Final Fantasy VIII

aka: FF8, FFVIII, Finalnaja Fantazija 8, Zui Zhong Huanxiang 8
Moby ID: 1149
Note: We may earn an affiliate commission on purchases made via eBay or Amazon links (prices updated 4/19 2:50 AM )

Description official descriptions

Squall Leonhart is a young man in training to become of member of SeeD - a mercenary organization and the goal of all young students in Balamb Garden. Squall is not a particularly friendly guy and has troubles with his fellow students and teachers. On the eve of his graduation hostilities break out between the city-states of Galbadia and Dollet. As their final test, Squall and three other students are sent on a mission to assist in the fight against Galbadia. In the process they discover that there are other characters pulling strings from behind the stage, and eventually uncover a mystery that involves two decades of secrets hidden both from the world and from themselves.

Final Fantasy VIII is set in a "retro" environment reminiscent in some ways of the 1960's, with a few sci-fi and plenty of supernatural elements mixed in. The basic system resembles those of its predecessors: the player navigates a party of characters over a world map, accessing various locations and fighting randomly appearing enemies in turn-based combat of the series' trademark ATB (active time battle) variety. However, character development system has been re-designed.

Player-controlled characters in the game have no defined character classes. They can be customized by equipping magic spells, which can be "drawn" from enemies in battles. When used in combat, spells act like expendable items; there are no MP (magic points) in the game. When equipped, they act like armor, raising or lowering character parameters, including resistances to various kinds of magic (elemental, status-changing, etc.).

Monster summons (called Guardian Forces in the game) play a very important role in the customization process. They can be "junctioned" to to the characters, acquire ability points (AP) earned from battles along with experience, learn and "teach" characters new abilities, and can also be summoned in battles. Each character can also execute unique powerful attacks or support actions when his or her hit points are low. Many of these attacks require the player to press specific buttons at the right moment to increase their power.

New weapons are constructed by collecting materials and bringing them to a blacksmith. The player does not acquire money from random enemies, but instead receives paychecks over time based on the player character's SeeD rank. This rank increases when the characters defeat enemies in battles without summoning Guardian Forces; when the player takes SeeD tests within the game; or, occasionally, when the player chooses a correspondent action or decision for the protagonist during some of the missions. Payments are regular and are calculated by the amount of steps the characters make.

Visually, the game resembles its predecessor, featuring 3D graphics for battles and world map exploration, and pre-rendered backgrounds for individual locations. The game's 3D character models are realistically proportioned (as opposed to the "super-deformed" character graphics of the previous game), and the influence of anime art is less noticeable.

Like the previous installment, Final Fantasy VIII features several mini-games, the most prominent of which is the card game Triple Triad. Cards can be won in matches or acquired through side quests or by transforming enemy monsters. Many characters in the game can be challenged to a game of Triple Triad, so it is always possible to take a break from saving the world to play cards with the locals.

Spellings

  • Финальная Фантазия 8 - Russian spelling
  • ファイナルファンタジーVIII - Japanese spelling
  • 太空戰士 8 - Traditional Chinese spelling
  • 最终幻想8 - Simplified Chinese spelling

Groups +

Screenshots

Promos

Credits (PlayStation version)

113 People (107 developers, 6 thanks) · View all

Executive Producer
Director
Music
Main Programmer
Battle System Designer
Character Design / Battle Visual Director
Art Director
Scenario Writer
Image Ilustration
Movie Director
Movie Character Director
Character Modeling Director
Real-Time Polygon Director
Battle Effect Director
Motion Director
Card Game Director / Battle Camera Director
Lead Field Designer
Event Script Programmer
Battle Programmer
Event Director
Map Director
[ full credits ]

Reviews

Critics

Average score: 88% (based on 68 ratings)

Players

Average score: 4.0 out of 5 (based on 347 ratings with 26 reviews)

4 discs of pure fantasy

The Good
Before I played FF8, I wasn't a huge fan of RPG's. The main reason was because I felt RPG's were just too technical and difficult to get into. I'm glad that this was the first Playstation game I ever bought, since I've never stopped playing RPG's ever since.

