Kingdom Hearts

aka: KH, Wangguo zhi Xin
Moby ID: 7341
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Description official descriptions

Sora's world is shattered when a violent storm hits his home, and he is separated from his two closest friends. The storm scatters the three to unknown worlds. At the same time, there is turmoil in the Disney Castle. King Mickey is missing, and Court Wizard Donald and Captain Goofy are out to find him. On their travels they meet Sora, on his own search for his lost friends. The three are told of ominous creatures called Heartless, being without hearts derived from an unknown dimension and are the ones responsible for the devastating storm.

The Disney villains, enticed by the power of darkness, manipulate the Darkness to help them gather the princesses of heart, who are needed to open a mysterious final door. Upon discovering the link between the Heartless, the storm, and the disappearance of King Mickey, Sora, Donald, and Goofy join forces and help familiar Disney heroes to save their worlds from the Heartless.

In Kingdom Hearts players step into the very large shoes of Sora, wielder of the keyblade. Sora can attack with the blade, and as he levels up he will gain more attacks that are automatically chained together. Sora can learn magic and put healing items into a quick menu, and both can only be used in real time. Donald and Goofy (as well as an additional character exclusive to each world/disney movie) will follow Sora. Their equipment and AI can be adjusted, but they can not be directly controlled. Defeated enemies will drop many kinds of items including synthesis materials. Sora can take these to the Synthesis shop in Twilight Town to turn them into usable items, accessories, and weapons.

Traveling between each world requires Sora's party to fly through space in a Gummi Ship. The Gummi Ship can be completely customized, from speed and armor to weapons and shape, out of parts picked up from destroyed Gummi Ships, found in worlds, or bought from a store. Larger, more complex ships can be built as the game progresses, and plans can be found from destroyed enemies or from an NPC that will automatically build a Gummi Ship of specific specifications.

Spellings

  • キングダムハーツ - Japanese spelling
  • 王国之心 - Chinese spelling (simplified)
  • 王國之心 - Chinese spelling (traditional)

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Credits (PlayStation 2 version)

555 People (485 developers, 70 thanks) · View all

Theme Song (Simple and Clean)
Cast (Japanese)
[ full credits ]

Reviews

Critics

Average score: 84% (based on 40 ratings)

Players

Average score: 3.8 out of 5 (based on 145 ratings with 14 reviews)

I KNEW this would be a good game...

The Good
Holy f*ck! They had Sephiroth! And Donald! You don't see a combo like that everyday, that's for sure. I only got this game not too long ago, Christmas to be exact, and I couldn't put it down after I started.

The battle system was great. Hack-and-slash is a lot of fun, and the graphics really brought it to life.

Though I hate H. J. Osment with a passion, I think the voices were wonderful, ranging from Lance Bass (Sephiroth) to Billy Zane (Ansem) and everyone else in between.

The Disney worlds were great. Atlantica was fun. Neverland was fun. Basically, any place where you could move on an upward plane was great.

The characters are very original, as is the plot. It isn't your basic 'prince saves princess', it goes incredibly deep to explain everything that happens. And leaves a lot of questions.

The Bad
THAT STUPID CAMERA!!!! Ugh! I hated it! It made things so hard... It took me 6 tries to glide out on a very small island and get a chest with some puppies in it because of the retard camera. Other than that, I cannot complain about this game.

The Bottom Line
FUN. FUN. FUN. If you don't have it, get it or I'll inflict major pain. Everyone needs this game. There's no way someone could play it and say, 'that sucked.' Disney and Squaresoft--a match made in Hell-- have come together with a large success. All I can say is: I can't wait for KH2.

PlayStation 2 · by Helen Wilson (2) · 2004

Square + Disney = High Production Values

The Good
With the combined prowess of Square and Disney, it is no surprise that Kingdom Hearts is a highly polished game. This 3rd-person adventure/RPG pits the young protagonist Sora against the armies of the Heartless. In order to stop the heartless, Sora must travel to a number of worlds straight out of the Disney movies. Each world Sora visits, along with his AI controlled companions Donald and Goofy, is well designed and instantly recognizable to anyone with a passing familiarity with the appropriate franchise.

