Indiana Jones and the Emperor's Tomb

aka: Indiana Jones Be'eretz Hadrakon, Indiana Jones e la Tomba dell'Imperatore, Indiana Jones et le Tombeau de l'Empereur, Indiana Jones und die Legende der Kaisergruft, Indiana Jones y la Tumba del emperador
Moby ID: 8521
Xbox Specs
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Description official descriptions

Indiana Jones is at it again. This time, he must travel his way through-out Asia to recover an artifact that, according to those who required his assistance, is the most powerful in the world. As usual, Indy isn't the only one who is out to find the treasure, with the Nazi's right on his tail.

Along with a heavy dose of exploration, whip cracking and platform jumping, you will also control Indy through fighting elements against a range of enemies. Hand-to-hand combat and a collection of weapons (from guns to table legs) can be used to defend yourself.

Spellings

  • Indiana Jones: המהע אל א×Øׄ הד×Øקון - Hebrew spelling
  • ę³•ę«ƒå„‡å…µļ¼šēŽ‹é™µå†ē¾ - Chinese spelling (traditional)

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Screenshots

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Credits (Xbox version)

211 People (158 developers, 53 thanks) · View all

VP Production
Creative Director, VP
VP Development
Lead Artist
Lead Programmer
Lead Designer
Lead Engine Programmer
Lead Tools Programmer
Producer
Technology
Additional Technology
Level Design
Additional Level Design
Character Design/Scripting
[ full credits ]

Reviews

Critics

Average score: 76% (based on 48 ratings)

Players

Average score: 3.3 out of 5 (based on 63 ratings with 6 reviews)

The Original Tomb Raider

The Good
It must be disappointing for the folks at LucasArts. Between Pitfall Harry and Lara Croft, Indiana Jones must now imitate the imitators. Luckily Emperorā€™s Tomb is better than the uninspired Infernal Machine, but it still isnā€™t as good as a good Tomb Raider game.

Set prior to Temple of Doom (chronologically the first of the Indiana Jones Adventures), a tutorial/prologue level finds Indiana Jones scouring Ceylon, India for the Idol of Kouru Watu. Unknown to Jones, this idol is the first of part of a key which will unlock the Tomb of the First Chinese Emperor. This explains the Nazi presence at Ceylon and their dismay when Jones finds the idol. So itā€™s Jones versus the Nazis for the Emperorā€™s Tombā€”enter the Chinese Connection. Marshal Kai, of the Chinese government, has an interest in keeping the Nazis out of China and backs Jonesā€™ cross continental mission. Kaiā€™s secretary, Mei Ying (obviously a Bond girl in the wrong game), offers assistance to Jones from time to time. Aside from that, itā€™s up to the man in the lion tamerā€™s outfit to save the day.

Emperorā€™s Tomb is packed with two-fisted action. Sure the Nazis have their Lugers, Turkish assassins lunge at you with curved daggers, and Chinese guards attack you with long spears, but youā€™re Indiana Jones. Disarm them with your whip, knock them down with a chair, kick them when theyā€™re down and finish them off with a knuckle sandwich. Combat in this game is so visceral and so exciting, youā€™ll wish they had ripped out the vine swinging and cliff jumping levels. You are welcome to use weapons (other than the odd shovel, chairs, and table legs), but ammunition is limited for the guns and itā€™s a little too easy to finish off your opponents with gunfire.

The game has a few puzzles which are generally more interesting than challenging and the designers have an odd fixation with cranes. Most of the gameplay is split between combat (with a few rail-shooting levels thrown in) and typical tomb raiding.

Voice acting is terrific. David Esch sounds almost exactly like Harrison Ford and Vivian Wu does a great job voicing Mei Ying. The music (orchestral scored) is wonderful and weaves the Raidersā€™ Theme into the original score without overplaying it. Sound effects are mostly good with the only disappointment being (very surprisingly) an unconvincing whip.

Graphics are great but the color pallet seemed limited, especially in Istanbul which calls for vibrant colors rather than the drab ones seen in this game. Finally, this game has one of the coolest manuals (modeled after The Grail Diary) that Iā€™ve ever seen.

The Bad
Little Bad Thing No save points.

Obviously ported from a platform, this game autosaves at the end of each level rather than allowing in-mission saves. For the most part this is a small annoyance as the levels tend to be bite-sized, but there are a few missions with a lot of combat and itā€™s frustrating to get past a bunch of enemies and then have to restart because you missed a jump.

Medium Bad Thing Bad controls/camera.

