Fallout 3

aka: FO3
Moby ID: 37167
Windows Specs
Note: We may earn an affiliate commission on purchases made via eBay or Amazon links (prices updated 4/17 7:25 PM )

Description official descriptions

After World War II, rapid technology development carried humans towards a supposedly bright future, fulfilling their eternal dream. But eventually war raged again and in the year 2077, the dream suddenly came to a halt and mushroom clouds dominated the sky. A few communities survived in their underground bunkers called "Vaults"; others mutated heavily. Overall, what was left of the world was nothing more than a nuclear wasteland filled with ruins of a once great civilization. Two hundred years later, the human kind slowly but surely leaves the vaults and reclaims the lands of Earth.

The protagonist is one of them. As a member of Vault 101 in the wasteland surrounding the city formerly known as Washington D.C. and now called "Capital Wasteland", raised under the tight rule of the Overseer and the watchful eye of his father, he doesn't know anything about what is outside. But on his nineteenth birthday, his father unexpectedly leaves the vault. The hero's goal is to find him, learning part of the truth about what the Overseer concealed all these years on the way.

Fallout 3 is a role-playing game with elements of a 3D shooter. It retains many elements of the previous games in the series, while somewhat shifting the emphasis from social interaction and ethical role-playing to exploration of an open, continuous 3D world and combat. The player is free to explore the game's world from the beginning, visiting many optional locations, talking to characters and completing side quests. The main quest line, however, is largely linear, posing moral choices to the player only during its final phase.

Character creation and customization are similar to those of the previous games. The player shapes the main character by allocating points into the S.P.E.C.I.A.L. (Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck) attributes. The skill system has been mostly carried over from the preceding installments, including weapon specializations (small and big guns, energy weapons, etc.), and active skills such as Science, Repair, Lockpick, and others. Passive skills, particularly Speech, play a lesser role than in earlier Fallout games. A few skills have been removed completely. Skill points and perks are acquired when the protagonist levels up.

Combat system has undergone a major overhaul. Tactical turn-based battles from the previous games have been replaced with two different combat modes; the player is able to switch between them at any time. The simpler system of these two is action-oriented, nearly indistinguishable from traditional 3D shooter combat. The player character equips a weapon (ranging from a baseball bat to the destructive mini-nuke-launcher) and attacks enemies with it; damage calculation is based on the participants' statistics more than on the player's dexterity, though the latter plays a role as well. In addition, the player can opt to switch to Vault-Tec Assisted Targeting System (V.A.T.S.) combat mode, a real-time system that allows the player to pause the game at any time and target specific regions of one or more enemies until the available action points are used. After all the actions have been assigned, the game plays them out in a slow motion.

The Karma system from the previous installments is back, keeping track of the main character's actions and decisions made by the player throughout the course of the game. Ethically unacceptable actions reduce the player character's Karma points.

Spellings

  • 異塵餘生3 - Traditional Chinese spelling
  • 辐射3 - Simplified Chinese spelling

Groups +

Screenshots

Promos

Videos

See any errors or missing info for this game?

You can submit a correction, contribute trivia, add to a game group, add a related site or alternate title.

Credits (Windows version)

473 People (446 developers, 27 thanks) · View all

Game Director
Executive Producer
Lead Designer
Lead Writer
Lead Artist
Production Director
Lead Producer
Technical Director
Lead Programmer
Lead Animator
Lead Level Designer
Audio Director
QA Lead
Producers
Associate Producers
Programming
[ full credits ]

Reviews

Critics

Average score: 90% (based on 144 ratings)

Players

Average score: 3.7 out of 5 (based on 282 ratings with 12 reviews)

How to translate fantasy world into the Fallout universe.

The Good
There is a lot of creative ideas in the game, and it has its moments : like the Tenpenny Tower, which has a good surprise if you finish the quest with the "good" side.

Special award for the musics. No no, not the musics composed for the game by Inon Zur, which are as boring as the landscapes of the game. But the selection of jazzy tracks were quiet well chosen, and fun to adapt with Fallout's world.

I guess this is it. It is not that I hated all the rest of the game, I warn you right now. But... there are a lot of complaints.

The Bad
Much.
First of all, the environment. I love Morrowind and I like Oblivion despise its flaws, so do not think I don't like open-worlds game. But Fallout 3's world just feel empty. It is logical, after a nuclear war, but in a game, it just doesn't serve anything except bore the player to death. As much as I didn't like instant travels in Oblivion, in Fallout 3, I would have thrown my computer through the window without them.

