Midtown Madness

Moby ID: 304

Description official description

Drive around the streets of Chicago in a series of races, or just try the various timed challenges! The entire city is recreated, with more landmarks and major streets drivable, complete with pedestrians and traffic cars! Drive your "common" cars like Cadillac Eldorado or Ford Mustang, or go superexotic like Panoz Roadster, or drive a super-though F-350 HD pickup... Or even the Detroit City Bus and/or a Freightliner truck... Lots of variety, lots of scenary to admire, lots of challenges to attempt... And when you get bored, try the multiplayer, including tag, football, cops and robbers, and many more modes.

Spellings

  • 疯狂城市飙车 - Simplified Chinese spelling

Groups +

Screenshots

Promos

Credits (Windows version)

92 People (54 developers, 38 thanks) · View all

Project Director
Game Designer
Producer
Technical Lead
Graphics Lead
Business and Tequila
Vehicle & Pedestrian AI
Vehicle Simulation & Physics
Networking & Game Logic
Graphics Engine
City Construction
UI and Input Devices
Audio
Biped Art & Animation
2D/3D Art (Vehicles)
Chicago City Design
3D Art (City LOD)
3D Art (City)
3D Art (City and Vehicles)
2D/3D Art (All Areas)
Sound Designer/Composer
Composer for Tracks 14-16
Lead Tester & Prod. Assist.
Tester & Production Assist.
[ full credits ]

Reviews

Critics

Average score: 84% (based on 35 ratings)

Players

Average score: 3.6 out of 5 (based on 43 ratings with 9 reviews)

Fun game, but something is really missing... The rewards

The Good
Variety of vehicles, authentic environment (Chicago actually is mostly there), lots of AI cars following traffic rules on the streets, multiplayer racing and other games

The Bad
AI cars looks far too bland, you can NEVER flip over (you always fall right-side up), some vehicles are just there as novelty factory (like the bus and the Freightliner), AI too brutal in some challenges, improper reward (spend all your time and you only get a few vehicles unlocked), lousy physics model

The Bottom Line
Midtown Madness is a game that is initially fun, as you get to play with cars that you'd never have chance to driving. But as time wore on, and you've tried all the different scenarios and challenges, you realize that the designers does not really seem to understand how to reward the players properly for their achievements. While there are lots of vehicles, most of them are not fit for racing. The only cars suitable are Ford Mustang, Ford F-350 Truck, new VW Bettle, and Panoz Roadster. The othere vehicles are useless (city bus, Freightliner, etc.) This then begs the question... Why are they even included? Just for the novelty factor? There's a few cars you can unlock by winning, but that doesn't really add much to the game.

As a single-player game, MiM is quite boring. However, in multiplayer, when you have plenty of opponents on the map, then things become more interesting. Not all the multiplayer involves racing, and there, the innovation shows through.

Overall, if you get this game, then you HAVE to go online and play. If you don't, you'll be bored with this game in no time.

Windows · by Kasey Chang (4598) · 2000

At last... freedom to drive wherever you want.

The Good
The graphics are beautifully slick, and they run so well. I can run this game at 1600x1280 res with no problems, whereas most driving games get run at 640 or 800 if I'm lucky.

You can tell this game was designed with the MS Sidewinder wheel in mind. It's absolutely perfect with the wheel. You get a gte sense of feel and control, with the ability to precisely place your car on the road - damn handy when you're tanking down the freeway at 120mph.

The racing games are fun, and they are enough of a challenge to make it worthwhile. The cruise mode is stunning, allowing you the freedom of the city. You can either play your own games in this mode, My favourite is Speed. Get the bus, start out on a loop of the city, and keep your speed above 50 - see how many laps you can do. It's amazing that stuff like this doesn't even get boring.

The Bad
The car handling is a little suspect. If you turn down the physics realism, the the Mustang becomes a real handful. Turn a corner too hard and you're on two wheels every time. Although the cars themselves can take damage, nothing else does, except cops.

And speaking of cops, when cruising around obeying the rules, they'll come at you for any minor infraction and try and destroy you (a bit like Driver). Break the speed limit by 1mph and they try and kill you? Hmmm....

The network game is a joke. The collision detection is atrocious, and the way the other cars jump around the track shows up some bad coding. The set races are OK, but there's no league so you have to keep starting new races. The other games are really lame - the cops and robbers games get really dull after you realise there's only a few places the 'gold' will appear.

The Bottom Line
As a network game it sucks, which is a pity because it could be really good. As a single player game, it is fun, but the races/leagues don't last that long. This game would have a lifespan of a few weeks, if it weren't for the fact that it is so wonderful to drive.

Here's hoping they fix all this for the up and coming Midtown Madness II.

Windows · by Steve Hall (329) · 2000

A good but flawed driving experence

The Good
You get to drive around Chicago without and don't even have to obey the speed limits (though the police in the game might not agree with that!) and some fun single player racing modes.

The Bad
Somehow one city to drive through is not enough, I mean after a while it gets dull driving speeding your way through Chicago over and over, and there are hardly any secret routes to take which makes it a bummer. Furthermore some of the cars are hard to unlock because the difficulty in the single player modes can get way hard unless you know what you are doing.

The Bottom Line
A good alternative to Driver though it will get old fast. But in short a good game.

Windows · by Grant McLellan (584) · 2001

[ View all 9 player reviews ]

Trivia

Inaccuracies

There is an error when referencing one of the vehicles on the North American (and some European) cover art. (See extra cover art for example.) It states the Classic Ford Mustang Fastback as a "67 Mustang Boss 302". However, the Boss 302 did not enter production until 1969. It is correctly stated what Mustang it is in the game.

Pricing

In the Netherlands Midtown Madness got sold for the half of the normal retail (like $20) price to see if this could reduce the illegal copying. Afterwards they didn't try this with any other game, so probably it didn't work.

Awards

  • GameSpy
    • 1999 – Racing Game of the Year

Information also contributed by DOS Boot

Analytics

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Identifiers +

  • MobyGames ID: 304
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Contributors to this Entry

Game added by Thomas Backman.

Additional contributors: Erwin Bergervoet, Brolin Empey, Unicorn Lynx, Patrick Bregger, Victor Vance.

Game added October 3, 1999. Last modified January 29, 2024.