Halo: Combat Evolved

aka: Blam!, Guangyun: Zui Hou Yizhan, Halo: El Combate ha Evolucionado, Halo: Kampf um die Zukunft, Monkey Nuts
Moby ID: 5368
Xbox Specs
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Description official descriptions

Humanity is in the midst of a long war against an alien alliance called the Covenant which has been wiping out colony after colony. Your hero is Master Chief, who is given no name beyond his rank in the game itself. He is stationed on the Pillar of Autumn, a ship which, per protocol makes a jump in a random direction to retreat to avoid revealing the location of Earth. They find themselves at the titular Halo, a planet-sized ring of mysterious origin, and function with the Covenant on their heels. Master Chief must repel the Covenant assault and discover the secrets of Halo with the assistance of the female AI Cortana who lives in his suit and gives missions.

Halo: Combat Evolved is a sci-fi first-person shooter with considerable driving elements. Features include friendly NPCs who fight alongside the Chief, squad-based AI where enemies groups work together to flank you under the direction of a leader unit and can be demoralized by his death. They also use cover, set ambushes, etc.

Only two weapons may be carried at a time: one active and one on backup. There are five human weapons and three Covenant with distinct art styles for the two groups. Human weapons look basically like real guns and fire projectiles. Covenant are sleek and purple and fire energy. For the most part, weapons are not just left around the environment and must be procured from fallen enemies though there are supply points.

Your life is armor and health as in most games of the genre, however, rather than armor being an item that is picked up, it is a force field which quickly recharges itself after several seconds without taking damage, which emphasizes finding cover.

One of the most significant features is vehicles. You can drive a variety of vehicles in both single-player and multiplayer, some of which have additional seats for passengers or gunners which can be used by AI characters. Vehicles also come in distinct human and Covenant varieties with their design philosophies. Human vehicles roll around the ground on wheels and covenant vehicles hover or fly.

Halo also has a significant multiplayer component with basic deathmatch (called slayer here), capture the flag with the unusual addition that the flag takes your weapon spot while you are holding it, so shooting your way in and out of the base on your own is not an option, territories, and some options unique to the game, such as oddball, where you must hold onto a skull for the longest time, race where you score points by getting to checkpoints and juggernaut, where one super-powered player must get points by killing the others and the other players try to kill him to steal his powers. There is also a game editor which allows you to set custom rules for all the basic game types. All the playable weapons and vehicles from the campaign mode are available in the multiplayer maps with the ability for members of the same team to share the game's distinctive Warthog vehicle, which is essentially a small truck with a mounted gun on the back.

Spellings

  • γƒ˜γ‚€γƒ­γƒΌ - Japanese spelling
  • ε…‰ζ™•οΌšζˆ˜ζ–—θΏ›εŒ– - Simplified Chinese spelling
  • ζœ€εΎŒδΈ€ζˆ° - Traditional Chinese spelling

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Credits (Xbox version)

185 People (107 developers, 78 thanks) · View all

Reviews

Critics

Average score: 91% (based on 112 ratings)

Players

Average score: 3.6 out of 5 (based on 417 ratings with 26 reviews)

Worst game ever played.

The Good
Intro cinematics were cool.

The Bad
Demands too much PC resources.However, it performs really bad. Graphics are clumsy and response to controls has a few mSeconds delay. Realism is totally missing here. It looks like a pretty old game. Well, it is coming from XBox after all. It does so little with so much PC resources! Keep in mind I was using a top of the line PC. 2.0 GHzt CPU, More than enough HD, 1 GB DDR RAM, 128 MB GForce 4 NVidia, etc.

The Bottom Line
If you have played Soldier of Fortune and QuakeIII Arena, don't even try this. You will be way disappointed. It is a real shock for me to find out a Microsoft product so bad, so primitive for this times, so childish. They have a β€œLONG” way to go before they get to, at least, be able to compare to QuakeIII Arena or Soldier of FortuneII.

