Turok 2: Seeds of Evil

aka: Violence Killer: Turok New Generation
Moby ID: 2204
Nintendo 64 Specs
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Turok 2: Seeds of Evil is the sequel to Turok: Dinosaur Hunter. Having defeated the Campaigner, Turok throws the Chronocepter into a waiting volcano to destroy it. Unfortunately the blast awakens an even deadlier force - The Primagen - who lays in wait for his freedom from a wrecked space craft, buried at the core of the Lost Land. Once again a Turok is tasked with restoring peace to the land and stopping the Primagen from merging Earth with the nether world.

The game features an armory twice as large as its predecessor, and many weapons will even have a later update that makes them even more devastating. New weapons include the lethal discus Razor Wind, a proximity mine layer, and the Cerebral Bore, a flying grenade that homes in on an enemy's head, drills through their skull, and then explodes. Enemies have damage models now, allowing limbs to be torn off or bloody holes to be blasted through torsos. Turok won't be facing any human opponents this time, but will find himself under attack by plenty of dinosaur/human hybrids, brutish giants, and man-sized insectoids.

The goal of each level is to reach the end and defend one of the five totems that keeps the Primagen captive in its ship as well as finding keys to unlock the portals that lead to later levels. In each level Turok can also find a special spiritual power, such as immunity to lava or a long jump. After finding a power, he will need to return to an earlier level to use that power to find one of the five keys that opens the portal to the Primagen itself. While searching for spiritual powers Turok will occasionally find portals that transport him to a strange place full of deadly creatures who appear to be unaffiliated with the Primagen, but discovering their true purpose is the job for another Turok.

A multiplayer game is included as well, with options for between 2 and 4 players and game-types like deathmatch and capture-the-flag. This multiplayer mode would later be expanded into a full game with Turok: Rage Wars.

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Credits (Nintendo 64 version)

160 People (105 developers, 55 thanks) · View all

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Reviews

Critics

Average score: 78% (based on 42 ratings)

Players

Average score: 3.6 out of 5 (based on 71 ratings with 5 reviews)

A very CRAPPY FPS!

The Good
Well the weapon selection was pretty decent. The levels are neatly designed and are well detailed. The enemies had a very interesting look. Luckily Turok 2 has a code to unlock every level and cheat. This code helps a lot.

The Bad
This game was to freakin' hard! The enemies are very annoying and they won't leave you alone until you kill them! The fire power of the guns were WEAK. The guns were practically useless. The levels were so big that you could easily get lost in every level. You could also not skip the cutscenes. This games controls sucked. You moved with the C buttons and look right and left with the control stick. There is a control setting that handles the game kind of like GoldenEye(N64). Even players will get frustrated with this control system. The graphics were a bit fuzzy. In other words, Turok 2 was kind of like a 3D version of DOOM. Players who want to play a nice and quick shooting game, you might want to avoid this game. The boss levels were also too hard.

The Bottom Line
Well unless you absolutely love FPS games and Turok, this is a game for you. If your looking for a game that you could play while your relaxing, this is DEFINITELY not the game for you. I wouldn't pay over $7 for this game because this game simply sucks and its not worth all your money.

Nintendo 64 · by TwoDividedByZero (114) · 2010

The greatest adventure game I have ever played.

The Good
This game has incredible graphics, sound, music, controls, and gameplay. I was not a very big Turok fan until I started playing this game. This game is long but very fun. The world gradually keeps changing as you keep traveling from level to level. What makes this game very special is the ability to travel from level to level on foot without a level selection screen. This gives you the ability to explore more of the levels. The graphics in this game are wonderful with all the great shadows, color effects, detail of the environment and character detail. The AI in this game is decent. The enemy does hide behind objects sometimes while others just try to kill you. The sound quality is awesome. You can hear the echos of the gun shots in the hallways and the very loud blast of the Nuke. There are only six levels but they are nice and long. The music fits the game very well. What I also enjoy about this game is that you start out finding simple weapons such as a pistol, shotgun, and tranquilizer gun and are fighting simple enemies like Entrails (Human-like Lizards.) Eventually, you are blasting Bio-bots (advanced powerful robots) in the hallways of a metal ship. Also, this game takes you on a great adventure through the Lost Land and you do not need to understand the language to understand what to do except maybe some of the objectives. However, this is my favorite game of all time because it has a great single player adventure and some multi-player. Also, the bosses are incredible especially the cheat codes. I recommend this game very much especially for first person shooter lovers.

