Final Fantasy VIII
Description official descriptions
Squall Leonhart is a young man in training to become of member of SeeD - a mercenary organization and the goal of all young students in Balamb Garden. Squall is not a particularly friendly guy and has troubles with his fellow students and teachers. On the eve of his graduation hostilities break out between the city-states of Galbadia and Dollet. As their final test, Squall and three other students are sent on a mission to assist in the fight against Galbadia. In the process they discover that there are other characters pulling strings from behind the stage, and eventually uncover a mystery that involves two decades of secrets hidden both from the world and from themselves.
Final Fantasy VIII is set in a "retro" environment reminiscent in some ways of the 1960's, with a few sci-fi and plenty of supernatural elements mixed in. The basic system resembles those of its predecessors: the player navigates a party of characters over a world map, accessing various locations and fighting randomly appearing enemies in turn-based combat of the series' trademark ATB (active time battle) variety. However, character development system has been re-designed.
Player-controlled characters in the game have no defined character classes. They can be customized by equipping magic spells, which can be "drawn" from enemies in battles. When used in combat, spells act like expendable items; there are no MP (magic points) in the game. When equipped, they act like armor, raising or lowering character parameters, including resistances to various kinds of magic (elemental, status-changing, etc.).
Monster summons (called Guardian Forces in the game) play a very important role in the customization process. They can be "junctioned" to to the characters, acquire ability points (AP) earned from battles along with experience, learn and "teach" characters new abilities, and can also be summoned in battles. Each character can also execute unique powerful attacks or support actions when his or her hit points are low. Many of these attacks require the player to press specific buttons at the right moment to increase their power.
New weapons are constructed by collecting materials and bringing them to a blacksmith. The player does not acquire money from random enemies, but instead receives paychecks over time based on the player character's SeeD rank. This rank increases when the characters defeat enemies in battles without summoning Guardian Forces; when the player takes SeeD tests within the game; or, occasionally, when the player chooses a correspondent action or decision for the protagonist during some of the missions. Payments are regular and are calculated by the amount of steps the characters make.
Visually, the game resembles its predecessor, featuring 3D graphics for battles and world map exploration, and pre-rendered backgrounds for individual locations. The game's 3D character models are realistically proportioned (as opposed to the "super-deformed" character graphics of the previous game), and the influence of anime art is less noticeable.
Like the previous installment, Final Fantasy VIII features several mini-games, the most prominent of which is the card game Triple Triad. Cards can be won in matches or acquired through side quests or by transforming enemy monsters. Many characters in the game can be challenged to a game of Triple Triad, so it is always possible to take a break from saving the world to play cards with the locals.
Spellings
- Финальная Фантазия 8 - Russian spelling
- ファイナルファンタジーVIII - Japanese spelling
- 太空戰士 8 - Traditional Chinese spelling
- 最终幻想8 - Simplified Chinese spelling
Groups +
- Console Generation Exclusives: PlayStation
- Fantasy creatures: Dragons
- Final Fantasy games
- Final Fantasy series
- Game feature: Original theme song
- Games referenced in movies
- Games with post-credits scene or gameplay
- Middleware: Bink Video
- PlayStation Greatest Hits releases
- PlayStation Platinum Range releases
- Video games turned into board / card games
Screenshots
Promos
Credits (PlayStation version)
113 People (107 developers, 6 thanks) · View all
Executive Producer | |
Director | |
Music | |
Main Programmer | |
Battle System Designer | |
Character Design / Battle Visual Director | |
Art Director | |
Scenario Writer | |
Image Ilustration | |
Movie Director | |
Movie Character Director | |
Character Modeling Director | |
Real-Time Polygon Director | |
Battle Effect Director | |
Motion Director | |
Card Game Director / Battle Camera Director | |
Lead Field Designer | |
Event Script Programmer | |
Battle Programmer | |
Event Director | |
Map Director | |
[ full credits ] |
Reviews
Critics
Average score: 88% (based on 68 ratings)
Players
Average score: 4.0 out of 5 (based on 347 ratings with 26 reviews)
Not as Good as Others but still Okay.
The Good
The CGI animation was wonderful. The opening cinematic was my favorite (Squall vs. Seifer). There was interesting missions and battles and it made you have to think on your feet when you play. The weapons look very cool and the musical score is nice and calm when it has to be and terrifying when you enter a terrifying place.