Windows · by Jorge Elosegui (1) · 2003

You MUST buy this game if you own an XBOX

The Good
Everything. No, just kidding. Well, sorta. I did like just about everything about this game. Graphically, this game kicks. It's one of the most beautiful games out there to date, period. Well, outside of Unreal 2003... and maybe the new Doom when it finally comes out. Outside of that, this game is everything and a bag of chips. As a first person shooter, it has everything that makes this game a classic and more. It has a fairly immersive story... action that will continually kick your ass (depending on the difficulty level you pick), and tons of weapons, vehicles, and troop interaction stuff that just make the game so worthwhile.
Take for example... the vehicles. Most shooting games don't even have vehicles. Halo has approximately 4 that you can fly or drive. And they all act as you would expect them to... everything from the aliens' Ghost to the Tank to the Jeep thing (I forgot the name of the vehicle :P)... it all feels ultra-realistic.
Another thing I really like about the game is that the difficulty actually matters, unlike some other games where there is little difference between normal and hard. In this game, when you pick Legendary (the hardest setting), the AI is spectacularly smart... and difficult to kill. And on easy... it's pathetically easy to kill the aliens. I like that. I also like the multi-player deathmatch options. Definitely a lot there to keep things interesting for quite a while. Also a lot of options for a lot of different arenas. I also liked the option of having cooperative hot-seat multi-player. This made legendary that much less-hard. The music in the game is definitely scored well. It gets more intense during particularly hectic moments of the game when you're supposed to be doing something quickly... or when you've been ambushed... or when you're just generally surrounded by a lot of bad guys. The sound effects were realistic too... everything from the assault rifle to the Covenant weapons sound authentic enough. And, once again... blood splatters galore :) I think it should be a rule, however, if you're going to make a FPS... you have to include blood splatters. It's just not a FPS without them.... Anyway... the environments are also particularly wonderful. The terrain is realistically multi-tiered... filled with plenty of architecture and wild-life and all-around "earthly" objects... it makes you feel like you're actually on another world.

The Bad
Well... I only had a few minor gripes about the game. I felt that there could have been more deathmatch options. Sure, capture the flag, and king of the hill was fun... but they could have had some original ones... and the inclusion of bots (AI enemies) in some deathmatches would have just made my day complete. But, like I said... that's a minor gripe. I would have also liked some more weapons. For example... one of the huge aliens in the game has a plasma launcher that I would have loved to have gotten my hands on. You get a smaller version of it with the plasma gun... but, it... really... didn't satisfy me. Other than that, I can't think of anything I didn't like about this game.

The Bottom Line
The best FPS for any console. End of story. No matter how much you want to try to kid yourself, this is the king of all first person shooters for any console. It reigns supreme. All other console shooters just say "Please, sir... don't hit me over the head with the butt of your rifle again. It hurts." when in its presence.

Xbox · by Daemion Blackfire (14) · 2002

Really good shooter, really really good.

The Good
The graphics are amazing, sounds are really well done especially the soldier's voices (they speak many languages and swear etc.). The storyline is great, it doesn't make you ask what if? Atmosphere is really cool makes you wanna fight more, weapons are really cool and well balanced. Multiplayer is extremely fun especially with the tanks and other vehicles. The game controls go really well with the Xbox control, better than they would with PS2 controller.The maps are nice looking and things are strategically placed and well done. Vehicles are really fun to drive, the car runs like a racing game car. The main character/s look really cool and are a good concept! And the list goes on... This is a really great game; for a while it was the only reason to choose Xbox over PS2.

The Bad
It's really great, nothing to complain about. It can get slightly boring if you don't have Xbox live because the levels are so large. But that's not the game makers fault. The flood was a pain in the but to fight too, though exciting nonetheless.

The Bottom Line
Really great shooting game. There are some levels I'll never forget. Sniping is really fun. Very cool for multiplayer as well.

Xbox · by Thiago Oliveira (85) · 2003

[ View all 26 player reviews ]

Trivia

1001 Video Games

The Xbox version of Halo: Combat Evolved appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Demo

The end of the PC demo features a 49 second infomercial-style video, narrated by Sgt. Johnson, which extolls the virtues of buying the full version. "Buy one! Heck, buy two!"

Development

Halo went through many changes during its development. As originally conceived, it was a real-time tactical game for Windows, something like a sci-fi version of Myth. The focus shifted toward direct control of one of the individual units and it became a third person shooter and work began on a Macintosh version as well. This is how the game was originally announced.

