Resident Evil

aka: Biohazard, Biohazard: HD Remaster, REmake, Resident Evil Archives: Resident Evil
Moby ID: 12847
GameCube Specs
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Description official descriptions

Special forces S.T.A.R.S. Bravo team's helicopter malfunctioned and crashed during their mission, disappearing into the Arklay Mountains. This and what happens to them is told in the story of Resident Evil Zero. Now, S.T.A.R.S. Alpha team is sent on a mission to investigate a series of murders around Raccoon Forest. Spotting the Bravo team's helicopter, or what's left of it, they land nearby and investigate the surrounding area. Unaware of what they might expect, one member is attacked and devoured by zombified Dobermans. The rest of the team, with a little bit of luck, find shelter in a nearby mansion, not knowing it was probably better to stay out.

You play the entire game with one of the two selectable characters, Chris Redfield, or Jill Valentine. The starting point is the lobby of the mansion the three surviving S.T.A.R.S. members just stepped in. After a short while, the team decides to split and search for any possible survivors or anything useful that may help them break out of this dreadful place. To their amazement, they encountered an enemy they never were trained to confront, zombies. There is only one mission to be considered now: survival.

The GameCube and the later Wii versions are largely a remake of the original Resident Evil for the PlayStation, with some additions. While the floorplan of the returning locations is almost entirely unchanged, several new areas have been added in, extending your stay in the mansion. A new enemy, Lisa, has been added to the game, making your trips outside of the mansion much more dangerous. Finally killing a zombie is now no longer good enough to put them to rest. They must be destroyed totally with fire or else they will rise again; faster, deadlier, and madder than before.

The 2015 PS3, PS4, Xbox 360, Xbox One and Windows version called Resident Evil (also known as Biohazard: HD Remaster) is a remastered version of GameCube remake of the original Resident Evil with enhanced graphics and sounds, widescreen support and an alternative control scheme next to the default one. Additionally, when starting a new game, the player can choose between original character models, or Chris and Jill models from Resident Evil 5 which came after the original GameCube release.

Spellings

  • バイオハザード - Japanese spelling
  • バイオハザード HDリマスター - Japanese spelling
  • 生化危机 - Chinese spelling (simplified)

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Screenshots

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Credits (GameCube version)

209 People (197 developers, 12 thanks) · View all

Reviews

Critics

Average score: 86% (based on 72 ratings)

Players

Average score: 4.2 out of 5 (based on 114 ratings with 9 reviews)

The remake of one of horror gamings most influential titles steals the crown all over again.

The Good
It's true that Resident Evil was not the first Survival Horror title ever made but it certainly revolutionized the genre and brought it into the mainstream. Now the remake is set to bring about the biggest evolution that the RE series has seen since, well... since the original that it's based on.

Of course the first thing that jumps out at you is that the visuals have been vastly improved. Capcom have finally done away with the circle shadows of previous titles and now figures arch up walls and tree branches outside are silouetted in motion against ceilings as they sway in the wind. Lights flicker and cast real-time shadows and colours over everything enriching the environment in a thick, dank, dread. Characters are so detailed that even the creases in their clothes are fully modelled, not texture maps and in-game models are the same models used in the stunning real-time cutscenes. The game looks so good in fact, that it puts even the pre-rendered CG cutscenes of any previous RE game to shame. The abundance of eye candy does more than just look good though, it creates an atmosphere so thick with tension that nothing else can compare with it, coupled with the amazing soundtrack of course. Each footstep echoes out with unnerving realism and suspense. Music is a beautifully haunting blend of old and new tracks that have been completely revamped and, like the visuals are better than ever.

Yes it looks and sounds fantastic but Capcom didn't stop with a facelift, many things about the actual game have been changed also. There are new areas to explore as well as a host of new puzzles (which are a lot better) new weapons plus some new enemies including an extremely creepy woman who I'll always remember as the scariest character ever to grace a RE title. It's always a joy to see areas from the original redone for old school players of the series but pretty soon you start treating them like new areas because most of the jumps and sequences are changed leaving you very susceptable to attack. One section, new to the game but shall remain nameless for spoiler purposes had me so tense I started to feel sick in the stomach, something I have not felt playing a horror game for many years.

One of the new features is that if you take a zombie down but don't do it appropriately, they can come back to life even more dangerous than they were before. There is also a very handy emergency weapon feature that allows you to use various small arms on zombies just before they are about to attack you, saving you some health and allowing for a quick getaway.

As before the layout of the game and overall story is much the same but a really nice addition is the Trevor Spencer side story that was originally to be included in the first game but was removed for various reasons. In fact, many of the new areas relate directly to this story too and this helps add a richness to the game that was painfully absent in the original version.

