LEGO Star Wars II: The Original Trilogy

aka: LEGO Star Wars II: Die klassische Trilogie, LEGO Star Wars II: La Trilogia Classica, LEGO Star Wars II: La Trilogie Originale, LEGO Star Wars II: La Trilogía Original
Moby ID: 23874
PlayStation 2 Specs
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Description official descriptions

The Legos strike back in the sequel to the original LEGO Star Wars: The Video Game, where players now get to explore the original trilogy (Episodes IV, V, and VI) of the Star Wars movie series. Players use LEGO-ized Star Wars characters to reenact all three of the original movies. All of the sets and props are also made out of LEGO bricks, and retain their properties such as the ability to be rebuilt and fall apart. Like its predecessor, the game puts a spin on the series by adding a light-hearted, humorous touch to the movies, and also by using no dialogue.

LEGO Star Wars II is a third-person action game with platforming elements. Players take control of the characters and vehicles of Star Wars. In Story Mode, players reenact the key events of the original movies with LEGO bricks. Each character has different weapons, like lightsabers for Jedi or crossbows for Wookies, as well as new character-specific attacks and maneuvers. Each character also has different abilities, e.g. Jedi being able to use the force, R2-D2 being able to unlock doors, or Boba Fett being able to use his jetpack. It is up to the player to use these abilities to solve simple puzzles and traverse the levels of the game. Vehicle levels are more prominently featured than in the previous game, with longer sequences dedicated to piloting traditional Star Wars aircraft.

In addition to a single-player game, there is also a co-op mode that allows two players to go through the Story Mode. In the single-player mode, the second character is controlled by the AI. Like in the first game, the Free-play mode allows players to go back and replay beaten levels with any playable character they have unlocked. A new feature allows players to create their own mixed-up LEGO characters and vehicles. Power Brock items and coin stubs collected in Story Mode will also unlock new characters, vehicles, and items for players to experiment with.

Spellings

  • レゴ スター・ウォーズII - Japanese spelling

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Credits (Windows version)

263 People (186 developers, 77 thanks) · View all

Reviews

Critics

Average score: 81% (based on 72 ratings)

Players

Average score: 3.9 out of 5 (based on 101 ratings with 4 reviews)

It's Brickin' cool!

The Good
T-Tales has done it again. Created a Lego Star Wars game and made it successful. The main thing I love about this game is the vehicle levels. Now the player gets to control where the vehicle goes and it's not on a fixed course. They also managed to make Episode 4 (in which was the dialogue was poor and the lightsaber fight was incredibly boring) an absolute laugh.

When I first heard the game was coming out I suddenly thought "How is Lucasarts going to recreate the I am your father moment?" How they did it was ingenious! I couldn't have done it better myself. This game rocks..sorry, bricks! (I've got worse)

The Bad
The game allows you to bring in the characters from the first game but characters like Jar Jar don't have their super jump skill which makes him totally useless.

For the younger gamers the adaptive difficulty may be a little difficult for them and when enemies are everywhere and you don't have a lightsaber it's nearly impossible to pick yourself up until you wipe them all out.

The Bottom Line
LEGO Star Wars 2 is a must have for fans of the first game. It's got the humor and the classic Star Wars weapons and spirit. In one final message, I say... BUY IT AND ENJOY!!!!

PlayStation 2 · by M.Allen (83) · 2006

Better Than The First Game

The Good
Undeniably, this game does not take itself too seriously. From the first cut scene showing the opening to A New Hope in the lego world to the hysterical actions of Jabba's guards in his palace when you build a radio, this game is extremely charming and cute. This helps the game have a feeling that allows anyone to enjoy it. Long-time Star Wars fans will chuckle at the humor and reference while kids can play with siblings or other family members using the drop-in/drop-out co-op system seen in the first Lego Star Wars video game.

The game's presentation is, once again, fantastic. The Star Wars universe has been translated with such detail using Legos that players rarely tire of the game's diverse, plastic environment. Animation is excellent and the framerate throughout the game was top-notch. Audio-wise, the game borrows a variety of tunes from John Williams' now-famous score. It was nice to hear familiar Star Wars tunes in a different environment than most players are used too. The array of sound effects in the game are limited, but never seem to get old (R2D2's "woaaaaah" comes to mind as always raising a smile).

When it comes to new features, Lego Star Wars II does not disappoint either. Players can now build their own characters using interchangable Lego character pieces. This feature seems like a natural inclusion given the Lego-themed world of the game and allows for some very hilarious combinations. Melee attacks also make their debut in this game. While not entirely useful, some of them have a lot of chuckle value. Chewbacca, for example, rips the plastic arms out of enemies with a pop. Speaking of ripping arms out, this game retains all the action of Star Wars without ever being violent. Most of this can be attributed to the fact that, while there may be dismemberment and the like, it all takes place with small plastic Lego characters. Lastly, the game features a ton of wonderful unlockables (I won't spoil any secrets regarding the best one) that will keep players busy collecting Lego studs for hours and hours.

The Bad
Unfortunately, the game carries over some of the bad from the first game. Most notably, the length of the game. While unlocking everything will keep people busy for a while, the actual levels can be stormed through in probably less than six hours. Star Wars purests may also note that some of the story details have been altered to provide a better gameplay experience. For example, Emperor Palpatine DOES use a lightsaber during the final level unlike the Return of the Jedi film in which he simply uses a force lightning attack. Also, if fans weren't keen on the original Lego Star Wars, they may not be that eager to dive into the sequel. That tends to be less of a problem with the game, however, and simply a player's opinion.

