Final Fantasy X-2

aka: FFX-2
Moby ID: 8706
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Description official descriptions

Final Fantasy X-2 is the first direct sequel in the history of the series. The events of the game take place two years after Yuna and her guardians defeated Sin in Final Fantasy X, and peace was restored in Spira. The Yevon religion has all but disappeared, and two political factions begin to compete for dominance: the Youth League, led by Mevyn Nooj, and the New Yevon Party, led by Praetor Baralai. Meanwhile, Yuna's cousin Rikku finds a strange sphere that mysteriously shows an image resembling Tidus, Yuna's one and only love. Rikku brings the sphere to Yuna. Determined to discover the truth behind the mystery, Yuna organizes a journey of "sphere-hunting", to collect more spheres scattered around the world and perhaps find Tidus.

The sequel brings back the ATB (active time battle) system, which was replaced by turn-based combat in its immediate predecessor. The battles develop at a somewhat quicker pace than earlier games in the series, with more emphasis on quick decision and timing. The player can control only three characters throughout the game, all of them female: Yuna and her friends Rikku and Paine. The job system similar to that of Final Fantasy V is featured, with the possibility to learn various abilities and customize character classes. Limited jumping and climbing are now possible in certain locations. The game's structure is less linear than in most other games belonging to the genre. Though there is only one way to advance through the main story, the player can opt to visit most other locations early in the game, since the airship is available already at that stage.

Spellings

  • ファイナルファンタジーX-2 - Japanese spelling
  • 最终幻想X-2 (Zui Zhong Huanxiang X-2) - Chinese spelling (simplified)

Groups +

Screenshots

Promos

Credits (PlayStation 2 version)

258 People (230 developers, 28 thanks) · View all

Producer
Director
Main Programmers
Main Character Designer
Art Director
Real-Time Graphics & 3D Map Director
Scenario
Image Illustrator
Music
Field Planning Director
Battle Planning Director
Chief VFX Programmer
Menu Programmer
Real-Time Programmer
Alternate Costume Designer
Conceptual Art Director
Modeling Director
Motion Director
Chief Menu Designer
Movie Director
Sound Programmer
Supervising Dialogue Editor
[ full credits ]

Reviews

Critics

Average score: 81% (based on 36 ratings)

Players

Average score: 3.1 out of 5 (based on 85 ratings with 9 reviews)

Not as great as FFX but still a favorite.

The Good
The storyline is amazing. Be a sphere hunter, travel Spira to do missions win and get a sphere! How sweeter can life be? You can change the way you look and attack by using dresspheres which are awesome. The CG animations are so cool especially the way Shuyin looks and Vegnagun. The music is phenomenal. 1000 Words really made me relaxed and just be all nice and calm.

The Bad
The number 1 thing that annoyed me about this game was that it was very easy. I beat all of Vegnagun and Shuyin without a save sphere. Even Omega Weapon was easy. Most of the boss fight's attacks will do 100-400 damage. You'll be lucky of Vegnagun even did 500 or Shuyin doing more than 100. some CG animations made laugh. Baralai was the one that made me laugh. His face was all brown like a brownie. Blitzball is entirely confusing and not appealing to me anymore. There are a lot of endings which I don't like. One more thing, it was pretty dull for me that they don't say any of the aeon's name or say Tidus. They just keep saying him. Just say Tidus! You don't have to pick Tidus' name in this game so just say Tidus! And the way Lenne looks....it scared me when I first saw her face.

The Bottom Line
Go out and get this game. But if you've never played FFX or don't know what aeons or that blonde dude with the unsual clothes are, don't play this until you play FFX.

PlayStation 2 · by Rey Mysterio (23) · 2004

HIT.........And a MISS!!

The Good
This is the sequel to the great Final Fantasy X. They just should've left it the way it was.

It's been 2 years since we last saw the gang and they have splitten up except for Yuna, Rikku, and Rikku's strange brother...Brother. It appears that Rikku has found a sphere that resembles Tidus. Tidus is the hero of FFX and the man that Yuna loved. She brings the sphere to Yuna and they head out with other partners to see if its really Tidus. Along the way, they will encounter dangerous enemies, old allies, and new ones.

