Stunts

aka: 4D Driving, 4D Sports Driving
Moby ID: 329
DOS Specs

Description official descriptions

Stunts (4D Sports Driving outside of US) is a 3D car racing simulation that puts emphasis on racing on stunt tracks. The game contains a variety of cars, courses and opponents to choose from (who represent a difficulty level). The game provides unusual stunt objects including loops, corkscrews and jumps. Race tracks contain three types of surfaces: paved road, gravel road and ice. Each of them offer different grip and traction. There is also grass and water that surround roads. The former slows down the car and the latter is lethal and the car instantly crashes. It is possible to watch races in instant replay from different camera angles. A track editor is included as well.

Spellings

  • 4Dドライビング - Japanese spelling

Groups +

Screenshots

Promos

Credits (DOS version)

13 People

Reviews

Critics

Average score: 76% (based on 26 ratings)

Players

Average score: 3.9 out of 5 (based on 129 ratings with 12 reviews)

Many great nights were spent playing this gem.

The Good
Stunts was one of the first 3D driving games that I fell in love with and I typcially hate driving games. Late nights with friends trying to beat each others' scores... Maybe I'm being nostalgic, but this game holds a special place in my heart. I am very impressed with the speed of the 3D graphics engine, the frame rate is quite good on a low powered machine and has plenty of fun and interesting tracks. Thank god it's not plagued with the boring ovals ones common in many of the racing games of that day.

Creating custum tracks was more than a novel feature that added virtually endless hours of game replay.

The Bad
At this time in my life I already had two PC's. While it was fun having stunts going on both machines, one for me and another with a friend, it would have been even better if we were really racing each other. Multi player wasn't all that uncommon in 1990, Microsoft Flight Simulator and Armor Alley both had it to name a couple.

The 3D engine was fast and could have done more for people like me with faster machines. It would have been nice to see more detailed models, but then all of the 286 people would be complaining.

The Bottom Line
Stunts is a fun and exciting driving game that is only limited by your imagination. The basic goal of the game is to drive through stunt courses with cork screws, jumps and more. Just make sure you have enough speed to make that loop-to-loop, and remember: Always wear your seatbelt.

DOS · by Brian Hirt (10409) · 1999

Might be the most addictive racer ever!

The Good
You can drive around on the included tracks against the clock or others which is quite fun but the longevity of this game is so great because of the track editor that lets you create new tracks to try. This way you can trade them with friends and have hours of fun trying to beat each other's tracks. You can place all kinds of crazy stunts like loops, tricky curves and even corkscrews and much more. The graphics aren't super but good for a game of that time I think. Gameplay is also amazing for such an old game, especially with the F1- car. All people who I showed this game loved this!

The Bad
Not much, really.The worst thing is that there is no multiplayer which would have been perfect for this game, even with the already high fun factor of beating each other's records.

The Bottom Line
A must-have for all driving/racing fans and it will remain fun for years because you can think up new tracks endlessly. Download it now, it's all freeware these days and is available on a lot of abandonware sites!

DOS · by Rensch (203) · 2004

Maybe not everyone liked it, but I did!

The Good
I think that everyone has the right to have his own opinion. However, blasting a game like is something I can't let happen. I've had so much fun with this game!

The object of the game is simple: pick from one of 11 totally different cars and try not to mock it up while driving through classic stunts such as loops and corkscrews. You can race against the clock or a computer-controlled character.

The cars are really heterogenous and range from a F1 to a 4x4. Some of them are slower, but can be handled more effectively on dirt or snow. Personnally, I liked the Audi Quattro as it was the most polyvalent car. Compared to TD3, you have a choice of a lot of more cars.

Tired of racing the same tracks? I guess you could eventually be; just build your own! This is a feature that is really cool: you can create totally wild tracks, which gives a lot of more value to the game. Many websites on the internet still feature some tracks that you can download and try. Before Doom came out, I didn't enjoy designing game levels as much as I did with Stunts.

Now let's evaluate the game considering it was released in 1990. First of all, it was fast and it was totally playable on a 286. Even if the 3D engine didn't feature the texture mapping and all the gizmos we're now used to, it gave a good representation of the environment. Unfortunately, you couldn't see far ahead. As for the sound, the FM effects were good enough. As a matter of fact, Stunts squeaked much better sound out of my AdLib than other racing games. Of course, the engine sound changed depending on your car.



The Bad
No head-to-head modem play. Stunt Driver by Spectrum Holobyte did have this option and it would have been really fun if it was in that game.

The Bottom Line
Distinctive software must have had it with the Test Drive series. Accolade went on its own and released Test Drive III the same year Stunts was released. While TD3 was technologically better, Stunts deserves a mention as a game which let you actually enjoy playing it all the time, no matter if you're good or bad. Win a race against a nasty opponent and you'll be glad; crash your car like hell and you'll also laugh your heart out.

No matter what, I consider Stunts as one of the best games I've ever played. It took quite some time for me to get bored of it. I guess the track builder helped a lot. Stunts is half a simulator, half an action game, so don't play it too seriously.

DOS · by Olivier Masse (443) · 1999

[ View all 12 player reviews ]

Trivia

Okay, try this in real life: Drive real fast down a long, straight road, then do a huge jump, get airborne, and then (while in the air) slam on the brakes to slow down in time to make it around that nasty corner. Is it going to work? Nope, but it works in Stunts! ;-) Of course, this just makes the game more fun! :-)

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Related Sites +

  • IGCD Internet Game Cars Database
    Game page on IGCD, a database that tries to archive vehicles found in video games.
  • Luke's 4D Sports Homepage
    From the author: "I set up this site because a like the game and I wanted to provide the fans of 4D Sports Driving with a place to share their knowledge, thoughts, and achievements. Later I found out that there already is quite a bunch of websites doing exactly that but well, here's another one. " It's actually a very comprehensive site.
  • Stunts 1.1 and 4D Sports Driving - A Comparison of Driving Speed
    Alan Robinson's excellent comparison between all four versions of the game.
  • Stunts Racetracks and Links
    A site with custom tracks for Stunts, and lots of links to Stunts web pages.
  • The Stunts Webring
    A web ring for the Stunts game - links galore.
  • The Swedish Stunts Team
    Swedish site dedicated to Stunts.
  • ZakStunts v8.0b
    Fansite with an active community, competition events every months, new tracks, tips & tricks, new cars, replay uploads, rankings. statistics and other information on the game

Identifiers +

  • MobyGames ID: 329
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Contributors to this Entry

Game added by Andy Voss.

Amiga added by Martin Smith. PC-98, FM Towns added by Terok Nor.

Additional contributors: Trixter, Macintrash, Brolin Empey, marquisor, Victor Vance, Infernos.

Game added October 26, 1999. Last modified January 26, 2024.