Indiana Jones and the Fate of Atlantis

aka: FoA, Indiana Jones IV, Indiana Jones et le Mystère de l'Atlantide, Indiana Jones i Sud'ba Atlantidy, Indiana Jones y el destino de la Atlántida, Indy IV
Moby ID: 316
DOS Specs
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Description official descriptions

Indiana Jones is back! The great archaeologist and adventurer has to solve a grand mystery once again, aided by his trusty whip, his sharp wit, and his courage. A man who calls himself Mr. Smith is interested in a certain ancient statue. When the unsuspecting Indy hands it over to the client, he finds out that Mr. Smith is in fact a colonel in the Nazi army! Why was he so interested in that statue? A young woman who had once worked together with Indy, the pretty red-haired (and a bit troublesome) Sophia, tells him the whole thing must have a connection with the legendary lost continent Atlantis. Gathering clues from all over the world, Indy and Sophia embark on a grand journey across the globe.

Indiana Jones and the Fate of Atlantis is a puzzle-solving adventure game conceived in the spirit of Indiana Jones movies; however, it is not based on a specific movie, introducing a new, independent story. The game utilizes LucasArts' SCUMM system, with action verbs the player chooses from a menu; objects that can be interacted with are highlighted. The game contains many puzzles of various kinds (mostly inventory-based) and dialogues with multiple choices. There are also a few simple hand-to-hand fights against the Nazis, some of which can be avoided.

The middle part of the game can be played in three "modes": co-operation (Indy and Sophia), adventure (Indy alone), and action (Indy alone, with fewer puzzles and more action). In each mode, there are different locations to visit, different puzzles to solve, and different characters to meet. The CD version of the game adds voice-overs to all the conversations.

Spellings

  • Индиана Джонс и Судьба Атлантиды - Russian spelling
  • אינדיאנה ג'ונס: בעקבות סודה של אטלנטיס - Hebrew spelling
  • インディ・ジョーンズ アトランティスの運命 - Japanese spelling
  • 印笫安那.瓊斯系列:亞特蘭提斯之謎 - Traditional Chinese spelling

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Credits (DOS version)

127 People (125 developers, 2 thanks) · View all

Reviews

Critics

Average score: 91% (based on 47 ratings)

Players

Average score: 4.0 out of 5 (based on 440 ratings with 17 reviews)

LucasArts got it right... again!

The Good
Well, it uses the SCUMM engine adventure game system. That's a GOOD thing. You know how sometimes companies have an engine and make a ton of repetitive games that are almost the same? Well, now that the adventure genre is (almost) dead, I wish they've made more. Beautiful system, practically flawless ease of gameplay.

You're Indiana Jones and you have to find Atlantis. On the way, you visit Crete, Egypt, Monaco, Iceland, Atlantis itself, and more locations. You can play as both Indiana Jones and his archaeologist female companion. You can play an adventure or action mode. Thus, it seems like you have more options available than in the usual adventure game.

The game is a tad more serious than most LucasArts adventures, but not as dark as its predecessor, Indy 3. While there is a sense of urgency and drama (the cutscenes whenever the evil Nazis do something, etc.), there's also the usual witty Indy humor. Also, Indiana Jones looks remarkably like Harrison Ford in this game.

The storyline is EXCELLENT. As a matter of fact - you know how they often make computer games after books, movies, etc.? They made ANOTHER computer game (the Indy 4 action game) and a 4-book comic book series (by Dark Horse Comics) after this game, THAT'S how good it was. Sure, nowadays when Warcraft has its own Paperback series, that's no big deal, but for ten years ago it was.

On a side note, this was the first game that I owned that actively supported Windows (it actually had a little .jpeg picture for the Windows desktop shortcut, something that games only slowly adopted).

The Bad
I hated all those dumb dial-a-wheel copy protections, but thankfully if you buy the game today (CD version on a compilation, or so) you won't have to do it.

The Bottom Line
Get it. Graphics and sound are not too outdated, and the storyline's worth it. I WISH the following Indiana Jones games (Infernal Machine, etc.) had still been SCUMM adventures and not Tomb Raider clones.

DOS · by Gothicgene (66) · 2001

Absolutely the best Indiana Jones game of all time. The best ADVENTURE game of all time.

