Hitman: Blood Money

aka: Hitman 4, Hitman: Argent de sang, Hitman: Krwawa Forsa
Moby ID: 22576
Windows Specs
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Description official descriptions

Agent 47 the assassin returns in the 4th installment of the Hitman series. This time he goes on a trip around America, undertaking missions in major cities such as Las Vegas, New Orleans, Los Angeles and other exotic locations. This time, he better watch his back, as his long-time employer, the International Contract Agency, is threatened by a mysterious rival.

Gameplay in Hitman: Blood Money is generally similar to the previous installments. Once again, your job will be to complete several assassination missions. You can sneak around in disguise to avoid the suspicious guards, or you can instead open fire on everyone you see. When you complete your mission, you're given a rating - from "Mass Murderer" up to the coveted "Silent Assassin".

Blood Money introduces a lot of new features, however. A new notoriety system will track every single one of your moves, which in turn will demand utmost calculation in order to successfully accomplish your objectives. For those of you who are tired of a direct approach, you will be given the opportunity to stage accidents and should you be suspected, bribes and "other" accidents will always be at hand. Blood Money also gives the player the opportunity to customize weapons.

Spellings

  • Hitman. Кровавые деньги - Russian spelling
  • 杀手:血钱 - Simplified Chinese spelling

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Credits (Windows version)

368 People (356 developers, 12 thanks) · View all

Reviews

Critics

Average score: 83% (based on 64 ratings)

Players

Average score: 3.9 out of 5 (based on 119 ratings with 5 reviews)

EIDOS strikes again!

The Good
Hitman: Blood Money is a great game from the creators of Tomb Raider. The story line is great. You are an assassin who has a different target every level of the game. The art and graphics of the game are beautiful! The levels are very well designed. The character designs are neat. The orchestral soundtrack really blends in nicely with the game. In the game, you get sent to many locations such as Paris, Vegas, Louisiana and much more. Blood Money gives you the option to bring your custom guns or the ones that are preset in the game. To beat the game you must use various disguises and try to be silent and keep a low profile. This game has much replay value too. This game is very fun. It's kind of similar to Splinter Cell, except it doesn't matter if your loud or silent.

The Bad
Well in my opinion nothing is wrong with this game except for the stupid A.I. and the short storyline. I think there are 14 levels in all. The levels are long so I'm sure Eidos try to play it off like it was long. The A.I. is kind of stupid. Sometimes the civilians tell on you when you did nothing wrong. And sometimes when cops see Hitman in his suit they pull out their guns and start shooting at you!

The Bottom Line
A very fun game that deserves an A-. The game is not great but not bad. Its in between.

PlayStation 2 · by TwoDividedByZero (114) · 2013

Easily the gem of the series.

The Good
This game is awesome, I have played the previous Hitman incarnations and even though I did enjoy them, for some reason they just didn't seem like they were making a major impact on me, so I was a little leery when I came across Blood Money. I originally bought this game in a bargain bin for $9.99 new so my first thought was "Oh crap, bad game", but boredom was overtaking me so I picked it up and popped this in and let me tell you....I was floored.

The graphics are gorgeous, the tropical scenery, the dark shadows and mood of some of the locations throughout the game really give it an atmosphere and I love the many variations of locations (Chile, Paris, a suburb, casino, etc.). The detail was immense and the way you can take out your target by any means with no real linear objective, just eliminate and escape really does this game justice, not including the newspaper at the end of a mission giving you details (a nice little touch that I really loved).

The story was very enjoyable, I didn't really get into the previous Hitman storylines, but this one was really enjoyable through past missions that you play leading up to the present day and the acting and AI is incredible. The weapon upgrades are very useful, including the standard equipment and the variety of weapons really does this game justice, anything from fiber wire, to kitchen knives, the trusty Silver Baller and Assault Rifles to even a nail gun. And the easy accessibility of items and map screen really make it another plus.

To put it bluntly there is a lot to love about this game.

The Bad
Well, there were a few little hiccups and a major (to me) hiccup. One of them is just a lack of inconsistency when it comes do damaging objects and shooting people. For example: you can shoot someone in the stomach, the bend over like they just ate a bad hot dog from Dairy Queen, but then again shoot them in the leg and the same reaction. I would love to see them try to limp off when shot, giving a bit more realism, but I guess now with the technology it can be done. Another one is some glass items can be destroyed but others can't, example: in A New Life, you can shoot the mirrors and glass doors in the house and they will shatter, but you can shoot a bottle, nothing, a bullet hole and a glass shatter sound, kinda like Goldeneye 007. Just a minor quibble I guess, but something that does bother me.

There is one glitch I did see, or hear, in the casino mission if you run through the casino floor shooting at people with an assault rifle, the sound will decrease dramatically, you can still hear the shooting and people screaming, but it sounds like your listening to the game with your fingers in your ear.