Then, since we are in a role-playing-game (well, sometimes, I wonder if we really are...), the most important characteristics would be :

A) Character Development. As in all Bethesda's games, whatever you chose your character to be, they all finish to do the same. Bethesda tried the way of "choices & consequences", something they have not done in their TES series, and at the end we just have the classic good/evil differences. I may overrate Fallout 2, the only one I have played so far, but I found it to go beyond these clichés, and, in a way, no one was truly good. In Fallout 3, you have Paladins (the dissident branch of The Brotherhood of Steel), you have a secret society which kills evil men (you can loot fingers on those "evil men" and give them to the society as a proof, and earn a reward...).. All of this just fell flat and killed the little sense of credibility you could expect from the world.

B) Scenario & Dialogs. Once again, here, there is good & less-good, & even worse than bad. The scenario itself is not bad, but is poorly executed. Same applies to dialogs & characters, with some of them being good ideas (like the Android quest) and some which fell completely flat (destruction of the garbage-city, someone asks you to do it, but do not give you a real reason).

C) The World It is obvious that Bethesda wanted to do their own thing with the Fallout license. While we should applause them for trying to do something new with it, the illusion of novelty fades quite quickly : you are playing Oblivion in the Fallout universe. Yes, the mutants could be Orcs, these members of the Brotherhood of Steel are Paladins who protects the weak. Heck, there are even Vampires & Druids (& now Samurai, as I heard, with the latest DLC). As much as I love these components for a TES game, it is not what I expect to see in a Fallout one.

Final thing (I may forgot a lot of others, but this one cracks me up) : the world is not that open. Yes, there are places you can't go, because of artificial walls. You want to climb this pile of debris to get inside Washington DC ? Guess what ? You can't. There is only one way : take the subway, and go out at the exact place the game wants you to be, otherwise, how could the script work ? Well, open-world & obvious linearity does not go well...

The Bottom Line
Honestly, there are two types of gamers, which won't see the game the same way :
- Fallout fans. You will hate it. Stay away, try it when it will be cheap if you really want to know what has happen to your beloved universe, but you won't like it.
- Bethesda fans : you should like it. Well, you should, because it mostly feels like Oblivion in a different universe. You won't if the "liberty" of the Elder Scrolls is what you like the most. The little additions Bethesda tried to its style are welcomed though : different paths (good/evil), even if they are this simplistic, are still better than only one forced way.

Windows · by Alaedrain (3442) · 2009

Simply brilliant - but might not be for everyone...

The Good
True enough, it offers almost limitless freedom of actions, perhaps more than Oblivion ever did. You explore huge devastated city, with no chance to ruin something for yourself if you get there ahead of time. Nice implementation of VATS - they found use for those old turn based action points, to placate old fallout fans no doubt. Amazing soundtracks and 2008 graphic at its best. Voicing isn't bad either, at least much better than Oblivion is.

The Bad
None so far, beside little accidental crashes, but happens VERY rare. Some small items a little bit easy to miss, but I guess it's part of realism.

The Bottom Line
98% of people will love it, as its unmistakably best mix of RPG and FPS yet, but then again, those 2% who like the pure genre (skipping through talking, or finding it to be too much of an action game) will absolutely hate it. Oh and don't let anyone say it's short, there is no way one can skip through it in 7 hours unless maybe they sit with a guide in their lap and skip all conversations in mindless effort to pass it in record time (and even then I doubt it possible without cheating). Absolutely worth time spent - hopefully they will release add-ons, it seems to be build pretty much like Oblivion, with .esm files loading at start.

Windows · by Marina Shoykhet (3) · 2008

Oblivion with guns

The Good
It improves on Oblivion in some ways. The environments are more interesting and varied (but most feel more artificial than Morrowind). The faces look normal again (still miles away from e.g. Mass Effect or Crysis). Level scaling seems to be mostly absent. The PIPBoy interface is well done. Physics is improved, and by improved I mean that cups are now bolted to tables and so on.

The Bad
Fallout 3 is really an action-adventure title and not a RPG. The stats are mostly meaningless.

The set pieces vary from decent to abysmal and do not from a coherent whole. The nature of presentation in previous Fallout games left a lot to the imagination and you could fill the details yourself and pretend it made sense. In F3 everything is available in very graphic detail and it does not come together well.

Radiant AI is still crap. The results are either hilarious or frustrating, depending on your mood.

There's some swearing, prostitution, and tons of gore, but it doesn't feel like it's part of the world, but rather it that it was just tacked on to make the game edgy and mature. This is a rather dubious addition to a game which mostly feels like a Disney production.