This game uses W,S,A,D buttons, but A and D donā€™t pivot your character, they cause Indy to run left and right. Also the controls are relative to the camera not the character, so if the camera swings around (which the damn thing does) you have to adjust the controls to match.

Very Big Bad Thing Von Beckā€™s Revenge

I honestly think this is the hardest level in any game Iā€™ve ever played. Do a Google-search on the level and you will read about grown men crying. For many, the game ended here. This is the video game equivalent of St. Crispinā€™s Day. If you have beaten this level, then you are my brother.

The Bottom Line
Emperorā€™s Tomb is a fine game, but the action-emphasis leaves the story on the sideline. We havenā€™t seen a great Indy game since 1992ā€™s Indiana Jones and The Fate of Atlantis. Fate of Atlantis epitomized the type of game LucasArts was known for when they were known for making quality games. Itā€™s nice to have the classic character back, but I miss the classic company.

Windows · by Terrence Bosky (5397) · 2004

"I came here to save you, Dad !"-"Oh yeah, and who will come to save YOU, Junior?"

The Good
The graphics are absolutely great, the best looking Indy game (or even action adventure) to date ! The sound is fantastic, from the "Raider's Theme" to famous quotes !

The Bad
The difficulty is too high, the controls are cumbersome, the puzzles old fashioned, no savepoints or manual saving...

The Bottom Line
If adventure has a name, it must be "Indiana Jones" ! That old slogan still holds true with this game which offers a lot of eye candy (nice Dx9-effects on metal, stones, rich and sharp textures, excellent lighting, great animation), the typical Indy-tunes and quotes and a lot of beautiful exotic places to visit. Unfortunately, this game lacks some essential things that would make it essentially FUN to play: You can not save.The controls suck.The gameplay is generic. The game saves automatically between the levels, and since some of these can be quite long and difficult, You can play 30 minutes, then do a false move and die and have to replay another 30 minutes to come to the place You lost. For a game that invites You to explore, this is a lethal blow, because You don't want to explore places just to fall to Your death. Secondly, the controls (mouse/keyboard) on PC are pretty cumbersome, not really accurate and so some of the difficult areas will be even more difficult due to the controls.The fights are cool and fun, but that doesn't help when You have to repeat them so often due to the lack of a saving feature. And finally, the puzzles are very outdated, not very imaginative and most of all, not quite Indy-like.I hate it when Indy has to fight giant robots, demons, cyborgs, any fantasy related creatures.Did he have to fight such things in the movies ? Nope.Also, it all boils down to the same old chest pulling, lever pulling, edge climbing, yadda, yadda, yadda.

The one and only great Indy game is Indiana Jones and the Fate of Atlantis, and while "The Infernal machine" wasn't quite up to par with it, "The Emperor's Tomb" is more than just a few steps backwards, its a wasted chance of creating another great Indy game.

Windows · by Emmanuel Henne (23) · 2004

Lame control system.

The Good
The graphics and music were very well themed.

The Bad
I admit I gave this game up only a few levels in because of the awful control system. The left control stick makes Indy run in the direction you want, so when pressing right he starts to run around to the right rather than strafe right, so, when you do this and move the camera the whole system becomes distorted. Also the lame way you have to cycle through the inventory to get to the most used items, the game should have an inventory memory so you access where you left it.

The Bottom Line
Don't bother, even Indiana Jones fans.

Xbox · by Gareth Day (7) · 2004

[ View all 6 player reviews ]

Trivia

German version

Swastikas, SS runes and iron crosses were removed or replaced in the German version. Other changes are removed Nazi salutes, avoidance of the word "Nazi" in texts or dialogues and in one instance Hermann Gƶring was translated to General Gering.

References

Leading up to the events featured in Indiana Jones and the Temple of Doom (1984), it's no surprise that there's an off-hand reference to Lao Che, a mention of Willie Scott in the manual, and an important role for Wu Han (the "waiter" in Temple of Doom who makes and early exit).

Voice actor

David Esch, who voiced Indiana Jones in this game, also voiced Han Solo (also played by Harrison Ford in the movies) in Star Wars: Galactic Battlegrounds.

Information also contributed by Terrence Bosky.

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Contributors to this Entry

Game added by Kartanym.

Xbox One, Xbox 360 added by MAT. Macintosh added by Jason Savage.

Additional contributors: Indra was here, Jeanne, Rantanplan, Daniel Albu, Xoleras, Gian Maria Battistini, Crawly, Zeppin, DreinIX, Paulus18950, Patrick Bregger.

Game added February 27, 2003. Last modified January 18, 2024.