What I noticed when the first cut scene came on was that they really upgraded the FMVs. It looks quite realistic and is breathtaking. Yuna also has quite a decent singing voice. As soon as the game actually began going, the fighting is actually pretty fun. It is no longer turn-based like FFX (I hated that). I must say, the heroes are quite pretty and the characters and enemies are really unique.

Which brings me to my next point, some of the characters and enemies are either made for humor, for action, for sex appeal, or a combo. Some of the characters I had stuck in my head. (I actually couldn't stop saying "Machine Faction" for some reason) There are some new things in Spira that I liked quite much. Baralai and New Yevon are one of them. I must say this as well, Spira has actually stayed the same (In the way it looks anyway). You can go back and visit all the spots you were at in FFX and they will remain the same. It is a nice touch.

One thing I liked about the game was that you can choose where you can go. This game has many missions for you to choose and you can go back and visit some old allies, and learn a few new things about them. (Cheers to Wakka!) The missions are all quite different, some are serious ones, and some are actually kind of funny. There is also a new game that's sweeping Spira, and it is very fun to play.

The Dresspheres are a new addition to the Final Fantasy world and it is very well done. You can find spheres and actually have a different look and all new powers. I found that being able to go from having a sword to having a gun was a good touch. This is very easy to execute because the gameplay is nice and fluid. It never feels choppy and stiff.

Sadly, this shall begin my rant about the game.

The Bad
What's a game without the bad? This game is probably one of the poorly made Final Fantasy games.

The thing I thought about when I got the game was that the story could go no further. Sin was destroyed, Tidus has disappeared, and everyone has gone their separate ways. How could you continue that? Apparently Square had their strange story made for this game.

The first thing right away I noticed was that the girls are dressed in very skimpy clothing. Rikku isn't wearing a shirt (I never learned why), Yuna is dressed in something if not looks like a tube top, and Paine is dressed so strangely I can't describe. It seems that the Square wanted to raise the sex appeal in Final Fantasy which I don't mind, but doing it so bad that the girls are almost nude, I mind that. Even in dresspheres, they are turned into people who still wear skimpy clothing. Some stuff doesn't even belong in Final Fantasy. (There are 2 particular sexual situations that are supposed to be funny but is not funny in the Final Fantasy World). Perhaps they also did this to bring in all the teen boys.

Another thing I noticed was that the musical pieces of Nobuo Uematsu (sp?) are COMPLETELY gone. They replaced his great music for music I don't know how to describe. It is all sort of pop music. I really hated this. Nobuo's music is what made Final Fantasy a great game. His music is truly better than the one in Final Fantasy X-2.

This is one of the things that got me frustrated. Some of the missions are absolutely hard and some don't make sense at all. I remember one mission where you have to beat this person's score of 500 in this shooting competition. Laugh now but you won't laugh when you play it. There was one mission that brings a tear to my eye. Yuna is pretending to be a massage person and she has to give a female a massage. The female has no idea it is Yuna and she is making some sounds that sound pretty sexual. Does not belong in a Final Fantasy game.

The next thing that bothered me to the fullest is that this game is just too easy. You can just go right through enemy after enemy without taking too much damage. I remember the last boss. He was no challenge. Just hit, wait for him to do about 100, hit him, and repeat. It was not much of a challenge. Speaking of the last boss, there are multiple endings. It is absolutely infuriating that you have to play the game about 5 times just to see all endings. For anyone who doesn't have access to a computer, this will get them angry.

The Bottom Line
This is Square's first attempt to make a sequel to a Final Fantasy game. They could've tried to put some more effort into making this a great game.

PlayStation 2 · by NightKid32 (39) · 2005

An overture to the symphony

The Good
Good... bad... good... bad... it is not the right way to refer to it, but more as innovative, and from various points of view, too. One thing this game managed to break is its independency from the series. Every Final Fantasy game was always a standalone world for itself, with no general connection to one another. This one becomes the first true sequel to one of those game, more correctly, to Final Fantasy X. The story of Final Fantasy X didn't left us hangin' as much as it was a deep, touching and overly sad, but done marvelously at that very design pattern. However, Squaresoft obviously had in mind to leave it open and, with all the art and world done, they could focus on making this game a mission based plethora of quests. But they had to make a story to it, something that would still somehow keep the two major characters from the prequel in the center of event, driving this story until its conclusion.