They tried hard to include "Fallout features" like being able to put explosives onto people but apparently it didn't occur to them that some were a design flaw in the first place and while it was cute in a 2D isometric RPG game in 1998 it's kind of stupid in a modern fully 3D first-person game.

The Bottom Line
It's Oblivion with guns. It's very far from an ideal "Fallout 3", but depending on what you are expecting it might still be enjoyable. Playing it I can't help but feel that the target audience for Fallout 3 is ten years younger than for the previous Fallout games.

Windows · by dorian grey (243) · 2008

[ View all 12 player reviews ]

Discussion

Subject By Date
BOS-in-a-BOX bubbleman1987 Dec 9, 2012
(no subject) bubbleman1987 Sep 5, 2012
Minor complaint time! *spoilers* Simoneer (29) Feb 19, 2011
Melee character? BurningStickMan (17916) Jan 8, 2011
Teh Ultimate Fallout 3 Mod Guides! Slug Camargo (583) May 13, 2010

Trivia

1001 Video Games

Fallout 3 appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Australian release

Fallout 3 was originally banned in Australia in July 2008, but an edited version was re-submitted to the country's Classification Board. Funnily enough, this is also the version that was released in all regions.

German version

In the German version all blood and removed limbs were removed. This includes robot parts, e.g. the arms of Mister Gutsy.

References to the game

Fallout 3 was parodied in an episode of "Die Redaktion" (The Editorial Team), a monthly comedy video produced by the German gaming magazine GameStar. It was published on the DVD of issue 02/2009.

Awards

  • 1UP
    • 2009 - "Digital Delivarence" Award for Best DLC in 2009 (Editor's Choice)
    • 2009 - "Digital Delivarence" Award for Best DLC in 2009 (Reader's Choice)
  • GamePro
    • February 2009 (issue 245) - PC Game of the Year 2008
  • GamePro (Germany)
    • February 26, 2009 - Best Console RPG in 2008 (Readers Voting)
  • GameStar (Germany)
    • February 26, 2009 - Best PC Game in 2008 (Reader's Voting)
    • February 26, 2009 - Best PC RPG in 2008 (Reader's Voting)
  • Gamespot
    • 2009 - Best Downloadable Content/Expansion in 2009 (Reader's Choice; for the DLCs)
  • GameSpy
    • 2008 – Game of the Year
    • 2008 – PC Game of the Year
    • 2008 – Xbox 360 Game of the Year
    • 2008 – PC Game of the Year (Readers' Vote)
    • 2008 – Xbox 360 Game of the Year (Readers' Vote)
    • 2008 – #2 PS3 Game of the Year
    • 2008 – PC RPG of the Year
    • 2008 – Xbox 360 RPG of the Year
    • 2008 – PS3 RPG of the Year
    • 2012 – #10 Top PC Gaming Intro
  • GameTrailers
    • December 25, 2009 - Best Expansion/DLC in 2009 (for the DLCs)
  • Golden Joystick Awards
    • 2009 - Ultimate Game of the Year
    • 2009 - PC Game of the Year
  • IGN
    • 2009 - Best Xbox 360 Aftermarket Support in 2009 (Reader's Awards; for the DLCs)
  • Machinima 2009 - Best DLC in 2009 (for the DLCs)

Information was also provided by Big John WV, PCGamer77 and piltdown man

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Fallout 2
Released 1998 on Windows, 2002 on Macintosh, 2021 on Windows Apps
Fallout: New Vegas
Released 2010 on Windows, Xbox 360, PlayStation 3...
Fallout
Released 1997 on Macintosh, DOS, Windows...
Fallout Tactics: Brotherhood of Steel
Released 2001 on Windows, 2021 on Windows Apps
Fallout 3: The Pitt
Released 2009 on Windows, Xbox 360, PlayStation 3
Fallout 3 & Oblivion Double Pack
Released 2012 on Windows, Xbox 360
Isoland 3: Dust of the Universe
Released 2020 on iPad, Android, 2022 on Nintendo Switch...
Xenoblade Chronicles 3
Released 2022 on Nintendo Switch
Forsaken
Released 1998 on Windows, PlayStation

Related Sites +

Identifiers +

  • MobyGames ID: 37167
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by Sicarius.

Xbox One added by MAT.

Additional contributors: Katakis | カタキス, Jeanne, Apogee IV, Carl Ratcliff, Solid Flamingo, Zeppin, Paulus18950, Lizzy Carft, Patrick Bregger, Starbuck the Third, Plok, FatherJack.

Game added October 31, 2008. Last modified March 7, 2024.