The Bad
The Card Game. It was a little confusing. Plus the numerous side quests. Too many. And the GF attacks. You summon the GF and they only do 1 attack, that's it! The graphics looks like one big noodle you could unwind until it was gone. The characters at least, especially Squall.
The Bottom Line
Play it but don't play it too long.
PlayStation · by Rey Mysterio (23) · 2004
The Interactive movie no one understands
The Good
This game had a epic long story that featured film-like CGI scenes with vibrant color and realism. This game/movie would have made the Final Fantasy Movie #1 in the box office, if they would have used the story (taking out all of the game-like resemblances such as battles and the long waits when you travel to other places) In place with some plot twist and some cuts, this movie would dominate the box office, except it lies besides Final Fantasy VII in the video game world.
The Bad
The game has a long drawn out plot that didn't suit a video game. Sometimes after defeating it once, it will begin to collect dust. Boredom will overwhelm you. As always it will leave a mark in the beginning for better games to come.
The Bottom Line
If you are a Hardcore Final Fantasy fan or love a good romantic story this is a game for you. Forget going to the movies looking for a better love/ action story. this is the one you'd want.
Windows · by Brian Clark (2) · 2003
The Good
Almost everything was great. The graphics are CRAP - YES CRAP! Happy now Final Fantasy 8 haters? But, consider this; Final Fantasy 8 had the best graphics at the time on the PlayStation, especially compared with other RPG titles what had blocks for limbs (Final Fantasy 7) and is thus CRAP, but super FANTASTIC compared to other titles of the time. The music was fantastic. Simply fantastic. And i've got real proof of that - the game's theme tune "Eyes On Me" is currently the second-best ever video-game music released in Japan to date! (source: Wikipedia). The plot is extensive, with great back-story, history, plot and character development. The card game is possibly the best mini game on the for the early PlayStation, and the Full motion movies were just lovely. Even if you don't like the game, you just have to admit the movie quality was awesome, especially for PlayStation 1 titles.
However, the PC graphics for this game are very ugly, and repetitive of play and stay away - stick with the original PlayStation version! In my opinion, the music (which I just adore) and plot are the highlights of this game.
The Bad
Of course, hardly anyone liked the new Junction system, which was just plain stupid and hard to understand, even with help of the tutorial. The "chocobo world" minigame was included in the game, but no way to access it due to the Pocket Station device never being released out of Japan, and the over-world graphics. In Final Fantasy 7, towns looked smooth and sleak, but Final Fantasy 8 has locations that look like weird-looking lego blocks when viewed from the map. This is quite ironic, considering that Final Fantasy 7 was the one that, despite having detailed towns, had "block" limbs - whilst Final Fantasy had detailed limbs, but now "block" towns.
The Bottom Line
In a sense, Final Fantasy 8 is like marmalade - either you love it forever, or hate it. Simple. Due to the low availability of this game today, you've simply missed the opportunity to decide if the answer was "hate" or "love". No doubt most people hate Final Fantasy 8, but it's just misunderstood (listen to me, I'm acting like if this game was a person!) and terribly under-rated. If you have the opportunity to play, have a go, but don't bother running around hoping to find it in stores.
If you're in the mood for a RPG, you're probably better off with Final Fantasy 10 (rated game of the year once for the PlayStation 2, and hardly any haters for that game!) or the upcoming Final Fantasy 12 (one of the legendary few considered "perfect" by the Famitsu magazine).
PlayStation · by Reborn_Demon (127) · 2006
Discussion
Subject | By | Date |
---|---|---|
Game with downloadable sounds soundbank | MerlynKing | Oct 24, 2016 |
A question-spoilers! | GAMEBOY COLOR! (1990) | Apr 24, 2011 |
OMG!!! TEH DEVIL!!! | The Fabulous King (1332) | Jul 24, 2007 |
Trivia
1001 Video Games
The PS1 version of Final Famtasy VIII appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Development
- During production of the game, there were plans to originally call the Rinoa character "Lenore".
- Parasite Eve was the 'testing ground' for the cinematic graphics used in FFVIII.
Innovations
As of 2013, Final Fantasy VIII is the first and the only Final Fantasy game where the playable characters don't equip any armor.
Music
The music in this game was originally composed and recorded as Dolby Digital 5.1, then "dumbed down" to normal stereo for the actual release. The original DD 5.1 score was rumored to be the one to be used in a PlayStation 2 re-release.