The Bad
There were a few flaws in this game that I did not like. Sometimes, I shot an enemy with a grenade but, nothing happened. Also, I do not like the idea that I have to complete all of my objectives before I can leave the level. The multi-player needed music and there should have been bigger gun fights. Also, the game could be a little repetitive. But, sometimes the repetition is fun. You also, could be lost in the levels if you are not so sure of where you are. I just wish the items from the first Turok were in this game and that there would have been more unlockable stuff.

The Bottom Line
This game is very fun to play if you want to go on a big adventure through massive levels. There is a little story to this game to play to, the multi-player is ok if you have a friend and the game is great to play even with the cheat codes on. However, it is a very long game even if you speed run it with codes on easy mode. So, do not think that you will see the amazing true ending of this game anytime soon.

Nintendo 64 · by Vitaly Tomachevski (45) · 2005

Ho Hum

The Good
I really enjoyed all the different weapons that Turok could get - there were a LOT. The bow and arrow was a powerful first weapon, and you can recollect your arrows after you use them (they don't disappear after fired). The plasma rifle definitely did some damage in the middle of the game, and also doubled as a sniper. But my favourite weapon so far is the razor wind...it literally acts like an organic boomerang - it knows where to go and kills enemies quickly but painfully.

The background music was also very melodic and deep, it only seems to get better and better as the levels pass. This is very important in any game - the soundtrack is probably the most attractive part of the game, or any game, for that matter. The sound effects were good too. I still get a good laugh every time I get a hundred tokens and the character says, "I AM TUROK!"

I particularly enjoyed the intermission hub between levels - the scenery was beautiful and if it were any more real you could fall off the edge! The cheats you earn between levels can be very fun too...

The Bad
On the whole I didn't really like this game that much. The most important reason is the movement. I found it too easy to be able to fall of a cliff or into a pool of lava, and felt almost as if I had no balance or I was pushed. The biggest example is on the level in the ship with all the air vents, and the air currents would gradually push you off the steel bridge into the energy stream. I found this very annoying and too hard (especially with those turrets firing at you).

Also, it was too easy to die. If you fell into a puddle of acid or lava it was instant death. You can't simply suffer greatly and get back up. Health is too scarce, and you're almost always on your own.

Another annoying thing is the saving procedure. In this game you can't save your game on the spot, you have to find a safe haven portal (and there is not a lot). You are also granted one full-health cheat and one full-ammo cheat per level, but sometimes even that is not enough. So make sure you only use the full-health cheat if you're under 15% or so.

The most irritating thing, however, is when you save, quit, then reload your game. Your automap memory is erased, so everywhere you've travelled to you'll have to find it all over again. This might be a no-brainer for those with superior navigation abilities, but the levels are huge. It is too easy to get lost even with the automap, especially in the ship when the textures and the scenery repeat themselves throughout.

Multiplayer isn't really that exciting either. You only get eight land weapons and four underwater weapons, and even then they've been stripped of power and graphics from the single player version. Music in multiplayer is disabled, and the wall textures are monotone (only one wall texture per level - but you get to choose which one).

The Bottom Line
This game is definitely above mediocre, but I would certainly not consider it a masterpiece. There are a few attractive "up's," but also a lot of technical "down's." It's definitely a good adventure and if you want to get it fine (you'll definitely love the graphics and the weaponry), but this game discouraged me from trying out the prequel or the sequel.

Nintendo 64 · by The Janitor (3) · 2004

[ View all 5 player reviews ]

Trivia

Additions

Turok 2: Seeds of Evil was one of the first N64 titles to use the Expansion Pak. It also includes the multiplayer modes for the PC version, which was lacking in the original Turok: Dinosaur Hunter.

German version

In the German version, all blood and gore effects were removed. Additionally the dying animations of enemies were shortened, arrows disappear when hitting an enemy (but reappear when the enemy is dead) and there are no human corpses to be found inside the levels. In the Nintendo 64 version, five human characters were removed in multiplayer mode. A detailed list of changes can be found on schnittberichte.com (German).

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Contributors to this Entry

Game added by Kartanym.

Additional contributors: Katakis | カタキス, Patrick Bregger, Deleted.

Game added August 22, 2000. Last modified January 23, 2024.