Monkey Island 2: LeChuck's Revenge

aka: MI2, The Secret of Monkey Island 2
Moby ID: 289
DOS Specs

Description official descriptions

Guybrush Threepwood, the mighty pirate who can hold his breath for ten minutes, could have lived quietly and happily with his sweetheart Elaine, the governor of Melee Island. But the restless pirate spirit won't let Guybrush in peace. Things don't go very well with Elaine, and Guybrush (now with a beard) embarks on a new adventure: searching for the legendary treasure of Big Whoop. However, the evil ghost pirate LeChuck hasn't left the stage yet. His subordinates are trying to bring him back from the dead one more time. Will Guybrush be able to defeat his archenemy again?

Monkey Island 2: LeChuck's Revenge is a puzzle-solving adventure game and a sequel to The Secret of Monkey Island. It utilizes the same command-based SCUMM interface (the player uses verb commands on highlighted objects) and branching dialogue system (choosing between several different responses during conversations) that were used in its predecessor. The game features hand-painted graphics, and is the first to utilize LucasArts' iMUSE system, which synchronizes music with visual action on the screen by providing smooth transition between themes.

The events of the game take place on a new set of islands; a part of the game allows the player to explore several islands simultaneously. Uncommonly for adventure games, LeChuck's Revenge features two difficulty levels. The easier one is dubbed Monkey Island 2 Lite; it bypasses or simplifies some of the harder puzzles.

Spellings

  • モンキー・アイランド2 ル・チャックの逆襲 - Japanese spelling
  • 猴島小英雄2:李察克的復仇 - Traditional Chinese spelling

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Credits (DOS version)

85 People (82 developers, 3 thanks) · View all

Reviews

Critics

Average score: 93% (based on 36 ratings)

Players

Average score: 4.1 out of 5 (based on 484 ratings with 18 reviews)

The benchmark by which all other LucasArts adventures are judged

The Good
Unfortunately, it's difficult to speak highly of this game, without comparing it to numerous other games.

The graphics, sound, and gameplay of this game were all top-notch. The same LucasArts humor is here, but as an "adventure game", it's far above all of their other products.

Nearly every other LucasArts adventure game (Secret of Monkey Island, and Curse of Monkey Island, and Full Throttle, and Sam and Max, and so on) suffered from what I consider to be one huge flaw -- all of these games had a lot of unnecessary "filler" material, that detracted from the actual adventure. For example, in the other two Monkey Island games, you had to spend a large amount of time dicking around with "insult sword-fighting". While it was amusing, at first, it would get old very quickly.

In Full Throttle, you had to spend a bunch of time driving around mountain roads, fighting other bikers. I can't even remember what the purpose of that exercise was, aside from stretching out playtime.

More often than not, I found myself wanting these non-game sequences to be over with, so I could continue following the game's main story.

Monkey Island 2 has none of this kind of "filler" material - it's all story, baby!. Sure, it has its share of inventory puzzles, but for the most part, they all made sense.

The game world also seemed a lot "bigger" than the other games in the Monkey Island series, and it was fairly non-linear. If you're stuck on one particular island, for example, you could take a break and go to another island and fiddle around with the puzzles there for a while.

The Bad
Well... there were one or two maze puzzles that seemed a bit haphazard and slapped together... but those could've been a lot worse.

The Bottom Line
This is, in my opinion, one of the best adventure games ever to be released by LucasArts (and certainly much better than most Sierra games). It's even good as a stand-alone game. While it's certainly not required to play Monkey Island 1 first to understand what's going on in this game, you'll only miss out on a few in-jokes.

DOS · by Dave Schenet (134) · 2002

Damned dirty apes... Again!! And even more so!!

The Good
Being a sequel to one of the true comedy classics of pc gaming is no easy task, it takes a great deal of creative talent to make a game that stands up to a record like that of the original Monkey Island, but fear not my pirate friend, Monkey Island 2 lives up to the legend and even surpasses it. With a completely twisted (and far darker) storyline, the sequel thrusts you back into the role of the now rich & famous Guybrush Treepwood and from that point on it's Rock & Roll time baby!!

