Devil May Cry
Description official descriptions
Legend has it that 2000 years ago in the depths of hell, a demon rebelled against the devil, waging a one-man war in support of the human world.
In the present, Dante, a private investigator of the supernatural, realises that the devil is rallying to rise again against mankind. Deep within Dante's blood lies the power of ancient demons and as his power builds he transforms into a demon state where he can use his power against evil he encounters.
Commencing his battle against the demonic legions with just a sword and his twin pistols, Ebony and Ivory, Dante will soon come across more powerful weapons, such as a shotgun to aid him in his mission. However, to defeat the devil Dante must also discover special weapons possessing various elemental powers. When channelled correctly these weapons will allow Dante to call upon demonic energy and launch powerful attacks against a range of enemies.
Spellings
- デビルメイクライ - Japanese spelling
- 鬼泣 - Chinese spelling (simplified)
- 데빌 메이 크라이 - Korean spelling (Hangul)
Groups +
Screenshots
Promos
Credits (PlayStation 2 version)
135 People (129 developers, 6 thanks) · View all
Planning | |
Stage CG Artworks - Lead Modelers | |
Stage CG Artworks - Castle | |
Stage CG Artworks - Garden | |
Stage CG Artworks - Wrecked Ship | |
Stage CG Artworks - Underworld | |
Stage CG Artworks - Slums | |
Character CG Artwork | |
Conceptual Design - Stage Design | |
Conceptual Design - Character Design | |
Conceptual Design - Monster Design | |
Motion Animation - Enemies | |
Motion Animation - Player | |
[ full credits ] |
Reviews
Critics
Average score: 88% (based on 43 ratings)
Players
Average score: 3.9 out of 5 (based on 118 ratings with 7 reviews)
The Good
Almost eveything about this game was perfect. How can you go wrong with a double-gun wielding, sword swinging, half-man, half-demon hero? The FMV's are brilliant, the bosses are challenging, and the gameplay is simply magnificent. There is a perfect variation in the enemies you encounter, from malicious puppets to demonic-lizards, and many more. Bosses include a spider the size of a gas-station store, and a bird the size of a blimp, all with unique powers that they all use very effectively. And if it seems a bit unfair, don't worry. As you fight, your "devil trigger" gauge will fill up, allowing you to turn into a demon with devastating powers. An all around great action game.
The Bad
The only problems in the game are the camera and the story. Capcom used a cinematic camera in the game, giving you no control over it, and sometimes causing you to stray of course when it switches angles. The story is another problem, and while it has its plot twists and surprises here and there, it doesn't live up to the caliber of the gameplay. But these problems are incredibly minor compared to the game as a whole.
The Bottom Line
The only way I could describe this game to another who hasn't played it is to say that it is unbelievable. I don't think there are many people out there who wouldn't like this game. I loved it, and I personally think it is one of the best games for the PS2 yet.
PlayStation 2 · by DarkDove (63) · 2003
Finally, "survival horror" evolves in a significant way.
The Good
Resident Evil has grown stale. I could summon no enthusiasm or excitement for the recent revival of the first RE on the Gamecube. There are a number of reasons for my malaise - the fact that it's fundamentally the same game, the fact that RE2 still stands as the masterpiece of the lot - but looming above all of those is the sad, sad fact that the RE control scheme remains unchanged, and therefore terrible. "Frustrating" does not begin to describe my feelings while playing Code: Veronica as I watched my characters slowly, ponderously turning about, feebly dashing this way and that from equally feeble zombies.
So thank sweet Christ for Devil May Cry.
Devil May Cry is like Homo sapiens to Resident Evil's Australopithecus. Most of the same genetics are there, but the former has grown so far beyond the latter as to represent an entirely new species. In DMC, Dante, the hero, has broken the "spin, spin, move forward," control scheme. This guy can go wherever he wants. And if a monster is charging him, he just leaps out of the way, double jumps off the wall, and then cleaves the bastard in two with his sword on the way back down. Cool.
Dante isn't fettered by ammunition restraints - his guns have infinite ammo. And his sword, unlike the feeble knives of REs past, is a truly kick-ass weapon. I still love hacking an opponent up into the air and then blasting the crap out of it with Dante's twin handguns.
DMC is an action game that doesn't attempt to scare you, unlike RE. DMC tries to evoke "cool," and succeeds admirably. There are still few PS2 games that can rival DMC for pure action-cool.
The Bad
The plot stinks like crap. So do the voice overs. So what's new?
The Bottom Line
It's survival horror taken to the next level. Absolutely don't pass this one up if you own a PS2.
PlayStation 2 · by Lucas Schippers (57) · 2002
"What? Are you actually playing now?"
The Good
The graphics of this game were truly eye popping then, its gothic style was hauntingly beautiful, gameplay was simple, but very satisfying and the atmosphere was unique. I loved the way the camera moved. It gave me the distinct impression of an anime with all its visual power and flair. And this game was all about power and flair.
The Bad
Well, not much. Maybe the voiceovers could be better. Capcom has a long tradition of less than perfect voiceovers, but this game is excellent by their usual standards. Some of the platform stunts might prove a little frustrating, especially the optional ones.
The Bottom Line
This is the game that made me buy a Playstation2. It was the first time I actually gaped at a game's visuals and I've been a gamer for as long as I can remember (that's a quarter of a century now). When I saw a friend of mine playing the game for the first time I found myself asking: "Are you actually playing now?". And that's a question I heard many times while I was playing. Combat looks more like a surreal dance than a game, and though it sounds improbable, the double gun/ sword combination was a sight to behold.
PlayStation 2 · by Silverblade (1382) · 2004
Discussion
Subject | By | Date |
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How is this different from PS2 game entry? | MAT (240968) | Nov 23, 2019 |
Trivia
1001 Video Games
Devil May Cry appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Anime
There is an anime series Devil May Cry released in 2007 based off of this PS2 game.
Dante
DMC's main character is named after Dante Alighieri, a famous Italian poet in the 13th century who wrote the famous poem Divina Commedia (Divine Comedy), an epic about a journey through hell. The game also makes several references to someone called Virgil, Dante's lost brother. In real life, Virgil was a Roman poet who lived around 60b.c., and whose works had a profound effect upon Dante while writing Divina Commedia.
Development
Devil May Cry originally started out as Resident Evil 4 but the series creator (and current producer), Shinji Mikami, decided to start a new franchise when the game started going in a completely different direction than originally intended. A glitch in the game script made the enemies fly up when you would shoot them. They decided to make a new game instead of trying to fix this glitch. it became Devil May Cry and the glitch was changed into the High Time attack.
Sales
According to publisher Capcom, Devil May Cry has sold 2.16 million copies worldwide since its initial release (as of June 30, 2016).
Awards
- EGM
- February 2006 (Issue #200) - #161 out of 200 of the "Greatest Games of Their Time"
Information also contributed by Big John WV, David Roop, MAT and Tiago Jacques
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Related Sites +
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Devil May Cry
Official game website - Japanese -
Devil May Cry Fan Site
Great site about the series. Includes walkthroughs, codes, and strategy guides. -
Wikipedia: Devil May Cry
Information about Devil May Cry at Wikipedia
Identifiers +
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Contributors to this Entry
Game added by Macintrash.
Nintendo Switch added by Rik Hideto.
Additional contributors: Unicorn Lynx, JPaterson, Jeanne, Maw, DreinIX, erbaltan, CalaisianMindthief, Patrick Bregger, Rik Hideto, FatherJack.
Game added October 23, 2001. Last modified January 30, 2024.