The Good
What is good about this game? Everything comes to mind. The sounds are authentic and realistic. The graphics aren't good when it comes to raw power, but it has a certain style that endears you to the feel of the game. The controls are simple and too the point and the puzzles are all logical. The voices are also excellent, even Doug Lee who does Indiana Jones. You can really believe who these people are and their dialogue will bring you into the Indiana Jones world.

The Bad
Not much except that occasionally there is a lot of walking back and forth between areas.

The Bottom Line
Some games have a near mystical quality. Like X-Wing, Jedi Knight, Star Trek 20th Anniversary and Star Trek : Judgment Rites. This game is right up there with them. Buy it.

DOS · by James Kirk (150) · 2003

Indy's back in his best PC Game....

The Good
Fate of Atlantis is unique in the Graphic Adventure category. As others have said on this site, it has 3 different endings, and 3 different paths to get to those endings. Most Graphic Adventures up until that time had one ending that you strived towards.

The Graphics are classic 16-bit graphics, but they conveyed the fact that you were guiding Indy through the different locales in the game.

The Sound and Music used LucasArts' proprietary iMuse system which changed the music as you made decision, and the music change was Seamless. No stuttering of the sound card, no OBVIOUS change in music styles.

The gameplay itself was highly intuitive. The S.C.U.M.M. interface (Script Creation Utility for Maniac Mansion... no kidding that's what it means!) was used for the basis of talking to people in the game. And if you are lucky enough to own the CD-ROM version of the game, you could hear the spoken text (instead of reading it), and... get this... it was also available in 5 languages. Inventory is easy to manipulate, and the puzzles were on the hard side, but not to difficult. A few leaps in logic were needed, but not that many.



The Bad
There really isn't a lot to dislike about this one. Aside of LOOM and Secret of Monkey Island, Fate of Atlantis is probably LucasArts greatest Graphical Adventure to date.

The Bottom Line
If you can't run Indiana Jones and the Infernal Machine, your tapes of the movies are worn out, and you can't wait for INDY 4 to be relased in theaters, then Fate of Atlantis is right up your alley.

DOS · by Chris Martin (1155) · 2000

[ View all 17 player reviews ]

Trivia

1001 Video Games

Indiana Jones and the Fate of Atlantis appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

CD-ROM version

There are two versions of this game: a floppy version (11 disks) and a CD-ROM version. The floppy DOS version features talked interactions for only the introduction, while the CD-ROM one is a full "talkie".

LucasArts Logo Easter Egg

On the island of Crete while exploring the caverns, there are several rooms which have LucasArts logo etched in stone, to look as if they're something that came from Atlantis.

Comics

A Fate of Atlantis comic book series with four issues was published by Dark Horse in 1991. It was based on the story created by Hal Barwood and Noah Falstein, but only loosely followed the game's storyline.

Development

The original script for the game was written by Hal Barwood who also wrote movie scripts for The Sugarland Express (1974), Close Encounters of the Third Kind (1977) and Dragonslayer (1981). He later created the story for Star Wars: Yoda Stories (1997).

For a short period, lead artist Bill Eaken worked at Sierra On-Line, and he hated every second of it. When he did the evil ghost animation at the end of Indiana Jones and the Fate of Atlantis, where it swirls around and comes right up to the player and speaks, he made it say "F**k Sierra."

Fights

You can press Insert during fights to "sucker punch" your opponents and win immediately. Some enemies which can be circumvented by solving a puzzle are immune to this move. To this day this is being reported as a cheat, even though it is a feature of the game and clearly pointed out in the manual (page seven).

This is either a sign of how widely this game was pirated or of how few people actually read manuals.

German version

In the German CD-ROM version a small swastika in Kerner's pass was removed. It is still there in the disk version.

Plot

The story line of this game is fairly accurately based on history. Reichsführer Heinrich Himmler attempted to rewrite history in an effort to prove that the Aryan race in fact descended from the Atlanteans. To this end he instigated archaeological digs in Iceland, the Middle East and Tibet. Similar occult/Nazi material appears in Raven Software's Return to Castle Wolfenstein.

More information about this can be found in the book Himmler's Crusade: The Nazi Expedition to Find the Origins of the Aryan Race.

