Star Wars: Jedi Knight II - Jedi Outcast

aka: JKII
Moby ID: 6073
Windows Specs
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Description official descriptions

In Jedi Outcast, you once again play Kyle Katarn, star of LucasArts' Star Wars-inspired 1st-person shooters Star Wars: Dark Forces and Star Wars: Jedi Knight - Dark Forces II.

Kyle has retired from being a Jedi fearing consequences from the Dark Side of the Power found within himself during his chase of the foul Sith-Lord Jerec into the lost vale of the Jedi at the end of Dark Forces 2. Chronologically taking place after the second Star Wars Trilogy, you'll meet various well known people from the original Star Wars movies like Luke Skywalker himself and Lando Calrissian.

Also following the tradition of its predecessors, you explore the surroundings in the typical 3D environment and can use a lot of different weapons and gear from the Star Wars Universe, including the famous Jedi Weapon, the light saber.

Spellings

  • スター・ウォーズ ジェダイナイト2:ジェダイアウトキャスト - Japanese spelling
  • 杰迪武士2:杰迪放逐者 - Simplified Chinese spelling

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Credits (Windows version)

185 People (167 developers, 18 thanks) · View all

Reviews

Critics

Average score: 85% (based on 66 ratings)

Players

Average score: 3.7 out of 5 (based on 147 ratings with 13 reviews)

Starts slow but picks up after first few levels.

The Good
The best part of the game is definitely the light saber and the force powers. They are implemented much better than in the first game. By the last part you will pretty much forget about all the guns and just have fun finding new ways to take out the enemy. My favorite was the force jumping high and then force pulling the troopers up in the air. The game does a great job of making you feel like a Jedi Knight. The movement and third person camera is allot like Heretic 2 and makes controlling your character when using the light saber very easy.

The Bad
The two problems I had with the game was some of the level design(mainly the first few), and some of the puzzles. Without the force powers and light saber the game plays like a standard shooter in the first part with some average at best levels that you can wander around for awhile. I don't mind non-linear design but when your planted in a big level with no idea where to go and are forced to just guess where the panel or key you need is. It can get annoying at times. There were a few puzzles that were very annoying. In particular one with a moving pipe that can be almost impossible to figure out unless your in the right place at the right time.

The Bottom Line
Overall a very good shooter set in the Star Wars universe that enhances the standard gameplay with a very good implementation of the light saber and force powers. Some poor level design and annoying puzzles, but still a definite buy for any SW or FPS shooter fan.

Windows · by Jason Becker (4) · 2002

Damn it Sam, you stole my one-liner! :)

The Good
Jedi Knight II: Jedi Outcast (JKII), is the latest first-person shooter from Lucasarts Entertainment, developed by the folks at Raven Software (the guys responsible for Star Trek:Elite Force)

You play as Kyle Katarn, the roguish hero from Dark Forces and Dark Forces:Jedi Knight. Kyle has abandoned the force and the ways of the Jedi, and along with Jan Ors, have kept the location of the Valley of the Jedi secret and safe.

As you progress through the first couple of levels, you meet up the antagonist of the game, Desann, a power hungry Dark Jedi and plain old bad guy. Desann captures Jan and kills, her and Kyle goes to the Valley of the Jedi to be infused with the force.

Along the way you meet new enemies, some old friends (think Bespin), and get whisked along by the plot... more on that later.

There are 4 levels of play in the single player game. Padawan (beginner), Jedi, Jedi Knight and Jedi Master.

The graphics on JKII are by far some of the best looking graphics I've seen in a game engine. The Quake 3 Arena engine is used to create incredible looking venues to fight and explore in. From Nar Shaada (from Jedi Knight) to Yavin (where the Jedi Academy is based), the game look unbelievable.

The coolest graphics, though, are the lightsaber duels. Throughout the game, you duel with various rogue Jedi, and the lightsaber duels are fast and furious. Much like the duel with Darth Maul/Qui-Gon Jinn/Obi-Wan Kenobi in The Phantom Menace. The lightsabers glow and spark when they clash, and when the lightsabers lock together the sparking glow is unreal. If you defeat you opponent in a duel, the game goes into a Matrix-style 360 rotation. Really cool effect.

The control scheme is standard first person shooter fare, with the exception of lightsaber dueling. Raven Software did their homework with this one. Using both the attack button and the WASD keys for movement, you control various attacks. It's very intuitive, and you actually leave yourself open to attacks if you don't control the lightsaber correctly.

The sound might be standard John Williams fare, but the lightsaber effects are outstanding. Again, Raven Software really did a great job on this.

Relearning your Jedi powers is done very good in this game. Unlike Jedi Knight (where you were given points to distribute), you learn them automatically as you go, and the further along in the game you go, the stronger your powers become. And when you go to the Jedi Academy on Yavin 4, Luke Skywalker puts you through the Jedi Trials. It's a cool way to learn you powers and then have you use them in appropriate situations in the Trials. As you go through the trials, Jedi Holocrons (learning devices) give you access to your powers. For example, when you grab the Force Speed power, you enter a room where you must step on a plate and 5 sets of doors open. Then you must use Force Speed to run through the open doors before they close. It's a logical way to work them into the game and the plot of the story.

And although I don't play a lot of multiplayer games, the multiplayer half of JKII is done very well. There are 7 different games to play: Free for All, Holocron Free for All, Jedi Master, Duel, Team Free for All, Capture the Flag, and Capture the Ysalamiri. Most of the games are standard FPS fare, with the exception of Duel, Holocron FFA, and Jedi Master.

