Resident Evil: Code: Veronica X

aka: Biohazard: Code: Veronica Complete, Resident Evil: Code: Veronica X HD
Moby ID: 3720
Dreamcast Specs
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Description official descriptions

This is the same as the original Resident Evil: Code: Veronica for Dreamcast, with new cut-scenes that were not included in the original. Also, Steve got a haircut.

The game is otherwise almost the same, you still take control of Claire Redfield and Chris Redfield, who are searching for each other, while uncovering the secrets behind the Umbrella Corporation.

Spellings

  • バイオハザード コード:ベロニカ完全版 - Japanese spelling

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Credits (PlayStation 2 version)

272 People (260 developers, 12 thanks) · View all

Reviews

Critics

Average score: 76% (based on 38 ratings)

Players

Average score: 4.0 out of 5 (based on 121 ratings with 4 reviews)

HD Re-release

The Good
Resident Evil Code: Veronica X, in my opinion, is one of the best entries in the Resident Evil series. Even with the original RE Code: Veronica on the Dreamcast, I still thought highly of this game. I've bought this game about a total of four times now. I bought my first copy back in 2000 for my Dreamcast, then a year later I had gone back to buy the newer, slightly remixed copy for my PlayStation 2 (Code: Veronica X), six years later I would buy it once again in the Essentials box set (again for my PlayStation 2), and now I've just bought the most recent HD re-release from the PSN store. Before I go on any further, I just want to let you know that this review is for the HD release - not for 'Code Veronica: X' itself. I wasn't surprised to find that not much else has changed from previous console releases. However I must admit that Code: Veronica X looks a bit smoother in its new HD presentation, but its age is still very visible within some points in the game - but what else is to be expected from a video game from 2000/2001? It seems that only the gameplay itself has been remastered in 720p HD - I'll elaborate on this in the 'bad' section. The colors are deeper and darker in this new HD release. When compared to the older PS2 release, Code: Veronica X looks much less saturated in this new release. Skin tones look a bit lighter in the HD version, but I see this as an improvement as I believe all of the characters looked a bit pink in earlier versions. The audio seems to be more or less remastered, I really can't tell. It does sound good, though, which is why I'll leave this in the 'good' section. As far as I can tell, nothing new has been changed too much in this HD release, with the exception of one very annoying modification - which I'll again elaborate in the 'bad' section.

The Bad
As I said earlier, this re-release looks like they only remastered the gameplay itself. FMVs - not in-game cut scenes - are bombarded with pixels in what appears to be SD. Again, I understand this game is from 2000/2001, but I just cannot help and wonder why Capcom didn't try to remaster these scenes. Perhaps these FMVs really are remastered and this is the best that they will look, but I hardly doubt that. These scenes may even be too old to look good in high definition anyway. That one modification I mentioned above applies to one small part of the game - the Tyrant battle within the Cargo plane. It is no longer possible to run past the Tyrant without being attacked or killed. He swoops his arm over you once you get too near him. This new modification can be extremely tedious if you've not got any ammo left to progress past this bit in the game. As seen on various video websites, you will see that it was possible to beat the Tyrant by means of the knife or by running around him and activating the catapult several times in the older releases of Code: Veronica X. In fact I made this mistake myself and had to begin the entire game all over again! Very annoying, so please be aware of that.

The Bottom Line
Other than that, I'm very pleased with this newly remastered version of Code: Veronica X. It's not like this game is in stunning HD, but I do believe that this is the best Code: Veronica X will ever look. The $19.99 price tag in the PSN store was a bit of a repellent, seeing as I could buy a brand new PS2 release on Amazon.com for $8. Though if you like both this entry and RE4, then you could buy the HD bundle in the PSN store for $24.99, which is better than buying them for $20 each. Anyway, sorry, so all in all I definitely recommend buying this version if you enjoy this game as much as I do. I guess my only complaint (or wish) would be an actual physical release of this HD version to go along with all of my other HD remastered games like the Hitman series and DOOM 3.

PlayStation 3 · by blancmange (52) · 2014

The best Resident Evil to date gets a solid conversion.

The Good
Although Code Veronica has been available on the Dreamcast for over a year now, most gamers will be treating it as a new title because few have played the original. Conversion wise the game looks almost identical to its Dreamcast counterpart which, seeing as it looked so damn good then, means that it's still pretty good now. The gameplay is pure Resident Evil through and through which means you'll either love it or hate it by now. Code Veronicas biggest strength over the others is that everything is entirely in 3D which means cameras are no longer fixed. They can track you around corners and down corridors for added tension. The game is the biggest RE yet and takes over 10 hours to finish. Audio is fantastic. You'll want a beefy stereo rig for this one so you can appreciate the awesome music and eerie effects.

The Bad
The controls are still a bit iffy but if you're used to them by now then there's no reason to be put off. The biggest disappointment will come for Dreamcast veterans hoping for some new material in this game. The new material consists of 3 new cutscenes involving Wesker which add to his own development and to some loose ends left in the original version of CV. While they are good, they don't serve as enough to warrant a purchase if you already have the DC game and in some ways, the game flows a little more awkwardly with them than without. The game itself contains no new sections and is the same one us converts played over a year ago. The other changes are so minor they are not worth mentioning but I'd like to know why they bothered to make Steves haircut look different? He looks even sillier now.

The Bottom Line
Code Veronica X is a fantastic game and one no survival horror fan should be without. Except perhaps for players who already have Code Veronica on Dreamcast, the new material is simply not enough to warrant a purchase of this aswell.

PlayStation 2 · by Sycada (177) · 2001

Extraordinary!