There is one more, to me Agent 47 just seems....weak. His only moves really are to shove from behind, headbutt and grab a gun from his enemies. Now I have to admit that grabbing the gun is very useful, but half the time the gun goes off trying to grab it and grabs the attention of nearby enemies, so it seems useless sometimes. It seems like he relies more on just shooting, it would be nice to have some counter moves like grabbing and arm and breaking it or a roundhouse kick, something else besides a schoolyard bully shove. Plus I can't figure out why he can only drag and not pick up and carry bodies like in Metal Gear Solid, with his speed and stance when he is dragging, you could take out the dead body and he would look like a zombie walking.

The Bottom Line
All in all, this is a great game despite is small quibbles and Agent 47's lack of personality and weakness. If you haven't got a chance to play this game, play it now, it is one of the best games I've played in a while. Hopefully the next-gen Hitman will be a bit stronger next time, nothing major like a Chuck Norris or Steven Seagal upgrade and maybe even a bit more ways to take out your targets like making it look like a suicide or stranger ways like throwing a hairdryer in a bathtub. But enough rambling, three words....Play it now!

PlayStation 2 · by Big John WV (26954) · 2008

My goodness, that railing looks dangerous...

The Good
Blood Money adds a new gameplay feature to the Hitman series - accidents. In addition to using your trusty fiber wire, you can now shove people over railings, push them down stairs, poison their food, drop pianos on them, and cause all other kinds of "accidents". The coolest thing about accidents is that they don't actually count as a "kill", so if you're really big on getting that Silent Assassin rating, you can potentially take out all of your targets with your Kill counter at 0.

There are a number of other new features as well:

  • Inventory - Your standard inventory is now a lot more useful. In every mission, you start out with your fiber wire, a remote mine and detonator, a deadly poison syringe, and a sedative syringe. The syringes have two uses each, and can be used on people, drinks, or food. None of these items can be picked up by a metal detector, so unless you're bringing actual firearms through a mission, you never have to worry about being searched.

  • Weapons - As usual, there's a large collection of firearms available in the game, and more can be collected from various levels. Certain guns can be upgraded - as you progress through the levels, you unlock more upgrades for your guns. I've only needed to use a weapon once, so I didn't get much use out of this feature, but I've still fully upgraded my Silverballer into a FrankenGun(tm) just because I could. I never took it off the shelf in my hideout, but hey, it looks pretty cool hanging on the wall.

  • Notoriety - If you're not completely stealthy during your missions, there may be witnesses, or worse, sometimes you might get caught by a CCTV camera. If you don't "deal with" these problems during the mission, your Notoriety rating will increase. After each level, you're presented with a newspaper page where the main story is about the results of your last mission. As your Notoriety increases, the police start to put together descriptions of you from witnesses and camera footage. If your Notoriety gets too high, people may start to recognize you. If you didn't take care of witnesses during a mission, you're given the chance to shell out cash to lower your notoriety - ranging from bribing witnesses to obtaining a whole new identity.

  • Crowds - Some levels have hundreds of people wandering around. I never realised just how empty the levels were in the previous Hitman games until now. The levels feel a lot more realistic in this game.

    The Bad
    It was pretty short, and only took me a few days to complete. It seemed almost "too easy".

Also, the saving system was just bizarre. Your difficulty level determines how many times you can save your game during a level. However, these saved games don't persist between sessions. So if you play a mission for a while, then quit (or worse, the game or your computer crashes), your saved games vanish. You'll have to restart the mission from scratch. Seriously, who's bright idea was that?

Also, there was an overall storyline here, but I can't help but feel that I "missed something". You overhear bits and pieces of the plot from radios, TVs, and NPCs having conversations; I'm pretty certain I didn't hear all of it the first time through. But it doesn't matter too much to me; it's all about the missions.

The Bottom Line
Just as Hitman 2 was a lot more fun than the original, Blood Money is a lot more fun than Hitman 2. All the basic gameplay is the same, but all the new features add a whole lot of options.

Windows · by Dave Schenet (134) · 2006

[ View all 5 player reviews ]

Trivia

1001 Video Games

Hitman: Blood Money appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

References

  • Each mission is followed by a report on your actions in the newspaper, usually detailing the circumstances surrounding your target's demise. The contents of the articles depends on your actions. Also, the newspapers have other headlines that can be read in detail as well. Now, the first paper you see include a small headline about two killers escaping from prison. This is actually an extremely obscure and subtle allusion to the Kane & Lynch: Dead Men, also developed by IO Interactive A/S.
  • Engine programmer David Guldbrandsen is inscripted as dead into a gravestone in the game with the years 1998 - 2004 which is his time he worked with IOI till Hitman: Blood Money was released.

Information also contributed by Fjonan

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Contributors to this Entry

Game added by Killy.

Browser added by CrankyStorming. OnLive added by firefang9212.

Additional contributors: Unicorn Lynx, Sciere, DarkDante, COBRA-COBRETTI, Deleted, Brandon Burk, Mark Ennis, DreinIX, SGruber, Patrick Bregger, Starbuck the Third, DemonikD, FatherJack.

Game added May 28, 2006. Last modified January 29, 2024.