Urban Chaos

Moby ID: 1332
Windows Specs
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Description official descriptions

As the 2nd millennium ends, the cities are over-ran with Apocalyptic violence. Is this down to urban frustrations, or a sinister cult controlling everybody? You are either cop D'Arcy Stern or former soldier Roper McIntyre, and have to find the answers, but more importantly put a stop to the carnage.

This involves a succession of action-packed non-linear missions. The environment incorporates shadows, rain, fog and a day/night cycle. Police cars, motorcycles and ambulances must be controlled during some missions. There are many ways to 'settle' the enemies - car chases, hand-to-hand combats and action movie-style shoot outs for example.

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Credits (Windows version)

144 People (127 developers, 17 thanks) · View all

Reviews

Critics

Average score: 72% (based on 47 ratings)

Players

Average score: 3.6 out of 5 (based on 50 ratings with 4 reviews)

Tomb Raider, Driver, GTA and the worst story line ever all mixed together.

The Good
The games was quite free roaming and there was lots of little things to get lost with, I enjoyed the way that Darci handles running and driving. The graphics and set pieces are also well though out.

The Bad
The Game has the worst story line ever, it makes Perfect Darks look like Shindlers List. The games gets almost impossibly hard and the fighting is a tad haphazard. This game is very ambitious and extra time in development could have improved it massively.

The Bottom Line
Good to play in Parts but overall a rushed title

Windows · by Michael Joyeux (15) · 2000

Think Streets of Rage in 3rd person 3d view jumping from building to building.

The Good
The sheer size of the game world and the feeling of that you really are in a city are the best parts of the game. Your character's size was actually realistic when compared to the tall tenement buildings of Union City. In this game you actually really do feel small. The graphics are incredible. The rain and the falling leaves add a peaceful ambience to the atmosphere, funny how such peace is juxtaposed with the Gotham City-like darkness and chaos in the city.

The Bad
The controls in the game REALLY suck. Combos are near impossible to do consistently, and the whole game feels sluggish to control. Manuvering with a gamepad sucks too, and you'll scream in frustration as you'll constantly plummet to your death in one of the games final levels. Some of the platform elements are well done, as with the jumping from building to building, but some seem thrown in, such as that one level where there is one moving platform moving between buildings (yeah,right) and small platforms hanging on the sides of buildings. The lack of an in-game save adds to the frustration. You'll hate playing the same damn level 50 times in a row. I can't believe they overlooked that feature. You can drive police cars and vans, but there's virtually no damage when you run people over. I'd run over a gang member, then put the car in reverse and run him over again, and repeat, and he still had 2/3 of his life left. That's ridiculous. The storyline had the potential for greatness, too bad the details are left out in the dialogue. Top that off with the most anti-climatic ending I've ever seen outside of Syndicate or those old Nintendo games and you've got yourself a pretty bad game.

The Bottom Line
A nice game to watch your friend play due to the incredible graphics, but attempt only if you enjoy repition and/or frustration.

Windows · by SebastianLi (52) · 2000

Fun yet incredibly annoying

The Good
The whole premise of this game is that a sexy street wise police officer, D'arcy Stone, has to run around a 3D cyber punk city cracking peoples skulls open, all the while trying to figure out who's behind the influx in gangs in the city. It's fun to run around the streets cracking civilians skulls open with the baseball bat. The missions are more or less non linear in the method you choose to go about completing them by but the ending is always the same.

The Bad
There is no in game saving, you can only save at the end of each mission, which might not be so bad if the game didn't revolve around running down a street, climbing to the top of a building then jumping over the same street to another building, something where not being able to save before taking a 'fail and die' jump (nearly all jumps are) becomes painfully evident as you tumble to your death and are forced to restart the mission from the very beginning and gets frustratingly repetitive after one or two attempts. The fighting mode isn't the greatest either, you can take out nearly all opponents in one hit with the slide tackle before they can even hit you. If you do manage to start a first fight with someone, look out, the controls are sluggish and it turns into a sort of wrestling game fight scheme as you are locked onto one opponent and shuffle forward, backwards or sideways which all falls apart when more than one opponent is involved. The game gets unbelievably easy once you get either the shotgun or baseball bat, which when coupled with the slide tackle makes you near unstoppable. The missions are all fairly identical and somewhat simple and can get tedious.
The pedestrians wander around the city aimlessly and are all fairly similar in appearance, they do have a fair bit of variety which cannot be said about the gang members or police officers. There are only 3 different gang members but they are almost identical while the police have are all perfect clones. There is some variety in vehicles on the road (taxis, ambulances, vans) however you will often see 4 taxis in a row driving down the streets or a pair of identical vans meeting at intersections.

The Bottom Line
Should really have been named Tomb Raider: Police Brutality, it's fun for a little while but gets incredibly annoying quickly.

Windows · by Evil-Jim (145) · 2002

[ View all 4 player reviews ]

Trivia

Cancelled Sequels

Development company Mucky Foot had signed a sequel to Urban Chaos with Eidos, but they could not agree on the course of the game and the design document was rejected three times before Mucky Foot gave up. They believe Eidos was never interested in a sequel, but eventually the name was used again for this Rocksteady title, although both titles bear no resemblance.

Gameplay Change

Urban Chaos was originally conceived as a Double Dragon-style game, with the environment-as-weapon flourishes of a Jackie Chan movie, but at the last moment, it was pitched to Eidos as an open-world-combat-driving-everything game.

Sales

As of April 2008, according to the developers, about half a million copies of the game were sold (platforms not specified).

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Contributors to this Entry

Game added by SebastianLi.

PS Vita added by GTramp. PSP, PlayStation 3 added by Sciere. PlayStation, Dreamcast added by Grant McLellan.

Additional contributors: Indra was here, tarmo888, Sciere, Alaka.

Game added April 13, 2000. Last modified March 14, 2024.