Heroes of Might and Magic III: The Restoration of Erathia

aka: HOMM 3, Heroes 3, Heroes of Might and Magic III: A Restauração de Erathia, HoMM3:RoE
Moby ID: 1494
Windows Specs
Note: We may earn an affiliate commission on purchases made via eBay or Amazon links (prices updated 4/14 11:06 AM )

Description official descriptions

Heroes of Might and Magic III: The Restoration of Erathia takes place long after the ending of Heroes of Might and Magic II: Price of Loyalty and partially concurrently with Might and Magic VI: The Mandate of Heaven. Receiving news of her father's death, Catherine Ironfist, Queen of Enroth, sails for Erathia to attend her father's funeral. Fearing the worst, she assembles a military fleet as her escort. Arriving on the coast of Erathia, Catherine finds an allied wizard's tower, devastated from battle and abandoned. There she learns Erathia is falling to its enemies. Mustering local armies, Catherine marches to Erathia's capitol, restoring lost land along the way.

The Restoration of Erathia retains the bulk of the gameplay from its predecessors, with significant additions and modifications. It features 8 entirely distinct towns with 7 creature levels each, but this time all creature levels (save for neutral-only ones) can be upgraded. Also new are war machines, a total of 122 artifacts, overhauled spell list, new and edited map locations, an alignment mechanic which affects interaction with some of the map locations and spells, and 7 single-player campaigns with a vast set of single scenarios which can be played against the AI or other human players.

Spellings

  • Герои Меча и Магии III: Возрождение Эрафии - Russian spelling
  • 魔法門英雄無敵3 (主程式) - Traditional Chinese spelling
  • 魔法门之英雄无敌III:埃拉西亚的光复 - Simplified Chinese spelling

Groups +

Screenshots

Promos

Videos

See any errors or missing info for this game?

You can submit a correction, contribute trivia, add to a game group, add a related site or alternate title.

Credits (Linux version)

10 People

Linux Version
  • Loki Entertainment Software
Linux Programming
Linux Q/A, Support
Linux Sales
Loki Honcho

Reviews

Critics

Average score: 87% (based on 39 ratings)

Players

Average score: 4.0 out of 5 (based on 169 ratings with 11 reviews)

The Linux release is a good port of the Windows release, with the exception of network play

The Good
The game is a lot of fun and gives you a lot of different races to play around with. The best part about the game is that it is simple enough to learn in less than an hour, but has enough gameplay depth to play for months. The sounds effects and graphics are top notch.

The Bad
I didn't like the fact that network play is only supported with other Linux players and not with players on the Windows version. This is not really Loki's fault since they would have to reverse-engineer DirectPlay in order to be compatible, but it is a disappointment. Also, while gameplay is generally balanced, some of the factions are quite a bit weaker than the other factions in unit strength, and the cheapness of their units doesn't make up for it.

The Bottom Line
This game is in the top of the class of turn-based strategy games. Only the Warlords series and Civilization series equal or exceed its playability and game design.

Linux · by Droog (460) · 2001

Fun for a short while

The Good
Audiovisuals are the best bet of HoMM3. Graphically is pleasant, and creatures are well designed and animated (and it's a TBS game). Music is also excellent, and sound effects don't fall from the standard.

The Bad
Replayability suffers greatly from repetitive gameplay. Although there are many campaigns to choose from, every game quickly becomes the same as the previous. It's a matter of improving your cities as soon as possible, therefore improving your creatures. Then, raise as many creatures as you can: in battle, your best chance is outnumber the enemy, even with weaker units. But most important is to find the best hero/monster/spell combination (like regenerating vampires under command of a hero with Vampire specialty). Once found, the game becomes easy even at the King level.

I don't understand also why forests and hills block travel completely: It's a poor way of simplifying and I think shows the designers paid more attention to visual aspects than to game itself. The list of spells is far from being large, and creatures are actually half of the total, as "minor" versions quickly become obsolete.

Supposedly, the Map Editor expands replayability, but making your own scenario needs patience, too much patience. And what's the fun of exploring a world you already know from head to toes? Perhaps playing maps created by others... but as I said every game is the same.

The Bottom Line
Nothing more to say... I think HoMM3 may appeal more to RPG gamers than Strategy ones, as it focus on Heroes (curiously), and has a strong Fantasy paper-and-pencil RPG feeling.

