Diablo II

aka: D2, Diablo II: The Calling
Moby ID: 1878
Windows Specs
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Description official descriptions

Knowing well that Diablo's spirit could never be truly destroyed, the hero of Tristram made the noblest sacrifice of all: he took the spirit of the Lord of Terror into himself, hoping that his strength of will could contain the demon within. He was wrong. Diablo's essence corrupted him, gradually taking over his human nature. He has turned into the Dark Wanderer, a mysterious being whose every step causes destruction and death. A nameless adventurer visits the Rogue Encampment and decides to help its inhabitants by slaying monsters surrounding the area, and eventually pursuing the Dark Wanderer himself.

Like its predecessor, Diablo II is an action role-playing game. The player may choose between five available characters classes: Amazon (a rogue-like class with ranged attacks), Necromancer (can summon undead and inflict status ailments), Barbarian (a powerful melee fighter who can dual-wield weapons), Sorceress (offensive spellcaster), and Paladin (fights with shields and can cast support spells). Much of the game takes place in randomized dungeon-like areas heavily populated by enemies. Unlike the previous game, the environments are not restricted to a single dungeon and include variously themed locations, each with its own town and quests.

The player character gains experience points from slaying monsters, and can be leveled up manually, increasing his or her primary attributes and acquiring abilities. Much of the customization relies on equipment and item combinations. Diablo's magic has been replaced with skills: class specific abilities that can be purchased with skill points as characters level up. For example, a Paladin's skills allow him to cover allies with a protective aura, while a Sorceress can learn to fire lightning bolts and frozen blasts from her hands. Skills can be purchased several times to level them up, and some skills, when purchased, will increase the effectiveness of other skills. A new item type, socketed, has been added as well. Socketed items can be modified permanently by adding magic gems to them, increasing their statistics or adding elemental properties.

Spellings

  • 暗黑破坏神II - Simplified Chinese spelling
  • 暗黑破壞神 2 - Traditional Chinese spelling

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Credits (Windows version)

1,450 People (295 developers, 1,155 thanks) · View all

Reviews

Critics

Average score: 88% (based on 64 ratings)

Players

Average score: 3.9 out of 5 (based on 292 ratings with 19 reviews)

The mind suck master of computer addictiveness - just like its predecessor...

The Good
Diablo 2 is ridiculously compelling. The combination of scenery changes and character progression will keep your mouse finger clicking for months, if you let it. Multiplayer (with friends, not necessarily online) is great fun, as the various combinations of character type create havoc: Blizzard wisely made it very hard to do one-sided player kills, as the possibilities for (non) co-operation are extensive...

The Bad
Diablo 2 displays a very interesting characteristic: it's an almost completely skill-less game. All that's really involved in progressing are lots of playing hours and mouse clicking. Once you realise this (after several months), the enjoyment becomes a bit tortuous. As computer entertainment, Diablo 2 is a pinnacle of what the old folks tell you - it's just about the ultimate waste of time.

The Bottom Line
Diablo 2 is best enjoyed as a relaxing way to go adventuring with friends. It's extremely good at what it does, which is keeping the player hooked and excited at a low level of brain activity. The atmosphere is incredible, and as a halfway substitute for gaming and tv watching combined, Diablo 2 is in a class of its own.

Windows · by Colin Rowsell (43) · 2002

Stagnant gameplay but wonderful cutscenes

The Good
Blizzard has demonstrated time and time again that they are a creatively-bankrupt publisher. The entire concept of their first popular game, Warcraft, was lifted wholesale from Westwood's groundbreaking Dune II. World of Warcraft is a shameless EverQuest clone. And while Diablo doesn't borrow from any one particular game, the gameplay is so dull, repetitive, and dreary that we should probably regard Blizzard more as a manufacturer of intro movies and cutscenes rather than a real gaming powerhouse.

Which of course brings me to the sole stand-out feature of Diablo II: the movies. The quality of the CG, the direction, the cinematography, the music, the horror of the demonic antagonists, these all tell me that Blizzard would do well to open a Hollywood studio and concentrate on film. One particular scene with the demon Baal fighting an archangel stands out in my mind as the best cutscene in the history of video games.

The Bad
This is a dull, tedious hack-and-slash affair. The gameplay is more suited to the 1980s when monotony was about all you could expect from a video game. Two years after BioWare released the deep, rich, and compelling Baldur's Gate, Diablo II is a sad reminder that some developers of marque titles really do not put a premium on innovation, as they by all accounts should.

The Bottom Line
With all that in mind, the production values of Diablo II are high, which no doubt explains why it was such a commercial, if not critical success. Still, the fact that we haven't seen a Diablo III speaks volumes: this style of gameplay is a relic of past.

Windows · by Chris Wright (85) · 2007

Some GREAT cinematics hint at a storyline that's absent throughout most of the Hack 'm Slash simplicity.

The Good
Let me start with the game's greatest single point: It's easy to play. Okay? Got that. The simple "click on an enemy to attack" style of play (for most classes) will ensure that this game is easy to pick up and go with...

