Metroid Fusion
Description official descriptions
Metroid Fusion is the direct sequel to 1994's Super Metroid. The game begins as Samus Aran is sent back to planet SR388 to assist a Biologic Space Labs investigation team. While on the planet's surface, Samus is infected by a previously unknown parasite, known as X. The X parasite nearly kills Samus, but fortunately she is saved by a vaccine made from the Metroid she saved on Zebes. Shortly thereafter, an explosion rocks the Biologic Space Labs. Now Samus must investigate the Space Labs, which are orbiting SR388.
This game is similar, in terms of gameplay and structure, to the classic side-scrolling Metroid games. The game consists of a large inter-connected environment. As Samus learns a variety of new moves and weapons, she is able to explore new areas of the Space Lab and unlock the secrets of the X parasite.
Spellings
- メトロイドフュージョン - Japanese spelling
- 密特罗德 融合 - Simplified Chinese spelling
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Credits (Game Boy Advance version)
46 People (42 developers, 4 thanks) · View all
Producer | |
Chief Director | |
System Director | |
Scenario & Story | |
Game Design | |
Course Design | |
Visual Director | |
Samus Design | |
Samus Original Design | |
Enemy Character Design | |
Background Graphic Design | |
Graphic Design | |
Program Director | |
Samus Programming | |
Enemy Character Programming | |
System Programming | |
[ full credits ] |
Reviews
Critics
Average score: 89% (based on 55 ratings)
Players
Average score: 4.1 out of 5 (based on 117 ratings with 9 reviews)
This one turned a handheld-critic to a handheld-fan!
The Good
Some friends almost forced me to play this game - bus when I laid in the bed, connected the GBA to my stereo, adjusted the light and was sucked into this strange, paranoid and very intense world... At first, this is just a simple 2D jump 'n run - but it turnes out to be much, much more! Sound and graphics are well - the gameplay is fantastic! And bonus-thumbs-up for the intuitive controls!
The Bad
Difficult questions! I'd say, that this game is a bit short - but on the other hand, it offers enough replayabilty. And then, there are some bosses, that are invincible for hours - until you find out the right technique, and finish them off in a minute...
The Bottom Line
Classical 2D jump 'n run thru a complex spacestation, where a strange alien virus break free. You have to shoot enemies, turn switched, discover secret rooms&tunnels. Doesn't sound special, huh? But the great gameplay, the gloomy atmosphere and the simple to handle, but powerful controls turn Metroid Fusion into a triple-A title!
Game Boy Advance · by Felix Knoke (149) · 2002
Brilliant for Metroid newbies as well as long-time fans
The Good
The gameplay was very smooth and easy to learn and just excellent. I don't think there are that many GBA games with such good gameplay. Furthermore the graphics are brilliant and when this was released back in 2002 this was one of the best looking GBA games to date and it still looks excellent. Everything is worked out pixel-perfect and the colors are beautiful and fit with the theme. The sound is simply very atmospheric and dark and just gives you the feeling of really being on the space station featured in the game but it's a bit repetitive, though. The story has always been a strong part of the Metroid series and with Metroid Fusion it's not different. Samus Aran is being infected with a deadly virus but a Metroid medicine saves her and makes her immune to them and able to feed on them to replenish energy. however the virus called X can mimic every creature. Now Samus must find her way through an X infected space station and destroy the X thread. The story builds up very well throughout the game. Simply a very dramatic and interesting storyline! there's also a nice link function when you complete the GameCube game Metroid Prime. You can import Samus' new Fusion Suit from Fusion into Prime.
The Bad
The music as mentioned before is good but repetitive. The replay is a bit disappointing because if you play trough it more quickly you only get awarded with a few more pictures. It gets worse if you know that the hard-mode was cut from the western release.
The Bottom Line
Another brilliant piece of shooting and jumping and most importantly exploring to get back your abilities. Fun for both fans or newbies (like me). Buy it!
Game Boy Advance · by Rensch (203) · 2005
The Good
I liked the in-depth plot of Samus and the difficulty of the stages. Metroid has always been one of my favorite games and a must have for all gamers.
The Bad
They could have had a more variety of music to play.
The Bottom Line
Splendid display of colors, a great storyline and definitely worth your money.
Game Boy Advance · by Exodia85 (2145) · 2003
Trivia
1001 Video Games
The Game Boy Advance version of Metroid Fusion appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Ending
In the ending, Samus asks herself how her ship could've gotten her off the planet when it could only be operated manually. The ship's CPU then responds and says "They lent me a hand". The game then shows a picture of the Etecoons (the little gremlins from Super Metroid that teach you how to wall jump), and the Dachola (the ostrich-looking creature that teaches you how to Super Jump, also from Super Metroid).
References
When you fight Ridley and when you're escaping the station at the end, the music that plays is the boss/escape tune from Super Metroid.
Awards
- GameSpy
- 2002 – Game Boy Advance Game of the Year (Readers' Choice)
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Related Sites +
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Metroid Fusion
Nintendo's Official Site. -
Metroid Wiki
A Wiki site for the Metroid series.
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Contributors to this Entry
Game added by quizzley7.
Nintendo 3DS added by ResidentHazard. Wii U added by Michael Cassidy.
Additional contributors: Guy Chapman, WWWWolf, Opipeuter, Tiago Jacques, gamewarrior, Patrick Bregger, FatherJack.
Game added November 25, 2002. Last modified January 22, 2024.