Total Annihilation

aka: TA, Total Annihilation: Use Your Senses
Moby ID: 904
Note: We may earn an affiliate commission on purchases made via eBay or Amazon links (prices updated 4/14 3:10 PM )

Description official descriptions

It is 4000 years in the future, and the epic battle between the Arm and the Core has devastated the galaxy. Both sides fight on with super-advanced technology, from plasma guns to giant robots to sonar jammers. The only acceptable outcome is total victory.

You, as the Commander of either Arm or Core, must build up your base to destroy the other side, in a game developing the ideas of Command & Conquer. Unlike earlier titles in the genre, it uses a 3D world in which elevation changes have an effect.

Mission objectives range from taking out specific targets to rescuing hostages to capturing the enemy base and using it in the next mission. Usually you must construct a base, although in some missions you lead an attacking force.

Unlike other strategy games, however, you start out with the Commander, the game's most powerful unit, and must defend him at all costs. Resource collection is very quick and easy, since a single unit can extract metal indefinitely from a mine without ever having to return to your base, while options for producing energy include solar power, wind power, hydroelectric power, geothermal power, and fusion power.

Spellings

  • 横扫千军 - Simplified Chinese spelling

Groups +

Screenshots

Promos

Credits (Windows version)

96 People (88 developers, 8 thanks) · View all

Project Leader
Design
Art Lead
Assistant Producer
Game Programming
Programming
Additional Design
Musical Composition
Sound Design
A.I. Programming
Producer
Lead Mission Design
3D Units & Buildings
Movie Supervisior
Movie Team
[ full credits ]

Reviews

Critics

Average score: 90% (based on 27 ratings)

Players

Average score: 3.9 out of 5 (based on 107 ratings with 10 reviews)

Possibly the best real time strategy game ever.

The Good
The game has an incredible diverstiy of units, enabling a wide array of different strategies. You can fight full ground, air and sea battles in the course of one game. There is no "running out of resources" here, though the dynamics of your resource gathering will change as you progress up the tech tree or use up scrap metal/organic material.

Strategic elements include real-time physics, line of sight, elevation, as well as many units which have unique capabilities that contribute to the overall strategy mix.

The soundtrack is one of the best ever, a world-class symphonic score worth listening to without the game. The ability to customize the music adds even more playability - put in anything and you can assign tracks to 'battle' or 'build' music. The game also has a vast support community on the web - download more units, more maps, and other features. The latest patch will add some hotkey controls, improve the AI and increase overall playability.

At three years old, TA is still one of the best games around.

The Bad
It could use some menus to see what units you have, where they are and their status. This information is attainable, it's just hard to get it all when you need it. The AI could still be better, but there are plenty of 3rd party AIs that will prove more than a challenge. The AI doesn't matter in multiplayer. Finally, the setting is great, and a '4000 year war that has destroyed a million worlds' is quite dramatic - however the story isn't as dynamic or as involving as Starcraft. Still...that matters little when you're fighting a massive battle with dozens of units, explosions and cannon fire eminating over the blistering score. It just doesn't get much better.

The Bottom Line
Quite possibly the single best real time strategy game ever developed.

Windows · by Travis Fickett (2) · 2000

The Best RTS game of all time!!!!

The Good
This was the most fun I've ever had with any strategy game. It has a ridiculously large number of preset units for you to explore at your leisure not to mention the host of online 3rd party sites that churn out incredibly detailed creations on a daily basis.

This game brings longevity to a previously unknown level with its online and skirmish capabilities and with so many units, telling the difference between good and poor strategies is made very transparent.

Don't get me wrong, this game is still incredibly easy to just pick up and play, the campaign mode gently eases you into this incredible world and makes you itch for more with every breath you take.

Graphically its probably was the best RTS of its time, the closest competitor was Dark Reign but the almost 3D renderings of TA (if a little blocky) blew away all competition.

The soundtrack is just as appealing, with themes to fit every situation.

What I loved most about this game was the degree of customization available, you didn't have to stick to any set rules, if you wanted to try some new strategy like bunching 20 Adv. Construction Aircraft to repair a Krogoth on a rampage, just do it, nothing to stop you!! The diversity this game offered is unheard of in previous games of this genre and set trends that all later game would well to follow.



