Silent Hill

aka: Jijing Ling, SH1
Moby ID: 3564
PlayStation Specs
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Description official descriptions

Harry Mason, an average man, is driving to the town of Silent Hill with his daughter. Upon approaching the town, a cop speeds by on a motorcycle. When Harry gets closer to town, he sees that same motorcycle sprawled in the middle of the road. Harry also spots a woman standing in the road, but due to the dense fog, he can't stop in time, so he swerves to avoid her, crashing into a railing, knocking him unconscious.

When Harry wakes up, his daughter, Cheryl, is missing. Sensing that she would head to the town to seek help, Harry sets out on a journey, not knowing what to expect from this eerie town, enshrouded with fog.

You play Harry Mason, a normal man, with no powers or training of any kind. You must search through the town of Silent Hill, looking for your daughter. You will come across many people, some friendly, some not. You must visit many different areas, such as the school, and the church.

Will Harry find his daughter and safely get out, or is there more to this town than a simple fog layer?

Spellings

  • サイレントヒル - Japanese spelling
  • 寂静岭 - Simplified Chinese spelling

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Credits (PlayStation version)

93 People (81 developers, 12 thanks) · View all

Director of Marketing
Product Manager
Producer
Assistant Producer
Customer Support
Packaging and Manual
Executive Producer
Director
Game System Programmer
Graphic System Programmer
Character System Programmer
Enemy Programmer
Event Programmer
Background Designer
[ full credits ]

Reviews

Critics

Average score: 87% (based on 34 ratings)

Players

Average score: 4.1 out of 5 (based on 191 ratings with 15 reviews)

absolutely frightening!

The Good
I loved the spooky sound effects, and creepy lighting and darkness effects. I also loved the story of this game, very involving and deep really sucks a person into the plot of the game. I also liked the different and unique characters, very life like and had a certain life to them. I was on the edge of my seat through the entire game, and I just couldn't bring myself to shut it off.

The Bad
I didn't like the voice acting, it seemed rather wooden and emotionless at times. Then again there were times when it was rather well done as well. But some of the main plot elements, which in my opinion required a great deal of skill in acting. Just didn't have the skill that it required in my opinion. I think that the producers of this game, could have worked much harder on the quality of the voice acting in this title.

The Bottom Line
Very frightening, I found myself leaving the lights on at night, while i played this game in my room. I found myself hearing strange noises in my house every night my first time through this game. It's a feast of fear and puzzle solving that I think everyone will appreciate. Now there maybe some that do not like games that have a great story and presentation. But even with those particular people, I think that even they can appreciate the beautiful lighting effects, and story presentation in this title.

PlayStation · by David Bryan (21) · 2007

Some fears are worth experiencing.

The Good
It took me a year to finally agree to get Silent Hill 2 (I'm not much into any kinda horror, but when the story beats it to second place, I'm always in), but wanted to try out the original prior to immerse myself fully into the psychic twist of the second. Starting with a great pening, Silent Hill puts you in a story as swiftly as possible, due to a crash, your daughter Cherryl has gone missin'. Now you have to explore the dead town of Silent Hill following her traces, to unravel the mystery that lies in the finale, and background story between you and your daughter.

As this is Konami's first attempt to enter the world of horror-survival, they entered it in a style, making it a PSX game only, they achieved amazing graphical effects from that little console, and put creepy sounds and effects in main use of creating an atmosphere instead of music, which was in use mainly for opening and end credits. Alone in the Dark series created the genre using a mansion as a point of all conflicts, Resident Evil series recreated the genre employing more open fields and non-stop action in use, and Silent Hill added the real emphasis on the world 'horror' in this survival genre.

Like it goes with these games, they ain't as adventure to have many dialogues and characters, but use couple of them throughout the entire game, making a random appearance to upgrade the story. Characters in SH are as mysterious and unqieu as you may possibly want them (only surpassed by those in SH2 with their depths of backgorund exploration). Bottomline, this just starts as "father searching for his daughter" story and it unveils unto mystery and suspense to its utmost experience.

Sometimes, it was just begging me to turn off the console and take a break from all the suspense the game gave me. But it wasn't so psychical like in its sequel, it is just pure, normal, horrifying situation the game constantly gives you. Switching from reality filled with predatorian animals from hell to some alternate world filled with monsters and killer nurses. Yeah, this hospital in 'ere will kill ya. But hey, whoevere said what doesn't kill you makes you stronger ;)

The Bad
This game simply took both words that define its genre way too seriously. In attempt to enter the world of horror-survival, they made one steap ahead and make it too real for players with a weak heart. So heed the warning.

And I never know wether to quality multiple ending in a game as plus or a minus. Sure, it extends replayablility level, but sure shortens the gameplay time. And frustrates if you achieve an ending that is not supposed to be original and must replay it again and know exactly what to do to achieve the right or desired one. No, multiple ending isn't a bad thing, but I can't see how it can be an entirely good thing either.

