Deus Ex

aka: DX1, Deus Ex: The Conspiracy
Moby ID: 1749
Windows Specs
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Add-on (unofficial) Special Edition

Description official descriptions

Some time during the 2050's, the world is a dangerous place as terrorists, drug czars, and outlaw states rule, using violence and subterfuge as tools in their push for global conquest. A deadly virus dubbed "gray death" is running rampant throughout the world and the only known cure is a chemical known as "Ambrosia" manufactured by the VersaLife corporation. However Ambrosia supplies are scarce and world governments, particularly the United States, carefully monitor and control who receives this cure. As protest against these events, French terrorist organization "Silhouette" bombs the historic symbol of friendship between French and American people, The Statue of Liberty. In response to this attack, the United Nations Anti-Terrorist Coalition (UNATCO) organization is formed. Building a headquarters underground at Liberty Island, its mission is to attack terrorism and maintain peace around the world. JC Denton is a nano-enhanced agent who has been primed for UNATCO service. While JC's brother Paul is already an active agent, JC is beginning his first day of service when the National Secessionist Forces (NSF) suddenly raid a supply of Ambrosia at UNATCO headquarters.

Deus Ex is a dark cyberpunk game that combines gameplay styles of first-person shooter and RPG, with elements of stealth and puzzle-solving. The player assumes the role of JC Denton, UNATCO anti-terrorist agent. Pitted against an elaborate global conspiracy, he must interact with characters, pick up weapons and complete objectives. While JC is essentially fixed within the mission-framework of the game, he can be customized in areas such as weapons, technical skills and physical prowess. Completing objectives rewards the player with skill points, which may be distributed to increase JC's proficiencies in eleven different disciplines. The player can choose to increase the damage JC inflicts with various types of weapons, improve his lock-picking or computer hacking abilities, etc. Each such discipline has four levels of proficiency.

Another way of customizing JC is applying nano-augmentations to his body. These cybernetic implants bestow the hero with super-human abilities, and can be installed on different body parts, up to nine at the same time. Along with combat-related benefits, nano-augmentations also grant JC abilities that can be used to overcome certain obstacles within the game world. Examples of those are jumping to extreme heights, swimming, lifting heavy objects, etc. Weapons can be customized as well: their range, accuracy, and magazine sizes can be increased, and they can be enhanced by attaching scopes, silencers, or laser sights to them.

The game leads JC to various places all around the globe. The cities he visits, as well as most mission areas, are expansive and fairly open to accommodate different approaches to solving the same problems, depending on the player's preferred style of play. Most of the missions can be tackled in various ways, e.g. with brute force, stealth, or extensive usage of lock-picking and computer hacking abilities. At certain points, the course of the storyline can also be influenced by the decisions made by the player. Similarly to System Shock games, the environment is largely interactive, the player being able to pick up, use, and discard various types of objects.

Spellings

  • 杀出重围 - Simplified Chinese spelling

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Credits (Windows version)

184 People (144 developers, 40 thanks) · View all

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Reviews

Critics

Average score: 89% (based on 78 ratings)

Players

Average score: 4.0 out of 5 (based on 531 ratings with 34 reviews)

The power of this game is in the storyline

The Good
I loved the different locations. Hong Kong was my favorite. I liked the music for the most part. It looked nice, consistent. It was a very fluorescent game. It was cool how you could hack your way through, sneak your way through, or just blast your way through, depending on your mood. You get to blow stuff up! A lot of stuff! The Vandenberg showdown is the single coolest moment in the game, where you hijack a couple of big bots, who start blasting the bad bots, and they're shooting each other for about five minutes. That was at Vandenberg, right?

The best thing about the game was the storyline. The story and dialogue, for a video game, were rich and interesting, and the continuity was nice. You meet interesting people with personality. You travel around the world, learning the truth of conspiracies. I'm kind of a conspiracy fan, so I ate it all right up.



The Bad
There are some nit-picky items that bothered me. The characters acted spazzy and ran around all crazy. It was somehow unsatisfying to fight with standard guns, at least until your skill improved. The ability to blow stuff up with GEP guns and HE20mm and LAMs compensated for this in a big way.

The Bottom Line
This is just fun. It's kind of an intelligent game, so it may turn you off if you're not down with all that fancy book-learning. If you're looking for a game where you just kill your way to the end (and who isn't?), play Half-life. If you're willing to immerse yourself in an interesting story and read a lot of e-mails and such, You'll be rewarded.

Windows · by Thohan (17) · 2004

Well, this is just plain fantastic on every level...

The Good

Deus Ex is one of the only games that I can think of that offers such a tremendous amount of interactivity with your environment and total freedom of action. You can thoughtlessly blow away anyone without consequence... though it may not be a very good strategy. The plot is extremely reminiscent of an X-Files episode.... a really GOOD X-Files episode. You will deal with the Illuminati, the unknown powers of FEMA, vague hints at the existence and origins of the "gray" aliens... even direct encounters with the mysterious "Men and Women in Black". Hell, you even get to pay a visit to a post-nuclear strike Area 51.