The Bad
It would have been faster to leave this entry blank but I didn't want readers to think I missed it. Suffice to say, this game was as close to perfect as technology allowed at the time.

The Bottom Line
A MUST BUY, and once you get it, make sure to never let it go!!!

Windows · by Nick Wang (2) · 2004

An epic work of RTS genius.

The Good
Well, first the feel. From the spacious outdoor landscapes with towering heights and vast bodies of water to the stirring orchestral score, Total Annihilation feels great to play. As well, the great number and variety of units (and cool units at that) is a definite plus. And the graphics and effects are simply beautiful. But it all comes together when the mayhem starts and that is when Total Annihilation truly shines. I have never had an RTS experience like seeing my TA forces roll over the hills and crevices of the beautifully sculpted terrain and meet the enemy on the field of battle. It's inspiring.

The Bad
There are a few niggles. The biggest is that, despite the epic feel, there isn't really an epic plot to go with it. Certainly, there is a plot and the devistation of humanity (or whatever race this is, it's never clear) is a dramatic setting. But there is nothing that allows you to relate to either side or wish them to win. It is simply a matter of personal glory, which really isn't all that inspiring. Other niggles are negligable indeed. The only other one I feel I should mention is that it's hard to control when you get a lot of units.

The Bottom Line
Despite flaws, one of the greatest RTS experiences available.

Windows · by Steelysama (82) · 2000

[ View all 10 player reviews ]

Trivia

1001 Video Games

Total Annihilation appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Development

Total Annihilation was based on an idea for a game project leader Chris Taylor first thought of at the age of 14.

Mods

Total Annihilation has a massive base of users who customize and modify the game. Among these is a group called Swedish Yankspankers. This group developed an open source engine that plays multiplayer Total Annihilation in full 3D. They can be reached at http://springrts.com/.

Sales

Total Annihilation was a success for Cavedog:

Seattle, WA, October 30, 1997 -- Total Annihilation, Cavedog Entertainment's groundbreaking 3-D real-time strategy game, was simultaneously launched in three languages and 14 countries on September 27, blasting more than 250,000 games into retail stores during its first month of release.

Title

While in development, before the name Total Annihilation was chosen, the game was referred to as Really Cool War Game. This name was reused for an April Fool's Day joke in 1999, when Cavedog Entertainment supposedly had to rename all their trademarks, including the game's name, due to "a legal snafu with the U.S. Patent and Trademark Office".

Awards

  • GameSpy
    • 2001 – #50 Top Game of All Time
  • GameStar (Germany)
    • Issue 12/1999 - #80 in the "100 Most Important PC Games of the Nineties" ranking
  • PC Gamer
    • 1997 or 1998 - Greatest Game Of All Time
    • April 2000 - #17 in the "All-Time Top 50 Games Poll"
    • April 2005 - #34 in the "50 Best Games of All Time" list
  • PC Player (Germany)
    • Issue 01/1998 - Most Stunning Music in 1997

Information also contributed by casimps1; Jeanne; MachTen, Maw, PCGamer77, Rick Jones and Vitarcus

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Total Annihilation: Kingdoms
Released 1999 on Windows
Total Annihilation: Commander Pack
Released 1998 on Windows, 2013 on Macintosh
Total Annihilation: Battle Tactics
Released 1998 on Windows
Total Annihilation: Kingdoms + Expansion
Released 2011 on Windows, 2013 on Macintosh
Rubik's Cube Challenge
Released 2007 on Windows
TripleA
Released 2011 on Linux, Windows, Macintosh
Shogun: Total War
Released 2000 on Windows
Million Dungeon
Released 2020 on Windows, iPhone, Android

Related Sites +

Identifiers +

  • MobyGames ID: 904
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Plix.

Additional contributors: Eric Barbara, PCGamer77, Adam Baratz, Robyrt, Maw, formercontrib, CaesarZX, dome_quest, Patrick Bregger, FatherJack.

Game added February 25, 2000. Last modified March 6, 2024.