ToeJam & Earl

aka: TJ&E
Moby ID: 7247
Genesis Specs
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Description official descriptions

Toejam and Earl are two hip aliens from the planet Funkotron. One day, they are cruisin' their galaxy in the sweet spaceship ride. Unfortunately, Earl wasn't paying enough attention to where he was driving, and ran the ship into an asteroid. The ship crash landed onto the most bizarre planet in the galaxy: Earth.

Toejam and Earl must travel from level to level on Earth and collect the 10 scattered pieces of the ship. But the various Earthlings, such as Nerd Herds, Giant Hamsters, Phantom Ice Cream Trucks and the Bogeyman will make that difficult.

The power up items that TJ and E can pick up come in the form of wrapped presents. You never really know what a power up is until you open it. What's more, randomized levels and item locations make it a different game every time.

The game features a dynamic screen splitting - screen joining 2-player mode. Players start the game close to each other. If one gets away from the other, the screen vertically splits to allow each player to move freely. When players are close again, the screens join together to become one single screen.

Spellings

  • トージャム&アール - Japanese spelling
  • 홀이와 뚱이 - Korean spelling

Groups +

Screenshots

Promos

Credits (Genesis version)

11 People (9 developers, 2 thanks)

Game Design
Game Program
Additional Programming
Music Direction
Music Composition
Artwork
Sound FX
Invaluable Aid
Producer
Awesome Support
Character Design (uncredited)

Reviews

Critics

Average score: 80% (based on 21 ratings)

Players

Average score: 3.7 out of 5 (based on 66 ratings with 8 reviews)

Original idea, but sadly unsatisfying

The Good
Well I love the main theme music and I like the idea of having these two aliens that are way too cool for earth. The ending, the return to Funkotron, is very good too and an original idea, being able to guide the player through the ending scene.

I didn't play in the split-screen, two player mode, but it seemed like a good idea. I think the best thing about it would be that you can split the responsibilities in half and complete the game quicker.

Oh and I love the boogiemen...."Boogie boogie boogie!".

The Bad
Well it's slow, boring and I couldn't wait for it to be over. I realize now that the developers were fans of Rogue. I quite like Rogue and enjoy the odd game of it, but it seems a weird combination...."cool" funk and hip-hop culture and "nerdy" RPG dungeon crawling. I have to ask, how good can a series of levels generated by the computer be? Not that the fixed world is anything special, but I have to question the idea of random worlds. The backgrounds are so damn repetitive, mostly green, black and yellow. Were it not for the "save state" feature of the emulator, I probably would've quit every time I fell off an island, rather than endure the drudgery of getting back to where I fell.

So the colourful presents were supposed to be like the scrolls and potions from Rogue, but more "cool and funky" I suppose. I sometimes enjoyed making use of the aids e.g the icarus wings, sneakers, floater, spring shoes. Actually I enjoyed the sneakers best(super hiptops), because they got me through the slow, boring levels quicker.

The Bottom Line
Well I can only assume that the people who liked this and were disappointed by the platformer sequel, liked Rogue and rogue-likes. I assume they like replaying with a randomly generated world.

For people who like funk and hip-hop, well unfortunately I think the theme music is the most funky thing about the game. Of course, it's great music, but overall I don't know if this game has enough elements of funk and hip-hop and even then some might consider the funk and hip-hop to be a little pretentious and tacked on.

Anyone who doesn't much care for rogue-likes or funk and hip-hop, I can't see that this game would offer you anything.

Genesis · by Andrew Fisher (697) · 2017

Jammin

The Good
As far as Mega Drive games go, Toejam & Earl is the cream of the crop. The premise is simple. Toejam & Earl have crashed landed on a forbidden planet that goes by the name of Earth You must control TJ & E in either one or two player mode & find the broken bits of TJ & E's rocket ship and get back home. This is done by looking across a couple of dozen levels of Earth, just avoid those pesky humans if you can.

In TJ & E the world is like a wedding cake, it's stacked vertically. To progress from level (literally) to the next you use an elevator. This is ingenious as if you miss something vital you just drop off the current level to fall back to the previous one.

This is one of the most creative & playable games made in the last 20 years. It works best in two player mode but can be fun played solo. The whole idea is made for the two player mode though and the most benefits come from using this mode. You must work together to succeed, an idea that is rarely used in games nowadays.

You have to play the game to fully understand how good this game is as it is more of an experience than a game.

The sounds, graphics & smooth play of the game make it fantastic from start to finish and that coupled with the chance to rob Santa make this a must play title.



The Bad
The fixed world option is a tad lame.

The Bottom Line
Approach with an open mind and play for an hour, you will be hooked.

Genesis · by Liam Dowds (39) · 2003

TJ&E? its for (expletive deleted) on, silly

The Good
it is very easy to get to grasps with. the story is easy to get to grips with. the landscapes are easy to know what they are, e.g grass.

The Bad
THE NAME. i don't know were they got it from but who would want to be known as "toe jam"??? It reminds me to much of a (expletive deleted), or a dirty (expletive deleted) session with a smelly, homeless (expletive deleted). And when your actually in the game, all you seemingly do is go wondering around doing exactly (expletive delted).

The Bottom Line
A BORING GAME. a waste of money. a waste of time. a waste of money. To sum up that last line, A WASTE!

Genesis · by paul cairey (319) · 2002

[ View all 8 player reviews ]

Trivia

Awards

  • EGM
    • 1992 Buyer's Guide - Best Sound Effects

Analytics

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Identifiers +

  • MobyGames ID: 7247
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Contributors to this Entry

Game added by quizzley7.

Wii added by Corn Popper. Nintendo Switch added by Rik Hideto. Windows, PlayStation 3 added by Sciere. Macintosh, Linux added by Foxhack.

Additional contributors: paul cairey, Alaka, j.raido 【雷堂嬢太朗】, Rik Hideto.

Game added September 20, 2002. Last modified April 11, 2024.