Star Fox Adventures

aka: Dinosaur Planet, SFA, Star Fox Adventures: Dinosaur Planet
Moby ID: 7290
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Description official descriptions

Fox McCloud returns and is given a different mission than he is normally used to. At the far edge of the Lylat system, an evil army, led by General Scales, is destroying the world of Dinosaur Planet, rendering all its inhabitants helpless. It is now up to Fox McCloud and his team to save the planet and destroy the evil army.

Star Fox Adventures breaks away from the previous games in the series, being an action game with light puzzle-solving elements, similar to Legend of Zelda: Ocarina of Time. You control Fox McCloud as he adventures through Dinosaur Planet, but at the beginning, you control the female fox Krystal, whom McCloud must later rescue. There are missions where you use your trusty Arwing craft, but the majority of the game takes place on foot.

Helping you throughout your adventure are your trusty sidekicks; Peppy, Slippy, and ROB the Robot, who guide and give you mission briefings. To aid Fox throughout the game, a variety of weapons and magical items are available from blasters to grenades to magic staffs. You may also purchase items with "scarabs", the game's currency. Throughout the game you may partake in various mini-games, which are found at different stores.

Spellings

  • スターフォックスアドベンチャー - Japanese spelling

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Credits (GameCube version)

110 People (84 developers, 26 thanks) · View all

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[ full credits ]

Reviews

Critics

Average score: 80% (based on 43 ratings)

Players

Average score: 3.6 out of 5 (based on 64 ratings with 7 reviews)

What do you get if you add Banjo-Kazooie, Legend Of Zelda and Lylat Wars? The answer, Star Fox Adventures

The Good
I got this game thinking that this was gonna be another Rareware game with cute character and trees having eyes. But I was wrong. I got Zelda and Banjo-kazooie into one which is great because I love Banjo and I absolutely love Zelda. Its got the feel like Zelda and the characters like Banjo. Good gameplay, GREAT graphics, good sound. You control Fox Mcloud who gets hints from Slippy, maps from Peppy and totals from general Pepper

The Bad
Nothing except if you save at the final boss fight, you are stuck there forever.

The Bottom Line
Do you love Zelda, Banjo-Kazooie and Lylat Wars then get this. All three into one.

GameCube · by knuckles-rox (8) · 2005

Loads of FUN!!

The Good
From it's lush colourful worlds, to it's fun and perplexing puzzles it is one fun game.
There are lots of things to do, lots of worlds to explore, puzzles to solve and tons of hidden items and upgrades!
The worlds are large, the bad guys are everywhere and it's a cute enough game to appeal to anyone from 10 and up.
Even when you beat the game, it is so large that you forget how you beat it and that makes for a fun replay value.
While not exactly "cheating", a great feature of this game is asking you pal "Slippy" for help. Because of the size of the worlds and the complexity of your tasks, it is easy to forget what you need to do or go. He'll remind you what you need to do. This is great for younger players who may get confused and disoriented, and us OLDER players who are senile!! LOL

The Bad
One aspect that was very boring was buying things at the stores. You had to buy everything individually. Even if you were planning on buying, say, 5 fuel cells, you have to buy them all one at a time. This means listening to the shop keeper over and over...."You pay,,,,this much!", "OK, I'll sell it to you!"..... What they should have done is allow for multiple purchase. "How many?" etc. This aspect of the game really slows it down and is irritating.
Also, the map system is ok, (PDA tool) but the maps could have been just a bit more detailed. After a while you don't really use them, as the lack of detail and small size makes them marginally useful. They'll give you a general idea of where you are, but only enough to allow you to orient yourself if you a bit lost.

The Bottom Line
This game has something for everyone. Shoot 'em up, space craft flying/shooting, one on one fighting, lots of puzzle solving, and it's all wrapped up in a nice colourful package. It's not so violent as to be a major concern to parents, but not so wimpy it's a dull snooze fest. No blood or gore, just smacking or shooting with a staff.
It's fun, it's engaging and has a great story. Isn't that what you want in a game, afterall?

GameCube · by Oblio (97) · 2006

A beautiful and fun adventure

The Good
Rare can't fail with graphics and sound, and this game is not an exception. Locations are beautiful, characters detailed and well-animated. The game is one of the few modern releases that manage to impress me with the graphics (In some cases, there's fur effects and depth-of-field). Music is excellent. Voice acting isn't stellar but it works wonderfully and no character is actually annoying.

Playability is wonderful. I might describe it best as "Zelda without the annoyances" - no beep-beep when you're low on health, can save just about everywhere, and no need to hurt fingers because enemies are targeted automatically.

While the plot isn't that complex, it still manages to keep me interested all the way. Cutscenes are very competently done.

Slippy Toad's in-game hint system is definitely welcome, even if it's not very helpful in all situations. Thanks to it, I never really got stuck.

The Bad
Well, Rare has the reputation of adding weird near-useless items in the game, and this game is not an exception. I don't know if it's that bad, though. The puzzles weren't very challenging, but I suppose it's also positive (better easily done than impassable). Overall, the game has "a huge bunch of cool ideas that aren't too well joined" kind of feel.

The Bottom Line
Fox McCloud gets to explore the beautiful and atmospheric Dinosaur Planet on foot, recovering some mystical stones and passing small challenges. This game is just like Zelda games, just a bit more refined and evolved, and far more linear in structure.

Some might say the game is too easy, but I found the game to have just the right amount of challenge. It never got too easy, it never got too hard. With a very linear plot, it was much like a scenic ride through the planet with some puzzles along the way and more than enough action. Even if it still uses the platform game cliche of "n different levels with different themes", the game surprisingly manages to create an interesting atmosphere in each location.

As for if it's a good Starfox game, I'd say yes. The space shooter sequences aren't too large parts of the game, but I've always wanted to see Fox adventuring on foot.

And once finished, the game hasn't left me with a "glad it's all over" kind of feeling. While one might say it won't reward the player at all and thus it has no replay value, I think it actually is worth playing again. The game is not really amazing to complete, but through and through, with very small exceptions, it has been really really fun. I will play again, and I'm hoping for a sequel.

GameCube · by WWWWolf (444) · 2004

[ View all 7 player reviews ]

Trivia

Development

Star Fox Adventures started as a non-Star Fox game for Nintendo 64 called Dinosaur Planet. It had apparently got pretty far in development with gameplay clips released to the press. Shigeru Miyamoto notice the similarity between the anthropomorphic animal designs being used for the main characters and the Star Fox Characters and decided the game should be retooled as a Star Fox game and moved to Nintendo's new system: the GameCube. The game was retitled Star Fox Adventures: Dinosaur Planet, but before release, it was changed to merely Star Fox Adventures.

Rare

The last game developed by Rare Ltd. for the Nintendo GameCube. On the day of the game's release, it was announced that Nintendo sold its stock in the company back to Rare, which was immediately sold back out to Microsoft. Several games previously under development for the Nintendo GameCube, including Perfect Dark Zero and Kameo: Elements of Power were redeveloped as Xbox 360 titles.

Awards

  • 4Players
    • 2002– Biggest Console Disappointment of the Year
    • 2002 – #3 Best GameCube Game of the Year (Readers' Vote)
  • GameSpy
    • 2002 – Good Hair Day Award (GameCube)

Information also contributed by Ace of Sevens, Evil Ryu and Tiago Jacques

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Contributors to this Entry

Game added by JPaterson.

Additional contributors: Macintrash, Sciere, gamewarrior, Patrick Bregger, firefang9212.

Game added September 26, 2002. Last modified January 17, 2024.