Stronghold
Description official descriptions
Mixing the gameplay of Civilization and similar games into real-time and with a 3D view, players must build up a small village in the Dungeons and Dragons fantasy universe into a Stronghold. How much micro-management you wish to do is up to you; the computer can take care of much of it.
You recruit and train Fighters, Thieves, Clerics and Magic Users to venture out and claim more land and resources, which include removing hostile forces. Take control of food supply and the production and management of buildings including castles, markets and magic schools.
Your victory condition is based on your alignment: Lawful players must advance to the rank of Emperor, Chaotic players must destroy all enemy strongholds, and Neutral players must do both!
Spellings
- ストロングホールド ~皇帝の要塞~ - Japanese spelling
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Credits (DOS version)
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Reviews
Critics
Average score: 80% (based on 11 ratings)
Players
Average score: 3.7 out of 5 (based on 32 ratings with 5 reviews)
A truly revolutionary game that is head and shoulder above the competiton.
The Good
Graphics (9/10): Oh man, when I first turned this gem in, the introduction just wowed me. The portraits of your different units are simply amazing, and the detail on the buildings and units is so nice that for the time it was released I really couldn't find any game that looks better.
Sound (6/10): Mostly repetitive, the music while looking at characters you control or enemy characters is suiting and is good to the ears, but there is no other music. The sound effects can be comical in battle, and most of what you hear will be the crashing sounds while structures are being built. Although, none of this used to bother me in the least, I guess I'm just spoiled. =P
Gameplay (8/10): Wonderfully fun getting your newer buildings and upgrading your old ones, but when your empires get very large it is VERY difficult to keep track of every single square of land. Battle can also be a pain, and controlling your armies takes a bit of practice.
Overall (9/10):The game just has a certain draw to it and you never really quite feel you've beaten it. Every game a different but always graphically gorgeous experience, this is one I'll still go to on occasion for years to come. An absolute must-try for anyone who thought (or still think) that civilization was fun.
The Bad
Well I sort of covered most of that already.
The Bottom Line
Hehe, that too.
DOS · by Eric Post (2) · 2003
If I could only have one game this would be it!!!!!......!!!!!!
The Good
I is ahead of its time, it plays like a dream. I could play this for hours.
The Bad
NOTHING!!!!
The Bottom Line
The BEST.....;
DOS · by Jerry Mills (1) · 2000
Excellent combination of several gaming elements.
The Good
This game played wonderful on my P75 five years ago and plays just as well on my 500mhz machine now. This can be a simple game to start and slowly get more challenging. Does not get too frustrating like some of the more complicated strategy games.
The Bad
Sometimes I get really engrossed in the graphics and forget I have a whole kingdom to worry about :)
The Bottom Line
If you were to mix up Populous, Power Monger, Civilization, and Sim City. Then throw in some classic SSI RPG elements. You would come up with Stronghold.
DOS · by gametrader (208) · 2000
Discussion
Subject | By | Date |
---|---|---|
Wrong GOG link | Simon Dor (55) | Feb 22, 2014 |
Trivia
Rules
Although some may consider them overly simplistic compared to Advanced Dungeons&Dragons rules, Stronghold performs well with the bare bones Dungeons&Dragons rules. That's the reason why there's only three alignments and demi-humans' sole 'jobs' are their 'race'.
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Contributors to this Entry
Game added by Tony Van.
Windows, Linux, Macintosh added by Cavalary. FM Towns added by Terok Nor. PC-98 added by Unicorn Lynx.
Additional contributors: Ray Soderlund, Alaka, formercontrib, ZeTomes, Kayburt.
Game added November 27, 1999. Last modified February 13, 2024.