FF8 is beautiful. From the detail in the backgrounds, to the very nice cut scenes and the strong musical score. Everything about it is sheer bliss. The thing that made it so much easier for me to enjoy the game was the easy to get into battle system. Although certain things inside the battle system take time to develop, it isn't hard to get everything started. The earlier battles help to get you into the groove of things for some of the huge battles later on through out the game.

Something that many games lack of in recent times is a lasting factor. FF8 will last a long, long time. Not only is there 4 discs to get through, but trying to collect everything will take the most out of you. The addition of a card game on the side of the main story adds a nice balance to the game, and gives you something else to do instead of the same battle after battle routine that earlier RPG's sticked too.

I have to give credit where credit is due, to the amazing soundtrack. Square are one of a handful of developers that actually take time to develop a strong soundtrack to go with the visuals, and the score here mixes songs of power, love and comedy all in one. Great.

The Bad
There are moments with the graphics that don't look all that well. Blocky textures appear sometimes, thankfully not too often.

The Bottom Line
This is the best PSX Final Fantasy. It improves the visual detail built by FF7, and the overall quality and fun is a little higher than that of FF9. It will eventually be left behind by FF10 and 11, but FF8 will always find a place in my imagination. One of Squares biggest triumphs, and don't bother to even tell me otherwise.

PlayStation · by Kartanym (12418) · 2001

Some One Get Square A Dictionary Because They Clearly Do Not Know What "Final" Means

The Good
In 1999, SquareSoft, released Final Fantasy VIII, perhaps the most controversial incarnation of the series, as for many Final Fantasy fans it was an insult of a game. I know many FF Fans that now hate the series because of FFVIII. I did not pay the game much mind as in 1999, I did not own a PlayStation, I was far to busy playing my new Dreamcast, and my PC. It would not be until several years later until I would play the game. It is a little better than FF7, but not by much.

In FF8, you are Squall Lionheart, a rude little shit. That people are drawn to for some reason. If being antisocial is so cool, how come I am not more popular? Anyhow, you are a student at the SeeD Academy. Where the teach kids to become warriors. Not unlike Harry Potter. The games plot starts off well enough, despite a prick for a protagonist. About 5 hours or so into the game it takes a most displeasing turn. More on that later.

Also good, are the Graphics. The characters of FF8 are large and well detailed. And for the first time in the series do not change appearance in battle. The backgrounds look better than in it’s predecessor. They are more detailed, and more colorful. And often are animated. But the better graphics feel wasted on the often poor character design. Why did Square fire Yoshitaka Amano? His art used to be one of the best things about the franchise.

The Bad
On to the negative portion of my review. The opening video is just plain stupid. When Deckard wannabe, Seifer slashes down at Squall head, he would have taken his head off, not just left a little scar. Furthermore the plot quickly gets sour. Around the time you meet up with Rinoa, the love interest, that Squall seems to have contempt for. At this point you are on a train and assault it. This results in an idiotic mini-game in which you attempt to uncouple the train cars. It is very annoying. And almost resulted in me quitting the game right then and there.

I would like to say that the plot picks up, but it really never does. Often, you run around doing things, for reasons that are unclear. Many weak plot points abound. Such as why would SeeD, send children on a dangerous mission? The fate of the city rests of inexperienced youths? The plot of the two evil sorceress’ is just dumb. There is also what has to be one of the dumbest moments in video game history, when during a battle between two SeeD schools, Squall and Rinoa stop to have a chat when three feet away people are dying. Blood would splatter on Squall’s face and they would continue to chat. Furthermore the dialog is unimportant, and trite. This also almost made me quit playing the game.

