Super Mario Land

Moby ID: 4275
Game Boy Specs
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Description official descriptions

Super Mario Land, the plumber's first outing on the Game Boy, is a side-scrolling platformer much in the vein of the previous Super Mario Bros. This time, Mario must save Princess Daisy, rather than Princess Toadstool, from her kidnapper, Tatanga, a mysterious spaceman.

The game follows largely the same formula of its aforementioned predecessor, with Mario defeating enemies by jumping on them and collecting coins and power ups by hitting floating blocks, with each world leading up to a boss fight which is defeated using by collapsing the floor. A unique feature of this instalment is two scrolling shoot-'em-up levels, the first of which Mario pilots a submarine, and the second an aeroplane.

Spellings

  • スーパーマリオランド - Japanese spelling

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Credits (Game Boy version)

13 People (8 developers, 5 thanks)

Reviews

Critics

Average score: 79% (based on 36 ratings)

Players

Average score: 3.8 out of 5 (based on 141 ratings with 9 reviews)

Nintendo's average superhero/plumber strikes again!

The Good
The all time favorite NES classic comes to the gameboy with even more wonderful surprises. The sound is platform game traditional. Like most Super Mario games the gameplay comes to us in the best form. You can't exactly say that the graphics are good, but for some reason I like them very much. The game provides endless hours of entertainment ( that is if you can survive that long :-) ), everything about this game is classical, I think that this kind of platform is way better than apogee style platformers (I have nothing against apogee.)

The Bad
You can't save the game.

The Bottom Line
Mario, our favorite superhero/plumber has again delivered the best of action, and platform gaming with an adventurous storyline. 5 out of 5 and 3 cheers for Nintendo.

Game Boy · by Jim Fun (207) · 2001

Mario's first experience on a handheld system

The Good
This was one of the first games I ever bought for the Gameboy, my first video game system. I've probably beaten the game half a dozen times, and even attempted to beat the challenging secondary mode.

Mario was a little different in this game than in any of his others. Alot of his enemies were based on real life characters, such as monks and statues. Another first for Mario was that he got to pilot two different vehicles: a submarine and a spaceship.

And hands down it has the best Mario boss: a fire breathing lion.

The Bad
Being one of the first games designed on this system, the platforming mechanic is very unforgiving. Mario is really small, and the blocks he needs to jump on do not have any extra room. Pinpoint jumping ability is needed in this game, and much frustration can come out of it.

The Bottom Line
While Mario's first foray in handhelds is not perfect, it is however a classic game. Not as good as it's followup, it nonetheless provides an excellent beginner game on Gameboy, as well as giving you a prime example of just how far video games have come in recent years.

Game Boy · by STU2 (52) · 2006

Top 2D Mario game

The Good
This is the brain-child of Legendary Nintendo Innovator Gunpei Yokoi, so you can expect it to be a bit different, such as the SuperBall power, newer and stranger enemies, and the cool shmup-like vehicle stages!

The Bad
Pretty short but that is fine with high replayabilty.

The Bottom Line
Must play for those who want to play one of the very best 2D mario games along with its sequel.

Game Boy · by Christ is White (15) · 2023

[ View all 9 player reviews ]

Trivia

Ambassadors of Funk

The main music to World 1 was used in a single called Supermarioland and was released by Ambassadors of Funk Featuring MC Mario in 1992, which reached #8 in the UK Singles Chart.

Locations

This is the only Mario game to include real world locations and enemies. Examples include fire breathing sphinxes, Chinese vampires, and the stone heads that appear in island nations. It is also the only Mario game that lets you pilot a submarine and airplane.

Manual

The manual for the U.S. version still lists all the enemies with their original Japanese names.

Information also contributed by STU2

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Contributors to this Entry

Game added by Tomer Gabel.

Nintendo 3DS added by ResidentHazard.

Additional contributors: Satoshi Kunsai, Alaka, gamewarrior, FatherJack.

Game added June 13, 2001. Last modified March 4, 2024.