Super Mario Land 2: 6 Golden Coins

aka: Super Mario Land 2: 6-tsu no Kinka
Moby ID: 4302
Game Boy Specs
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Description official descriptions

Second in the Game Boy's line of Mario games, this one takes the evolutionary steps that Super Mario 3 for the NES took with it's predecessors. New graphics, power-ups, challenges, and a completely original storyline. A bad version of Mario, Wario, takes over Mario's castle and locks him out using 6 golden coins. Mario must search for said coins all over Mario Land to take back his castle and go one-on-one with Wario himself.

Spellings

  • スーパーマリオランド2 6つの金貨 - Japanese spelling

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Screenshots

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Credits (Game Boy version)

29 People (21 developers, 8 thanks) · View all

Reviews

Critics

Average score: 85% (based on 27 ratings)

Players

Average score: 4.1 out of 5 (based on 103 ratings with 5 reviews)

Mario Pocket Sized!

The Good
The Nintendo Gameboy was not a very good gaming machine. Sure it had good games. But for the most part it just could not compare to the Snes and Genesis. Fortunately, Super Mario Land 2: Six Golden Coins, is one of the best games for the Gameboy if not the best.

In Mario Land 2, Mario’s evil twin, aptly named Wario. Has taken over Mario Land! He has barricaded himself in Mario’s Castle( Who would have thought Mario would have a castle?), to gain entry and thrash his nefarious twin Mario must collect 6 Golden Coins. Which just happen to be scattered across 6 areas, all with there own theme and stages, and end boss.

From a house in which Mario has been shrunk down, even more. To the Moon. And my personal favorite, The Pumpkin Zone, which is of course Halloween themed. Each Zone has levels usually 3-4. The end has a boss, that must be trashed to collect the corresponding coin.

The Mario gameplay we have come to know and love is intact here on the small screen. Mario begins the quest tiny, eats a mushroom and becomes Super Mario. Fireflower, and Star Man, also return. New to Mario is the Rabbit power up. Mario eats a magic carrot and sprouts rabbit ears with enable flight.(What no tail?)

Instead of a 1-UP at 100 coins. Mario can spend his coins on a minigame, that can earn him powerups, as well as extra lives. Ending a stage also gives Mario a chance to earn goodies. All of this makes earning 100 or more lives almost too easy. There are also secret stages to be unlocked and conquered.

The Graphics are good for a Gameboy game. Color would have been nice though. Even on a Gameboy Color or Gameboy Advance, the colors are not all that good.

The sound is typical Mario, not that that’s a bad thing.

The Bad
This game is way too easy, and too short. Even with all the secrets, and gaining hundreds of lives!

The only real challenge here is Wario’s Castle.

If you can find this game, it is a a little pricey.

The Bottom Line
This is honestly one of the best Mario games. Seeing a different villain is nice. And not having to save the Princess for once is refreshing.

Game Boy · by MasterMegid (723) · 2006

Excellent sequel!

The Good
There's much going for Super Mario Land 2. Like its predecessor, it's a "nail you to your seat" game to the extreme, but the beauty of Super Mario Land 2 is that it allows you to save your game and continue from the same point later, unlike the "arcade" nature of the vast majority of Game Boy games.

Take classic Super Mario game play, enhance it with elements such as a "flyer" upgrade, underwater levels, lack of gravity etc. and you've got a game that's even superiour to its prequel, at least in game play. Throw in terrific graphics such as never seen on the Game Boy before, smooth animation, the same terrific music from all Super Mario games, absolutely fantastic level design and a game map not present in any Mario game before and you've got one of the most addictive and fun games ever created!

The Bad
It's slightly on the difficult side when compared to its prequel, but hardly enough to detract from its otherwise perfect grandeur.

Also, because of the onboard battery backed-up ROM, Super Mario Land 2 was extremely expensive when released.

The Bottom Line
A terrific platform game that rivals any I've ever played. Get it, play it, love it.

Game Boy · by Tomer Gabel (4539) · 2001

One of the best Game Boy platform games, but far too easy.

The Good
Wario has taken over mario's castle during his absence and has locked the door with coins. Then he spread all coins through Mario Land. Now world's most famous plumber must get all six of them and kick Wario of his throne. Gameplay is just as you'd expect from Mario. Going down pipes, jumping on Koopa shells and Goombas and collecting coins. This is always a good formula and remains entertaining over the years. The graphics are much, much better than those of Super Mario Land 1. Compare the NES Super Mario Bros. with its two sequels and you have about the same graphical differences here. Everything is detailed and has a good-looking cartoon style. The blocks now have faces on them and change into angry ones when hit. The enemies and Mario move more fluid and are easier to control. The sound is of a good quality and cheerful.

The Bad
The game was far too easy and I played trough it in just a few hours. Thankfully there are some secret levels too find but there is no other replay than that, which is disappointing. They are also not too difficult to find. The sound, as I said is good, but almost the entire game you will be hearing the same tune, which makes it repetitive. Only the way it sounds (cheerful, suspenseful etc.) differs. In all there are just about three different tunes or so.

The Bottom Line
Fun platform game, but too easy for more experienced platform game players. If you like the Mario series I can really recommend this game. (And who doesn't?)

Game Boy · by Rensch (203) · 2005

[ View all 5 player reviews ]

Trivia

Fan made color conversion

In 2017 Daniel Davis, Drakon released the first version of "Super Mario Land 2 DX", a hack of the game adding a basic color palette to the game. The modified game works on Game Boy Color emulators as well as the real hardware. Apart from the new palette, the hack claims to have reduced the noticeable slowdowns in the original game.

LEGO

The final level in the "Mario Zone" is built partly on LEGO bricks.

Wario

This game marks the first official appearance of Wario.

Awards

  • Power Play
    • Issue 02/1993 – Best Handheld Game in 1992
  • Retro Gamer
    • October 2004 (Issue #9) – #5 Best Game Boy Game

Information also contributed by Kartanym

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Contributors to this Entry

Game added by Zovni.

Nintendo 3DS added by CrankyStorming. Nintendo Switch added by glik.

Additional contributors: Satoshi Kunsai, Apogee IV, gamewarrior, Neville, Patrick Bregger.

Game added June 13, 2001. Last modified March 7, 2024.