Gods

Moby ID: 501
DOS Specs
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Conversion (official) Included in

Description official descriptions

Hercules is aiming to achieve immortality by completing the task the Gods have set him. His task is presented as a platform adventure set in ancient Greece, featuring a variety of enemies as you play it through.

Of more significance, however, is the game's Artificial Intelligence system, in which creatures monitor how you play, and try to find safer positions. Also, the game offers more bonuses and power-ups if you're struggling to progress. Even without those, there are lots of bonus sections to find and unlock.

Spellings

  • ゴッズ - Japanese spelling

Groups +

Screenshots

Promos

Credits (DOS version)

7 People

Design
Programming
Additional Programming
Music / Sound Programming
Graphics / Artwork
Music
  • Nation 12
Sound
Cover artwork by

Reviews

Critics

Average score: 82% (based on 40 ratings)

Players

Average score: 3.8 out of 5 (based on 127 ratings with 7 reviews)

Great Graphics, Great Game!

The Good
Gods is a great game to play, you play the role of a Greek guy who is on a mission from the gods to destroy all the nasty things in 4 different worlds and your reward is immortality, which I thought was original (for a game anyway). The intro explains the story about you and the gods and what you have to do, but it has some cool light beat music to go with it.

The graphics for the game are very well done and look very polished; also do the enemies look superbly animated and have great A.I.

The fun thing about it is that you can upgrade your weapons (which I have always found good in games), you start off with a crummy knife but as you progress through the levels you become aware of more advance artillery >:) to kick those monsters butt!

Some of the puzzles are very challenging and take some thought and common sense but are satisfying once completed, and the levels are also very well planed like in most Bitmap Brothers games.

At the end of each world you will come across some huge bosses which can be difficult at first but once you've learned there moves it's actually quite easy.

The Bad
Like in most Bitmap Brothers games there is hardly any sound FX or Music but this didn't let it down much it's still a brill game and there aren’t if any others quite like it.

The Bottom Line
This game set the standard for all other platforms to come!

DOS · by Andrew Dunn (8) · 2001

Nothing else compares with the supremacy of this well put-together game/

The Good
This game stands out from the Bitmap camp as probably their best feat to date. The atmosphere in this game is 100% and gives you the feel of an ancient Greek warrior. The sound effects especially when the game is 'quiet' are brilliant. The loading track is also a brilliant addition, as professional as the Xenon 2 one. The graphics are the most striking, the best I have seen in Bitmap Brothers land, nothing compares, even today when the 16 colour palette would be thought of as laughable is amazingly professional.

The Bad
To be honest, I liked everything in this game. There is nothing I hated apart form the fact that there is no sequel :-)

The Bottom Line
Not a mindless violence game, this one combines excellent puzzles with raw power. The characteristic hidden treasure rooms show this as a Bitmap game. Get it, without fail.

DOS · by Nathan Walker (4) · 2000

GREAT GAME A MUST HAVE!

The Good
I love the graphics! They did an amazing job with the colors, considering they only used a sixteen colors. Beautiful. I really enjoyed the puzzles that were incorporated into the game.
The levels were well thought out and intricately made. I enjoyed the Bosses at the end of each level. The sound effects where great too. It's just a fascinating game. A must have. Period.

The Bad
The controls weren't perfect but still fun to play and there was really no music. But enough sound effects to compensate for lack of music. :)

The Bottom Line
If you haven't got it get it and play it. You'll love it. You are on a mission for eternal life and everything and everybody wants you dead. Killer graphics, loads of fun, Lots of bonus points, puzzles, and bad guys to kill. Great Platform game, A must have!!!

DOS · by Joshua Loucks (2) · 2000

[ View all 7 player reviews ]

Trivia

Copy protection

The Amiga version features multi-layered copy protection. The main part was cracked quickly, and produced what appeared to be a playable game. However, a second layer remained, which raised the difficulty level quickly, to the point where the first boss was impossible to beat. Unfortunately for the Bitmap Brothers, this hard work seemed to backfire, as many assumed that the cracked version they played was representative of the game's difficulty, and the game's reputation was hampered as a result.

Cover art

The box cover art for the Amiga, Atari, DOS and Genesis (PAL) release was done by famous comic artist Simon Bisley (Sláine, Lobo, Batman/Judge Dredd, and several other works).

Music

The title song, Into the Wonderful, was written by Nation 12 which was a music project by John Foxx (of Ultravox fame). The Amiga music was converted by Richard Joseph for Bitmap Brothers. The original song was released on the album Electrofear by Nation 12 in 2005.

Awards

  • PC Games (Germany)
    • Issue 01/1993– #2 Best Arcade Action Game in 1992
  • ST Format
    • August 1991 (Issue #8) – #18 Top Atari ST Classic Games (Editorial staff vote)
    • January 1993 (Issue #42) – #48 in '50 finest Atari ST games of all time' list

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Contributors to this Entry

Game added by IJan.

SNES, Genesis added by PCGamer77. Antstream added by firefang9212. Amiga added by Johnny "ThunderPeel2001" Walker. Atari ST added by Martin Smith. Acorn 32-bit, PC-98 added by Terok Nor. BlackBerry added by MAT.

Additional contributors: Apogee IV, kametyken, Martin Smith, j.raido 【雷堂嬢太朗】, Patrick Bregger, Jo ST.

Game added November 30, 1999. Last modified March 15, 2024.