The graphics have taken a major quality boost, with beautiful hand-drawn backgrounds and much more detailed character & object sprites. As far as puzzles are concerned this one is the perfect example of classic LucasArts adventuring genius, with puzzles that are often complex yet logical and incredibly entertaining. Yet what stands out from MI2 is the excellent comedic talent poured in it. Everything from clever dialogue writing to physical comedy (ever wonder how does an adventure character place big items like a dog in his "inventory"? :D) to even a edgier touch of juvenile humor (spitting contests! Yeah!!!), MI2 does it all and on top of that... it's got monkeys!!!!!!!

The Bad
Well I fall among the ones that DIDN'T like the ending. I didn't hate it, but I felt it pretty much sucked when compared to the rest of the game. Quite frankly it seems as if they had to tie up the game in a hurry and the final parts of the game (from the point you get shot from the cannon and on) feel more and more disjointed and, well, stitched toghether. And the ending itself feels completely slapped-on (think the new Planet of the Apes)

The Bottom Line
Twice the amount of monkeys means twice the amount of fun and comedy. This one would have been a winner even if it where a crappy MI1 follow-up, yet Gilbert and co. rose to the challenge and delivered an even bigger dose of Simian entertainment. It sort of comes appart at the end, but it's still a remarkable game and requiered playing.

DOS · by Zovni (10504) · 2006

Hey Guybrush, it's voodoo time!

The Good
Since The Secret of Monkey Island sold well, it was not surprising that LucasArts decided to do a follow-up. After Guybrush Threepwood completes the three trials and dealt with LeChuck, he is now searching for the legendary “Big Whoop” treasure. Much of what you have seen in the first game can be seen in the sequel. You have the copy protection screen, this time requiring users to input a number of ingredients needed to make a voodoo recipe. You have to turn the wheel in such a way that the numbers match what is on the screen, or you won't get into the game.

What's unique about Monkey Island 2 is that it offers two game modes, the normal mode and a “Lite” version. The “Lite” version is aimed squarely at a younger audience and is much shorter than the normal mode. It also bypasses a few puzzles, so you won't, for example, get to participate in the Spitting Contest or resurrect Rap Scallion. The game is told in flashback since we see Guybrush hanging by a thread and telling Elaine how he found Big Whoop. After this, you have the nice credits with a beautiful rendition of the MI theme song. The only thing I enjoyed out of this was the dancing monkeys and Guybrush telling them to get lost.

When I finally got into the game, I noticed how neat the revamped interface is, removing the Turn On/Turn Off commands (Since you didn't get to use these commands in the first game, they were unnecessary.) and adding proper pictures to inventory items. I also noticed the background music while you play, and I enjoyed listening to those reggae tunes. I actually found myself tapping my feet to the music at times.

Most of the characters from the first game are here, and there are as funny as they were back then. Speaking of funny, Monkey Island 2 is always known for its humor. Examples: You can walk into the woodsmith's hut on Scabb Island and ask that tounge-twister for an amusing conversation with the woodsmith; or beg the men of low moral fiber just for a bucket; or rattle the garbage can outside a mansion's kitchen to make the chef come out, and run around the house while the chef curses at me. I just can't wait to hear what the dialogue sounds like in the Special Edition of the game.

There are a lot of hand-painted backgrounds, causing the graphics to be rich and colorful than those in the first game. In my opinion, most of the stunning backgrounds are found on Phatt Island.

The Bad
For such a great game, the ending just doesn't seem make any sense.

The Bottom Line
Monkey Island 2 is a great game that every MI fan should play every once in a while. It is much longer than the first one, and there is a lot of humor added to the mix. An easy version of the game can e played by beginners if they want to skip the puzzles, but they would me missing out on the best aspects of the game. I enjoyed listening to the reggae tunes that make up the background music. Monkey Island 2 worked beautiful on my P4/1.8G, no timer-related issue or no crashes. There was no need to use DOSBox or some slowdown program. Unfortunately as I upgraded my machine, running without emulation software became more irrelevant.

DOS · by Katakis | カタキス (43091) · 2010

[ View all 18 player reviews ]

Discussion

Subject By Date
UPC and Disks? Edwin Drost (9385) Jan 22, 2017

Trivia

1001 Video Games

Monkey Island 2: LeChuck's Revenge appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Amiga version

The Amiga version of this game was nicknamed Disk Juggling Simulator by the Amiga community because it came on 11 disks that have to be swapped around whilst playing the game.