The new magic system of FF8, is GF’S. This is one of worst magic systems ever conceived for a game. You equip these GF’S, and can learn skills from them as well as magic. There are no MP points in FF8, instead you must “draw” magic. No not with a pen and pad, but by sucking magic from foes and “draw points”. For instance you draw Fira, 5 times and you can use it 5 times. This makes battles incredibly tedious. And can make even the simplest battles last ten minutes. And considering you are attacked by invisible monsters every 10 seconds you spend about 75% of the game do this crap.

The GF’S also allow you to “junction”. This allows you to increase attack power, HP, etc. This system is flawed at best. For example say that you junction you attack power + 50%. Then you standard attacks even from weaker characters do about 8000-9000 HP damage, when summoning the GF only does about 4000-5000. WTF?

Limit Breaks are back and just as moronic as in FF7. This time to learn them, you must find magazines for a particular PC and have them use it. An interesting idea but a little silly. You have a limit break bar that must fill to be used, this often results in wasted Limit Breaks, and harder boss fights. Some limit breaks are interactive a nice touch, but take a little getting used to.

Also in FF8, you DO NOT WEAR ANY ARMOUR, this is very dumb. And instead of buying new weapons, you upgrade them, this in if it self would not be so bad if you did not have to find the materials, first. What kind of merchant makes you bring them the materials? That as if when you buy a house the carpenters make you bring them the lumber. Also making weapons is sorta like MacGyver, a turtle shell + a rock + a feather = a new sword…huh? Also the weapons are all lame. From “gun blades” to giant nunchaku?

The Graphics, while good, are often ruined by atrocious character. Take a look at Selphie, and Irving, and you will see what I mean. The monster designs are also bad.

The music is horrible. It just plain sucks. None of the music is memorable or often not even fitting the moment. It is God awful. And there is still not voice acting….WTF?



The Bottom Line
Overall, even many Final Fantasy gamers hate this one. But who knows others may like. As many non-FF fans do like the game. But there are so many better PS RPGS, I cannot recommend this one.

PlayStation · by MasterMegid (723) · 2006

A definite game that marks a millennium.

The Good
First let us mention game's preferences, as they're all just plain marvelous. Game comes on five CDs (I'm, of course, refering to PC version), one is just for installation, so basically, there are only four to play along with. As for the graphic and animations, they're breathtaking, and I think I'm really falling for that japanese creations (let's get one thing straight, though... I don't like anime like 2D, I'm a pure fan of 3D animations, hehe, exceptions can be games with animations like 'Outlaws' or 'Lands of Lore'). After playing this game, I'm trully sorry SquareSoft haven't put more of their games through the process of transporting them to PC platforms.

The story puts you in role of Squall Leonhart, not so friendly and sociable guy, due to past circumstances, who ended in a military school for mercenaries. Your only worthy opponent is Seifer Almasy, who cares a bit more about his ego and a dream to become sorceress' knight then anything else, and is pretty determined to keep away everyone that tries to prevent that (it is him who gave you that scar in the intro animation, just soon enough for you to do the same present for him, hehe). However, your fighting teacher is a hot babe that everyone enjoys her presence, but no matter, you always seem to keep distance... that is, until you first saw your falling star. Is it possible to catch a falling star? Well, you're just about to find out that as you play along :)

This is my first Final Fantasy game I even played, and no matter how people claim this one has a bit tougher controls and whole thing to settle along, it's possible to master everything just as you play along, as you can always refer to ingame help and mentor. Fighting is definitely not turn-based (those who claims it is are wrong), but you speed and ability to strike depends in a certain time limit (if you have higher levels, you'll be faster, etc.) so that could trick those who think it's turn-based. It is definitely real-time, as even when you're choosing what to do and how to strike, enemy won't just watching you calmly.

Game uses just a keyboard, without a mouse, and you're moving your character(s) very similar to those in 'Alone in the Dark' games, only way faster and smoother. In many occasions you'll be given to choose with whom to play and/or do a certain mission, and the experience will go to the characters with you play at the moment. However, magic can only be used if you assigned a certain GF (Guardian Force) to your character, so you'll have to switch that from time to time... actually, quite a lot. Characters are all well designed, animated, and have a story of their own, but that story just happens to connect all of ya (which you'll uncover more once you play the game).