The Bottom Line
With Silent Hill Konami made their entrance into horror-survival genre and they've proven they can compete and even to surpass the fittest of its kind. Silent Hill is not just a horror game with no point like many out there. Silent Hill has the spirit which will keep you want for more, keep you under suspense 'til the very end. And while Silent Hill made their entrance, Silent Hill 2 placed Konami on top of the sole throne. I was intrigued by the second, and hence opened the gate to both worlds of SH, normal and alternate. And there's a thing I can say about it, some fears are worth experiencing.

PlayStation · by MAT (240793) · 2012

The scariest game I have ever played.

The Good
Since I have beaten all of them, 1-4, I understand the story behind, and I love it. This game is the scariest game you will ever play. It makes Resident Evil 4 look like a game for babies.The graphics on the PlayStaTion add to the effect of the overall experiance, because everything looks so gruesome and just plain BAD that you can't tell what it is, and that makes it scary. Also, the music will adds to the experiance with ambient sound effects and cool piano and guitar tunes (but throughout the playing of the game, the music is creepy sounding.) I love the movie graphics and the out loud talking. I really don't care about weapons, but it has a lot for a game that you could beat in a day.

The Bad
The fact that you have to have an audiance behind you to be able to turn the PlayStation on (at least I did.) I could not go to the bathroom for weeks after visiting the bathroom stall in the Elementary School. This game is a little too scary, even for 18+, even though I not even that old yet. Also, this game's puzzles kept me playing for hours. Especially the one in the dungeon of Nowhere.

The Bottom Line
The best Survival Horror game on the face of the earth. You havn't felt true fear until you have played this game.

PlayStation · by Zeke Cummings (2) · 2006

[ View all 15 player reviews ]

Discussion

Subject By Date
Opening sequence is brilliant Donatello (466) Sep 9, 2013
1st person mode Donatello (466) Aug 11, 2007

Trivia

1001 Video Games

The PS1 version of Silent Hill appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Bloopers

This game features a "blooper reel" that can be seen upon completion of the game.

Censored content

The Pal release of Silent Hill is slightly censored, specifically it's missing the deformed child-like enemies that appear in the school and other places of the game. For this release they were replaced with the "Clawfinger" monsters (which only have a minor appearance late in the original game).

Development

When Silent Hill was first announced, press releases indicated that there would be two playable characters with different scenarios, like Resident Evil 2, but the retail version was released with only one playable character: Harry. Apparently, Cybil was originally intended to be the other playable character, and another side of the story would be viewed from her perspective.

Cybil's scenario was never completed, but not all the clues were taken out of Harry's scenario. On the map it would seem most places marked out in dark pink are significant to you on your adventure, however there is a shop on Simmons St. that doesn't open. There is also a boat below Indian Runner that you cannot get to. The door of the diner next to Norman's Motel is only locked, not jammed. In the school Chemistry Equipment Room, there is Glucose and Distilled Water — these are among the ingredients needed to make bombs, but you are told you have no reason to take them.

On a side note, Cybil as a playable character would later appear in the Japan-only GameBoy Advance text-adventure remake of the game, Silent Hill Play Novel.

References

  • Most of the street names in Silent Hill are names of sci-fi or horror authors: Finney - Jack Finney, author of "Time and Again" Bachman - Richard Bachman, Stephen King's pseudonym Bloch - Robert Bloch, author of "Psycho" Matheson - Richard Matheson, author of "I am Legend" Ellroy - Jack Ellroy, author of the "Black Dahlia" Bradbury - Ray Bradbury, author of "Something Wicked This Way Comes" Levin - Ira Levin, author of "Rosemary's Baby" Sanford - John Sanford, author of the "Prey' books Simmons - Dan Simmons, author of "Song of Kali" Sagan - Carl Sagan, author of "Contact" Crichton - Michael Crichton, author of "Sphere" Koontz - Dean Koontz, author of "Phantoms" Wilson - F. Paul Wilson, author of "Nightworld"
  • Blood marking a garage door across from the church spells out "Redrum", a reference to Stephen King's "The Shining"

Sonic Youth

The teachers on the register in the school, Moore, Ronaldo, and Gordon are the three main members of the band "Sonic Youth", Kim Gordon, Lee Ronaldo, and Thurston Moore. Also, the school section ends with you picking up the "K. Gordon" key and going to her house!

Information also contributed by Dr. M. "Schadenfreude" Von Katze, hydra9, Lain Crowley, Tiago Jacques, and Zovni

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Contributors to this Entry

Game added by Grant McLellan.

PSP, PlayStation 3 added by Jeff Hazen. PS Vita added by GTramp.

Additional contributors: Unicorn Lynx, Richard Simpson, JPaterson, Alaka, Zeppin, DreinIX, Zaibatsu, Jon Collins, brandon221234, FatherJack.

Game added April 4, 2001. Last modified February 8, 2024.