Star Control 3

aka: Star Control III, Star Control: Kessari Quadrant, Star Control: The Kessari Quadrant
Moby ID: 125
DOS Specs
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Description official descriptions

Since the events in Star Control 2 the Ur-Quan have been pacified and the captain who bravely destroyed the Sa-Matra has had a horrible vision of the future. Suddenly without warning, all Hyperspace travel in the universe has stopped. Top scientists have pinpointed the cause of this disturbance somewhere in unexplored space in an area known as the Kessari Quadrant. Hastily assembling a fleet of ships as and an untested Precusor star drive... a loose alliance of alien races known as The League of Sentient Races sends a task force to the Kessari Quadrant. You are its commander.

Star Control 3 features a new 3D star map, new alien races to discover, new worlds to explore and colonize, new artifacts to research and a new isometric Hyper Melee battle system for inter-starship battles.

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Credits (DOS version)

115 People (110 developers, 5 thanks) · View all

Reviews

Critics

Average score: 68% (based on 23 ratings)

Players

Average score: 2.6 out of 5 (based on 55 ratings with 14 reviews)

Simply terrible.

The Good
Umm.... Duhhhhhhhhh... Tell me about the rabbits, George.

The Bad
Where to begin? The gameplay is a joke, all around. The Strategy element is dull, and waiting for colonies to produce fuel for your mothership causes the game to drag horribly. The plot is excrutiatingly linear, and while it may SEEM like you're doing things, in fact you're just cruising around waiting for the game's clock to hit Point X, at which point your computer pops up and tells you where to go next. The dialogue, when not ripped straight from SC2, is poor. The new alien races are almost uniformally poorly-thought out, and either stupid or excessively silly. The captured claymation video is almost always bad, and the humanoid characters are hideously deformed. Oh, and they absolutely destroyed the play dynamics of the series by attempting to move the gameplay into full 3D, and the new ships available to play throw the previously perfect balance of the battles way off. Finally, extra demerits for completely ruining what had been a wonderful series.

The Bottom Line
How would I describe this game to others? With words entirely inappropriate for a family site.

DOS · by WizardX (116) · 2003

An exceprt from the SC3 staff meeting...

The Good
PROJECT HEAD: Okay, staff, let's really take this alliance building, diplomacy thing full tilt on this one.

DESIGN STAFF: Sure.

The Bad
HEAD: How's the dialogue coming along?

SCRIPTWRITER: Uh... well... um... I like Juicy Fruit?

HEAD: Okay, let's rip it off straight from SC2, shall we? How's testing coming along.

RESEARCH STAFF: We've got Bob the Janitor and our pet gerbil playing SC2 right now, sir.

HEAD: And...?

RESEARCH: Bob's getting upset because the gerbil keeps beating him at HyperMelee.

HEAD: Right. Let's dumb down the artificial intelligence. Have the enemy fly in some random direction as soon as combat starts. Okay, what have we done to research the plot?

RESEARCH: We watched the "Friends" marathon.

HEAD: And?

SCRIPTWRITER: I have a secret friend.

HEAD: Sounds like that man's making progress.

DESIGN: Yes, sir. He doesn't think he's a plank anymore.

HEAD: Okay, about the plot.

RESEARCH: Well, Bob the janitor is having trouble understanding what's going on in SC2, so we figured we'd make it a little less complex.

HEAD: How much less complex?

RESEARCH: About as simple as an episode of... well...

HEAD: Let me guess, an episode of "Friends," right?

RESEARCH: Could be, yes.

SCRIPWRITER: Cheez-Wiz is the opiate of the masses.

HEAD: Comission that man to write that Star Control novel we were talking about.

RESEARCH: Ah, "Interbellum."

HEAD: And make the Spathi sound like Woody Allen!

DESIGN: We can make all the villains TOTALLY one-sided dorks!

RESEARCH: Bob's eating his 3DO controller...

HEAD: Take out all the planet exploration features!

DESIGN: BACK TO MIDI MUSIC!!!

HEAD: Create TWO WHOLE MINUTES of CG movies!

RESEARCH: We can use random goobers as voice talent!

SCRIPTWRITER: I have my own Tandy, you know.

The Bottom Line
GERBIL: This is gonna suck!

DOS · by Vance (94) · 2000

Horrible. Simply is.

The Good
The graphics are OK, I guess.

The Bad
Everything! It's a poor sequel to what I perceive as the greatest game of all times. Even the graphics (which are somewhat better) aren't half as good as in Star Control II. It lacks the elaborate, amuzing dialogues from II, the fast pace action, the broad plot and interesting twists...

A huge disappointment in every respect.

The Bottom Line
Don't touch that, and hope you don't know where it's been.

DOS · by Tomer Gabel (4538) · 1999

[ View all 14 player reviews ]

Trivia

1001 Video Games

Star Control 3 appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Novel

A novel titled Star Control: Interbellum was published by Prima and written by author W. T. Quick. The book supposedly contains story and events that takes place between Star Control 2 and Star Control 3... however the popular opinion is that the author has never played or was ever given the plot to either game. Also the player character of both games is given a name for the novel, "Commander Omega".

Screenshot capturing technique

This game will dump a screenshot to a .PCX file if you hit PRTSC during gameplay.

Star Control III

Fred Ford and Paul Reiche III owned the character rights to the various alien races, Accolade owned the Star Control copyright. When the original creators declined to make the new sequel, Accolade gave them an ultimatum; sell the character rights or part three would be made with entirely new characters, no continuity involved whatsoever. The creators decided to make some final money off of their creations. A side note to this is that none of the original artists involved with Star Control II were even approached to work on Star Control III.

Information also contributed by Aaron Grier, Vance, and WildKard

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Contributors to this Entry

Game added by Trixter.

Windows added by Picard. Macintosh added by Terok Nor.

Additional contributors: RmM, Shoddyan, PoliticallyCorrupt, Plok, FatherJack.

Game added May 21, 1999. Last modified March 18, 2024.