If that doesn't temp you to buy this game perhaps this will. Deus Ex combines many of the best features of an RPG and an FPS. Yes, you walk around FPS style, able to draw a gun at any moment and start shooting. In fact, there isn't any restriction to where, when, or why you can pull out a weapon and start shooting anyone and anything you like. But, like a good (and rare) RPG, there are real consequences to all of your actions. Did you waste that guy in the subway for no reason? Well, you may not find out from him where your enemy is hiding out at. Did you mercilessly murder the electrical repairman aboard that ship? Well, it may be a lot harder to accomplish what you are attempting without his help. The point is that your decisions, though yours completely, will have a definite impact on the difficulty of the game. Yes, you can try to blaze through the game shooting everyone in sight, but you may have more success sneaking around and using discretion here and there.

Additionally, the fact that you can upgrade the abilities of your character is a welcome change, even for the finest FPS games such as 'Half-Life'. There are a limited numbers of "Upgrade Canisters" that you will have to use throughout the game. These will determine what special nanotech abilities you will be able to use, such as bullet-proof skin, or the ability to see though walls. You also must determine what weapon and non-weapon skills your character will possess. Do you want a lock-picking sniper, or a computer hacker able to jump off 20-story buildings without a scratch? A combination of the two? Something else entirely? It's totally up to you.

Everyone who owns a computer capable of running it should own this game. Whether you enjoy a hardcore Doom-style FPS, or a classic Pool of Radiance (Gold Box series, not that 'Ruins of Myth who-knows-what' mess) style RPG, this box should grace your shelf. If there is a brain in your head, you will enjoy this game. If that brain is a "thinking mans brain", you will adore this game.

Furthermore, replay value is amazing, as you can discover major new plot twists (though not affecting the overall outcome) by doing a few key things differently (does Paul really have to die?).

**The Bad**

All other realism aside, the AI leaves something to be desired. The problems aren't everywhere, but too frequent for a game of this quality. There are times you can pick off enemies with the sniper rifle, and nobody really notices. Other times you can slice someone to death with the oh-so-quiet Dragon Sword and the whole world seems to have found out about it... alarms abound. The ending sequences could have been a bit more long and detailed, but that didn't stop me at all from playing the game fully three times through, and being amazed each time. Like a good mystery novel, each "read" allows you to realize nuances of the plot you may not have caught before.

**The Bottom Line**

In general, there is absolutely no reason not to purchase Deus Ex. I am almost certain that any gamer would enjoy it, regardless of their usual preferred genre of game. An FPS freak will love it, as will the hard-core RPGer. If you are a novice to the first-person shooter, this game is a perfect introduction (though nothing else will live up). Bottom line: BUY THIS GAME! It's sure to be remember as one of the best ever.

Windows · by Entorphane (337) · 2002

To stop the New World Order or to join it? This rests in the hands of just one man.

The Good
It's perhaps the only game that has treated conspiracy theories the better, using stuff from real theories and changing the name of some other more polemical things (like "The Grey Death" disease emulating a well-known disease of our times).

The upgrading and personalization of your character (like in an RPG) is one of the main keys why this game is so good: you can become whatever you want, a warfare machine or more stealthy than that guy from that Tom Clancy game.

The game also counts with lots of choices to be taken. Your actions reflect on how the game evolves. For example, important characters to the plot can die or survive depending on your actions (saving them from a planted bomb or helping them when the enemies overcome them, those are two of these situations in the game), you can also face problems in different ways, by talking or being unnoticed or by opening your way with fire power.

The character and plot development is also very good. In the beginning (and if you aren't aware of conspiracy theories) you would never expect one of the biggest plot turns in the game, so you never know who you can trust in the Deus Ex world (like in the real one, let's face it...).

The music is also one of it's strong points, the themes can be epic, relaxing or thrilling.

The Bad
I missed some things from the port to PS2, some of the music was changed and some levels are shortened, but well, can't complain, could have been a lot worse.

Also, some levels felt a bit empty and quickly built. Sometimes it results in a boring exploration experience for the player (maybe it's because I don't like shooters very much).

The Bottom Line
If you like conspiracy theories or a good RPG/Shooter with character and plot development, Deus Ex will be a wise choice.

PlayStation 2 · by Depth Lord (934) · 2005

[ View all 34 player reviews ]

Discussion

Subject By Date
Genres Cantillon (76815) May 7, 2021
20th anniversary Patrick Bregger (299856) Jun 22, 2020
First original US box design? sndwv Aug 28, 2016
Did you know? Donatello (466) Jun 23, 2013
Happy birthday! Patrick Bregger (299856) Jun 24, 2010

Trivia

1001 Video Games

The PC version of Deus Ex appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Alex Denton

Somewhere in Area 51 (the last stage of the game) you can see a number of containers with clones in suspension. One of them is called Alex Denton. Alex Denton is the lead character to the successor Deus Ex: Invisible War.