Death

You can actually kill Guybrush! If you wait several minutes after being suspended above the pool of acid, you will be lowered into it.

Development

Ron Gilbert did not want to use a CD for this game, because he said it ran very slow and it didn't allow them to do what they wanted. He also believed that the CD wouldn't last for more than a couple of years. However, they were forced to delete six major scenes just for it to fit on five disks. However most of these scenes were not complete so a "director's cut" will never be made.

Big Whoop was never intended to be a large part of the game in the beginning.

German version

During development, the German translator Boris Schneider tried to convince Ron Gilbert to change the monkey wrench puzzle because it makes little sense in German. His idea was to switch out the monkey for an Englishman ("Engländer" is about the same idiom as "monkey wrench"). However, Gilbert did not give in.

iMUSE

This was one of the first games to use the iMUSE sound system.

Insult fighting

As of 2004, Monkey Island 2 is the only game in the main series so far to not include the famous Insult-Swordfighting battle sequences.

References

  • Sometimes in the gambling game, one of the possible prizes is a ticket to the Linguini Brother's Circus. But if you win the ticket and look at it, it'll say The Fettucini Brother's (from The Secret of Monkey Island)
  • In this game (as in many Lucasarts games) there are references to other Lucasarts products. For instance, in the antique shop, there is an Indy whip. The voodoo lady and LeChuck have great closeness to Star Wars. And Guybrush hates snakes, like Indiana Jones.
  • In the costume shop on Booty Island you can find costumes of two Hanna Barbera characters: Fred Flintstone and Huckleberry Hound.
  • There are a lot of books in the Phatt City library, one of them is called "The Majesty of the Sierras" (search the LM drawer). After you receive it from the librarian, take a look at it and Guybrush responds:

Sierras? Majestic? I think not. * Sam & Max also make an appearance in the game - look for them in the costume shop. * Monkey Island 2: LeChuck's Revenge was so named as a veiled Star Wars reference. The original subtitle of Star Wars: Episode VI - Return of the Jedi was Revenge of the Jedi.

FM Towns Cliff Puzzle

Normally, one of the puzzles in Monkey Island 2 requires Guybrush to use a fishing line to try and retrieve a map piece from the side of a cliff, only for a seagull to steal it and fly away to a treehouse. However, the FM Towns skips directly to the seagull taking the map piece to the treehouse, omitting the cliff puzzle entirely. It wasn't until 2022 when former LucasArts localization manager Aric Wilmunder explained that the puzzle was cut because of a bug with the vertical scrolling.

Sales

As of 2004, Monkey Island 2 is one of the best-selling adventure games ever, having sold over 500,000 copies.

Awards

  • Amiga Joker
    • Issue 02/1993 – Best Game of 1992 (Readers' Vote)
    • Issue 02/1993 – Best Adventure Game of 1992 (Readers' Vote)
  • Computer Gaming World
    • November 1992 (Issue #100) – Adventure Game of the Year
    • November 1996 (15th Anniversary Issue) - #74 in the “150 Best Games of All Time” list
    • November 1996 (15th anniversary issue) –#2 Funniest Computer Game (together with The Secret of Monkey Island)
  • Power Play
    • Issue 02/1992 – Best Adventure in 1991

Information also contributed by Agent 5, B.L. Stryker, festershinetop, James Kirk, Jason Harang, Late, Marek, Mumm-Ra, PCGamer77, Roedie and xxxxxxxxxxx

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Related Sites +

  • Hints for Monkey Island 2
    These hints will help you solve the game without spoiling it for you.
  • ScummVM
    Get "Monkey Island 2: LeChuck's Revenge", as well as many other adventure games, to run on modern systems by using ScummVM, a legal and free program.
  • The Monkey Island Scummbar
    Probably the oldest site dedicated to the Monkey Island series of games. Frequently updated.

Identifiers +

  • MobyGames ID: 289
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Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by eric aili.

Amiga added by POMAH. Macintosh added by Kabushi. Antstream added by lights out party. FM Towns added by Terok Nor.

Additional contributors: Trixter, jeff leyda, IJan, MAT, Unicorn Lynx, Jeanne, Apogee IV, Paulus18950, Patrick Bregger, FatherJack, Kayburt, Vincent Kinian.

Game added September 23, 1999. Last modified February 23, 2024.