Windows · by Technocrat (193) · 2002

This game defines "turn-based fantasy RPG strategy"

The Good
Heroes of Might & Magic III is a dangerous game. It belongs to that seemingly innocuous category of turn-based strategy games. Just one more turn... Slow, ponderous gameplay without action that should bore you to death. Of course chess is such a game and it has endured for centuries. And chess has no dragons, knights (well not ones in shining armour anyway), no magic and heroes. It hasn't any beautiful cities to build and expansive maps to explore. No music such as the truly epic score of this game ranging from Celtic pieces to gothic themes inspired by Berlioz. It represents a huge improvement to an already excellent game in almost all respects and it is dangerously addictive. Just one more turn... The different castle types vary aesthetically as much as in tactical terms and the campaigns are challenging and varied. Heroes have more skills and their specializations make them interesting and unique. Battles are a treat for any aspiring tactician and the choice of skills has a definite impact on the effectiveness of any particular strategic approach. Hot-seat is an added bonus, and it was greatly appreciated by many players. And it only adds to the game's huge addiction factor. Just one more turn...

The Bad
The music, although easily within the top 20 game soundtracks of all time is not quite as good as the stunning operatic pieces of the previous game. Some people disliked the shift from the story book, slightly comical 2D graphical look of HOMM 2 to the more "serious" pseudo-3D creatures of this game. Some creatures still look funny, such as the cute imps, but overall the creatures appear more somber than before. Some may find the resource system cumbersome and the magic system is a little imbalanced in higher spell levels. The same goes for Might versus Magic. Any hero without at least some magic is going to suffer in battle. Finally, hero specializations are interesting, but make some heroes potentially more powerful than others.

The Bottom Line
This game has dominated my life until the sequel appeared and I returned to it yet again. It's not that the sequel was not a worthy successor. It just didn'r have the same lasting appeal of its predecessor. I've brought many first-time gamers into the fold with this game and not one of them has forgotten it, not even those who mocked the game before they tried it. A Warning to the Wise: Do NOT try playing Heroes of Might and Magic III for the first time if you do not have lots of time to spare. LOTS of time.

Windows · by Silverblade (1382) · 2006

[ View all 11 player reviews ]

Trivia

Mythology

Heroes of Might and Magic III made a complete major screw-up in Greek Mythology. This refers particularly to: the Gorgon and the Medusa.

In Heroes, the Gorgon is a fire breathing/death staring Bull from the swamps. In Greek mythology, the only creatures that closely fits this description are the Khalkotauroi. The Khalkotauroi were a pair of fire-breathing bulls forged from bronze by the Smith God Hephaistos as a gift for Aeetes, King of Kolkhis. These bulls were later killed by famous Greek hero Jason, in his quest for the Golden Fleece.

Now the Gorgon in Greek Mythology actually refered to a race known in Heroes as the Medusa. Gorgons are a race of vile creatures that had hair of live snakes, necks covered with scales, they have tusks similiar to of a boar, golden hands and bronze wings. Oh, and they're famous trade mark: anyone looking at them would be turned to stone (due to their extreme ugliness).

Initially there are 3 known Gorgons (other sources say there were more): Stheno, Euryale and their most famous sister: Medusa. Medusa was later killed by the Greek hero - Perseus.

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Heroes of Might and Magic V
Released 2006 on Windows, 2007 on Macintosh
Heroes of Might and Magic IV
Released 2002 on Windows, Macintosh
Heroes of Might and Magic
Released 1995 on DOS, 1996 on Windows, Macintosh
Heroes of Might & Magic III: HD Edition
Released 2015 on Windows, iPad, Android
Heroes of Might and Magic II
Released 2000 on Game Boy Color
Legends of Might and Magic
Released 2001 on Windows
Might & Magic: Heroes VI
Released 2011 on Windows

Related Sites +

Identifiers +

  • MobyGames ID: 1494
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by MAT.

Macintosh added by Kabushi.

Additional contributors: Indra was here, tarmo888, Xoleras, Silverblade, DarkDante, Stratege, Paulus18950, Shu Nin, Patrick Bregger, Plok.

Game added May 27, 2000. Last modified March 31, 2024.