Animations in the game (excluding intro and ending animation) only consists of sound, and the music (which is probably midi) is on its own, so I must admit music is greatly composed to suit in every situation when played along with a piece of any animation at the given moment. Nobuo Uematsu is surely now on my top list of game composers :)

The Bad
Nada! Not a single thing! I only hope SquareSoft will stop doing so much game for consoles and concentrate their future more towards PC. I mean, first, graphic on PC is waaay better then on some silly Playstation which can only be used for games, second, how can you guys even play games on that silly thing instead of keyboard? Third, I'd really like to see some games like 'Parasite Eve' and newer 'Final Fantasy' games for PC. I know, it needs to be taken care of wether it will pay off the transportation to PC, but so far, I'm sure that both games, Final Fantasy VII & VIII were accepted on PC equally as on Playstation. I hope even more. If not, then something's wrong with the population on this planet, I'll sayeth :)

The Bottom Line
Hey, trust me one this one, you don't have to be a Final Fantasy fan to like this game. I wasn't... but be prepared to become one once you try it, hehe. That's the price of playing it, I guess, hehe. Beside the great story, wonderful animations, amazing character motions, really creative effects, speechless and breathtaking music soundtrack, there's at lest a reason to get this game for PC instead of PSX, since you'll enjoy more with better graphic and everything. Not to mention how prices for consoles are so much higher then for PC (which is still a mystery to me). You shouldn't say no to this game if there's any adventure, action, rpg, fantasy, sci-fi or love spirit in you. Trust me on this one :) Yeah right, as if you should listen to this review, anyway, lol!

Windows · by MAT (240793) · 2012

[ View all 26 player reviews ]

Discussion

Subject By Date
Game with downloadable sounds soundbank MerlynKing Oct 24, 2016
A question-spoilers! GAMEBOY COLOR! (1990) Apr 24, 2011
OMG!!! TEH DEVIL!!! The Fabulous King (1332) Jul 24, 2007

Trivia

1001 Video Games

The PS1 version of Final Famtasy VIII appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Development

  • During production of the game, there were plans to originally call the Rinoa character "Lenore".
  • Parasite Eve was the 'testing ground' for the cinematic graphics used in FFVIII.

Innovations

As of 2013, Final Fantasy VIII is the first and the only Final Fantasy game where the playable characters don't equip any armor.

Music

The music in this game was originally composed and recorded as Dolby Digital 5.1, then "dumbed down" to normal stereo for the actual release. The original DD 5.1 score was rumored to be the one to be used in a PlayStation 2 re-release.

Ratings

When it was first released as a demo, it was rated M for strong language but was later toned down to a T rating.

References

  • Some names of the Guardian Forces (monsters you can summon in Final Fantasy VIII) are taken from mythologies of different nations. Quetzalcoatl is one of the main gods in the mythology of Central America's Indians; Shiva is God in Hinduism (he appears as a feminine incarnation in the game, although he is normally regarded as male); Diabolos is Greek for "devil"; Cerberus is a three-headed dog which guards the gates of Hades in Greek mythology; Siren is a beautiful and dangerous demi-goddess, also from the Greek mythology; Leviathan is Hebrew for "whale", this word is used to describe the sea monster that swallowed the prophet Jonas in Old Testament.
  • The game's most poweful GF is called Eden. This is actually the name of the paradise, "Garden of Eden" (Hebrew "Gan Eden"), from where Adam and Eve were expelled, according to the first book of Moses from the Old Testament. Why is the most powerful GF a garden? Because the universities where the heroes of the game study and train are called gardens. It is logical the most powerful garden is also the most powerful weapon.
  • In Esthar there is a shop called Cloud's Shop, a reference to Final Fantasy VII.
  • You can spot UFOs during battles in four areas of the world. The sightings are used in the 'Pupu card' sidequest, and can only be seen from the second disk onwards.