Well, the whole game starts kinda... off balance and very silly I sensed the eruption of feelings in me wanting to throw it outside the window, along with the console and liquid crystal display. However, hours have passed and new opinion came to me, and the way events were unfolding, I couldn't help but to notice the game was patching itself up with every new move. Bottomline, the story was intriguing (and would be even more if I didn't have all the game's cinematics on my hard drive long time before). The ingame menu and all those stuff that looked complicated at first are actually not, and shouldn't take more times to adjust than the ones in FFX took you, but some may still be left unexplained which can drive you crazy if you cannot find even mentioned it in the manual either.

As the first battle started, I had no knowledge of what the heck is happening so I kept just pressing and pressing as if that would make a big deal of it. The thing is, the battles are incredibly neat and fully real-time (you can only pause them partially if you want, though), and it very depends how your characters are turned, and whether they strike from the front, side, or back. Both fiends and your characters will be changing positions on occasion, but you cannot move them yourself, it's in the heart of the battle, g.

The music this time wasn't composed by Nobuo Uematsu, and if you go listening to this game's soundtrack before playing this game first, it may well seem as a music from 1960s you can see in easy James Bond movies whenever they made cars go faster than actually. But as you play the game, it's quite alright, and gets a cool feeling for a change. Not to mention that "1000 no Kotoba" and "Real Emotion" are both great songs, even better when you see Yuna performing them in the pre-rendered cinematics.

And hey, this Final Fantasy game is way great for the fact you only have three characters and you don't get any new ones and can easily upgrade all three at once. Just shows how you don't need 12+ characters to make a good game.

The final boss battle is kinda neat. You can reach it and then fight first couple parts of the boss and then go exploring and finishing side-quests, and filling in the story bits, and then return to face the final boss again. But the final, three-battle boss is easy to pass if you're leveled up enough, little harder if you went just to grab the ending. The last of the three, if really a great battle. I dunno why, but seeing Shuyin (who looks similar to Tidus) fighting Yuna was really... well, there was something in that particular fight I liked though can't explain, 'cos generally, Shuyin character didn't seem too bright, and he played poorly his 1000 years of torment and suffering. Square could work a little bit more on his dialogues and attitude, though.

The Bad
For a company such as SquareSoft, obvious bugs are intolerable. Probably the most obvious is the animation display of dresspheres. It is equivalent to summons in FFX, where you could see full animation, short one, or turn it off. Same thing in this game, only whichever you try, you'll be seeing full animation. Kinda makes you not wanna change the dresspheres too often, ya.

The whole setting and, new as well as old, characters were neat, except LeBlanc. Man, that cow alone could make this game so much less appealing you cannot imagine. And to boost up the annoyance, you'll have to confront her and her two goons more than once. Don't you just hate when you win some boss battle just to realise that you didn't win but only show off the enemy.

The ending is good but not so good at the same time. Since square focused on replayability level with this game, they made a couple of endings that you cannot see quite all at once, and doing a replay is not something people do with long RPGs (or if they do, then they are really to be admired). Luckily, I downloaded all the game's cinematics and saw all the endings, and I must say that they could easily glue the true ending right after the credits or after the normal ending and it would still look perfect. But no, they force you to replay and hope to capture all 100% of the story. Tsk tsk tsk, Square, always having extra time to complicate on their games.

The Bottom Line
Yuna's now put in the role of heroine, quite a gunslinger looking one, too, not so shy anymore. Rikku's there, joyful as ever, always boosting up the atmosphere, and Paine is a new, mysterious and sexy, just to add up to the trio. You'll be able to visit any place now as you'll be flying most of the time, and when on board, you will never lack tears to shed because Brother will be there to constantly give you a hard time being serious gamer.

So, if you played the prequel, this is a logical step to undergo. Otherwise, there isn't much meaning in playing this game alone. Sure, it's different and all that, but you miss a big picture if you didn't play the original. Good move would be to have 'em both or none. Better both, 'cos FFX was really something to mark the era of PlayStation 2.

