Medal of Honor: Allied Assault

aka: Kongressimedal: Liitlaste rünnak, Medal of Honor: Débarquement Allié, MoH:AA
Moby ID: 5616
Windows Specs
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Description official descriptions

In Medal of Honor: Allied Assault, the first PC installment of the famous Playstation game series, you assume the role of Sgt. Mike Powell, a member of the 1st Ranger Batallion. You have been recruited by the OSS (some sort of secret service) and need to battle through over 20 levels based on historical campaigns during WW2.

Missions include the landing at Normandy (D-Day), assaulting the town Arzew, a rendez-vous with the french Resistance outside the village of St. Lo, and even taking the famous bridge at the German town Remagen. You will need to rescue agents, plant explosives, assault desert camps with your team and of course kill every Nazi that comes into your gunsight.

There are plenty of weapons available, including the MP40, some sniper and assault rifles, hand grenades and explosive charges.

Spellings

  • 荣誉勋章:联合袭击 - Simplified Chinese spelling

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Credits (Windows version)

220 People (195 developers, 25 thanks) · View all

Reviews

Critics

Average score: 90% (based on 45 ratings)

Players

Average score: 3.9 out of 5 (based on 141 ratings with 8 reviews)

A great game...

The Good
This was a complete game. It combined all the stealth and strategy of any great war game into a package that featured aspects of a war movie and the slight adjustment of realism to enable one man missions. 2015 offered a very rewarding and satisfying game here, one that takes you around the world on a multitude of missions.

The Bad
Perhaps the story could have been a little deeper, just to add to the already great gameplay.

The Bottom Line
Enjoyable. Although I don't want to spoil it for those who haven't played MoH:AA, the Omaha Beach level remains to me one of the most breathtaking, mind-blowing levels I've ever seen. That level alone is worth buying the game for, as it captures the horror and chaos of war perfectly.

Windows · by Stuart Max (8) · 2002

Superb WW2 FPS single player & MP experiences!

The Good
The graphics in this game are top notch and run great on even modest hardware. The sound effects are also a treat. The level design and scripted events really pull you into the game making you feel as if you are really a part of the war. The game has realistic damage such that when you are being hit with enemy fire your own fighting capability is severely hampered.

The Bad
Sometimes the game was so difficult in certain parts (Sniper Town for one) that you spend a bunch of time dying and reloading and saving in "baby steps" which can detract from the immersion. The game is perhaps a bit shorter than I'd like.

The Bottom Line
A wonderful first person shooter in a realistic setting with an interesting single player story and good multiplayer options.

Windows · by John Bowlin (1) · 2004

Nicely Presented WW2 Run 'n Gun

The Good
I initially picked up this game based on my reaction to the famous "Nebelwerfers" demo. I'm not a fan of railroady cinematic games as a general rule, but the demo convinced me that there's merit in a well crafted experience. And make no mistake, Allied Assault, like its scion Call of Duty, is a cinematic run and gun with few pretensions to realism. Okay, it's not quite so silly as Return to Castle Wolfenstein, but it's still very much a game.

And quite a good one, too, if a bit short. Spanning six missions, each split into several "levels", the game will not occupy too much of your time. There are expansion packs, however, as well as the vaunted multiplayer, so if you want more after finishing the game, it's out there. Most missions are of the on-foot variety, but a tank level and a handful of undercover missions break up the gameplay pretty well.

The levels take place across various locales, from the now-famous Omaha Beach landing (Which is quite the spectacle) to snowbound forests, to bombed out towns, and of course, German bases. Most levels are quite well designed, if very linear. Still, while undoubtedly linear, the levels feel a tad more open than the ones in Call of Duty do, allowing you to make detours in a few places to take out snipers ahead of time, and suchlike. And then there are levels like the "frozen forest", which, thanks to good design, almost feel open. Gameplay is standard WW2 shooter fare, giving you both German and American weapons, cunningly rendered to look almost like the real thing. Sniper rifles, pistols, SMGs, grenades, all the expected period weapons. Nary a raygun or suchlike in sight, thank goodness. All weapons have their pros and cons, like recoil, reload time, accuracy, and seem to be quite well balanced. No uberweapons here.

Allied Assault is of course based on the Quake 3 engine, which looks good, but not great. There are benefits, though, like engine stability, solid multiplayer performance, and reasonable system requirements. It's been so long since I could run a game with everything turned up to max, plus 4X AA, and still get a smooth 60 FPS, that I'm probably just being biased.

Sounds and music are some of Allied Assaults' best points, the score by Michael Giacchino is fantastic. There are some pseudo big band tracks in the game that just shine, as you might expect from the guy that scored Pixar's "Ratatouille" and "The Incredibles". Yeah. That guy. Sound effects are equally superior, in fact they make certain levels of the game. German cries, realistic gunshots, snow crunching under your feet and dogs barking in the distance as you traverse a snow-blanketed forest at night... You get the picture.

