Postal²: Apocalypse Weekend

aka: Postal²: Week End
Moby ID: 20008
Windows Specs

Description

Apocalypse Weekend begins on the Saturday following the climactic Apocalypse at the end of Postal². As the shiftless Postal Dude bounces from one deadbeat mission-based job to another in order to earn enough money to buy back his repossessed dog and trailer home, he finds that his self-inflicted gunshot head-wound is causing him to have periodic visions of a bizarre, grotesque parallel universe where the walls are made of flesh and blood and where he comes under constant attack from mummified demonic children that look suspiciously like Gary Coleman. Could there be some connection between Postal Dude's visions, the evil video game publisher Whiptail Interactive, the recent mysterious mad-cow induced zombie outbreak, and the U.S. War on Terror? Has Postal Dude's brain trauma given him the ability to see the hidden machinations of some bovine Ultimate Evil attempting to bring about the very End of the World? Or is it just a bunch of random elements some pea-brained level designers strung together on a shoe-string budget? Only the Postal Dude can find the truth.

Apocalypse Weekend is the single player expansion pack for the controversial first-person murder simulator, Postal 2. Unlike the original Postal 2, which was a free-roaming, exploration-based game similar to the Grand Theft Auto series, Apocalypse Weekend is a linear, mission-based game that takes the player from one pre-set level to the next. Apocalypse Weekend is also much more combat-oriented than the original Postal 2, and unlike Postal 2 it is virtually impossible to complete the game without killing, as several of the game's later missions involve the Postal Dude running through narrow corridors while being bombarded by wave after wave of hostile machine-gun-wielding attackers.

Apocalypse Weekend features: 10 new "story-based" missions taking place across 20 new maps over the course of 2 days (Saturday and Sunday), culminating in a climactic battle for the very fate of humanity (aka an oddly out-of-place boss battle that even the game admits was apparently thrown in just for the heck of it).

3 new melee weapons: A machete, a sledgehammer, and a scythe, all of which are capable of killing enemies in a single hit and even of severing limbs and cutting enemies in half.

Several new enemies, including: Experimental Tazmanian Devil cats, homicidal Gary Coleman demons, and the ubiquitous Mad Cow Tourette zombies.

A new damage modeling system that allows you to dismember your enemies by hacking off their arms and legs.

Spellings

  • Postal 2: Apocalypse Weekend - Alternate spelling
  • Postal²: Апокалипсис - Russian spelling
  • Postal²: رؤيا نبوئيّة نهاية أسبوع - Arabic spelling

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Credits (Windows version)

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Reviews

Critics

Average score: 65% (based on 7 ratings)

Players

Average score: 3.9 out of 5 (based on 25 ratings with 1 reviews)

Different than Postal 2, but pretty good.

The Good
Even though this is an add-on to Postal 2 and it continues directly from where Postal 2 leaves off, it feels like a very different game.

Unlike Postal 2, you're not allowed to freely wander the town of Paradise. There's one small town section where you can explore a little bit, but the freedom is short-lived and soon you're back on the one-way path. Not that this is a bad thing, it's just very different from the parent game.

The Postal Dude is suffering from a head wound he received in the last game and at certain points he will start to hallucinate. You then have to fight grenade tossing Gary Coleman demons. Once the hallucination wears off (usually when you cross a trigger point), everything goes back to normal.

Later in the game, people start turning into zombies. I thought this aspect of the game was very well done. The zombies are fairly creepy looking and except for sudden bursts of speed, they shamble along like classic Romero zombies. In fact, I'd love to see Running With Scissors make an entire game based around the zombie idea.

There's one section of the game where you have to make your way across a bridge. To say more would spoil it, but this was one of the most atmospheric sequences I've played.

You also have a couple new weapons to help you dispatch your enemies. My favorite is of course the machete. You can use it to chop people and zombies to pieces, or you can throw it like a boomerang, watching it slice and dice along the way. As the Postal Dude says "That's fing awesome!"

*The Bad

There wasn't a whole lot I didn't like about this game. Probably my biggest complaint is that it continues the long tradition of including a super-fun level where all your stuff gets taken away and you get locked up. These type levels are annoying enough, but Apocalypse Weekend then pits you against a seemingly never-ending stream of soldiers, all armed with assault rifles. Health items in this level are in VERY short supply and body armor is extremely rare.

Also, right in the middle of the game, it introduces a mission, then cuts to a grainy video of some guy in an office complaining that they don't have the budget for the mission. It then cuts back to the game and the Dude says that it was the most awesome thing he's ever done in his life. I know it's supposed to be funny, but it really wasn't.

The final boss battle seemed quite out of place.

The Bottom Line
If you like games that toss political correctness out the window, or you like zombie themed games, then you'll probably like this one.

Windows · by Rekrul (49) · 2008

Trivia

Boss

The final boss is a zombified version of Mike Jaret-Schachter.

German index

On September 30, 2005, the English version of Postal 2: Apocalypse Weekend was put on the infamous German index by the BPjM. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.

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  • MobyGames ID: 20008
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Contributors to this Entry

Game added by Alan Chan.

Linux, Macintosh added by Sciere.

Additional contributors: Jeanne, tarmo888, Xoleras, Deleted, Plok, DNMP.

Game added November 14, 2005. Last modified January 18, 2024.