RoboCop 3

aka: Robocop 3D, Robocop Redux
Moby ID: 20121
DOS Specs
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Description official description

F29 Retaliator authors DID developed this particular use of the Robocop license, and produced something different from most film licenses. While it featured a succession of levels based around sections of the movie, these were highly varied and presented in polygon 3D graphics. These can be played in any order in the Arcade mode, or in planned sequence in the Movie Adventure mode, which follows the film's plot of Japanese investors wishing to replace Robocop with their Robot Ninja designs, and thus expecting him to prove himself as superior.

The first task is a car chase resembling Chase HQ, in which a mazey section of road must be followed efficiently. There are several first-person 3D shooing sections,. in which you must use a target to shoot down punks and invaders, without harming civilians. Robocop also takes to the skies in a simulation of his new Gyropack flying device. Also, he must do battle with his intended replacement in a fixed-perspective beat 'em up section.

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Screenshots

Promos

Credits (DOS version)

12 People

Production
  • Digital Image Design
Executive Production
  • Ocean Software
Direction
Art Direction
Programming Direction
Programming
3D Design
2D Design
SRP Vectorgraphic System
Audio

Reviews

Critics

Average score: 80% (based on 29 ratings)

Players

Average score: 4.0 out of 5 (based on 19 ratings with 0 reviews)

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Trivia

Amiga copy protection

The Amiga version of the game took copy-protection hysteria to a new level. It was released with a 'dongle' device, which plugged into the main joystick port (the game being played using a joystick in the other port), and stopped the game from starting up if it was missing. Unfortunately for Ocean, this was quickly hacked out by pirates, so the only victims were people who actually paid good money for the game.

Worse still, shortly after the game was released, Commodore launched the Amiga 600, a streamlined model which had the joystick ports next to the disk drive - this meant that the dongle wouldn't fit, making the game incompatible with the system.

Awards

  • ST Format
    • January 1993 (issue #42) - #20 in '50 finest Atari ST games of all time' list

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Identifiers +

  • MobyGames ID: 20121
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Contributors to this Entry

Game added by Martin Smith.

DOS added by Terok Nor.

Additional contributors: Katakis | カタキス, Garcia, Jo ST.

Game added November 22, 2005. Last modified October 29, 2023.