References to the game

  • In the 2004 Olympics, one of the American synchronized swimming teams chose to use a piece of music from Final Fantasy VIII as their background music . They used the song Liberi Fatali, the game's main theme
  • The game is featured in the movie Charlie's Angels. It's the game the two kids are playing in the scene where Drew Barrymore drops naked from Knox's house. Interestingly enough both kids seem to be playing it at the same time, apparently nobody figured to tell the production team that the game was single-player only.

Summonings

When the game came out, the #1 complaint everyone had was that there was no way of skipping the summoning animations - which were essential for making it through the early stages of the game. The creators claimed this was entirely intentional, and that it was somehow vital to the plot that the players be forced to sit through the same minute-long animations hundreds of times. They never changed it in FFVIII (even the later PC adaptation) but oddly, all subsequent Final Fantasy games with summonings include the option to shorten the animation...

Tech demo

The ballroom dance scene was used as the basis for a PlayStation 2 tech demo, showing that the PS2 was powerful enough to render the scene in real-time.

Version differences

  • The PC version includes a mini-game called Chocobo World. Previously, this was only available with the Japanese PSX version through the Dex Drive.
  • Seifer and Zell, two important characters of Final Fantasy VIII, were renamed to Cifer and Xell, respectively, in the German version, probably because the original names are common German family names and might have possibly offended their innocent bearers.
  • Disc 3 of the Windows version (US release) has a hidden audio track. It contains the song Eyes On Me, sung by Faye Wong. This song was released in Japan as a CD single and was part of the original soundtrack.

  • The original Playstation release included a Chocobo World minigame which required access to a PocketStation, a console that was only released in Japan. Gamers in other territories could only access that by importing a PocketStation from Japan. This was the only way to access some rare items in the game.

Information also contributed by Alan Chan, Foxhack, j. jones, NightKid32, Rey Mysterio, Tiago Jacques, YID YANG, WizardX and Zovni

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Final Fantasy
Released 1987 on NES, 1989 on MSX, 2010 on BREW...
Final Fantasy X
Released 2001 on PlayStation 2
Final Fantasy VII
Released 1997 on PlayStation, Windows, 2009 on PSP...
Final Fantasy II
Released 1988 on NES, 2009 on Wii, 2014 on Nintendo 3DS
Final Fantasy III
Released 1990 on NES, 2009 on Wii, 2014 on Nintendo 3DS
Final Fantasy V
Released 1992 on SNES, PlayStation, 2011 on PSP...
Final Fantasy XII
Released 2006 on PlayStation 2
Romance of the Three Kingdoms VIII
Released 2001 on Windows, 2002 on PlayStation 2, 2007 on PSP...
Final Fantasy X-2
Released 2003 on PlayStation 2

Related Sites +

  • FF-Fan
    A fansite that offers all kinds of information on the entire Final Fantasy franchise, including walkthroughs, game media, discussion boards and fan art.
  • FF8 Hints
    Final Fantasy VIII hints and solutions
  • Final Fantasy Extreme
    Site that contains movies, wallpaper, codes, guides, walkthroughs, and general information on the Final Fantasy series.
  • GameFaqs Files
    Comprehensive links to numerous Final Fantasy VIII files on GameFaqs
  • OC ReMix Game Profile
    Fan remixes of music from Final Fantasy VIII.
  • Wikipedia: Final Fantasy VIII
    Information about Final Fantasy VIII at Wikipedia

Identifiers +

  • MobyGames ID: 1149
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Matthew Bailey.

PlayStation 3, PSP added by Charly2.0. PS Vita added by GTramp. PlayStation added by Grant McLellan.

Additional contributors: MAT, Unicorn Lynx, Jeanne, Silverblade, DarkDante, DreinIX, —-, Paulus18950, Patrick Bregger, Thomas Thompson, Lain Crowley, Rik Hideto, FatherJack, 64er.

Game added March 26, 2000. Last modified March 18, 2024.