PlayStation 2 · by MAT (240793) · 2012

[ View all 9 player reviews ]

Trivia

Characters

If you look more carefully at Yuna's face, you'll notice her eyes are different, one eye is blue and the other is green with a swirl pattern on the iris. Her eyes are like that because she is half Al Bhed. If you notice Rikku's eyes, they are both green with swirl patterns because she is a full-blooded Al Bhed.

Development

Squaresoft originally planned to make two spin off titles to Final Fantasy X. One was to be focused on Yuna, and the other on Rikku. However, that idea was scrapped, and both characters play a central role in this game.

Music

Kumi Koda did the motion-acting for the opening. In the Japanese version of the game, she sang the theme song and voiced the character Lenne.

Story

Final Fantasy X-2 is the first Final Fantasy game to continue a storyline from a previous Final Fantasy game.

Version differences

There are two FMVs that are sort of like concerts, one where Real Emotion song is sang (intro) and one called 1000 Words (1000 no kotoba for Japanese version). US version, of course, dubbed even the songs, but there's much more to it. Seems like SquareSoft changed the FMVs for US market as well. In 1000 Words FMV you will notice that Yuna and Len are singing together and you'll see more of Len singing, whereas in Japanese version you can only see Yuna shifting to Len and vice-versa.

Video collections

SquareSoft released on July 16, 2003, a set of three separate CD/DVD combos called Final Fantasy X-2 Vocal Collection (name), where (name) stands for either YUNA, RIKKU, or PAINE. Each of double-cases holds CD with two vocal as well as instrumental version of FFX-2 songs, that in the game appear only as instrumental tracks, and a DVD that is comprised of a music video of first song from the CD, an interview with the singer (voice-actress for original Japanese game version), and a theme trailer for each of the three main female protagonists. In addition to that, each case holds manuals that contain full lyrics, once fully opened form a smaller version of poster with pre-rendered picture of Yuna, Paine, and Rikku. The contents of each CD/DVD is next...

FINAL FANTASY X-2 Vocal Collection PAINE

-- Megumi Toyoguchi -- * CD-ROM + Nemuru Omoi + Misty Eyed + Nemuru Omoi (instrumental) + Misty Eyed (instrumental) * DVD-ROM * "Nemuru Omoi" music video * interview with Megumi Toyoguchi * Final Fantasy X-2 Special Movie - PAINE Version

FINAL FANTASY X-2 Vocal Collection RIKKU

-- Marika Matsumoto -- * CD-ROM * Hadashi no Kiseki * Without You * Hadashi no Kiseki (instrumental) * Without You (instrumental)

  • DVD-ROM
  • "Hadashi no Kiseki" music video
  • interview with Marika Matsumoto
  • Final Fantasy X-2 Special Movie - RIKKU Version

FINAL FANTASY X-2 Vocal Collection YUNA

-- Mayuko Aoki -- * CD-ROM * Kimi e * Morning Glow * Kimi e (instrumental) * Morning Glow (instrumental)

  • DVD-ROM
  • "Kimi e" music video
  • interview with Mayuko Aoki
  • Final Fantasy X-2 Special Movie - YUNA Version

Awards

  • GameSpy
    • 2003 – PS2 Game of the Year (Readers' Vote)

Information also contributed by Alan Smithee and Tiago Jacques

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Related Sites +

  • FF-Fan
    A fansite that offers all kinds of information on the entire Final Fantasy franchise, including walkthroughs, game media, discussion boards and fan art.
  • Final Fantasy Extreme
    Site that contains movies, wallpaper, codes, guides, walkthroughs, and general information on the Final Fantasy series.
  • Official US Home Page
    Story, characters, features, downloads, and more.
  • Wikipedia: Final Fantasy X-2
    Information about Final Fantasy X-2 at Wikipedia

Identifiers +

  • MobyGames ID: 8706
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Contributors to this Entry

Game added by Unicorn Lynx.

Additional contributors: MAT, DreinIX, —-, Patrick Bregger, 64er.

Game added March 27, 2003. Last modified January 11, 2024.