These individual worlds Sora travels to look fantastic. The characters are well voiced and the combat system is entertaining and challenging. The story, while certainly not Square's best (or Disney's for that matter), is interesting enough to keep you playing. In normal Square fashion, there are numerous secrets to find and collections to complete most of which are enjoyable. Overall, the core gameplay is well done and highly polished and is bound to entertain action-RPG fans, Square fans, and Disney fans alike.

The Bad
One of the most disappointing aspects of the game lies within the 'Gummi' ship levels found when traveling between worlds. These levels take the form of an on-the-rail shooter. In these levels, the player flies through a psychedelic backdrop shooting ships, asteroids, and other obstacles and then picking up various parts that they drop. A significant portion of the treasure and secrets found within the game result in additional parts for this Gummi ship. The player can then use these parts to design additional ships with increase speed, firepower, etc. While this could have been an interesting concept, the Gummi ship levels are entirely unrelated to the game. You can go through all these shooter levels without dying once or even being challenged. This eliminates the need for any such ship modification beyond using the ship design portion of the game as a time sink. While this may appeal to some, It was disappointing to me to have a large amount of the treasure and secrets in the game result in something that has a net effect of zero on the game.

An additional problem encountered stemmed from poor camera control in a number of locations. There were numerous times when the player is forced to make a jump they can not see due to issues with the camera.

While the worlds are well designed graphically, several of them are poorly designed from a gameplay stand point. These worlds (the Tarzan world in particular), suffer from extreme repetition in which the player must visit the same locations within that world over and over. This has a tendency to artificially extend the time the player spends in each world running from location to already visited location.

Finally, like most Square games, there are numerous cutscenes throughout the game. This has a tendency to halt the flow of the game. While this may be forgivable due to the high quality of the cut scenes, the fact that the player can not skip the cutscenes is not.

The Bottom Line
While there are a number of flaws in this title, it is hard to not enjoy the game. The seemingly incongruent mash-up of Final Fantasy and Disney works surprisingly well. The core gameplay is enjoyable and the story, while not up to the usual Square standards, is entertaining as well.

PlayStation 2 · by pogalogen (9) · 2007

And to think, I thought it would be stupid......

The Good
At first, the idea of a disney game with a squaresoft type touch seemed incredibly stupid to me, but after I played this game, I figured out my mistakes.

The graphics are nothing to laugh at. This solid RPG offers enough eye candy to play for hours. I probably could play this game over and over. The characters look amazing, as does the hero. All objects and worlds are created excellently, and the game manages to have a great gfx touch along with a cartoony disney touch.

Playing the game is a breeze. While the camera can get disturbing sometimes, this can be easily overcome using the lock on feature. The game was fast, and barely had any slowing down on my system.

The sound and music is also okay.

The Bad
The only thing I despised about this game was the key thing that you had to use for a weapon. I hated it, but since its a disney game, and they couldn't go off with machine guns, Ill let it pass.

The Bottom Line
I give this game a complete <<<<< 5 out of 5 >>>>>

PlayStation 2 · by ThE oNe (180) · 2002

[ View all 14 player reviews ]

Trivia

1001 Video Games

Kingdom Hearts appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Characters

Aside from Disney characters that are not surprise to encounter, you will also encounter several other characters from SquareSoft other games, such as Squall (main protagonist from Final Fantasy VIII), Selphie (a party character from Final Fantasy VIII), Tidus (main protagonist from Final Fantasy X), Wakka (party character from Final Fantasy X), Aerith (from Final Fantasy VII), Cloud (main protagonist of Final Fantasy VII), Sephiroth (nemesis in Final Fantasy VII), and other.

Contest

The secret boss Kurt Zisa in the US version is named after the winner of a contest held by Squaresoft to promote the game.

Theme song

The theme song, Simple and Clean (English) and Hikari meaning "light" (Japanese version), is written and performed by Japan's pop artist Utada Hikaru. After the release of the game's original Japanese version, Hikari was released separately and, according to IGN, sold about 860.000 copies.

Awards

  • GameSpy
    • 2002 – Best Use of License of the Year (PS2)

Information also contributed by monkeyislandgirl and Sciere

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Contributors to this Entry

Game added by vism.

Additional contributors: MAT, Unicorn Lynx, Apogee IV, Guy Chapman, monkeyislandgirl, Solid Flamingo, DreinIX, Patrick Bregger, FatherJack.

Game added October 2, 2002. Last modified January 16, 2024.