Star Wars: Rebellion

aka: Guerra nas Estrelas: A Rebelião, Star Wars: Supremacy
Moby ID: 1144
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Take command of the Rebels or the Empire in this strategy game from Lucasarts based around the Star Wars universe. Instead of a command and Conquer style game this is based on taking over planets with Diplomacy and also force. Slowly building up your empire and trying to beat your opposing force. There is no actual real-time fighting; it is all done with commands.

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Critics

Average score: 65% (based on 19 ratings)

Players

Average score: 3.2 out of 5 (based on 42 ratings with 13 reviews)

An old, misunderstood gem in the vast Star Wars game universe.

The Good
This is a truly immersive and addictive game. To actually play as the Empire or the Rebellion and try to take over the galaxy with or without force is a dream many Star Wars fans have had. To build multiple Death Stars and blow up planets at will is a first in the line of Star Wars games. As an avid fan of TIE Fighter I felt a strong desire to correct the mistakes of the Empire and bring true peace and order to the galaxy. I tried playing as the Rebels but hearing that fake Leia or Luke voice made it so annoying to play as the Rebels. The Empire was much more fun as their characters were more civilized and proper. The Imperial Star Destroyer is a great capital ship and with the Lancer Frigate and Carrack Light Cruiser can easily take on Rebel fleets fairly early in the game. The Super Star Destroyer along with a fleet of the smaller Star Destroyers with fighters and support craft make the game very engrossing.

The game diverges from so many other RTS and turn-based strategy games in that it requires the player to effectively manage political, social as well as economical and military events in the game. The lower your expenditures in the war against the Rebels the more popular you can be. Gaining support for your cause is crucial to success in this game as you only have limited resources and a big galaxy to conquer.

The Bad
It takes a very long time to build ships and send fleets to fight the enemy. The Rebels start off with a huge disadvantage as they have NO LARGE CAPITAL SHIPS. The Empire can rely on the fact that it will start the game with at least one Star Destroyer, either a smaller Victory Star Destoyer or the superior Imperial-class Star Destroyer. Very wise planning is needed in this game to achieve success as the enemy is not as dumb as they look.

The infamous interface which has so often killed the game in the reviewers' minds is not hard to learn. It is better than the interface in newer games like Star Trek Armada. Unfortunately it is terribly inefficient and can even lead to mistakes such as retiring officers prematurely or scrapping necessary ships (I've never made these mistakes in the game but came close).

The sound options are terrible as it is impossible to mute those annoying C-3PO sounds and other robot noises.

The Bottom Line
Only a four on five as it lacks proper sound and interface controls. I still recommend it to all hardcore Star Wars fans as you do get to conquer the galaxy either with an iron fist or a soft hand.

Do you have what it takes to command a galaxy?

Windows · by bb bb (25) · 2005

A game of vision, not adrenaline.

The Good
Most games are about excitement. I play games like Medal of Honor for the thrill of victory. Starcraft is fast-paced strategy excitement. Titan Quest offers fun abilities, while Mass Effect and other RPG games offer a compelling plot.

Rebellion offers almost no plot. Rebellion is not fast-paced. And while a well-placed headshot may give me a smug feeling of superiority or a thrill of quick victory over an opponent, Rebellion offers no similar quick endorphins. Instead, Rebellion gives you an open format and lets you decide.

We all know the Star Wars universe well. If all you know is the original trilogy, or even the first of those movies, you know enough to understand the back history of this game. If you have read the novels, played the games, and love every aspect of Star Wars, you will get even more out of this game.

Rebellion is set up for long-term strategical satisfaction. It actually takes time to build a kilometer-long starship. There are no super-units; balance is important. Research doesn't always work. In short, Rebellion is a mix of sci fi, video game, and reality.

Characters are recruited, then sent on missions. Intelligence is gathered slowly, and is not always reliable- sure, Darth Vader may have been on Corellia when Han Solo scouted the planet, but by the time Wedge Antilles arrives with a battle squadron, Vader has left.

Resources are gathered via mines and refineries. Maintenance of equipment is important- just because you can build it doesn't mean you can keep it running. This is the idea behind Rebellion: more realism.

This game provides players with the ability to do what they want. Make the Star Wars plot change, build a real fleet with the Rebel Alliance or use the Empire's starfighters to destroy the rebels. Train new Jedi, or new Sith. Assassinate enemy operatives. Bombard worlds into oblivion, or blow them away entirely with your own Death Star.

With great power comes great complexity. Most bad reviews are because of the time required to learn this game. If you don't mind actually thinking about your video games, you may ignore most of the bad reviews.

The Bad
There is a learning curve. Once you have played the game for a bit, you'll find the AI is pathetically inadequate. Fleet battles are difficult to manage beyond the basic. Parts of the game are hardcoded and cannot be upgraded.

The Bottom Line
Rundown: Graphics: Certainly not fantastic, but are acceptable except for fleet battles. Music: Standard Star Wars. Neither spectacular nor bad. Interface: Poor, but manageable. Flexibility: Superb. Few games offer this level of options.

Final thoughts: a great game for thinkers. There is still a thriving community for this game: http://www.swrebellion.com/

The above website also offers tools like RebEd, which allows customization of units, build times, etc. Highly recommended, especially if you like the extended universe.

Windows · by Dan Yockey (5) · 2011

Wow people really hate this game!

The Good
First of all Rebellion was one of the first real time strategy games on the market. Between the concept of the game and the new type of game (rts) Rebellion had the potential to be one of the greatest of all time.

Personally Rebellion was enjoyable and fun. I admit the interface is horrible but after giving it a chance, I got used to it. I think a lot of people who didn't like Rebellion's interface never really gave it a chance. I think many people had this image of C&C Star Wars style, well that's not what it was. Rebellion can be fun and enjoyable but only as long as you cant have too many expectations up front.

I loved building up the empire into the aramada that It should be. I loved it when at the end the Alliance battlecruser is destroyed and the droids run for cover. This is a game I play often and still enjoy today. I liked the tech tree and enjoyed building super ships.

The Bad
Ship combat well.... it sucked. Also what other reviewers said about a card game is true. Players like Luke and Darth are no more than a strato card that can raise planet morale a pinch. The way the game deploys characters is horrible. Also Intelligence was hard and almost useless. It would have been better if they had just done some sort of abstract funding model and said your intellegence depended on how much you spent. (I.E. the more you spent on intellegence gathering, the better you knew the location and strength of your enemy)

 Also lets face it... How can a game call itself Star Wars when the empire starts out even with the Alliance in ships and planets?  <br><br>**The Bottom Line**<br>The game has its flaws.  If you were a die hard Star Wars fan I would probably not recommend it to you.  However if it doesn't bother you to stray a little from the Star Wars universe, then this can be a good game for you.

Trust me, the interface can be mastered, its just a little hard to understand at first.

Windows · by William Shawn McDonie (1131) · 2000

[ View all 13 player reviews ]

Trivia

'Star Wars: Rebellion' earned Gamespot.com's nod for 'Most Disappointing Game of the Year' in 1998.

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Contributors to this Entry

Game added by Matthew Bailey.

Additional contributors: Trixter, Entorphane, Apogee IV, chirinea.

Game added March 26, 2000. Last modified January 18, 2024.