Ratings
When it was first released as a demo, it was rated M for strong language but was later toned down to a T rating.
References
- Some names of the Guardian Forces (monsters you can summon in Final Fantasy VIII) are taken from mythologies of different nations. Quetzalcoatl is one of the main gods in the mythology of Central America's Indians; Shiva is God in Hinduism (he appears as a feminine incarnation in the game, although he is normally regarded as male); Diabolos is Greek for "devil"; Cerberus is a three-headed dog which guards the gates of Hades in Greek mythology; Siren is a beautiful and dangerous demi-goddess, also from the Greek mythology; Leviathan is Hebrew for "whale", this word is used to describe the sea monster that swallowed the prophet Jonas in Old Testament.
- The game's most poweful GF is called Eden. This is actually the name of the paradise, "Garden of Eden" (Hebrew "Gan Eden"), from where Adam and Eve were expelled, according to the first book of Moses from the Old Testament. Why is the most powerful GF a garden? Because the universities where the heroes of the game study and train are called gardens. It is logical the most powerful garden is also the most powerful weapon.
- In Esthar there is a shop called Cloud's Shop, a reference to Final Fantasy VII.
- You can spot UFOs during battles in four areas of the world. The sightings are used in the 'Pupu card' sidequest, and can only be seen from the second disk onwards.
References to the game
- In the 2004 Olympics, one of the American synchronized swimming teams chose to use a piece of music from Final Fantasy VIII as their background music . They used the song Liberi Fatali, the game's main theme
- The game is featured in the movie Charlie's Angels. It's the game the two kids are playing in the scene where Drew Barrymore drops naked from Knox's house. Interestingly enough both kids seem to be playing it at the same time, apparently nobody figured to tell the production team that the game was single-player only.
Summonings
When the game came out, the #1 complaint everyone had was that there was no way of skipping the summoning animations - which were essential for making it through the early stages of the game. The creators claimed this was entirely intentional, and that it was somehow vital to the plot that the players be forced to sit through the same minute-long animations hundreds of times. They never changed it in FFVIII (even the later PC adaptation) but oddly, all subsequent Final Fantasy games with summonings include the option to shorten the animation...
Tech demo
The ballroom dance scene was used as the basis for a PlayStation 2 tech demo, showing that the PS2 was powerful enough to render the scene in real-time.
Version differences
- The PC version includes a mini-game called Chocobo World. Previously, this was only available with the Japanese PSX version through the Dex Drive.
- Seifer and Zell, two important characters of Final Fantasy VIII, were renamed to Cifer and Xell, respectively, in the German version, probably because the original names are common German family names and might have possibly offended their innocent bearers.
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Disc 3 of the Windows version (US release) has a hidden audio track. It contains the song Eyes On Me, sung by Faye Wong. This song was released in Japan as a CD single and was part of the original soundtrack.
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The original Playstation release included a Chocobo World minigame which required access to a PocketStation, a console that was only released in Japan. Gamers in other territories could only access that by importing a PocketStation from Japan. This was the only way to access some rare items in the game.
Information also contributed by Alan Chan, Foxhack, j. jones, NightKid32, Rey Mysterio, Tiago Jacques, YID YANG, WizardX and Zovni
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Related Sites +
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FF-Fan
A fansite that offers all kinds of information on the entire Final Fantasy franchise, including walkthroughs, game media, discussion boards and fan art. -
FF8 Hints
Final Fantasy VIII hints and solutions -
Final Fantasy Extreme
Site that contains movies, wallpaper, codes, guides, walkthroughs, and general information on the Final Fantasy series. -
GameFaqs Files
Comprehensive links to numerous Final Fantasy VIII files on GameFaqs -
OC ReMix Game Profile
Fan remixes of music from Final Fantasy VIII. -
Wikipedia: Final Fantasy VIII
Information about Final Fantasy VIII at Wikipedia
Identifiers +
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Contributors to this Entry
Game added by Matthew Bailey.
PlayStation 3, PSP added by Charly2.0. PS Vita added by GTramp. PlayStation added by Grant McLellan.
Additional contributors: MAT, Unicorn Lynx, Jeanne, Silverblade, DarkDante, DreinIX, —-, Paulus18950, Patrick Bregger, Thomas Thompson, Lain Crowley, Rik Hideto, FatherJack, 64er.
Game added March 26, 2000. Last modified March 18, 2024.