!!!! Nothing compares except maybe Rouge Leader. If you walk under a waterfall, your visor will get water on it and drip. If you are in a hot enviornment, the visor will steam up. The weapons and visors look cool and it's fun scanning all the diffrent stuff. The first level also is terrific and fun to play.

The Bad
The gameplay. The controls are frustrating (like alot of other things in this game...) You'll destroy your controler the 50th time you fall down a cliff while trying to jump in FIRST PERSON!!! The power-ups make the game harder instead of easier as you go along. Instead of going through diffrent levels, you are dropped in an ENORMOUS enviornment. It's not so bad the first few hours, but after you get finished with the treasure hunt for diffrent power-downs, the enviornment will become very large. There are at least six enormous sections in the game. Each new power-down let's you get through a new door in a completely diffrent sections. So, you go through the same place over and over and over and over and over and over and over and over etc. This wouldn't be so terrible if enemies didn't respawn. After fighting to get to a new area, you just fight the same guys again when you come back after you get x to use with y to do z etc. This creates alot of frustration when for instance you get x. "Gee", you say, now I can get through door y. Getting through door y(after fighting the same guys you fought 50 times before) You unlock the door. You continue for an hour until you reach a seeming dead end. "You need z" a text message on the screen tells you. Now you get to go back, find z, and come back through the same enemies and obstacles you beat before and do the same jumping puzzles etc. After it took me 30 min just to get to the door you just spent an hour getting the needed power-down to open it, I quit the game and have never played it since. The prize for repeating the same levels and enemies 1000 times should be a refund for the money you just wasted. In the end, despite it's incredible graphics and music, repetition is what makes this game a frustrating and overall unenjoyable game experience.

The Bottom Line
Playing this is like reading a book where you have to read the all the other pages you've read before 50 times before you get to the new page.

GameCube · by James Kirk (150) · 2003

The one that doesn't come out but once a generation...

The Good
Everything about this game is so good it makes you forget about anything you could think of wrong with it. The sound, graphics, game play, and controls are all excellently done.

The Bad
That I can't play it 24/7 without having to go to the bathroom or go eat or sleep...

The Bottom Line
This is the game you look for to come out once every consoles generation, and you know there won't be another one like it for that particular game platform unless they make a sequel for it. This game is so good that you can't put it down until then end, and when you do finally finish it, you find yourself going back through it to see if you can find anything you may have missed or any secrets that may be contained in it.

The game play is immersive and entertaining, and the way the story is presented to you is wonderfully done in a "search for the clues" type manner so that you never get bored doing only one thing all the time.

The graphics are seamless, the sound is perfect, the controls are right one que. Everything about this game begs for it to be a part of you gamecube library, so don't miss it and get it as soon as you can!!!

GameCube · by Angela Nichols (1) · 2003

[ View all 16 player reviews ]

Trivia

1001 Video Games

The GameCube version of Metroid Prime appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Development

Nintendo gave the development of Metroid Prime to the U.S. based Retro Studios in part due to the fact that the Metroid series, while being incredibly popular in the United States, has never sold as well in Japan.

Retro Studios also worked on a role-playing game for GameCube called Raven Blade of which a video was shown during E3 2001. However, in late 2001, it was announced that the game was canceled by Nintendo so that focus would be more on Metroid Prime. As a result, an unspecified amount of workers were laid off.

Manual

The manual has an amusing problem. Like in many of the Nintendo manuals, there is a lined page for the player's own notes, but the page has light lines on a very dark background. This makes most pen marks practically invisible, so the page is almost useless for its intended purpose (this applies to the Finnish/Swedish original release manual, at least).

Metroid Fusion

After finishing Metroid Fusion on the GBA, and linking up to a GameCube: * A new suit will be available * It will be possible to play the original Metroid on the GameCube

References

Kraid, from Metroid, was originally intended to make an appearance in Metroid Prime as a boss and was modeled and skinned by Gene Kohler for that purpose. However, time constraints prevented it from being included in the final version of the game. Though the beta version displays him inside Phazon Mines, according to Kohler, he was in fact replaced by the Omega Pirate. Kraid is referenced, however, in Metroid Prime. One of the tanks in the Space Pirate's base suggests that one of the Pirate's experiments is to recreate the creature. Body parts in the vat appear to be Kraid's. Of note is the head, since it appears to be covered by a metal dome in the picture.

Screw Attack

While many of Samus' signature moves are present in Metroid Prime, the infamous screw attack is strangely missing. Fans speculate that this is due to difficulties meshing it with the first-person perspective of the game. The screw attack does appear in Metroid Prime 2: Echoes.

Awards

  • 4Players
    • 2003 – Best Console Action Game of the Year (GameCube)
  • Electronic Gaming Monthly
    • February 2006 (Issue #200) - #52 in the "Greatest Games of Their Time" list
  • GameSpy
    • 2002 – Game of the Year
    • 2002 – GameCube Game of the Year
    • 2002 – GameCube Game of the Year (Readers' Choice)
    • 2002 – Best Music of the Year (GameCube)
  • Golden Joystick Awards

Information also contributed by ~~, Mark Ennis, Steve Thompson, Tiago Jacques, and WWWWolf .

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Contributors to this Entry

Game added by Servo.

Wii added by gamewarrior.

Additional contributors: Unicorn Lynx, Guy Chapman, gamewarrior, Big John WV, Cantillon, Patrick Bregger, piltdown_man, Rik Hideto, FatherJack.

Game added November 20, 2002. Last modified January 22, 2024.