Stunts
Description official descriptions
Stunts (4D Sports Driving outside of US) is a 3D car racing simulation that puts emphasis on racing on stunt tracks. The game contains a variety of cars, courses and opponents to choose from (who represent a difficulty level). The game provides unusual stunt objects including loops, corkscrews and jumps. Race tracks contain three types of surfaces: paved road, gravel road and ice. Each of them offer different grip and traction. There is also grass and water that surround roads. The former slows down the car and the latter is lethal and the car instantly crashes. It is possible to watch races in instant replay from different camera angles. A track editor is included as well.
Spellings
- 4Dドライビング - Japanese spelling
Groups +
- Automobile: Audi Quattro
- Automobile: Chevrolet Corvette
- Automobile: Honda NSX
- Automobile: Lamborghini Countach
- Automobile: Lamborghini LM002
- Automobile: Lancia Delta
- Automobile: Porsche 911
- Automobile: Porsche 962
- Distinctive Software 4D series
- Gameplay feature: Recordable replays
- Games that include map/level editor
- Games with manual lookup copy protection
- Genre: Stunt racing
Screenshots
Promos
Credits (DOS version)
13 People
Created by |
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Design | |
Programming | |
Technical Support | |
Art | |
Music | |
Sound Fx |
Reviews
Critics
Average score: 76% (based on 26 ratings)
Players
Average score: 3.9 out of 5 (based on 129 ratings with 12 reviews)
The Good
Stunt represented a new advance in racing games. It has a lot of cars to choose from, different types of adversaries and, the best of all, an excellent track editor. In the times of the BBS's, before the Internet, it was very common to download and exchange tracks for this game. The editor was very easy to understand, too. It would be interesting to see a Windows 9x/NT version of this game, with improved graphics, and obviously, with the track editor.
The Bad
The enemies seem to drive very perfect, even the easier ones. This is a thing that happens in almost every driving game. They tend to drive in turns very perfect.
The Bottom Line
An innovative game, that I would like to see in a newer version.
DOS · by Emepol (212) · 2002
One of the best early racing sims
The Good
The Track Editor is a definate bonus. One of the first games including one, this was so far ahead of it's time most people didn't even understand how to use it! We're talking 1990 here!
The Bad
The graphics are kind of choppy (not unlike many of today's new and "ground breaking" games) and the whole story line with the other racers and their grudges is kind of cheesy.
The Bottom Line
The game is a worthy buy, but sadly as is many other great games it is no longer for sale. It is a fast paced and realistic racing sim. The best feature is definately the built in editor. The game features many, many seperate soprts cars and opponents to race against. Be careful, though, when you crash you're out, unlike many other games which just flip you back over and aloow you to keep going unharmed.
DOS · by Plix (197) · 1999
The Good
Ah, the MIDI music. What compelled games designers in the early 1990s to emulate heavy metal guitar solos, with a medium - the ADLIB sound card - which was so utterly unsuited to the task? And yet the music was extremely entertaining, and I can hum it even today, and that encapsulates 4D Sports Driving's appeal. It had grand ambitions, it was for the most part competently put together, but it had lots of quirks and was above all entertaining. It's interesting to compare it with one of the modern 'Gran Turismo' games, as well, because there are lots of similarities (although, as far as I am aware, only the Honda NSX appears in both games).
In a nutshell, it was the arcade's 'Hard Drivin'' on the PC, but with a track editor. And lots of bugs, most of which sent you flying into the air and/or along the ground at supersonic speed. With a few creative friends you could create huge novelty levels which took ages to explore, and the polygonal graphics were fast and smooth on a bog-standard 386. Nowadays the options menus are themselves little history lessons, with CGA, Hercules, MT-32 and other odd terminology which the kids of today will never need to know about, bless them. I saw a boxed PC copy in a second-hand shop a few days ago; it was £1.50.
The Bad
It's hard to poke fun at it; rather like 'Serious Sam' it's clearly not meant to be evaluated with the same rigour as, say, yer average Noam Chomsky pamphlet. At the time I loved the game wholeheartedly, even its flaws. Still, it won't be long before the Porsche/March Indycar is the only car you ever drive, and you might have trouble getting the game to work on XP.
The Bottom Line
There was a '4D Sports Boxing', donchano? It was rubbish.
DOS · by Ashley Pomeroy (225) · 2005
Trivia
Okay, try this in real life: Drive real fast down a long, straight road, then do a huge jump, get airborne, and then (while in the air) slam on the brakes to slow down in time to make it around that nasty corner. Is it going to work? Nope, but it works in Stunts! ;-) Of course, this just makes the game more fun! :-)
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Related Sites +
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IGCD Internet Game Cars Database
Game page on IGCD, a database that tries to archive vehicles found in video games. -
Luke's 4D Sports Homepage
From the author: "I set up this site because a like the game and I wanted to provide the fans of 4D Sports Driving with a place to share their knowledge, thoughts, and achievements. Later I found out that there already is quite a bunch of websites doing exactly that but well, here's another one. " It's actually a very comprehensive site. -
Stunts 1.1 and 4D Sports Driving - A Comparison of Driving Speed
Alan Robinson's excellent comparison between all four versions of the game. -
Stunts Racetracks and Links
A site with custom tracks for Stunts, and lots of links to Stunts web pages. -
The Stunts Webring
A web ring for the Stunts game - links galore. -
The Swedish Stunts Team
Swedish site dedicated to Stunts. -
ZakStunts v8.0b
Fansite with an active community, competition events every months, new tracks, tips & tricks, new cars, replay uploads, rankings. statistics and other information on the game
Identifiers +
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Contributors to this Entry
Game added by Andy Voss.
Amiga added by Martin Smith. PC-98, FM Towns added by Terok Nor.
Additional contributors: Trixter, Macintrash, Brolin Empey, marquisor, Victor Vance, Infernos.
Game added October 26, 1999. Last modified January 26, 2024.