Midtown Madness
Description official description
Drive around the streets of Chicago in a series of races, or just try the various timed challenges! The entire city is recreated, with more landmarks and major streets drivable, complete with pedestrians and traffic cars! Drive your "common" cars like Cadillac Eldorado or Ford Mustang, or go superexotic like Panoz Roadster, or drive a super-though F-350 HD pickup... Or even the Detroit City Bus and/or a Freightliner truck... Lots of variety, lots of scenary to admire, lots of challenges to attempt... And when you get bored, try the multiplayer, including tag, football, cops and robbers, and many more modes.
Spellings
- 疯狂城市飙车 - Simplified Chinese spelling
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Credits (Windows version)
92 People (54 developers, 38 thanks) · View all
Project Director | |
Game Designer | |
Producer | |
Technical Lead | |
Graphics Lead | |
Business and Tequila | |
Vehicle & Pedestrian AI | |
Vehicle Simulation & Physics | |
Networking & Game Logic | |
Graphics Engine | |
City Construction | |
UI and Input Devices | |
Audio | |
Biped Art & Animation | |
2D/3D Art (Vehicles) | |
Chicago City Design | |
3D Art (City LOD) | |
3D Art (City) | |
3D Art (City and Vehicles) | |
2D/3D Art (All Areas) | |
Sound Designer/Composer | |
Composer for Tracks 14-16 | |
Lead Tester & Prod. Assist. | |
Tester & Production Assist. | |
[ full credits ] |
Reviews
Critics
Average score: 84% (based on 35 ratings)
Players
Average score: 3.6 out of 5 (based on 43 ratings with 9 reviews)
At last... freedom to drive wherever you want.
The Good
The graphics are beautifully slick, and they run so well. I can run this game at 1600x1280 res with no problems, whereas most driving games get run at 640 or 800 if I'm lucky.
You can tell this game was designed with the MS Sidewinder wheel in mind. It's absolutely perfect with the wheel. You get a gte sense of feel and control, with the ability to precisely place your car on the road - damn handy when you're tanking down the freeway at 120mph.
The racing games are fun, and they are enough of a challenge to make it worthwhile. The cruise mode is stunning, allowing you the freedom of the city. You can either play your own games in this mode, My favourite is Speed. Get the bus, start out on a loop of the city, and keep your speed above 50 - see how many laps you can do. It's amazing that stuff like this doesn't even get boring.
The Bad
The car handling is a little suspect. If you turn down the physics realism, the the Mustang becomes a real handful. Turn a corner too hard and you're on two wheels every time. Although the cars themselves can take damage, nothing else does, except cops.
And speaking of cops, when cruising around obeying the rules, they'll come at you for any minor infraction and try and destroy you (a bit like Driver). Break the speed limit by 1mph and they try and kill you? Hmmm....
The network game is a joke. The collision detection is atrocious, and the way the other cars jump around the track shows up some bad coding. The set races are OK, but there's no league so you have to keep starting new races. The other games are really lame - the cops and robbers games get really dull after you realise there's only a few places the 'gold' will appear.
The Bottom Line
As a network game it sucks, which is a pity because it could be really good. As a single player game, it is fun, but the races/leagues don't last that long. This game would have a lifespan of a few weeks, if it weren't for the fact that it is so wonderful to drive.
Here's hoping they fix all this for the up and coming Midtown Madness II.
Windows · by Steve Hall (329) · 2000
"The Crazy Taxi of PC Gaming!"
The Good
Where to start. The best thing about this game is the fantastic Cruise Mode in which you just roam around the city at full speed without having to worry about destroying your vehicle. The selection of cars is pretty cool and I loved powersliding a Century big rig. Also, the game features awesome net play modes via MSN Gaming Zone: Cops 'n Robbers mode is VERY exciting with eight people.
The Bad
Not too much. There were some physics flaws but for this kind of game I really didn't mind. Also, a replay mode like Driver had would have been great.
The Bottom Line
You know you want to plow through traffic at 80 mph without a care in the world. Everyone does, and this is the type of game that satisfies those hungering for destruction. Not only that, but it manages to be GOOD (ahem, Carmegeddon).
Windows · by Unrealist (103) · 2000
The Good
The curise mode. You can just travel around the city, no holds bar, being able to rush head on to traffic is fun, jumping draw brides is a blast, and running from the cops. Good race modes to.
The Bad
Not enough cops, you rarely get chased. Can't run over people, and can't reck the cars, they always wind uo right side up.
The Bottom Line
A great game, which lets you expereince road rage, without worring about the cops.
Windows · by Blackhandjr (89) · 2000
Trivia
Inaccuracies
There is an error when referencing one of the vehicles on the North American (and some European) cover art. (See extra cover art for example.) It states the Classic Ford Mustang Fastback as a "67 Mustang Boss 302". However, the Boss 302 did not enter production until 1969. It is correctly stated what Mustang it is in the game.
Pricing
In the Netherlands Midtown Madness got sold for the half of the normal retail (like $20) price to see if this could reduce the illegal copying. Afterwards they didn't try this with any other game, so probably it didn't work.
Awards
- GameSpy
- 1999 – Racing Game of the Year
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Related Sites +
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Angel Studios
Developer's Web site -
IGCD Internet Game Cars Database
Game page on IGCD, a database that tries to archive vehicles found in video games.
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Contributors to this Entry
Game added by Thomas Backman.
Additional contributors: Erwin Bergervoet, Brolin Empey, Unicorn Lynx, Patrick Bregger, Victor Vance.
Game added October 3, 1999. Last modified January 29, 2024.