From the opening introduction cinematics to wandering into dungeons to gaining new skills and fighting a swarm of zombies... the atmosphere of this game is heavy and hangs in the air throughout the game. Most levels are beautifully designed, which is all the more impressive when you realize that they're randomly generated when you begin them. The characters in each of the towns are fairly unique and have both serious and humorous dialog.

There's a lot of unique items to be found. Collector gamers should have a lot of fun here, especially when updating to the latest version makes even more unique and Set (as in "part of a set..") items available.

The Bad
My main complain about this game is that it's long and for your efforts... well, I did not feel it reached a satisfying conclusion. I don't like to put spoilers in a review, but let me just say that the final act of the game was disappointing to me in every way (to be fair, I think I did feel that same way regarding the final levels of the first Diablo title).

There's a LOT of story in the cinematics and the dialog with characters but unfortunately, that's the only place it is... and it seems much too short. Speaking of dialog, characters seem to have different things to say "right when you're assigned a quest" and "later on when you're working on your quest"... that means that if you happen to miss talking to a character, you can end up never hearing one of their pieces of dialog.

Your character updates their image when they put on different types of armor/helmet/shield... but there are really only a couple of graphics for each type. For a game with so many hard-coded items and many randomly generating ones... it seems a disappointment that so many of them look the same.

This game is hack n slash. That's all it is. If you're like me, sometime during the Third Act you'll realize "hey, that's all there is" and might start playing less. During the final level you won't even have much of a storyline to contend with... just a long, slow Boss Crawl to the final showdown...

The most disturbing moment of the game is Tristam IMO... if only because I knew some of the characters from Diablo1.

The Bottom Line
The cutscenes are pretty. The cutting down enemies is fun... until it gets repetitive.

Simple Hack N Slash. Play by yourself or team up over LAN/Internet to have a proper adventuring party. Cut down monsters. Collect and sell items... and... that's it.

The cutscenes are fantastic, but don't depend on them because each lasts only a short while and frequently what you just saw did not apply to the game.

Windows · by Shoddyan (15002) · 2003

[ View all 19 player reviews ]

Discussion

Subject By Date
Why am I addicted?.. Unicorn Lynx (181780) Jul 2, 2013

Trivia

1001 Video Games

Diablo II appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Dungeons & Dragons

Diablo II was adapted into a set of two D&D rulebooks: Diablo II: Diablerie, published in 2000, and Diablo II: To Hell and Back, published in 2001, in addition to which a Diablo II set for the Dungeons & Dragons boardgame was released by Wizards of the Coast in 2000.

Promotion

Blizzard itself produced an action figure line, with figures depicting the Barbarian, the Unraveler, and of course, Diablo. They also released a whole stack of merchandise, including Zippo lighters, wristwatches and mouse pads, all in limited edition.

References: Diablo

The much rumored and non-existent secret "Cow Level" from the original game was actually added to Diablo II. It is just a flat plain, populated by bipedal cows, which go "Moo! Moo!" in deadpan human voices. The level also features a boss, "The Cow King", who looks just like all the other cows.

In Act I, the player can enter a portal to the town of Tristram, now destroyed by demons. Some characters from Diablo can be seen there. Decard Cain and Griswold the Blacksmith are alive; the former will help the player with his quests while the latter is possessed by evil powers. The remains of Wirt the Peg-Legged Boy can also be spotted; his leg allows the player to enter the cow level.

References

Once in a great while, one of the zombies can be heard uttering "brainsss". This is a reference to the numerous Living Dead movies, in which zombies hunger for human brains.

Awards

  • Computer and Video Games
    • 2005 - #25 "101 Best PC Games Ever"
  • Destructoid
    • 2009 - #7 "Top Video Games of the Decade"
  • GamePro
    • 2008 - #11 "The 32 Best PC Games"
  • GameSpy
    • 2000 – Special Award for Cut-Scenes
    • 2011 – #7 Top PC Game of the 2000s
  • GameStar (Germany)
    • Issue 02/2001 - Best Game in 2000
    • Issue 02/2001 - Best Multiplayer Game in 2000
    • Issue 03/2001 - Best Game in 2000 (Readers' Choice)
    • Issue 12/2008 - Special mention in the "10 Coolest Levels" list (for the secret level "The Moo Moo Farm")
  • IGN
    • 2009 - Issue 12/2008 - One of "Gaming's Top 10 Easter Eggs" (for the secret level "The Moo Moo Farm")
  • PC Gamer
    • April 2005 - #16 "50 Best Games of All Time"
    • 2007 - #82 "Top 100 Games"* PC Player (Germany)
    • Issue 01/2001 - Best Online Game in 2000
  • VideoGamer.com
    • 2009 - #49 "Top 100 Games of the Noughties"

Information also contributed by Ajan, Kasey Chang, Patrick Bregger, PCGamer77, phlux, Tibes80, and Scott Monster.

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Contributors to this Entry

Game added by MAT.

Macintosh added by Xoleras.

Additional contributors: Blackhandjr, Zovni, Unicorn Lynx, Indra was here, Brian Jordan, Vaelor, Ajan, Pseudo_Intellectual, SharkD, Paulus18950, Cantillon, Patrick Bregger, FatherJack.

Game added July 4, 2000. Last modified April 13, 2024.