After Microsoft bought Bungie, Halo was shifted to being an Xbox exclusive. Around the same time, it became a first person game, with Bungie saying there wasn't any way to get precise aiming to work in third person. Many of the art assets changed too, with the Master Chief's armor in the game as shipped looking quite different than the original trailer. Eventually, Halo was ported back to its original platforms of Windows and Macintosh bearing no resemblance to how it started.

Ending

Beat the game in Legendary difficulty and you get an additional funny cutscene at the end.

Engineer

Halo has a strange enemy hidden in the game code called the Engineer. You can only access it using a mod chip. It's a pink, blobby thing that just sort of floats around. It's the same creature as seen in one of the earliest videos of the game, the one with the marines going into the huge building.

Gags

  • If you look closely at the shotgun shells taken out when Master Chief reloads, you'll see there are hippo heads pictured on them.
  • If you highlight the "Edit Gametypes" section in the multiplayer section of this game, you come across an image of Master Chief with text that, to the reader, seems to be schematics for each of his body parts. If you look closely, some of the text aren't schematics, but text: Text on Head/Gun: "UV Protectant Sun Visor for Protection from Elements". Text on Upper Right Leg: "Sometimes I give myself the creeps, sometimes my mind plays tricks on me" (lyrics from the Green Day song "Basket Case"). Text on Lower Right Leg: "Hydraulic Suspension Thigh Pads with cool Kevlar crap". Text on Left Leg: "Directional Locks MJOLNIR cyborg dealer parts". Text on Arm: "Action/Reload see may flexible joint system". Text on Torso: "All your base are belong to us".

Halo: Custom Edition

On May 5th, 2004, Halo: Custom Edition was released for free. It is a multiplayer only, 170MB standalone version of Halo PC which enables gamers to play user created content created with the halo editing kit. It requires the original cd and a valid key to play. Download it here.

Machinima

Halo is used to film the machinima web series Red vs. Blue: The Blood Gulch Chronicles, which is currently in its fifteenth season.

Novel

As of July 2017, there are a total of twenty-one Halo tie-in novels. The first three being: Fall of Reach (prequel), The Flood (novelization of the game), and First Strike (successor).

Rating

Halo was originally rated T for Teens.

References: Marathon

  • At the center of the Halo logo, you can see the Marathon logo (Marathon being the FPS series Bungie was previously famous for). The Marathon logo can also be seen in several places throughout the game, including on the hull of the human battleship, on Captain Keye's uniform, and on several of the doors found around Halo. The character design of 343 Guilty Spark, one of the game's pivotal characters, also strongly resembles the Marathon logo.
  • The cyborg Master Chief wears a suit of Mjolnir battle armor. The hero of the Marathon series was a Mjolnir class cyborg.
  • The alien grunts sometimes scream out "They're everywhere!" in combat. The human civilians from Marathon would also scream the same thing during the alien invasion.
  • Certain weapons have similar names and appearances in both games, such as the SPNKR rocket launcher.
  • Both games have very whimsical chapter names, like "Wait! It Gets Worse!" or "Fourth Floor: Tools, Guns, Keys to Superweapon" in Halo or "Kill Your Television" or "You Think You're Badass? You're Going to Die Badass!" in Marathon.
  • Rampancy, or "When AIs go nuts and rebel against humanity", played a major part of Marathon's story. If you kill the command crew in Halo's opening level, Cortana will complain that you've gone Rampant and will sic the Marines on you.
  • The hero of the Marathon series spend most of his time taking orders from Durandal, a megalomaniacal A.I. named after a mythological sword who had few qualms about breaking a few eggs (using humans as expendable pawns) to make an omelet (liberating a slave race). The hero of Halo spends most of his time taking orders from Cortana, an A.I. named after a mythical sword who's beginning to show signs her ego is expanding, and who has few qualms about breaking a few eggs (destroying Halo and killing the marines on it) to make an omelet (saving Earth).
  • Much of the dialog of the "Grunt" characters is taken from the Human characters in the first Marathon: "Thank God it's you" was spoken by characters called "Exploding Bobs", which were sythetic Humans who would run at the player and explode. The line "They're Everywhere" was spoken by frightened Humans the player would come across.
  • The architecture in Halo is very similar to Jjaro architecture - the Jjaro were an equally ancient race in Marathon.