The Bad
It's always the same for every game in the series, the voice acting is terrible. Yes it was redone for the remake and while the lines and acting are an improvement over the abysmal example that the original gave us, they are still awful and fall in line with the average offerings of more recent RE titles.

None of the core controls have been changed either and while this is open for debate as to whether it's a good or bad thing, some players may be a little put out by this. There is also a lack of the quick dodge feature that RE3 had which is a real shame and I still don't see why you can't walk around with your gun pointed ahead. Many other games have done this such as Nocturne and there's no reason why this otherwise brilliant game should lack this simple but effective feature.

The Bottom Line
The finest example of Survival Horror to date. Similar enough to the original to be considered a remake but different enough in many ways to be more than worth getting for long time fans of the series.

GameCube · by Sycada (177) · 2004

The King Of The Survival Horror Genre Returns Even Better Than Before

The Good
the graphics are amazing to look at if the graphics were a woman they would be SARAH MICHELLE GELLAR thats how good they look.

the amount of detail that`s gone into the background scenery is just top class the best looking game out there so far.

ive read that some find pre-rendered graphics not too good well if capcom listened to them wed have sh*tty games looking like MGS2 WHICH IS ARSE COMPLETE ARSE INFACT.

pre-rendered makes the game look good and gives it a more realistic look to it it pulls you into the game more than any other type of graphics . that`s what you need in a game of this type after all capcom are trying to give the player a real sense of almost being there which they succeded in doing here.

the sound effects were spot on as well its as if it was thought about very carefully before they attempted to re do it from scratch im glad they took their time and did the game the way it was supposed to have been done first time round.

every gun looks and sounds far better here than in any other res-evil game so far.

lighting effects are amazing walking down a dark corridor barely visable and the next thing thunder and lightning strike and a flash lights up the hall for a split second and then all goes dark again this add`s to the atmosphere 10 fold.

the amount of detail gone into the characters and the monsters is really good the best looking characters and monsters in any game yet.

just think guys if George A Romero had done the movie it would have been like this game full of atmosphere and horror but instead we got some peace of cr*p that is pathetic to watch oh well heres praying Mr Romero gets the funding for part 4 of his zombie movies i dont see why they shouldnt give him it because they can give a no talented maggot like anderson millions and he wastes it on that feeble excuse of a zombie movie and Mr Romero is struggling for money for his. thats not right a man with Romero`s talent should not have to be struggling for the funding it should be that m*ngo who made the res-evil movie thats struggling.

not much else to say about the game other than its the best looking survival horror out there and its the best playable survival horror out there as well.

well done Shinji Mikami sir well done cant wait to see what you have up your sleave inregards to - (res-evil zero) and the sequel to veronica.

The Bad
the fact that the characters run just a little slower than in any other evil game. and anyone who disagrees should play R E-Nemisis on the playstation or on the dreamcast and youll see what im on about the characters move quicker in those versions but not here this is the only fault. it feels as if your character is running in slow motion.<br><br>**The Bottom Line**<br>the best survivial horror game out there for atmosphere and graphics none can beat it. if you like these type of games theres no excuse why you should not get it as soon as possible.

GameCube · by Iced Earth (9) · 2004

By far one of the best remakes and the graphics are beautiful.

The Good
Resident Evil is beautifully engineered. The graphics are wonderful! The graphics are so life-like. The game is so scary its fun! That's a good thing!! The game brings pleasure to me every time I play it. The games voice acting is great! The zombies are so scary! Resident Evil scared me lots of times!!

The Bad
The game has improved but the puzzles still remain. Much patience is needed for Resident Evil. The zombies are hard to kill and the overall difficulty of the game is medium. Limited ammo is given too you and the guns firepower sucks.

The Bottom Line
A great game!!! A game that fills your horror game satisfaction! A MUST BUY!!! IT'S GREAT!

GameCube · by TwoDividedByZero (114) · 2010

[ View all 9 player reviews ]

Trivia

Development

Actress Julia Voth's likeness was used in the Jill Valentine character.

Sales

According to publisher Capcom, the GC version of Resident Evil has sold 1.35 million copies worldwide since its initial release, while the HD Remaster versions have sold an additional 2.3 million copies (as of September 30, 2018).

Awards

  • 4Players
    • 2002 – #2 Best GameCube Game of the Year (Readers' Vote)
    • 2002 – Best GameCube Action Game of the Year (Readers' Vote)

Analytics

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Contributors to this Entry

Game added by MAT.

Wii added by Robond. Nintendo Switch added by Kam1Kaz3NL77. PlayStation 4, Xbox 360, PlayStation 3, Xbox One, Windows added by Jay Chay.

Additional contributors: Unicorn Lynx, Joshua J. Slone, Crawly, —-, Robond, CalaisianMindthief, Patrick Bregger, Rik Hideto, Kennyannydenny.

Game added April 15, 2004. Last modified March 13, 2024.