Test Drive

Moby ID: 107
DOS Specs
Buy on Commodore 64
$21.99 used on eBay
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Description official descriptions

This mix of racing simulation and arcade game consists of driving a choice of 5 sports cars on a mountain strip at the fastest speed possible without getting caught by the cops. To avoid them, use your radar detector -- or just try to outrun them if they spot you. Manual stickshift only, so make sure you don't redline or you'll blow your engine.

Spellings

  • 试验驾驶 - Chinese spelling (simplified)

Groups +

Screenshots

Credits (DOS version)

11 People

Reviews

Critics

Average score: 69% (based on 18 ratings)

Players

Average score: 3.6 out of 5 (based on 91 ratings with 8 reviews)

Driving For The Computer Impaired

The Good
Accolade hit pay dirt with this game. The forefather of the Test Drive series, and a few sub-species (Test Drive Off Road), this legend introduced the in-dash perspective to DOS gamers. A choice of the hottest cars at the time, a beat-the-clock ordeal, and plenty of traffic and cops to dodge, this game was a favorite of mine when I had my 386.

The Bad
The problem is I no longer own that 386, or most of the games that went with it, save the possibility of Lemmings. Compared to the games of today, you're looking at horrendous CGA or EGA 320x240 graphic modes, drive-you-nuts PC speaker audio, and a linear plot that after about two hours of playing, gets real boring next to the possibility of playing GTAIII.

The Bottom Line
If you're a classic nostalgia gamer, or you still have your 386, Test Drive is great. The rest of us can find a better DOS (or Windows) alternative.

DOS · by The Cheshire (5) · 2003

Poor controls and monotonous scenery didn't stop this one from becoming a classic.

The Good
Test Drive what what the PC gaming community needed in 1987--a racing game that was both "serious" enough to be passed off as a simulation (barely), and "fun" enough to breathe some life into computer racing games. Racing games up to that point had been arcade toys, and not seriously considered.

A smattering of things I liked about the game: You can choose from a selection of 5 cars, all equally capable of blowing the police away. The "cutscene" graphics have very nicely-drawn side profiles of each car. The music over the PC speaker is pretty good. The transitional "dissolve" effect from one screen to the next is really neat, considering it's CGA.

The Bad
The scenery is extremely monotonous and boring--you're climbing up the side of a cliff for the entire game. It looks great initially, but a change in scenery would've been nice; roadsigns are sparse, and there's no underpass or tunnels to go through.

Another small gripe is that Test Drive is single-player only. You can't race a friend, even if sitting at the same PC.

(For the record, they did improve the scenery and 2-player options in Test Drive 2.)

The only real gripe I have with Test Drive (and all Distinctive Software, Inc. racing titles) is the controls. They all use an eight-way directional control, much like an arcade game. It's not quite as bad as a gamepad--your hard-left and hard-right motions aren't directly interpreted, but rather are applied to the wheel's overall position. Even so, it's very hard to drive a simulated car when you have pseudo-arcade controls to work with. I found myself constantly under- or over-steering. As a keyboard control mechanism, this is expected; for an analog joystick, it's completely unacceptable.

The Bottom Line
Test Drive spawned a sequel that adds scenery changes and 2-player options. First play Test Drive for a couple of minutes, then find the sequel and play that instead.

DOS · by Trixter (8952) · 1999

It's a classic, but being a classic doesn't stop a game from not being very good.

The Good
What I like: Pretty much nothing, except maybe the game is fun to play for a few minutes. And I guess if I was writing this review in the 80's, I would be saying how wonderful everything was!

The Bad
What's bad about this game. Pretty much everything! There are about only 2 cars, the scenery this the same throughout the game, there are few levels, and when I think of the games we have now, I remember this game, play it, and have a laugh at the graphics.

The Bottom Line
One Word- OK. That's pretty much the summary for this game. For heaven's sake, if you insist on playing this game, no matter how many broken files you find on the net, DON'T buy this from a used game store. It's not worth a dollar!

DOS · by Jim Fun (207) · 2002

[ View all 8 player reviews ]

Discussion

Subject By Date
the father of the 90's racing games¿? juan gabriel zelada vargas Apr 5, 2023
Version 1.1 broken on DOSBox? Daniel Saner (3503) Oct 28, 2012
Weird screenshots on the cover art 1xWertzui (1135) Dec 1, 2011

Trivia

Commercial success

The game was awarded with an American Software Publishers Association's Gold Award for selling more than 100,000 units.

Awards

  • ACE
    • October 1988 (issue #13) - Included in the Top-100 list of 1987/1988 (editorial staff selection)

Analytics

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  • MobyGames ID: 107
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Contributors to this Entry

Game added by Olivier Masse.

Amiga added by EboMike. Commodore 64 added by Quapil. Apple II added by Servo. PC-98 added by Unicorn Lynx. Atari ST added by Belboz.

Additional contributors: Unicorn Lynx, Victor Vance, Jo ST.

Game added May 5, 1999. Last modified August 17, 2023.