Creatures

aka: Clyde Radcliff Exterminates All The Unfriendly, Repulsive Earth-Ridden Slime, Creatures to the Rescue
Moby ID: 16088
Commodore 64 Specs
See Also

Description official descriptions

The inhabitants of the pretty but insignificant planet Blot decided to leave to find a trendier planet, and escape being called the Blotians, a most unhip name. Until they such a planet, they call themselves the Fuzzy Wuzzies.

Their colony ship collides with an asteroid, and crash lands in the Pacific Ocean, near an unchartered island, which they colonise, calling it "The Hippest Place in The Known Universe". Unfortunately the island is also home to rather nasty demons, who can't stand the commotion caused by the happy Fuzzies, or their silly name for the island.

The demons kidnap the Fuzzy Wuzzies by hosting a massive party, then capturing them in a net, and dragging them off to the torture chambers. The only Fuzzy not caught is Clyde Radcliff, who was already being sick in the bushes. He wakes up in the morning with a really bad headache, and fiery halitosis, and sets out to destroy the demons, and rescue his friends.

The game consists of 3 levels, each made up of 3 of stages. The first two stages of each level are side scrolling platformers, where Clyde must destroy the enemies by firing at them, presumably using his halitosis. At the end of each of these stages, Clyde meets a witch, who can provide him with extra firing patterns, or upgrade those he has, in exchange for 'magic potion creatures' found during the stages.

The final stage on each level is a torture chamber, which takes place on a single screen. Here Clyde must stop one of his friends being killed by the demons, who are using some sort of ACME device. This is a puzzle game stage, where you must use the items in the room to kill one of the demons threatening Clyde's friend. Clues can also be bought from the witch. Whatever the outcome, either death will be gory, although the cartoony graphics of the game means that things aren't really graphic.

Groups +

Screenshots

Credits (Commodore 64 version)

14 People (6 developers, 8 thanks)

Programming
Grafix
Sonix
Loadsahype
  • David Birch (as Dave 'Eat my dust and count my Vs' Birch)
Money management
Creative cover art
Numero uno play tester and supplier of invaluable ideas
Technical desistance
Creative consultant
  • Andy Roberts (as Andy 'Now you see it - now you don't' Roberts)
Constructive criticisim
  • Rob Hogg (as Rob 'Dig those waitresses' Hogg)
Big shiny new office and unconstructive criticism
  • Mum and Dad
Show'stopping Bug frenzies
This game is dedicated to
  • Mr & Mrs Rowlands

Reviews

Critics

Average score: 77% (based on 18 ratings)

Players

Average score: 4.0 out of 5 (based on 18 ratings with 1 reviews)

Inventive torture screens - pity about the rest of it.

The Good
The colourful, detailed graphics and the torture screens which involve you working out a way to save a friend from horrific death on inventive torturing equipment. It's almost worth letting the pal die just to see the hilariously gory results.

The Bad
The main problem with the game is that you can be walking along quite happily when suddenly the music stops and the screen goes funny. It doesn't take you long to realise the game's crashed, but there really isn't anything you can do to stop it happening again. You just have to switch the computer off and re-load the game from scratch. But when every play results in the game crashing it isn't long before you toss the cassette in the bin. Another problem is the platform levels. They are one-direction and soon start to become monotonous. Graphics apart, they're nothing special, and they soon become frustratingly difficult. It seemed the makers of this game were more interested in what the game looked like rather than how it played.

The Bottom Line
Clyde Radcliffe, a little furry alien, must rescue his friends from the clutches of torture-equipment-loving demons. This involves you making your way along a horizontally-scrolling environment, using Clyde's fiery breath to eliminate any enemies in your path. Later levels involve swimming underwater and flying on a broomstick. After every two horizontally-scrolling levels there is a screen in which you must work out a way of defeating sabotaging the torture equipment and saving one of your friends from a gruesome end.

Commodore 64 · by Gary Smith (57) · 2005

Trivia

Awards

  • Commodore Format
    • January 1991 (Issue 4) – Listed in the 'A to Z of Classic Games' article
    • November 1994 (Issue 50) – #3 The All-Time Top 50 C64 Games
    • October 1995 (Issue 61) – The Top Ten C64 Games of all Time

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Identifiers +

  • MobyGames ID: 16088
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Contributors to this Entry

Game added by Silverfish.

Antstream added by firefang9212. Atari ST added by Kabushi. Amiga added by Martin Smith.

Additional contributors: formercontrib, Patrick Bregger, FatherJack.

Game added December 31, 2004. Last modified July 7, 2023.