References

Some of the dialogue spoken by the marines, comes directly from the film Aliens.

Sales

  • As of 2005, Halo is the best-selling Xbox game of all time. It has sold three and a half million copies.
  • On August 31, 2003 has Halo (Xbox) won the Gold-Award from the German VUD (Verband der Unterhaltungssoftware Deutschland - Entertainment Software Association Germany) for selling more then 100,000 (but less then 200,000) units in Germany, Austria and Switzerland.

Timeline

Many people believe that Halo takes place during a one-hundred-and-thiry-nine year gap in the Marathon timeline, in which the creators wrote "This century intentionally left blank. Seriously, nothing really happened."

Voice acting

Much of the dialogue spoken by the Covenant Elites is in fact dialogue by the human Sergeant, reversed, with some pitch alterations.

Windows and Macintosh versions

  • Gearbox took over programming of Halo PC and discovered that they can't use much of the existing networking code (for the XBox). They had to rewrite that entire section, delaying the title for PC by several months.
  • The PC version (and probably Mac, too) of Halo adds a few bonus features for the multiplayer mode, these include two weapons: a Flamethrower (which was scrapped from the game at the last minute) and a Fuel Rod Gun (the weapon that the Hunters use in the main game) as well as allowing you to use the Banshee and a rocket-launcher version of the Warthog.

Awards

  • 4Players
    • 2002– Best Xbox Action Game of the Year
    • 2002– Best Console Multiplayer Game of the Year
    • 2002 – #2 Best Xbox Game of the Year (Readers' Vote)
  • Computer Gaming World
    • March 2004 (Issue #236) – Year's Biggest Letdown
  • Electronic Gaming Monthly
    • April 2002 - Game of the Year
  • GameSpy
    • 2001 – Xbox Game of the Year (Readers' Choice)
    • 2001 – Xbox Action/Adventure Game of the Year
    • 2003 – #6 PC Game of the Year
  • GameStar (Germany)
    • Issue 12/2008 - One of the "10 Coolest Levels" (for the level "The Silent Cartographer". It combines all fun elements from the first person shooter genre into one level.)
  • Interactive Achievement Awards (Academy of Interactive Arts and Sciences)
    • 2002 - Game of the Year
    • 2002 - Console Game of the Year,
    • 2002 - Console Action/Adventure Game of the Year
    • 2002 - Outstanding Achievement in Visual Engineering
  • PC Powerplay (Germany)
    • Issue 03/2005 - #1 Biggest Disappointment
    • Issue 12/2006 - #9 Hype Disappointment (was no longer impressive when it was ported two years after the console version)
  • Retro Gamer
    • October 2004 (Issue #9) – #18 Best Game Of All Time (Readers' Vote)
  • The Strong National Museum of Play
    • 2017 – Introduced into the World Video Game Hall of Fame
  • Verband der Unterhaltungssoftware Deutschland (VUD)
    • August 31, 2003 - Gold Award
  • Walk of Game
    • 2005 - Member

Information also contributed by ~~, Ace of Sevens, Alan Chan, BurningStickMan, Kartanym, Kasey Chang, Maw, MegaMegaMan, Ray Soderlund, Sciere, Xoleras, Zack Green and Zovni

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Related Sites +

  • Beyond Fragging
    An Apple Games article about the Mac version of Halo, with commentary being provided by Project Manager Marc Tardif and MacSoft President Peter Tante (November, 2003).
  • Halo PC
    Official Site - Bungie
  • Halopedia
    A wiki covering all Halo games
  • Microsoft: Halo Website
    Official website for Halo with overview of title. Includes link to Javascript pop-up window with screenshots, movies and more details on the title (only available through above link, no separate URL for pop-up).

Identifiers +

  • MobyGames ID: 5368
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Contributors to this Entry

Game added by JPaterson.

Xbox 360 added by Kartanym. Windows added by kawaii. Macintosh added by Kabushi.

Additional contributors: Istari, Kartanym, Unicorn Lynx, Entorphane, karttu, tarmo888, Kabushi, Pseudo_Intellectual, Zeppin, Paulus18950, Zaibatsu, Patrick Bregger, FatherJack, yellowshirt, SoMuchChaotix.

Game added November 17, 2001. Last modified March 25, 2024.