Books

Ever wonder about the books found in Deus Ex? The Man Who was Thursday by G.K. Chesterton is a real book written in 1901, and takes place in a fantasy version of Victorian England, in which anarchists take names of days of the week it has some similarities to Deus Ex. G.K. Chesterton also wrote a book about St. Thomas Aquinas whom is referenced several time in Deus Ex.

One of the many books you can read in Deus Ex is the beginning of The Eye of Argon by Jim Theis. This is a real book, considered by many to be the worst fantasy book ever written. Information about the book and the full text can be found online.

Cancelled Linux version

The Linux version of Deus Ex was supposed to be ported by Loki Entertainment Software. Unfortunately, they went bankrupt back in 2001. Although their company website still exists, it (obviously) hasn't been updated. The status of Deus Ex in the website is "coming soon". Not likely.

Non-lethal

Due to the array of non-lethal weapon and the numerous stealth options, it is quite possible to finish the game having only killed three people. That's a pretty non-violent option for a first person shooter! With the explotation of glitches, the number can be dropped to one.

References

  • There's a register in the hotel at the Hell's Kitchen location... click on it and you will see that the last name is Hyppolita Hall... a character from the Sandman comic books.
  • One of the computer passwords used in the game, "reindeerflotilla", is actually a reference to the 1982 movie Tron, where it was used by Flynn to hack into the computer network and challenge the MCP (the time when he's actually inside the Encom building).
  • The helicopter pilot Jock with which J.C. Denton allies himself in the game is possibly a reference to the movie Raiders of the Lost Ark. In the opening scenes of that movie, Indiana Jones makes a getaway in a biplane, flown by a pilot also named Jock.
  • Main voices of JC Denton and Agent Navarre are eerily similar to the protaganists of Nocture... as well as their general appearances.
  • A couple of tidbits. JC Denton was supposed to have a famous ancestor with the Initials J.C. If you look at the game logo, you see a very stylized J and C rotating around a tiny sphere.
  • Castle Clinton, as well as the Statue of Liberty, are real buildings represented in the game as playable maps.
  • In the hotel, in NYC, check the guest register. One entry is, Gabriel Syme, from London, England. Syme was the title character in the novel, The Man Who Was Thursday.

Special edition

Beware the "special edition" that's being sold for $9.99 in bargain bins at Best Buy, Circuit City, Target, etc. This is a one-level demo being passed off as a full retail version. Unlike other legitimate bargain bin software, the Deus Ex being sold in the bargain bin section is only a demo and not the full game.

Eidos has a nasty habit of releasing game demos disguised as full retail versions and pedalling them in bargain bin software racks (they've done this previously with Tomb Raider). Nowhere on the packaging is it mentioned the "special edition" is a demo and not the full retail version of the game.

Title

The title "Deus Ex" comes from the latin term deus ex machina. It means- 1. A god introduced by means of a crane in ancient Greek and Roman drama to decide the final outcome. 2. A person or thing (as in fiction or drama) that appears or is introduced suddenly and unexpectedly and provides a solution to an apparently insoluble difficulty.

Twin Towers

If you run around Liberty Island, you can see the New York skyline. The Twin Towers are missing because allegedly, they were destroyed by terrorists. This was a design decision for a game released before September 11, 2001.

Voice acting

Lots of Ion Storm employees were used as voice actors. Tom Hall plays the villain in the game; Jay Franke, a QA tester, played the protagonist. He used to be on the TV sitcom California Dreams.

Awards

  • GameSpy
    • 2000 – Game of the Year
    • 2001 – #18 Top Game of All Time
    • 2011 – #3 Top PC Game of the 2000s
  • PC Gamer
    • 2000 - Game of the Year
    • October 2001 - #10 in the "Top 50 Games of All Time" list
    • April 2005 - #27 in the "50 Best Games of All Time" list

Information also contributed by Adam Baratz, Alan Chan, Dr. M. "Schadenfreude" Von Katze, emanjonez, Entorphane, Jason Musgrave, jeremy strope, MasterMegid, PCGamer77, Ryan Prendiville, Scott Monster, Stephen Atkinz; Tomer Gabel and WildKard

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Related Games

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Contributors to this Entry

Game added by rstevenson.

PlayStation 3 added by GTramp. Macintosh added by Kabushi. PlayStation 2 added by NeoMoose.

Additional contributors: MAT, Adam Baratz, Unicorn Lynx, Shoddyan, Zeppin, DreinIX, Zeikman, Patrick Bregger, FatherJack.

Game added June 25, 2000. Last modified March 31, 2024.