Frogger

Moby ID: 1517
Windows Specs
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Description official descriptions

This is a late-90s remake of the original arcade classic Frogger. Navigate Frogger by hopping left, right, down and up through jungles, busy streets, sewers, and even the clouds to save his five little buddies, as well as the golden frogs of myth. Dodge cars, rats, and man eating alligators to stay alive. Snag some bugs for special abilities and points. Play against a friend online. Just remember, don't hop on sinking turtles.

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Credits (Windows version)

82 People (65 developers, 17 thanks) · View all

Project Leader
Lead Programmer
Lead Artist
Programmers
Artists
Level Design
Mapping
Development Assistant
Executive Producer
AV Manager
Music
Sound Effects
Video Post Production
Lead Tester
[ full credits ]

Reviews

Critics

Average score: 66% (based on 27 ratings)

Players

Average score: 3.5 out of 5 (based on 40 ratings with 5 reviews)

Not bad, but not good either.

The Good
Overall, I thought the game was good. It provided lots of different environments to guide Frogger through from busy roads to ponds and ugly sewers filled with rubbish. The graphics were also good and the music was great.

The Bad
I didn't like the fact that the game got a bit repetitive and became quite unenjoyable when I had to sit there and constantly try to complete a level that was nearly impossible.

The Bottom Line
A good upgrade from the 1980s version with a wide range of different environments. However, it does get a bit boring when trying to complete the harder levels which seem almost impossible to complete.

Windows · by James Walter (271) · 2001

A true classic that has been completely overlooked.

The Good
This is what happens when you combine astounding music, good graphics, and great gameplay mechanics to an already established series. I must admit, Frogger 3D is the second videogame I have ever played, everytime I see the game and hear the music, a great sadness follows. I try to grasp the fleeting emotions I affiliated with this masterpiece during my childhood. Therefore, I will always hold a special place in my heart for Frogger. The graphics are very good, especially if you have a DirectX5-7 card, they are defined and crisp. You can see the reflections on the water, as well as the landscape below (Time Flies, Boulder Valley). Every zone and level has a very distinctive feel; such as the quiet forest or being on a lonely cloud thousands of feet over the city. The music is jaw-dropping and filled with emotion. Every zone has a distinctive soundtrack that throws you into the game without relent. My favorites would be the distant sound of Airshow Antics (everytime I look at the night sky, I'm reminded of this song), the native-American style of Honey Bee Hollow, and the industrial sound of Platform Madness. No matter how varied your musical tastes are, you will fall in love. The game takes a mild amount of skill to pass; it took the combined effort of seven children to pass it in my house. Even though I'm older, it's still a little difficult. Gameplay requires good memory, reflexes, and develops patience: I highly recommend this game for growing children whose imaginations are still flourishing.

The Bad
For one, my family members came down with a vicious case of Frogger fever. Therefore, everyone in the house would try to set their own high score. I owned Airshow Antics, Uncanny Crusher, Platform Madness, Slime Sliding, and Boulder Valley. It didn't take long before an exploitation was found. By simply hopping back and forth, you can accumulate enough points to topple the highest player. In fact, in one life, you can make enough points to start the process all over again, making the player who spends the longest time on the level have the highest score. I wish that Hasbro had implemented a time-based scoring system instead of a score based one. Also, the final zone should have contained at least a second half for rescuing all of the yellow frogs.

The Bottom Line
I was shocked when I read several reviews claiming that this game was unbelievably glitchy, annoying, and difficult. Honestly, I have never had the game crash or pause once. There are a few exploits, but they usually require skill and timing to execute. I have seen the PS1 version, and it doesn't look great compared to the PC version. So maybe that's where the negative emotions are coming from. I loved this game so much that I bought it twice: once when the old disc wouldn't read, and again to bring back the memories. Now that I have lost my disc, I believe it's time for a third purchase. When this game was made, a bad title could literally push a company out of business (although Hasbro was well established). So companies actually tried to materialize an excellent title; unfortunately this is not the case for today's games. I have watched Frogger slide off into the abyss over the past few years (as well as any Sega game made after Sonic Adventure 2) with their fairy-tale antics and sword gameplay. I can honestly suggest Frogger 2 - Swampey's Revenge because the level design is so interesting (I refuse to say the same for the story), but anything after that is trash in every sense of the word. If you like Hasbro, Galaga - Destination Earth is also a very good title (music is the best I have ever heard in a videogame). My last suggestion is to Youtube Frogger: He's Back!, Frogger 2: Swampey's Revenge, and Galaga: Destination Earth just to see what they're like.

Windows · by tom fregosi (3) · 2007

Beautiful!

The Good
The environments are what, in my opinion, make this game amazing rather than just so-so. The levels are fantastically well designed, and the music only helps Frogger's world stand out more. The graphics, while pixelated, give the game its feel and mood. The controls can never be a problem -- you can configure them yourself. The difficulty is just right; today, it seems that game companies are incapable of challenging but not frustrating games, which is why I turn to Indie game developers most often. Not so with this game. You have to really work on these levels.

The Bad
The only flaw I can see in the game itself is the lack of storyline. Why exactly are your "frog-lets" (what would you call them?) scattered all over the world? I think it would make the game a lot more engaging if there was a reason we're going after these little guys, as there is in its brilliant but far-too-easy sequel.

I feel that some of the levels are just a bit too difficult, on the verge of frustrating: Uncanny Crusher is one of the rare examples. But I think that this has more to do with my lack of gaming prowess than the game itself.

I have a problem that occurs often, wherein the sound works but the music doesn't. I'm not sure if this happens to anyone else, however.

The Bottom Line
A great game with few flaws. Play it. For some, it is too difficult, but if you enjoy this type of game, then try it out.

Windows · by Kerithanos (2) · 2008

[ View all 5 player reviews ]

Trivia

References

  • The promo commercial for this game had a humorous Six Million Dollar Man theme that saw Frogger getting run over, then being reconstructed because "we have the technology."
  • The last sewer level is named "Reservoir Frogs". A spoof of the movie Reservoir Dogs.

Information also contributed by DANIEL HAWKS !

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Frogger Jr.
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Frogger Returns
Released 2009 on Wii, PlayStation 3, 2010 on Nintendo DSi
Frogger 64
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Frogger 2
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Frogger 3D
Released 2011 on Nintendo 3DS
Frogger 2
Released 2008 on Xbox 360

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  • MobyGames ID: 1517
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Contributors to this Entry

Game added by Michael Reznick.

PlayStation added by Adam Baratz.

Additional contributors: Patrick Bregger.

Game added May 30, 2000. Last modified March 19, 2024.