The Journeyman Project 3: Legacy of Time

aka: The Journeyman Project 3: El Legado del Tiempo, The Journeyman Project 3: Il Retaggio del Tempo, The Journeyman Project 3: L'Heritage Du Temps
Moby ID: 680
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Description official descriptions

The third installment of the The Journeyman Project adventure game series, this time utilizing a 1st person perspective with a panoramic view you can rotate in 360 degrees freely. The game casts the player as Gage Blackwood, Agent 5 of the Temporal Security Agency, who must travel back in time visiting Atlantis, El Doraldo and Shangri La. In this journey you must try to capture a rogue TSA agent, Agent 3, and collect several mysterious artifacts left by an ancient alien race to protect Earth from an alien invasion and save time and reality itself.

New to the third game is the Chameleon Suit. No longer must the player avoid being seen while traveling through the past, as they can now disguise themselves as any person they have seen. People in the past can be spoken to as well, and their reactions vary based on who Gage is disguised as. Puzzles often need to be solved by bringing in items from another time period, or by talking to a character to learn more about the mythical societies.

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Credits (Windows version)

204 People (117 developers, 87 thanks) · View all

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Reviews

Critics

Average score: 78% (based on 23 ratings)

Players

Average score: 3.8 out of 5 (based on 24 ratings with 4 reviews)

A perfect conclusion to the series

The Good
Where to begin? First of all, the plot was very well done, and was always interesting; at no point did I become bored with the storyline. There were even a few unexpected twists and turns.

Arthur, while an annoyance at times, still had his shining moments of humor. And for those that hated Arthur in the previous game, fear not - you have the option now of muting him completely. A nice touch. :)

The ability to pan your view around was a very welcome improvement over the first two games. While this degrades graphic quality somewhat, it's well worth it.

The Bad
There is a horrendous problem with audio in this game, and it is apparenty a common issue with many computers. In order to stop the audio from studdering and popping constantly, one must tweak their system performance settings to disable various acceleration options - making this game playable, but other modern games will slow to a crawl. But perhaps it may be worth it, if you only play one game at a time.

The other problem I had, was that there was no way for your character to die - there was no risk. In the previous games, there were numerous ways to die, or cause temporal anomolies, and some of them were quite humorous. The sense of isolation in the first two games was not present here, and was missed.

The Bottom Line
If you can overcome the audio problem, this game is a must. The plot is well-crafted, and the drive to advance to the adventure's conclusion is always present. Look forward to many hours of lost sleep.

Windows · by Dave Schenet (134) · 2001

A forgotten gem.

The Good
Legacy of Time was a fun, immersive experience. The plot held my interest throughout the entire game. A couple of the puzzles were a bit tricky, but never frustrating. Having 720 degrees of freedom was great, and the graphics were nice for the time. One of the best parts of this game was how much character it had- the "Chameleon Jumpsuit" added a whole new level to the gameplay by allowing you to interact with folks from the past. I was also one of the few people who didn't find Arthur annoying, and would often set him to verbose mode to catch every bit of Matt Weinhold's humor. The music and full-motion video sequences were also very well done. Jerry Rector made the best Gage Blackwood in the series, hands-down (of course, he also got the most screen time.)

The Bad
There were only two things I disliked about this game. One was the final heating vents puzzle in Shangri-La, which stumped me for too long (simply because I didn't realize that the third heat vent should not be included in the circuit.) I also disliked the endgame puzzle, only because it boiled down to guess-and-check instead of logic.

The Bottom Line
A grand adventure through time. Puzzles are easy to medium in difficulty. Suitable for children and adults alike. I would recommend playing the first two games in the series first, even though I consider this to be the best in the series (and played them in reverse order myself.)

Windows · by Halleck (389) · 2005

A wonderful adventure.

The Good
The graphics are usually star in Journeyman Project games and this is no exception. Despite some fuzziness at times to facilitate the 720 degree panning ability, the graphics in Legacy Of Time are quite beautiful. Not quite as beautiful as in Journeyman Project 2: Buried In Time, but then that's a high standard to come up to.

The really impressive part of this game is an incredible storyline. Even if the game were complete drivel, it would be worth beating just to find out what happens. The FMV cut-scenes drive the story very well and are very well done. And the whole time-jumping concept is intriguing in itself.

Sound effects are great, as they were earlier in the series, with not only immersive ambient effects but also realistic effects which accompany your every action. Music is fair and the theme song is awesome.

A big part of this game, as well, is Arthur, your AI helper. At times, one could complain that his jokes are just too bad, I suppose. But I felt that he was a great addition to the game and easily my favorite character. Some of his comments are hilarious.

The Bad
Alot of people felt that the concept of being able to use the Chameleon Suit to talk to people was a great addition. However, I feel that it seriously breeches that spine-tingling surrealistic "aloneness" which accompanied the predecessors and gave them a special ambience. Also, it is unrealistic in the way that, obviously, talking to someone could change the whole of history. Even if these civilizations were destroyed, they must have had a few survivors somehow. Anyway, that's a lesser concern than the loss of atmosphere.

I had severe problems with the audio system popping. It could just be my computer, though.

Finally, a major problem is that you can't die. You could easily die and/or cause a temporal distortion wave in many places throughout the first two games. It lent even more atmosphere to what was already incredibly heavy in it.

The Bottom Line
It's not Buried In Time, but it's the next best thing. Kudos to Presto Studios.

Windows · by Steelysama (82) · 2000

[ View all 4 player reviews ]

Trivia

Jumpsuit

The Chameleon JumpSuit in the game, designed by Phil Saunders and nearly six-feet tall with green and silver body armor, was donated to the UC San Diego Libraries by Michel Kripalani, Greg Uhler, and Farshid Almassizadeh (all UC San Diego alumni and co-founders of Presto Studios). On January 10, 2009, a reception and exhibition was held at the library in honor of the gift.

Version differences

From May 1998 onward a DVD version of The Journeyman Project 3: Legacy of Time was bundled alongside the first Apple PowerBook laptops (G3 series) to feature a DVD-ROM drive. Unlike the Windows DVD that would be released in September of that same year, the Macintosh version did not feature remastered graphics and video (visual comparison), and instead was identical to the CD-ROM version, albeit on a single disk in order to eliminate disk swapping. This raised the minimum required operating system for the game from OS 7.5 to MacOS 8.1.

A proper DVD version of the game was eventually released on the Macintosh in October of 2009, with the release of the 10th Anniversary Edition, which was OS X compatible and featured the previous upgrades, as well as other additions.

Information also contributed by Zeppin

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Contributors to this Entry

Game added by DarkTalon.

Macintosh added by Dragom.

Additional contributors: Jeanne, game nostalgia, Zeppin, Patrick Bregger, Techademus.

Game added January 6, 2000. Last modified March 23, 2024.