References

  • When you are trying to sell the mask to Omar-Al-Jabbar, one of the things he gives to you is a baseball ball "signed by Lou Gherigh", as he says. But if you look at the ball, it's signed by "Ron Gilbert". Ron Gilbert worked for Lucasarts and was the creator of Monkey Island.
  • Several Harrison Ford movies are referenced in FoA. For Example, Indy complains that when he was in school, the principle would always send letters home to his father that began with "Regarding Henry..." (Regarding Harry is a 1991 drama which Ford starred in)
  • When Indy plays with the flashlight in the Monte Carlo hotel, one of the shadow puppets is the comic book character Max known from comics and the later Sam & Max Hit the Road.
  • In the CD-ROM "talkie" version, when Indiana strains physically he lets out a Wookie roar.
  • Many of the street names in Monte Carlo are insider gags. Among other things there is an "Avenue des Troi Bois" and a "Boulevard des Guerres des Etoiles". "Trois Bois" is French for "three wood", which is obviously a reference to Guybrush Threepwood from Monkey Island. "Guerres des Etoiles" translates as "Star Wars".

Awards

  • Computer Gaming World
    • November 1996 (15th anniversary issue) - #93 overall among the “150 Best Games of All Time”
    • November 1996 (15th anniversary issue) – #4 Most Memorable Game Hero (Madame Sophia)
    • November 1996 (15th anniversary issue) – #14 Most Memorable Game Hero (Indiana Jones)
  • Amiga Joker
    • Issue 02/1994 – Best Game in 1993 (Readers' Vote)
    • Issue 02/1994 – Best Adventure in 1993 (Readers' Vote)
  • GameStar (Germany)
    • Issue 12/1999 - #37 in the "100 Most Important PC Games of the Nineties" ranking
  • PC Gamer
    • November 1999 - #42 Best Game of All Time
  • PC Games (Germany)
    • Issue 01/1993– Best Adventure in 1992
  • Power Play
    • Issue 02/1993 – Best Adventure Game in 1992
    • Issue 02/1993 – Best Presentation in 1992

Information also contributed by Agent 5, ClydeFrog, game nostalgia, Garcia, Istari, James1, PCGamer77, Rupert Breheny, St. Emydius, Swordmaster, Terrence Bosky and William Shawn McDonie

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Related Sites +

  • AmberfishArts - Fate of Atlantis 2 Fangame
    Founded in 1998, IndyProject set out to create a sequel to the 1992 LucasArts adventure Indiana Jones and the Fate of Atlantis. FoA2 will resume where the original game ended, and tell its story to the end. It will be a faithful recreation of the feel and atmosphere of the original.
  • Game Nostalgia
    Provides extensive background info for Indiana Jones and the Fate of Atlantis, pictures of the cast and examples of voice-overs, full credits with shots and info about the design team, demos of the game, specific details about the game, various goodies, all musical themes, shots of every location in the game, saved games, a list of reviews, including a "nostalgic" review and tech specs.
  • Hints for Indy - Fate of Atlantis
    Jason does it again with wonderful hints for this game.
  • Indiana Jones and the fate of Atlantis wallpaper (archived)
    A desktop wallpaper for the game. It seems to be a close-up scan of a section of the box cover or manual.
  • ScummVM
    Get "Indiana Jones and The Fate of Atlantis", as well as many other adventure games, to run on modern systems by using ScummVM, a legal and free program.
  • The COMPLETE Indiana Jones and the Fate of Atlantis Walkthrough!
    The only 100% complete guide on the web!
  • Wikipedia
    Talks about technical details of the game, it's history, the making of it, and more.
  • iMDB: Indiana Jones and the Fate of Atlantis
    General information about the game, including user reviews, ratings, and a message board.

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Contributors to this Entry

Game added by Olivier Masse.

Windows added by Picard. Amiga added by POMAH. Antstream added by lights out party. FM Towns added by Terok Nor. Macintosh added by Jason Savage. Linux added by me3D31337.

Additional contributors: MAT, Istari, Unicorn Lynx, Jeanne, Apogee IV, Johnny "ThunderPeel2001" Walker, Michael Zöller, CubbyKatz, DarkDante, martin jurgens, Ricky Derocher, 6⅞ of Nine, Paulus18950, Patrick Bregger, mailmanppa, Ingsoc, FatherJack.

Game added October 20, 1999. Last modified April 12, 2024.