The Bottom Line
Fun for all ages! The multiplayer shines and the humorous delivery of the original Star Wars trilogy are the high points. While the game can be completed rather quickly, the sheer amount of unlockables will keep many players busy for weeks to come. If you enjoyed the original Lego Star Wars video game, definately rent this title at the very least! You will not be disappointed!

GameCube · by Steve Thompson (87) · 2006

The Force Remains Strong.

The Good
Lego Star Wars II continues what made the first game so appealing, but just adds on to it. The first game made its mark by adding scenes that you wanted to play, but never could in other games, and just the fact that it made the Prequel Trilogy actually interesting to explore.

The sequel takes this mold and simply adds on to it, not taking away any of the elements that made the first game so appealing. With this game, we get a stronger storyline (based on the original, unaltered DVD releases that coincided on the same day - in other words, Han shoots Greedo first, and the Ewok "Yub Yub" music returns), a fun character creation, new vehicles to build and ride in, and the humorous takes on familiar scenarios. I personally enjoyed the first game quite a bit. This one is even better.

Without a doubt, one of the coolest features of this game is that it allows you to export all of your characters from the first game to give players 100+ characters to play with in "Free Play". Anakin and Luke Skywalker? Check. Mace Windu and Lando Calrissian? Yes. Boba and Jango Fett? It's possible. Wicket the Ewok and Jar Jar Binks? Well, if that's your thing....

Vehicle modes are greatly improved. In the regular levels, characters can jump in and out of vehicles at will, allowing for new areas to be explored, and it's simply fun to tool around Tatooine in a Landspeeder. The vehicle-exclusive levels are no longer on rails, which allows for greater exploration of the levels. Some of the key scenes and battles genuinely are exciting, especially to see how they will be handled in humorous toy form.

And there is more than a fair share of things to explore. New areas that are completely off-limits unless you have the correct character class with you, and some of the areas are surprisingly huge. The items found increase the depth of the game, so there is actually a lot of incentive to keep earning and buying items to open up more and more areas of the game.

Graphics are pure Star Wars.... albeit more silly and playful. But they animate well, are accurate representations of the levels and worlds, and it's admittedly very cool to have your entire party of heroes working together as a team to complete levels as they did in the movie.

Sound is... pure Star Wars. You know what to expect. It's hard to rate a Star Wars game in this category because you know exactly what's supposed to be there, and it is.

The humor in this game should also be noted. It provides a lot of funny moments without being overly silly in its presentation. It tells the classic scenes from the trilogy... with just a slight humorous twist. And some scenes made me genuinely laugh.

The Bad
The team member AI seems a lot more "stupid" in this game. One of the more impressive aspects of the first game is that the AI controlled characters would have your back during a firefight. In this game, there's a lot of wondering if their shots do any damage at all. And a lot of times, they just stand there. The first game handled this much better in execution.

They also talk about "adaptive difficulty", which is supposed to ramp up in challenge based on your skill. The only thing I saw that might be this feature are the waves upon waves of endless Stormtroopers that would fill up the screen in levels and blow your characters to pieces repeatedly until you managed to be fast enough to accomplish the task at hand, and do so before the puzzle reset. If this is their idea of more responsive AI, it's cheap and not well thought out. Not to mention very frustrating.

Also frustrating is the two-player camera. The camera needs to better adjust if the characters get too far away each other. There is nothing worse than the camera pulling you towards a cliff trying to compensate for the distance, only to push you off a cliff and lose precious Lego pieces.

The Bottom Line
Despite its quirks, Lego Star Wars II is a virtual romp through a very big toy box. It's fun playing with all of the little action figures in and out of vehicles, and it's like revisiting a part of childhood again. That said, it does provide enough challenge that doesn't make it a "kid's game", which I've grown to think of as a derogatory term used for those games dumped on a system at the end of the console's life cycle.

The best way to describe this is as an "all ages game". It's fun as single player, and can be enjoyed with two players as long as both play as a team. I looked forward to this sequel all year, and I am glad to say that I am not disappointed. It captures a lot of the excitement and appeal of the original films, and proves to be a worthy companion piece to the first game.

A very fun and humorous title. Recommended.

PlayStation 2 · by Guy Chapman (1748) · 2006

[ View all 4 player reviews ]

Trivia

Charity

To celebrate Red Nose Day, the day on the UK calendar when the nation unites to raise money for good causes in the name of comedy, players could donate money on the developer's website in 2007 to receive a cheat to unlock red noses for all the characters, from R2-D2 to Mr Vader himself.

Awards

  • 4Players
    • 2006 – #2 Best Licensed Game of the Year
    • 2006 – #3 Most Humorous Game of the Year
  • Computer Games Magazine
    • March 2007 - #5 Game of the Year
  • GameSpy
    • 2006 – Xbox Game of the Year (Gamers' Vote)
    • 2006 – #2 GameCube Game of the Year
    • 2006 – #8 PS2 Game of the Year
    • 2006 – #10 PC Game of the Year
    • 2006 – PS2 Platformer of the Year
    • 2006 – Best Use of License of the Year (PC)

Information also contributed by PCGamer77

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Contributors to this Entry

Game added by Matt Neuteboom.

PlayStation 3 added by Charly2.0. Macintosh added by Kabushi.

Additional contributors: Jeanne, Sciere, Kabushi, DarkDante, Sicarius, Zeppin, DreinIX, coenak, Patrick Bregger, Starbuck the Third, Danfer.

Game added September 14, 2006. Last modified March 27, 2024.