The game's difficulty depends on what you're expecting, really. People whined incessantly about the "Sniper's Last Stand" mission, I didn't find it to be much harder than the rest of the game, heck, I even got the medal for that mission the first time through without even knowing it. So, overall, pretty easy. On the "Medium" difficulty level at least, which is the setting that I started and finished the game on. Maybe I'm spoiled by games like Operation Flashpoint and even the original DOOM, but compared to those, Allied Assault just isn't hard. Period.

Multiplayer is quite nice, including such favorites as team deathmatch and objective-based modes. Still can't compete with the king of WW2 multiplayer squad based combat, Day of Defeat, in my book though. Still, Allied Assault remains to this day one of the most populated online games, and there are plenty of servers. That should tell you something about the multiplayer.

The Bad
The game's major flaws are its previously noted linearity, and the lack of squad-based missions. Only a handful of levels provide you with a team, the rest of the time it's the classic "one-man army" approach, as you wipe out whole bases full of Nazis with your Thompson and your Honorable American Manliness. Then there are the missions where you run through German bases, which almost play out like old-timey corridor crawlers. Like I said, realism is not a strong point here. The loner missions are still quite fun, though, and stand up very well against mechanically similar shooters. More squad based action and non-linearity would have approached perfection, but would also have made this a completely different kind of game. There are better choices out there if you're looking for that kind of game.

The Bottom Line
Not perfect, but if you like WW2 shooters, love great atmosphere, don't mind more traditional types of gameplay, and need some solid multiplayer fun, certainly give this game a spin. The demos are still readily available, and will give you a good idea of what to expect. Even better, the game and all it's expansion packs can be had for peanuts nowadays.

Windows · by phanboy_iv (84) · 2009

[ View all 8 player reviews ]

Trivia

1001 Video Games

Medal of Honour: Allied Assault appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Film homage

The D-Day section, in which the player storms Omaha beach, is directly inspired by the opening scenes from the film "Saving Private Ryan". It's worth noticing that Steven Spielberg directed the film and was involved in the earlier Medal of Honor games through his production company DreamWorks Interactive.

Bans and censorship

  • There is no blood to be seen at all throughout the game. EA/2015 removed all blood so they could retain a Teen ESRB rating.
  • The US and EU versions are forbidden to be distributed in Germany because they contain symbols which are regarded as unconstitutional (e.g. swastika). For the German version the developers had to remove any appearances of swastikas. Most of them are replaced with an Iron Cross. Additionally in the level "Scuttling the U-529" all Hitler salutes were removed.

Critical reception

Medal of Honor: Allied Assault was featured on the cover of the February 2002 issue of Computer Gaming World, where it was billed as the "most intense WWII game ever".

Dedication

The credits say: "This game is dedicated to all the men, women, and their families, that gave the ultimate sacrifice for our freedom. You will always be remembered."

Ending

The game has no proper ending: final mission, "The End", credits.

Enemy communication

The Wehrmacht soldiers speak flawless German. A player understanding the language, may occasionally have a slight advantage, as they can anticipate the enemies' actions: "Er ist im Luftschacht!" (He's in the air shaft!), "Mein Gewehr klemmt!" (My rifle's jammed!).

Online servers

The game's online servers (which were hosted on GameSpy) were scheduled to shut down on 30 June 2014, like for other Electronic Arts titles in the wake of GameSpy's total closure.

References

  • In the fourth mission the player is assigned to find an OSS agent named Manon. This woman has appeared in countless Medal of Honor games as a minor character, offering to meet up with the main character of the game to give information. She is also the main character in Medal of Honor: Underground.
  • During the credits, a 1940s-style song is played while pictures of WWII are displayed on screen. One of these is a picture of Mike Powell and what appears to be his regiment. In the picture the player can see Mike Powell and also James "Jimmy" Patterson, the main character from Medal of Honor: Frontline, which had not been released at the time of this game's debut.

Awards

  • Computer Gaming World
    • April 2003 (Issue #225) - Action Game of the Year
    • April 2003 (Issue #225) – Action Game of the Year (Readers' Choice)
    • April 2003 (Issue #225) – Best Level of the Year (for Omaha Beach)
    • April 2003 (Issue #225) – Best Sound of the Year
  • GameSpy
    • 2002 – Best Sound of the Year (PC)
    • 2002 – Best Level of the Year (PC, for Ohama Beach)

Information also contributed by ApTyp, Entorphane, JPaterson, Matt Neuteboom, PCGamer77 and Zonker.

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Related Sites +

  • Official Website
    Official website, designed by Electronic Arts.
  • We Want YOU
    An Apple Games article about the Macintosh version of Allied Assault, with commentary being provided by Aspyr Media President Michael Rogers (June, 2002).

Identifiers +

  • MobyGames ID: 5616
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Contributors to this Entry

Game added by phlux.

Macintosh added by Corn Popper.

Additional contributors: Terok Nor, -Chris, Unicorn Lynx, JPaterson, Jeanne, tarmo888, Neville, Zeppin, Cantillon, Patrick Bregger, Plok, FatherJack, Kayburt.

Game added January 23, 2002. Last modified March 31, 2024.