The Good
First of all, here's anothe cliché that fits like glued to this game, "I haven't played such an awesome game for some time!". This definitely levels up Resident Evil™ series in both quality, extention and revelation of a story, voice acting (no, I'm not kidding, I find it great, even the giggling parts) soundtrack and duh, the graphic. I lack the knowledge of the original (but not for long) and haven't played RE3, but after finishing Resident Evil 2, I can clearly say that this is the continuation to the very sole ending of RE2. I must say that ever since I've known about the name of Resident Evil, I was the last person to walk this plaent who'd ever like any of the games from the series. But as a fan of horror-survival genre, it was only logical step that I get myself one of those games no matter what. Hence, RE2 changed my perspective on the series completely. And after finishing CODE: Veronica X, whow, I find RE series most definitely as one among the best out there.

So, what's to like, let's see... first, you play with Claire (as in WOMAN - who doesn't like that ;) Redfield who is searching for her brother. Unfortunately, she found a place in a prison cell on an isolated island under the control of none other but the Umbrella Corporation. Unaware of what is happening as she listens to various explosions on the surface above her, she sees a silhouette of a man approaching the cell. And as it is a trademark of RE characters, they all have lighter in their pocket. So that's the way the game opens. It is needless to say that after you've finished it once, you get more selection opened, including playing Battle Mode from both 3rd or 1st-person perspective mode. The story is so immersing (okay, at the start it's trying to be much more scary and less interesting, but soon afterwards you get tons of mysteries for which you cannot wait to see how they will end) that there's a very slim chance you'll postpone finishing this game entirely for some other time, and will probably play it like whole week with only 2-3 hours for sleep (you can use your gamepad as a fork while eating, though) until you won't start to resemble those who you fear in the game.

Strangely enough, music is very noticeable in this game, especially nice piano melodies or in action sequences. Much emphasis on the music have I only seen in Parasite Eve of the same genre, and the ending boss battle kinda resemble to Parasite Eve. Still, these are two very fine games to say the least. Control are... well, let's just say not as close as being dynamic as in Devil May Cry, which may not be as good as you'd probably like to jump whenever and bounce form the wall in another direction, but still, they are kept on the 'slow' level of a standard controls for horror-survival game. Graphic quality is something simply superb, from the great cinematics, to ingame cinematics which are just as great. I love MGS2, but I find graphics in Veronica to be of as much a high level quality. Well, just a little bit under. And to save the best for the last, just when you think you had your final boss battle and the game's credits will come, gues what? You're not even on one third of the game, literally. I guess I just expected something like 3-5 hours gameplay like in RE2, but no, there is at least 15 hours of gameplay and varietly of rooms, places, and characters is really astonishing. It is an A+ for sure.

The Bad
You must save on your ammo for the boss fights to come. That is not something which everybody may like, especially since that can mean you can stuck if you face some boss with pretty low stock of ammo. That can only mean one thing - reload who knows how far back. It was a neat option in RE2 as you could play Japanese version of a game in which you had unlimited ammo and already started the game with some powerful weapons. Yeahoow!

The Bottom Line
Stay away from the Resident Evil movie and get this game - and that is the final! It will give you more then you could expect from such a simple game... which turns out to be quite big and challenging.

PlayStation 2 · by MAT (240759) · 2012

[ View all 4 player reviews ]

Trivia

Cut content (Spoiler!)

Reportedly, Leon Kennedy was originally going to make an appearance, only to be killed at some point in the game. Ultimately, this decision was scrapped due to Leon's popularity, and the ill-fated role was written for a new character, Steve Burnside. This explains why Leon and Steve are so similar in appearance.

German index

On March 29, 2003, Resident Evil: Code: Veronica X (PS2) was put on the infamous German index by the BPjS. For more information about what this means and to see a list of games sharing the same fate, take a look here: BPjS/BPjM indexed games.

German PS2 version

An anecdote written by phlux:

Electronic Arts made quite a fuss about releasing the PS2 version of this game in Germany. It was released one or two days before the WTC disaster occurred. We got our ordered number of games and sold them rather quickly. When I wanted to get some more, I was told that "EA doesn't support violence in games any more because they are an US company blah blah" and they wouldn't sell Veronica X any longer and I should tell my customers about it. I did and told everyone who wanted to buy the game that it was discontinued. No store carried it for a while. Then, some weeks had passed, the game re-appeared in stores

References to the game

In the second RE movie known as Resident Evil: Apocalypse not too far from the ending, Alice (Milla Jovovich) pulls out the running scene as one of the Umbrella Corp's choppers shoots after her and shatters the glass behind her, while displaying her on a targeting monitor. As she escapes and jumps to safety, she is surprised by more guards. She drops her gun just about to surrender, but then falls down, grabs the gun and shoots all three of them. This entire scene is made after the intro of Resident Evil: Code: Veronica X game, with exception that Claire shot at the explosive behind the soldiers and didn't just mow them down with her gun.

Sales

According to publisher Capcom, Resident Evil: Code: Veronica X has sold 1.4 million copies worldwide since its initial release (as of June 30, 2016).

Awards

  • Game Informer Magazine
    • August 2001 (Issue 100).- voted #69 in the Top 100 Games of All Time poll

Information also contributed by MAT, MegaMegaMan and Xoleras

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  • MobyGames ID: 3720
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Contributors to this Entry

Game added by Macintrash.

PlayStation 4 added by mars_rulez. PlayStation 3, Xbox 360 added by Lain Crowley. PlayStation 2 added by Kartanym. PlayStation Now added by Sciere. GameCube added by LeChimp.

Additional contributors: MAT, Matthew Bailey, PCGamer77, Alaka, DreinIX, —-, erbaltan, CalaisianMindthief.

Game added April 9, 2001. Last modified March 11, 2024.