Holocron FFA is the same as FFA, but you don't have any force powers to start with. The powers are scattered around the arenas, and you pick them up in battle.

Jedi Master in intriguing. All players start out with standard weapons, and no lightsaber. ONE lightsaber is placed somewhere in the arena, and whoever picks that up is the Jedi Master. The Master is then imbued with all Force powers at 3rd rank, and can only use the lightsaber. When the Master is defeated, the lightsaber is tossed away, and whoever picks up the lightsaber is the new Jedi Master.

Duel mode is the epiphany of JKII. Up to 16 players are logged on to the server, but only 2 players are active at a time (with the others as spectators). The two players duel it out, until one is defeated. The victor respawns (with full health), and one of the spectators then steps up and tries to defeat the other player. I think it's a cool way to see a lightsaber duel.

And if you are like me and don't really care of online gaming (although I really think game will change my opinion on that), you can play up to 16 bots on your machine at once. I play at Padawan level, and It's fairly difficult. The bots are fairly agile and they use Force Powers to their advantage.

The Bad
As much as I LOVE dueling with lightsabers in this game (it's SO much better than Jedi Knight), I do have a few complaints.

The plot of the story is good, but I've read a similar plot in the book "I, Jedi", by Michael Stackpole (a worthy read if you like Star Wars books). So while I enjoy the plot of the story, it really isn't that original.

The level layout, while very detailed, is very confusing. I don't often resort to walkthroughs unless I'm REALLY stuck, but some of the levels I was wandering around looking for the "way out" to the next level - so I downloaded a walkthrough in order to get through the level.. The levels are huge, which is good, but can get tiresome after a while.

Two Words... Rodian Snipers. I can't begin to count how many times I was playing through the Nar Shaada level - I'd walk out of the cantina, and ZAP! I'm sorry, but that seems a little to one-sided if you ask me. I'd get sniped in the head by a Rodian Sniper that you really can't see unless you know he's there in advance. And because of that....

I really don't like that fact that you have to save EVERY time you clear a room or a corridor. It's a pain in the ass to go through part of a level, open a door and get you ass handed to you on a plate. Although you are supposed to be a Jedi, running blindly into a room is not an option in most cases. You really have to save a lot in the game, and to me that's unnecessary.

And one other thing really irks me. It seems that most of the levels are designed around the fact that you are really high up. Like Bespin - the cloud city, or Nar Shaada, the smuggler's hideout. Or the reactor core of a Installation. There is a lot of trial and error when it comes to jumping and finding out where you can and cannot jump to.

The Bottom Line
JKII is a fantastic foray into George Lucas' little universe he created. Although frustrating as hell in some areas, and downright confusing in others, I think that the OVERALL package is great. A worthy addition to any Star Wars fans gaming library.

And watch out for those Rodian Snipers. :)

Windows · by Chris Martin (1155) · 2002

Lucas Arts does it again!!! :) An enormous improvement over the original!!

The Good
First of all, the sound is right out of the movies. Storm troopers talk to each other and officers give orders. Lightsaber combat has improved immensely from the slash and dodge of Jedi Knight. With three unique styles of lightsaber combat and light and dark force powers, the gameplay is the greatest. The graphics are incredible and the Force powers are actually useful. Unlike the previous game, Force lightning is not merely a little spark that comes out of Kyle's hand, but just like in the Return of the Jedi. The other powers are also much improved. It also features a fun 2 player deathmatch mode in case you think you should tell your friends their lack of faith is disturbing. Finally, Lando sounds the same as int he movies.(He even says the classic " It's not my fault !!")

The Bad
The game is to short. You could probably beat htis game in 10 hours. Also, the controls are slightly confusing. You use the "R" key to attack\shoot. Luke Skywalker is in this game, but his voice is awful, not even sounding similar to the original. They also sometimes make him look like he has a sunburn on his face.

The Bottom Line
Despite the small problems, this is a must-have for star wars fans and casual gamers alike.

GameCube · by James Kirk (150) · 2003

[ View all 13 player reviews ]

Trivia

1001 Video Games

Star Wars Jedi Knight II: Jedi Outcast appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Cutscenes

Many of the 'combat action' displayed in cutscenes (and at one point watching the young Jedi train), including a moment with Luke Skywalker, are not pre-determined and are done somewhat more randomly via the AIs. What this means is that no two cutscenes are alike... and even though you may have seen it before, it will probably happen differently the next time. This is notable because sometimes unintentionally humorous and anti-climatic results occur (aka the AI doing something stupid).

This excludes the pre-rendered video files (usually of spaceships and exterior views) used within the game.

Information also contributed by WildKard

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Related Sites +

  • Fight the Dark Side
    An Apple Games article (archived on the author's webpage) about the Macintosh version of Jedi Outcast, with commentary being provided by Aspyr Media President Michael Rogers (August, 2002).
  • Jedi Knight 2 files
    Almost all major Jedi Outcast maps, skins and mods can be found here including Jedi Academy files.
  • NZMac Review
    A (largely) unscored but positive review of the Macintosh version of the game by NZMac, a New Zealand Apple site (Jan. 01, 2003).

Identifiers +

  • MobyGames ID: 6073
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Contributors to this Entry

Game added by Alexander Schaefer.

Macintosh added by Corn Popper. PlayStation 4, Nintendo Switch added by Kam1Kaz3NL77. Xbox, GameCube added by Kartanym.

Additional contributors: Raphael, Unicorn Lynx, Solid Flamingo, naula, Zeppin, Rik Hideto, FatherJack.

Game added March 31, 2002. Last modified January 22, 2024.